Daz to Blender

Take your 3D library with you,
no matter where you create.

Use Daz Content
you love, create
in Blender.

Shop & Transfer Thousands of 3D Assets for Blender


Thousands of Assets


Shop thousands of 3D Assets to convert or download files directly for Blender.


Diverse Library


With characters, clothing, and hair, Daz has the perfect ready-made character for your next project.


Quick and Easy Transfer


Transfer Daz 3D's astounding complete characters to Blender quickly, simply, and easily.


Drag and Drop Simplicity


Daz Studio is ready to mix, match, blend, and pose. Render in Studio or transfer to Blender for the final touch.


Hassle Free


There’s no fuss, rigging, polygons or converting materials - Daz takes care of all of that!


Studio Quality


Daz content is high quality and high resolution, ready for cinema-quality renders, professional videos & game development.

Blender Products

Blender File Formats are available for purchase and automatic download. Use amazing 3D content and create where you’re comfortable.

    Daz to Blender Bridge

    Export over 10,000 Daz Assets to Blender with the Blender Bridge.

    Daz to Blender Update

    • Support for importing multiple figures with morph list work
    • Dropdown to choose between different figure's morphs
    • Customize Export Path for Blender
    • Updates to Support Figure Compatibility
    • View all Updates

    Download

    Download Studio for free, and get automatic access to the Daz to Blender Bridge (also free!).





    Build

    Build

    Explore over 30,000 items to find your perfect product. Then use Studio’s built-in sliders, morphs, smart content and auto-fit to make your perfect character.





    Transfer

    Once your character is ready to go, open the Daz to Blender Bridge and import your project to Blender simply, quickly and easily.





    Finalize

    Then put in the finishing touches - pose, animate, render!

    Daz to Blender Update

    • Support for importing multiple figures with morph list work
    • Dropdown to choose between different figure's morphs
    • Customize Export Path for Blender
    • Updates to Support Figure Compatibility
    • See the FAQ
    Build

    Build

    Explore over 30,000 items to find your perfect product. Then use Studio’s built-in sliders, morphs, smart content and auto-fit to make your perfect character & scene.

    Transfer

    Once your character or scene is ready to go, open the Daz to Blender Bridge and import your project to Blender simply, quickly and easily.

    Finalize

    Then put in the finishing touches - pose, animate, render!

    Learn More



    Frequently Asked Questions



    • Daz to Blender Bridge Updates
      • Bugs Fixed:
        • Poses not working on Root Bone
        • By default, the morph prefix is removed, but an option exist if you would like to disable it
        • Poses being applied correctly when multiple characters are being exported
        • Male facial rig broken when using Rigify
        • Dropdown added in Morph List allowing the control of morphs for multiple characters in one scene
        • Option to Refresh the Dropdown in the morph list to allow the reopening of blender scenes with the morphs still being available
      • New Features / Additions:
        • Support for importing multiple figures with morph list work
        • Dropdown to choose between different figure's morphs
        • Option to customize Export Path for Blender, allowing you to move where blender exists
          • Go to Import Settings
          • Check use Custom Path
          • Choose the folder that you wish to use
        • Allow Collect Textures to work relative to user's export (sharing of export files between computers)
        • Can now disable remove incompatible nodes during export
        • Can now disable morph optimization
      • Updates to Support Figure Compatibility:
        • This will allow export of any Asset as a figure if the type is Actor/Character
      • Basic Support for DzLegacyFigures
    • How do I use the Blender Bridge?
      There are now three different ways to export assets out of Daz to Blender. The first two are easily completed, and the last is preferred by some advanced users.

