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  • 3D Art Freebie Challenge-October 2017-MONSTERMASH Rehash -Main Thread Only

    DAZ 3D Art Freebie Challenge October 2017
    "MonsterMash Rehash October 2017"


    "Jimmy Plays Monsterey!"

    "After all the Jacks are in their boxes and the clowns have all gone to bed..."

    After the small concert Jimmy was playing some tunes for his favorite groupie Megan when suddenly in the blink of an eye the temperature dropped, bats appeared and two members of the band that played before Jimmy's, The Vamps, turned out to be nothing but real vampires and attacked poor Megan before she even knew what was happening. "That's alright I still got my guitar, look out now!" Jimmy thought...

    Jimi Hendrix - Hey Joe (Monterey Pop Festival 1967)
    https://www.youtube.com/watch?v=ZwhtwqkCfYQ

     
    COUNTABLE FREEBIES:

    #01! !Tyrese! for M4 by Sheldon24
    http://www.sharecg.com/v/35198/favorite/6/Texture/!Tyrese!-for-m4  **

    #02! MMBlousonSetForM4part1 & 2 by mamomamo
    http://mamomamo.candypop.jp/Freestuff/CCP013.html  (item 1 & 2)

    #03! MMShortTrenchCoat01ForM4 by mamomamo
    http://mamomamo.candypop.jp/Freestuff/CCP013.html  (item 4)

    #04! M4 Dress Boots by Cool Tuna Studio
    http://www.cooltuna.com/poser/poser-freebies.html  (item 12)

    #05! SOTO's Bandanna for The Freak 4 by Hellboy
    http://www.sharecg.com/v/62757/gallery/11/Poser/SOTOs-Bandanna-for-The-Freak-4  **

    #06! Pose 08 (adapted), M4 Regal poses by Portrait Studio (jlk)
    http://www.sharecg.com/v/60821/browse/11/Poser/M4-Regal  **

    #07! M4 Hands 16 hand Poses by Most Digital Creations (AdamThwaites)
    http://www.most-digital-creations.com/free_poser_poses_textures_morphs_props_27.htm  (item 13)
    (Pose 10 right hand (adapted), pose 11 left hand)

    #08! mcjNewStrat by mCasual Jacques
    https://sites.google.com/site/mcasualsdazscripts2/mcj-1

    #09! mcjStack by mCasual Jacques
    https://sites.google.com/site/mcasualsdazscripts2/mcjstack

    #10! Guitar Cheat Strap by Simon-3D
    https://www.renderosity.com/mod/freestuff/?item_id=72048  **

    #11! Effector by Laboratory108
    http://lab108.x0.com/lab108/inst.html  (item 1)

    #12! Guitar Pick by Laboratory108
    http://lab108.x0.com/lab108/inst.html  (item 20)

    #13! MIC Set Set by MDP
    https://sites.google.com/site/mdp6gdl/  (item 10)

    #14! MicStand Set by MDP
    https://sites.google.com/site/mdp6gdl/  (item 11)

    #15! MicCable Set by MDP
    https://sites.google.com/site/mdp6gdl/  (item 12)

    #16! Ludwig Drum Set by Music2u4u
    http://www.sharecg.com/v/49151/browse/11/Poser/Ludwig-Drum-Set  **

    #17! Valens Hair For V4/A4 by Dyald
    http://www.sharecg.com/v/36166/Poser/Valens-Hair-For-V4/A4  **

    #18! 35 Color Options For Valens Hair by fictionalromance
    http://www.sharecg.com/v/55297/browse/11/Poser/35-Color-Options-For-Valens-Hair  **

    #19! P3D Megan for Victoria 4 by P3Design
    https://www.renderosity.com/mod/freestuff/p3d-megan/73121  **

    #20! MMJSBforV4A4Part1 & 2 by mamomamo
    http://mamomamo.candypop.jp/Freestuff/CCP012.html  (item 13 & 14)

    #21! MMT-ShirtSet01ForV4A4 by mamomamo
    http://mamomamo.candypop.jp/Freestuff/CCP002.html  (item 6)

    #22! ScaerieTales of Zadacchiel: Hunter and Prey by RuntimeDNA
    https://www.daz3d.com/scaerietales-of-zadacchiel-hunter-and-prey  **

    #23! Tear Drops for V4 by katanas
    http://www.sharecg.com/v/34414/related///  **

    #24! 4 Blood/Gore PNG Overlays for Horror, Zombie, Vampire Facial Textures by ModernWiz
    https://www.renderosity.com/mod/freestuff/4-blood-gore-png-overlays-for-horror-zombie-vampire-facial-textures/76697  **

    #25! Fangs for Victoria 4 & Genesis Reposted by ghosty12
    https://www.renderosity.com/mod/freestuff/fangs-for-victoria-4-genesis-reposted/69928  **

