I've wanted it since it was introduced - been in my wish list ever since.
Getting back to the forum, I saw your remarks about using it for the shadow effects you wanted and I thought it was a brilliant post. That pushed me to (finally) adding it to my collection! Thanks!
I've been getting a lot of Mely3D's stuff lately, and really like it.
Comments
Import Skirt OBJ to Daz Studio
- Open Daz Studio, load the G9 Development Figure, and Dial to Victoria 9 (don't change V9 proportion dial)
- Import the saved skirt OBJ exported from Marvelous Designer
- In import settings, make sure scale is Daz Studio (or consistent with whatever you used exporting from MD)
- Yay, my skirt OBJ loads to fit the G9 shape for Victoria 9 (not proportion changed)
Wow. Very cool!
Thanks!
Use Transfer Utility to Rig Skirt
- Select G9 development figure before bringing up transfer utility so can use templates (note - my G9 texture changed in picture, ignore)
- Bring up transfer utility (Edit Object Transfer Utility)
- G9 as 'source' and skirt OBJ as 'target'
- For this skirt OBJ, I am going to try a loose dress template
- Use Reverse Source Shape to Target because the G9 Figure is morphed, not in base shape
- In this result, the skirt is rigged and parented to G9. Might be better to uncheck the parent option.
Skipped Refinement Steps
- At this point, you might want to check for distortion of the skirt, especially in the front middle, and smooth out in a modeling program.
- Weightmap editing
- Creating joint control morphs
- I am skipping such refinements for now. May provide a screenshot demonstration of refinements later
Some Basic Adjustments
- convert to SubD. Under edit object, choose convert to subd.
- Smoothing. Under edit object, add a smoothing modifier. Can choose base shape or basic, and choose number of smoothing steps
DForce Testing
- Select the skirt figure
- In simulation pane, use menu to create a DForce Dynamic Surface
- Recall that a separate fabric was created for the waistband, in Studio this will be a different zone in the surfaces tab
- Select the surface for the waistband/belt and reduce dynamic effect. For this example I set to 0 to focus on the skirt
- purely optional but I decided to set the skirt dynamic surface to point 9.
- And here is the result of a DForce drape and can see the skirt drapes inward and straightens out some, and the folds look generally better.
Testing with Poses and Morphs
- Here are some DForce tests with the figure posed and morphed and a pattern applied to the skirt
- Test with Victoria raise leg
- Test with a V9 at 0, then dial up mix of male and monster raise leg and new DForce
- test of quality of UVMap by applying a pattern texture, pretty good, the pattern does not seem distorted by the folds or the pose
TEST FINISHED
- please let me know if I have any errors
- please let me know if there is something that could be done a better way
- please let me know if there is another topic that a screenshot tutorial would be good for a supplement to various videos
Pleasant Surprise -
Received an Honorable Mention in the 54th Bryce Challenge - theme Majestic Animals
My entry was a majestic mammoth.
Much appreciation to the good people in the Bryce forum who keep that gem of a program alive and thriving.
Bohemian3's workflow of G9-> Marvelous Designer -> Daz Rigging (with a couple cycles for morphs)
Jay Versluis on separate morphs for body and head from full body morphs.
On Smoothing Weightmaps - this thread has a comment by SickleYield I want to refer to later.
https://www.daz3d.com/forums/discussion/53538/way-for-smoothing-weight-map-about-many-bones-snake-at-once-solved
Majestic Mammoth is a gorgeous render! Congrats!
Had to pop in and let you know that I got Mely3D's Abandoned District finally!
I've wanted it since it was introduced - been in my wish list ever since.
Getting back to the forum, I saw your remarks about using it for the shadow effects you wanted and I thought it was a brilliant post. That pushed me to (finally) adding it to my collection! Thanks!
I've been getting a lot of Mely3D's stuff lately, and really like it.
@Dartanbeck - thanks for the nice comment on my Bryce render of the mammoth. I wish I was more familiar with Bryce. Neat program.
If you have the time and inclination, please consider voting for up to 4 images in the current Carrara challenge.
https://www.daz3d.com/forums/discussion/619116/carrara-challenge-65-turning-points-voting-thread#latest