      Daz Studio

      • Create your scene in Daz (Character,Environment, or Props)
      • Locate and open the Daz to Blender Bridge, which can be found at the top of Studio under Scripts>Bridges>Daz to Blender.
      • If you have a Character or Environment/Props alone in your Daz scene it will automatically export.
        • A. If you have both a Character or Env/Prop in the scene, a new window will pop up. Saying:
          • Environment/Prop
          • Genesis 8/3
          • Both

      Blender

      • In Blender, go to Edit > Preferences.
      • In the Preferences window, go to Add-ons and enable the Daz to Blender
      • Browse to 'C:\Users\'username'\AppData\Roaming\Blender Foundation\Blender\DAZ 3D Add-ons\'.
      • Open the tab and choose Import New Genesis 3/8 for Character.
        • If the character has accessories in there hand run #accessory before importing.
      • Open the tab and choose Import New Env/Prop for Environment and Prop.

      Daz Studio (advanced import):

      • Open your character in Daz Studio.
      • Locate and open the Daz to Blender Bridge, which can be found at the top of Studio under Scripts>Bridges>Daz to Blender.
      • Click on the Blender HD version of the script in the above path to run the script.
      • Inside Blender:
          Open Blender and look for a tab named "DazToBlenderHD" on the right side of the Blender viewport.
        • Open this tab and choose Import New Genesis HD.
    • What content works in the Blender Bridge?
      • Genesis 8 & 3 Characters transfer completely with the Blender Bridge. Their Textures, Clothing and Hair will also transfer (unless the hair is strand-based(dForce).
      • Posed Genesis 3/8 Figure transfer to Blender.
      • Props used in conjunction with Characters transfer with added support (use #accessory before import).
      • Environments and Props transfer to Blender.
      • With added support, Genesis and Genesis 2 Characters also transfer. They transfer over without rigging and as Env/Prop, so if you wish to pose them in Blender after transfer, they need to be used at Joint Level or with a rig made by the user. You could also pose them before transfer if you know you won’t need to make adjustments.
      • Daz Animals transfer to Blender with basic support (without rigging and as Env/Prop; if you wish to pose them in Blender after transfer, they need to be used at Joint Level or with a rig made by the user).
    • What versions of Blender does the Daz to Blender Bridge work with?
      The Daz to Blender Bridge works with Blender versions 2.80 to 2.90. Supported render engines are Eevee & Cycles. Use the ‘HD’ Version of the script, as that’s compatible with Blender 2.80 and above. We’re currently working on a version to be compatible with Blenders 2.79 and below.
    • What Items/Daz product features will not transfer over to Blender using the bridge?
      • Strand-based Hair will not successfully transfer to Blender.
      • Michael and Victoria 4 Content is not able to transfer to Blender using the bridge.
    • I just want to import directly into Blender, do I have to use the bridge?
      The bridge isn’t the only way you can use Daz Characters in Blender — your other option is to purchase Daz Characters that have the Blender file format, download the manual files and upload them directly into Blender. You can also export certain content out of Studio as .obj or .fbx files for use in third party software.
    • Should I pose/add textures in Studio, or in Blender?
      • It’s up to you and your needs! Daz Poses transfer over to Blender successfully, so you can import your character in the middle of the action or continue to pose after transfer.
      • If you’re transferring Genesis or Genesis 2 Content, it’s advisable you pose and texture your character before transfer, as those characters import as a Prop/without rigging.
    • Can I add features to my model in Blender that I already have/prefer to Studio, even if the 3D Model is in Studio?
      This is a one-way transfer from Daz to Blender. So once you transfer your content from Studio to Blender, you can’t transfer it back; you can, however, make changes to content in Daz Studio before you transfer, and can always readjust in Studio and transfer again.
    • I already have some assets for Blender. How can I combine the assets I have in Blender with those I have in Daz?
      • Daz products have to be transferred using the Blender Bridge. Once in Blender, you can combine any assets you already have with your Daz products.
      • To learn how to transfer assets, please see the FAQ - “How do I use the Blender Bridge”.
    • Is there a way to create a custom library of all my Daz/Blender assets?
      1. In Daz Central you can see all compatible assets for this bridge, you are also able to use the software filter in the store to see all available assets for the Daz to Blender bridge.

    This project is open source

    Learn more