    #26! Fang morph for Genesis by Oom_Fooyat
    http://www.sharecg.com/v/63076/browse/21/DAZ-Studio/Fang-morph-for-Genesis  **

    #27! Liquids - DS Shaders & Poser MT5s by Fisty
    http://www.sharecg.com/v/82337/gallery/7/Material-and-Shader/Fistys-Liquids-DS-Shaders-Poser-MT5s  **

    #28! Pallet v1 by Yughues aka Nobiax
    http://www.sharecg.com/v/52181/gallery/5/3D-Model/Pallet-v1  **

    #29! Beer Bottle by AphoticInferno
    https://www.renderosity.com/mod/freestuff/midnight-pirate-beach-party/76528  **

    #30! Cigarette buds (Simple Used Ashtray) by 3-d-c
    http://www.sharecg.com/v/38258/gallery/11/Poser/Simple-Used-Ashtray  **

    #31! Cigarette for V4 by 3-d-c
    http://www.sharecg.com/v/33769/gallery/11/Poser/Smoking-V4-Cigarette-SmartProp **

    #32! Koff cigarette pack and cigarette with morphs by TrekkieGrrrl
    http://www.sharecg.com/v/18207/poser/Cigarettes **

    #33! Labeled Whiskey Bottle by Area-50
    http://www.sharecg.com/v/24358/gallery/11/Poser/Botles **

    #34! Movie Posters by DOA Services (James Miller and Rick Ricci)
    http://www.sharecg.com/v/25344/browse/11/Poser/Movie-Poster  **

    #35! Rat by by AdamThwaites (Most-Digital-Creations)
    https://www.most-digital-creations.com/rat.htm

    #36! Simple Smoke by Ladymist95
    http://www.sharecg.com/v/76297/browse/21/DAZ-Studio/Simple-Smoke  **

    #37! Ultimate Shader Pack for DAZ Studio by Georgehaze
    http://www.sharecg.com/v/27568/gallery/7/Material-and-Shader/Ultimate-Shader-Pack-for-DAZ-Studio-UPDATED_2011  **

    #38! R72 Natural plain leather shaders for Daz Studio 3 by Samuel
    http://www.sharecg.com/v/42304/browse/7/Material-and-Shader/R72-Natural-plain-leather-shaders-for-Daz-Studio-3  **

    #39! REC Satin Shaders by RedEyeCat
    https://redeyecat.wordpress.com/2013/08/13/rec-satin-shaders/

    #40! Koz's Short Bob by Kozaburo
    http://digitalbabes.jp/dload/Koz_Short_bob.html

    #41! Scraps-Hair Fits for V4, M4.. by RedEyeCat (mmalbert)
    https://redeyecat.wordpress.com/2013/05/03/ranger-hair-colors-hair-refits/  (2nd item)

    #42! RDNA Scatters Vol 4 - Bats by Daz Originals, RuntimeDNA, Traveler
    https://www.daz3d.com/rdna-scatters-vol-4-bats  **

    #43! RDNA Atmospherics - Fog Vol 1 by Daz Originals, RuntimeDNA, Traveler
    https://www.daz3d.com/rdna-atmospherics-fog-vol-1  **

    #44! Props Pack - Vampire Hunter Gear by Daz Originals, RuntimeDNA, Traveler
    https://www.daz3d.com/props-pack-vampire-hunter-gear  **

    #45! Basicwear for V4 Unimesh by DAZ Originals
    https://www.daz3d.com/basicwear-for-v4-unimesh  **


    NO-COUNTS:

    Eavan V4 by DAZ Originals, Liquid Rust (Bi-weekly Freebie, October 9-23 2017)
    Floor and Wall Background Prop by Colm (RuntimeDNA Forum freebie, no longer available.)
    Genesis Starter Essentials by DAZ Originals


    PURCHASED/PAID FOR ITEMS:

    $1. RDNA Stylez 5 - Alicia - Mega Morphing Afro Style *UPDATED* by Daz Originals, RuntimeDNA, Traveler
    https://www.daz3d.com/rdna-stylez-5-alicia-mega-morphing-afro-style-updated  **


    PRIMITIVES:

    The jackplugs, cymbals, cork, nails and wooden "stage" floor.


    **   Registration required
    #x!  Countable Items
    $x.  Purchased/Paid For Item


    Rendered with DAZ Studio 4.9.4.117
    No postwork.
    Other free software used: GIMP v2.8.18 and Irfanview 4.41

     

     

    ALL LINKS CHECK OUT PLZ MOVE TO ENTRIES THREAD

    By

    Saphirewild Saphirewild November 2017 in Freebies
  • Carrara Challenge #36 - Pinups and Cheesecake and Hunks - Oh My! - WIP Thread --Meet Ringo Monfort!

    woes, how much time left?

    Almost two weeks!

     

    WOW Varsel you just upped the ante yes

    I am afraid I will not be getting around to this again, still stressful work issues and waiting for my transfer

    my life on pause at the moment

    Sorry to hear.  Hope it gets better soon!

     

    2!  slightly less panicky
     

    tryimg to do more with the cornea and eye moisture, i been doing unexciting transparency
    and thinking on Raistlin's hourglass pupils

    By

    Mistara Mistara November 2017 in Carrara Discussion
  • 3D Art Freebie Challenge-October 2017-MONSTERMASH Rehash -Main Thread Only

    Finally got my entry ready, and it was not easy. 

     

    Time for Trick or Treat

    Tommie and Kageto, and their respective siblings, areheading  out Trick or Treating, but Tommie seems more interested in admiring Kageto's costume than actually Trick or Treating. 

    Tommie (Scarecrow)

    Kageto (Warrior)

    Kiriko (Kitsune)

    Keiji (Tengu)

    Jesse (Wizard)

    Die_trying's V4 morphs for Genesis (Tommie, Kageto)*
    Pin-up Girl Pack (Tommie)*
    Ghastly's General Purpose Anime Team Morphs ( Kageto)*
    Ultimate Shader Pack (Chrome shaders—with reflection maps removed—for Tommie's wristwatch and necklace)*
    Ella V4 (Tommie's eyes)*
    Sandra for V4* (Tommie's skin)*

    Akina for A4 (Kiriko)*

    Findlay for Genesis (Jesse)*

    Mifuyu Hair (Kiriko)*

    Satin shaders (Kiriko's and Keiji's costumes, Jesse's sash)*
    Super Shine Shader pack (Kageto's, cyberarms)*

    HFS EVAN Expansion set (Kageto's cyberarms)*

    Two items from Hisayan Image Labs (clothes converted to fit Genesis):
    4th down: Kozure_Okami for M3—[converted to fit manually in Hexagon] (Keiji's Hakama)
    5th down: Yagyu for M4—[fit via Transfer Utility] (Kageto's kimono, obi, and Tabi)

    Geta and Seta for Genesis2M (Keiji)*

    Witch Hat (Jesse's hat)

    M4H4 Sickle Trench Coat (Jesse's coat)*

    Angel Wings (Keiji)

    Halloween bag:  (Tommie, Kageto, Keiji, Kiriko, Jesse)*

    Dystopia City Blocks 11-20 (sky,road)

    Cosplay Costume 7 (Kiriko's costume)*

    Foxy Sorceress (Kiriko,s tail and "fox ears")*

    Halloween House (haunted house)*

    Elven Trench for Mr Trenchcoat (Jesse)*

    Building Set 01: (sidewalk and lawn)*

    Impractical Rogue for Genesis (Kageto)*

    Shamisen (Kiriko)*

    Paid For Items


    Ryuu International (Kageto, Keiji)
    Willow for Genesis 2 Female (Tommie)

    Buccaneer Basic for Genesis (Kageto)
    No Count Items

    Ramwolf's Genesis Morphs (all figures)

    Genesis Evolution Head and Body Morphs (all figures)

    Journeyer Scout Outfit (Jesse's boots, pants, shirt and sash)

    Wildmane Hair (Jesse)

    Sallie Mae Hair (Tommie)

    Genesis Scarecrow outfit by Dragonbreath (Tommie)

     

    ALL LINKS CHECK OUT PLZ MOVE TO ENTRIES THREAD

    By

    Saphirewild Saphirewild November 2017 in Freebies
  • What, exactly, is “welding?”

    mod will preserve UVs and morphs (if loaded as morph vertex maps) too, but yes it is a potentially risky operation. You can also, I believe, use dForce Add-Ons to link separate parts though I'm still hazy on the details (there is some information in the dForce Start Here thread).

    I assume you meant 'modo'? (thanks for that tip). As for being risky, any radical change on one part logically has to have an impact on the other, so that's not surprising. In fact, keeping it all intact is the impressive accomplishment!

    I saw sickle-yield's video on mapping/painting for dforce, but have not seen anything regarding your mentioned 'Add-Ons'. I'll go look at the 'Start-Here' thread you mentioned (thanks). Maybe this can all be done in place (DS) now... That would be quite handy!

    cheers,

    --ms

    By

    mindsong mindsong October 2017 in Technical Help (nuts n bolts)
  • New/Updated EULA?

    I've been a member here since 2005 and I don't ever remember having to phsically agree to anything before I'm allowed to get to my content.  Seems this part of being strongarmed into it is new.  Believe me, I'd remember if someone blocked access to my content over the years unless I 'signed' something.

    If I read the agreement correctly and I'm not an attorney, it seems like we're unable to sell our images that we've created with purchased content. 1.0 General License Agreement.

    That's not what I see:

    Two Dimensional Works. Subject to the terms and conditions of this Agreement, User may (i) access, use, copy and modify the Content in the creation and presentation of two-dimensional animations and renderings, (ii) incorporate two dimensional images (including two dimensional images that simulate motion of three dimensional objects) derived by User from the Content in User’s other works, and (iii) publish, market, distribute, transfer, sell or sublicense User’s two-dimensional animations, renderings and other works; provided that User may not in any case publish, market, distribute, transfer, sell or sublicense any renderings, animations, software applications, data or any other product from which any Content, or any part thereof, or any substantially similar version of the Content can be separately exported, extracted or de-compiled into any re-distributable form or format.

    as long as the original data is not extractable (e.g. a render of a plane with a texture attached) then you can use the images or animations as you wish (with a limited exception for the Anne Marie Goddard Digital Clone for Victoria 3).

    By

    Richard Haseltine Richard Haseltine October 2017 in The Commons
  • Carrara Challenge #36 - Pinups and Cheesecake and Hunks - Oh My! - WIP Thread --Meet Ringo Monfort!

    woes, how much time left?

    Almost two weeks!

     

    WOW Varsel you just upped the ante yes

    I am afraid I will not be getting around to this again, still stressful work issues and waiting for my transfer

    my life on pause at the moment

    Sorry to hear.  Hope it gets better soon!

    By

    UnifiedBrain UnifiedBrain October 2017 in Carrara Discussion
  • SY Clothing Breast Helper Genesis 8 Female

    Yep, this has a video and it works exactly the same:

    https://www.daz3d.com/sy-universal-breast-helpers-genesis-genesis-2-and-genesis-3-female-s

     

    EDIT: the short version is, conform clothes to the figure, then dial the morph from the Actor/Chest section of G8F.  They have their own heading in that section.

    By

    SickleYield SickleYield October 2017 in Technical Help (nuts n bolts)
  • How to Use dForce: Creating a Blanket, Draping Clothes on Furniture, and Much More [Commercial]

     

    Subject Index (some topics appear more than once)

     

    Using dForce to Create Objects or Effects

    •   1 - Creating and Draping a Blanket Over a Figure
    •   3 - Cast Off Blanket
    •   6 - Draping Clothes on Furniture
    •   8 - Creating a Clothes Pile
    • 10 - Getting a Figure’s Head to Sink into a Pillow
    • 11 - Hanging Towel (introduces use of dForce influence weight map)
    • 14 - Creating a Foot Stool
    • 15 - Animated Posing for the Foot Stool
    • 16 - Head Scarf and Telephone Wires
    • 17 - Creating Blowing Curtains
    • 18 - Creating a Tablecloth and Napkin
    • 21 - Dropped Papers
    • 22 - Banner Flag
    • 26 - Dropping an Object onto a Surface
    • 27 - Creating a Kite from Primitives  - Part 1   Part 2
    • 28 - Creating a Bag of Fruit
    • 29 - Deflated Soccer Ball
    • 30 - Explorations of a Half Sphere
    • 31 - Creating a Round Floor Cushion with Negative Gravity  Dog Bed
    • 32 - Footsteps in the Snow, Sand, or Mud
    • 33 - More Footprints
    • 34 - Sand Trap (footprints)
    • 35 - Creating Icicles
    • 37 - Mummy Wrappings
    • 58 - Creating a Seat Belt
    • 62 - More About Pillows
    • 63 - Momentum Transfer
    •        Praxis's Bouncing Ball 1  -  Ball 2  -  Kicked Ball
    •        Sven Dullah's City and cars being demolished 
    • 70 - Making Caves
    • 71 - Fantastic Voyage: Making Artery and Blood Cells
    • 72 - Skin Indentation
    • 75 - Skin Indentation: Punch to Face
    • 78 - Creating Mountains
    • 79 - Creating Rocks
    • 80 - Adding Wrinkles to Couch Cushions
    • 81 - Plowed Field
    • 86 - Making Waves
    • 87 - Another Look at Waves
    • 88 - Making Waves 3 - Rings
    • 89 - Making Mountains 2
    • 90 - Rigid Follow Nodes
    • 91 - Cling Wrap

     

    Creating/Using Clothing

    • 16 - Head Scarf and Telephone Wires
    • 30 - Explorations of a Half Sphere (Beanie Cap)
    • 36 - Creating a Cape
    • 38 - Create a Skirt from a Cone
    • 39 - Create a Bandeau from a Cylinder
    • 40 - Create a Dress with Gathered Waist
    • 42 - Using Silo 2.5 to Create a Shirt
    • 43 - Another Shirt Made with Silo
    • 44 - Flying Cape  Update to Flying Cape
    • 45 - Cylinder Helpers - Creating a Shawl
    • 50 - Creating a Necklace  -  Creating a V in the Necklace Chain
    • 65 - Men's Underwear
    • 66 - Shorts and Swim Trunks
    •        Barbult's Kids Dress Up: Example 1  -  Example 2
    •        Aave Nainen's Tip for pre-dForce Clothing
    • 68 - Loose and Rumpled Clothing
    • 73 - Blindfold
    • 74 - Making a Breast Helper for Clothing
    • 76 - Socks
    • 77 - Puffy Sleeves
    • 83 - Making a Sash for a Dress
    • 84 - The Problem with Buttons
    • 85 - Sphere to Shirt
    •        Rauko's Video Avoiding Shrink Wrapped Breasts
    • 92 - Putting Goggle Straps On Over Hair
    • 93 - Putting a Hat Over Hair
    • 94 - Creating and Using a Face Mask
    • 95 - New!  A Veil Covering the Face and Hair

    ​​

     

    Helper Objects

    • 45 - Cylinder Helpers - Creating a Shawl
    • 46 - Cylinder Helpers - Part 2
    • 47 - Spherical Helper - Pulling a Cloth through a Ring
    • 49 - Rotating Cylinder Helper - Wrap Up a Rope
    • 50 - Creating a V in the Necklace Chain
    • 51 - Dog Leash
    • 54 - Tie a String
    • 58 - Creating a Seat Belt

     

    Simulation Parameters & Tools

    •   2 - dForce Global Environment and Duration Settings and Negative Air Resistance
    • 10 - Getting a Figure’s Head to Sink into a Pillow (negative gravity)
    • 12 - Wind Node
    • 14 - Creating a Foot Stool (negative gravity
    • 17 - Creating Blowing Curtains (wind node)
    • 31 - Creating a Round Floor Cushion with Negative Gravity

     

    Weight Nodes and Map

    • 11 - Hanging Towel (introduces use of dForce influence weight map)
    • 19 - Exploring Influence Weight Maps

     

    Surface Properties

    •   5 - Using dForce Surface Smoothing Settings (Velocity Smoothing and Velocity Smoothing Iterations)
    •   7 - Friction
    • 13 - dForce Surface Parameter Tests
    • 22 - Banner Flag
    • 23 - Effect of Surface Properties Using Simple Sheet Drop - Part 1
    • 24 - Effect of Surface Properties Using Simple Sheet Drop – Part 2
    • 25 - Effect of Surface Properties Using dForce Primitive Flag Test
    • 26 - Dropping an Object onto a Surface (resolution)
    • 29 - Deflated Soccer Ball (stiffness, scale)
    • 30 - Explorations of a Half Sphere (stiffness)
    • 41 - How Resolution Affects Simulation Results
    • 48 - Cylinder Rigidity
    • 52 - Effect of Density on Rotating and Horizontal Ropes
    • 53 - Effect of Density on a Rotating Cloth
    •        ​Update to Flying Cape (density)
    • 63 - Momentum Transfer
    • 67 - More Momentum Transfer

     

    dForce Add-On Modifier

    •        Barbult's Add-on example
    •        Barbult's Detailed Add-on Instructions
    •        Mada's Add-on Tips
    • 55 - Using a Dynamic Surface Add-on
    • 56 - Finding Vertex Coordinates within Daz Studio
    • 57 - Button and Collar Add-ons
    • 58 - Polyline Add-On (includes reference to Daz script to create polyline)
    •        Praxis's Bouncing Ball 1  -  Ball 2  -  Kicked Ball
    • 69 - dForce Magnets

     

    UI Tips

    • 60 - Script to Quickly Add Dynamic Modifier to an Object
    •        Barbult's Alternate to Script
    • 61 - dForce Menu Addition   (Updated Version)
    • 82 - dForce Companion

     

    Other Daz Studio Tools

    •   4 - Adding a Smoothing Modifier
    •   9 - Various Methods to Correct Poke Through (includes push modifiers)
    • 32 - Footsteps in the Snow, Sand, or Mud (push modifier)
    • 34 - Sand Trap (push modifier)
    • 49 - Rotating Cylinder Helper - Wrap Up a Rope (rigid follow node)
    • 50 - Creating a Necklace (joint editor)

     

    • L'Adair's Turning Simulation into a Morph
    • Esha's Daz Studio dForce Basics Video

    ​

     

    By

    RGcincy RGcincy October 2017 in The Commons
  • How to Use dForce: Creating a Blanket, Draping Clothes on Furniture, and Much More [Commercial]

    In October 2017 I started to use dForce. I shared my first tutorial, thinking it was a one-time effort, but then I kept discovering new things and this thread is the result. The tutorials are accessible within this thread as well as in downloadable PDF files and videos in the Daz store. I hope these help you learn how to better use dForce.

     

    TUTORIALS IN PDF FORMAT

    This collection of tutorials is available in PDF format. It is now split into parts as it was too large to upload to the forum.

         Part 1 - Sections   1 to 25  -  91 pages

         Part 2 - Sections 26 to 50  -  94 pages    

         Part 3 - Sections 51 to 75  -  92 pages       

     

    TUTORIALS IN VIDEO FORMAT

    In late 2018 Digital Art Live invited me to do a dForce webinar and since then two more. Videos from these webinars are available in the Daz store. Although many of the examples are similar to what's been posted here, there are documents and examples exclusive to the videos. These will be helpful for those who learn better by seeing than just reading.

         Video 1: Powerful dForce Discoveries and Solutions

         Video 2: New dForce Discoveries

         Video 3: dForce Tutorial Set : Fantastic Voyage!

     

    ACCESSING THE ONLINE TUTORIALS

         Table of Content (sequential listing of tutorials as they were published)

         Subject Index (found in next post)

    • Using dForce to Create Objects or Effects
    • Creating/Using Clothing
    • Simulation Parameters & Tools
    • Weight Nodes and Map
    • Surface Properties
    • Helper Objects
    • dForce Add-on Modifier
    • UI Tips
    • Other Daz Studio Tools

     



     

    Table of Content

    1. Creating and Draping a Blanket Over a Figure
    2. dForce Global Environment and Duration Settings (Gravity, Air Resistance, Stabilization Time, Negative Air Resistance)
    3. Cast Off Blanket
    4. Adding a Smoothing Modifier
    5. Using dForce Surface Smoothing Settings (Velocity Smoothing and Velocity Smoothing Iterations)
    6.  Draping Clothes on Furniture
    7. Friction
    8. Creating a Clothes Pile
    9. Various Methods to Correct Poke Through (including Push Modifiers)
    10. Getting a Figure’s Head to Sink into a Pillow
    11. Hanging Towel (introduces use of dForce influence weight map)
    12. Wind Node
    13. dForce Surface Parameter Tests
    14. Creating a Foot Stool
    15. Animated Posing for the Foot Stool
    16. Head Scarf and Telephone Wires
    17. Creating Blowing Curtains
    18. Creating a Tablecloth and Napkin
    19. Exploring Influence Weight Maps
    20. Short-cut Key to Clear Simulation on Selected Item(s)
    21. Dropped Papers
    22. Banner Flag
    23. Effect of Surface Properties Using Simple Sheet Drop - Part 1
    24. Effect of Surface Properties Using Simple Sheet Drop – Part 2
    25. Effect of Surface Properties Using dForce Primitive Flag Test
    26. Dropping an Object onto a Surface
    27. Creating a Kite from Primitives  - Part 1   Part 2
    28. Creating a Bag of Fruit
    29. Deflated Soccer Ball
    30. Explorations of a Half Sphere
    31. Creating a Round Floor Cushion with Negative Gravity
    32. Footsteps in the Snow, Sand, or Mud
    33. More Footprints
    34. Sand Trap (footprints)
    35. Creating Icicles
    36. Creating a Cape
    37. Mummy Wrappings
    38. Create a Skirt from a Cone
    39. Create a Bandeau from a Cylinder
    40. Create a Dress with Gathered Waist
    41. How Resolution Affects Simulation Results
    42. Using Silo 2.5 to Create a Shirt
    43. Another Shirt Made with Silo
    44. Flying Cape
    45. Cylinder Helpers - Creating a Shawl
    46. Cylinder Helpers - Part 2
    47. Spherical Helper - Pulling a Cloth through a Ring
    48. Cylinder Rigidity
    49. Rotating Cylinder Helper - Wrap Up a Rope
    50. Creating a Necklace     Creating a V in the Necklace Chain
    51. Dog Leash
    52. Effect of Density on Rotating and Horizontal Ropes
    53. Effect of Density on a Rotating Cloth
    54. Tie a String
    55. Using a Dynamic Surface Add-on
    56. Finding Vertex Coordinates within Daz Studio
    57. Button and Collar Add-ons
    58. Creating a Seat Belt
    59. Polyline Add-On
    60. Script to Quickly Add Dynamic Modifier to an Object
    61. dForce Menu Addition   (Updated Version)
    62. More About Pillows
    63. Momentum Transfer
    64. Chair Cushions
    65. Men's Underwear
    66. Shorts and Swim Trunks
    67. More Momentum Transfer
    68. Loose and Rumpled Clothing
    69. dForce Magnets
    70. Making Caves
    71. Fantastic Voyage: Making Artery and Blood Cells
    72. Skin Indentation
    73. Blindfold
    74. Making a Breast Helper for Clothing
    75. Skin Indentation: Punch to Face
    76. Socks
    77. Puffy Sleeves
    78. Creating Mountains
    79. Creating Rocks
    80. Adding Wrinkles to Couch Cushions
    81. Plowed Field
    82. dForce Companion
    83. Making a Sash for a Dress
    84. The Problem with Buttons
    85. Sphere to Shirt
    86. Making Waves
    87.  Another Look at Waves
    88. Making Waves 3 - Rings
    89. Making Mountains 2
    90. Rigid Follow Nodes
    91. Cling Wrap
    92. Putting Goggle Straps On Over Hair
    93. Putting a Hat Over Hair
    94. Creating and Using a Face Mask
    95. New!  A Veil Covering the Face and Hair

     

    By

    RGcincy RGcincy October 2017 in The Commons
  • Anyone tried Sixus 1 Mentoring for ZBrush ?

    It's in the title did you try :

    either https://www.daz3d.com/sixus1-mentoring-witchery-pt1-tandem-morph-creation

    or https://www.daz3d.com/sixus1-mentoring-witchery-pt2-fibermesh-hair-creation ?

    I wishlisted both but would like to know what you think about it.

    How long are the videos for example?

    Thank you.

    By

    xmasrose xmasrose October 2017 in The Commons
  • Carrara Challenge #36 - Pinups and Cheesecake and Hunks - Oh My! - WIP Thread --Meet Ringo Monfort!

    WOW Varsel you just upped the ante yes

    I am afraid I will not be getting around to this again, still stressful work issues and waiting for my transfer

    my life on pause at the moment

    By

    WendyLuvsCatz WendyLuvsCatz October 2017 in Carrara Discussion
  • Monique 8

    I also haven't used Monique 6 or 7 enough, at least from the shape/morph perspective. I get more mileage out of facial morphs, in general, rather than specific characters.

    If I buy Monique 8 (and who am I kidding? I'll buy her), it'll be first for the skin texture. I preferred the Genesis 2 versions over Genesis 3, to be honest... between IG's Iray settings and my own preferences in Iray settings.

    As for messing up skin textures? It varies so much between artists. Every artist seems to have a different set of translucency settings (which I think causes a lot of the orange skin), and that's why I pretty much always pick up the Beautful Skin product from Sickleyield & Fuseling (although others might recommend other solutions). The main reason is to even out the skin settings across the different artists' preferred settings.

    By

    The Blurst of Times The Blurst of Times October 2017 in The Commons
  • 3D Art Freebie Challenge-October 2017-MONSTERMASH Rehash Winners Announced -Entries Thread Only

    Finally got my entry ready, and it was not easy. 

     

    Time for Trick or Treat

    Tommie and Kageto, and their respective siblings, areheading  out Trick or Treating, but Tommie seems more interested in admiring Kageto's costume than actually Trick or Treating. 

    Tommie (Scarecrow)

    Kageto (Warrior)

    Kiriko (Kitsune)

    Keiji (Tengu)

    Jesse (Wizard)

    Die_trying's V4 morphs for Genesis (Tommie, Kageto)*
    Pin-up Girl Pack (Tommie)*
    Ghastly's General Purpose Anime Team Morphs ( Kageto)*
    Ultimate Shader Pack (Chrome shaders—with reflection maps removed—for Tommie's wristwatch and necklace)*
    Ella V4 (Tommie's eyes)*
    Sandra for V4* (Tommie's skin)*

    Akina for A4 (Kiriko)*

    Findlay for Genesis (Jesse)*

    Mifuyu Hair (Kiriko)*

    Satin shaders (Kiriko's and Keiji's costumes, Jesse's sash)*
    Super Shine Shader pack (Kageto's, cyberarms)*

    HFS EVAN Expansion set (Kageto's cyberarms)*

    Two items from Hisayan Image Labs (clothes converted to fit Genesis):
    4th down: Kozure_Okami for M3—[converted to fit manually in Hexagon] (Keiji's Hakama)
    5th down: Yagyu for M4—[fit via Transfer Utility] (Kageto's kimono, obi, and Tabi)

    Geta and Seta for Genesis2M (Keiji)*

    Witch Hat (Jesse's hat)

    M4H4 Sickle Trench Coat (Jesse's coat)*

    Angel Wings (Keiji)

    Halloween bag:  (Tommie, Kageto, Keiji, Kiriko, Jesse)*

    Dystopia City Blocks 11-20 (sky,road)

    Cosplay Costume 7 (Kiriko's costume)*

    Foxy Sorceress (Kiriko,s tail and "fox ears")*

    Halloween House (haunted house)*

    Elven Trench for Mr Trenchcoat (Jesse)*

    Building Set 01: (sidewalk and lawn)*

    Impractical Rogue for Genesis (Kageto)*

    Shamisen (Kiriko)*

    Paid For Items


    Ryuu International (Kageto, Keiji)
    Willow for Genesis 2 Female (Tommie)

    Buccaneer Basic for Genesis (Kageto)
    No Count Items

    Ramwolf's Genesis Morphs (all figures)

    Genesis Evolution Head and Body Morphs (all figures)

    Journeyer Scout Outfit (Jesse's boots, pants, shirt and sash)

    Wildmane Hair (Jesse)

    Sallie Mae Hair (Tommie)

    Genesis Scarecrow outfit by Dragonbreath (Tommie)

    This image has been resized to fit in the page. Click to enlarge.

     

     

     

    By

    Tramp Graphics Tramp Graphics October 2017 in Freebies
  • Dracorn's Render Thread

    So here's a Victoria 8 and Iray conversion of Enchanted Dreams, with a morph conversion of G1's Mina morph for the face.  Boss Pro Light Set.

    Note that the skirt had to be loaded without the autofit, then parented in place.  When I tried auto fit, somehow it connected to the movement of her arms, and warped.

    I used Allen Art's free gemstone materials - they really are beautiful. 

     

    By

    dracorn dracorn October 2017 in Art Studio
  • anyone recommend a Vampirella V4 character?

    Well then, it boils down to what you personally like.  With a nearly 50 year history, she's been drawn "just about every which way".  The only thing I might recommend are upswept, almond shaped eyes (thus hinting at a predatory animal) accented with thick border of "goth" eyeliner and mascera.  The atrist who drew her most for the original Warren Magazin run, Jose Gonzalez, usually gave her a "triangular" face, her high cheekbones leading to a delicate chin.

    I hope you don't mind a personal example.  Here's what I did using Aiko 3 with Thorne & Sarsa's "Mila" morph enhanced by various dials from Beth Capsces' "Kioki for A3" set.  the "bikini" is actually a texture using transparency and displacement maps made by sam Therapy.

    Sincerely,

    Bill

    By

    Redfern Redfern October 2017 in The Commons
  • OOT Hair for Genesis 3 converting to Genesis 8

    I have these two products. Is it possible to make them work on a Genesis 8 characters? 

    https://www.daz3d.com/sporty-ponytail-hair-and-oot-hairblending-2-0-for-genesis-3-female-s

    https://www.daz3d.com/everyday-updo-hair-and-oot-hairblending-2-0-for-genesis-3-female-s

     

    They seem to lose all the morph presets?

    Thank you for any advice.

    By

    tz2016 tz2016 October 2017 in Daz Studio Discussion
  • Trying to create skin textures for specific output

    Assuming you have the correct licenses you'd probably want to do soemthing fairly simple like use a modeller or UV editor to move entire blocks around (say scale to 33% centred on the origin and then move by 33% or 66% to arange them in a single square), then you coudl do the same to the textures in an image editor to make a combined map that would fit. More elaborate schemes might be more efficient, but woudl be fiddlier. A complete remap loaded as a UV set and then using Map Transfer to covnert the maps would be more awkward.

    By

    Richard Haseltine Richard Haseltine October 2017 in Technical Help (nuts n bolts)
  • CCMP - Learning animation thread.

    Hi Mat :)

    the process of attaching rigging to a mesh in every program i've used,. creates an "area of influence" (for the mesh defomation) ,.around the bones,. automagically..

    if the user then want's to re-define, or adjust those weights,.(by manually weight painting) ... that is optional..

    Carrara does a pretty decent job of creating the mesh weights based on the bones. but those can be adjusted or changed easily (using Bone influence slider controls,.. or painting by hand) in the weightpainting area.

    As for an established system,. 

    Ideally,. you'd make the mesh for your figure,. then add bones to allow deformation of the mesh,. then attach those bones to the mesh.

    whether you do the bones in Carrara, Poser, or even daz studio would depend on the intended use for that model,. EG: personal use, limited use EG: a single animation project

    , for commercial profit, (mass retail) etc

    In carrara,. you could simply make a mesh,. export it as an OBJ,. and use Poser or Daz Studio to "Transfer" the rigging from an existing figure (eg Victoria/Michael/Genesis) onto your imported OBJ mesh from carrara.  ...this is ideal for creating clothing "figures" for Genesis etc..

    (note) this will automagicallly create weights for your mesh based on the bones.

    In Daz Studio,. there's a function called "Transfer Utility" under Assets,. which allows the user to select a "Source" figure, and "Target" mesh, and auto transfers the rigging and creates weights from that rigging to fit the mesh.

    Hope it helps :)

     

    By

    3DAGE 3DAGE October 2017 in Carrara Discussion
  • GenX2 with Connect

    GenX is for transferrign morphs, Michael 4 as Michael 4 is the base shape so there's nothing for GenX to transfer (also I don't think GenX supports Genesis 8)

    By

    Richard Haseltine Richard Haseltine October 2017 in The Commons
  • Morphing Fantasy Dress issue - anyone else?

    I just installed the update. While the MFD seems to fit Olympia 8 without any pokethru now, is the overskirt meant to do this? Huge pokethru at back and thigh, and it gapes at the waist. I looked for a morph called "fit dress" or something like that, but there's nothing of that ilk. 

     

    Setting the overskirt to collide with the MFD should work. You'll still get a minor poke near her butt but that is easily fixed by increasing the smoothing and/or colision iterations a little bit.

    Hey, at least the overskirt looks fine with Olympia 8. It still has issues with small bodies like Moxie and the extra small ones like Faye and Young Lyra.

    By

    y3kman y3kman October 2017 in The Commons
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