Inspired by a silly and "saucy" 4 panel comics by Drake Fenwick, I tried to create (or maybe the better word is "interpret") his admittedly rather dramatic first panel in which Lt. M'Ress rather than Kirk confronts the dreaded Gorn of "Arena".
Credits
Lt. M'Ress
Aiko 3...DAZ
Body textures...Daio
Body B-maps...Verge Visible
Face and body morphs...Beth Capsces
"Paw" morphs...JENelson (aka Achronicity)
Tail prop...Little Dragon
Mane (Hr-086)...Ali (new rigging...Oshikai/Idelacio)
Uniform...Oshikai/Idelacio
Gorn
Michael 2...DAZ
Tunic...Olympian Conforming Clothing for Victoria & Michael
Feet...Creech (supplied with Poser)
Gorn head...XCalPro
Environment & Props
"Gorn" Rock (based upon the Vasquez Rock formation)...Laticis (DA member)
Obsidian dagger...Fantasy Crystal 2 by Laticis (DA member)
Terrain..."New Colony" by Petipet
Bamboo cannon...Redfern (me)
Actually, I did. Activity in general for this thread has severely tapered off. The Doctor Who thread is even more stagnant. One would think the announcement of the first woamn to land the role would have triggered a flurry of comments and speculative art.
I remember a while back I had a go at converting this to pre-Iray D|S — never could get things like the deck carpet to look right, because they used Poser procedural materials. Converting the lighting was also a major headache. Maybe I'll try again, now that I've got a better handle on how to convert Poser-format stuff.
Inspired by a silly and "saucy" 4 panel comics by Drake Fenwick, I tried to create (or maybe the better word is "interpret") his admittedly rather dramatic first panel in which Lt. M'Ress rather than Kirk confronts the dreaded Gorn of "Arena".
Credits
Lt. M'Ress
Aiko 3...DAZ
Body textures...Daio
Body B-maps...Verge Visible
Face and body morphs...Beth Capsces
"Paw" morphs...JENelson (aka Achronicity)
Tail prop...Little Dragon
Mane (Hr-086)...Ali (new rigging...Oshikai/Idelacio)
Uniform...Oshikai/Idelacio
Gorn
Michael 2...DAZ
Tunic...Olympian Conforming Clothing for Victoria & Michael
Feet...Creech (supplied with Poser)
Gorn head...XCalPro
Environment & Props
"Gorn" Rock (based upon the Vasquez Rock formation)...Laticis (DA member)
Obsidian dagger...Fantasy Crystal 2 by Laticis (DA member)
Terrain..."New Colony" by Petipet
Bamboo cannon...Redfern (me)
Sincerely,
Bill
Great work!
Hey Bill, do you have links for those morphs? I tried looking for the paw morph you listed by jenelson and/or archanisity, but nothing's coming up.here or Rendo.
I do wish there was a three-digit option paw morph to get closer to the animated drawings...hell, at this point, I'd even be happy with a decent four-digit cat's paw--
I'm sure you know how hard it is to parent the DAZ Big Cat 2 to a person's arm and still make it look decent during posing!
Sorry, Ryuu; JENelson never sold anything at DAZ (as far as I know) and he closed his store at Renderosity years ago, five at the very least, maybe closer to a decade.
Your one (admittedly slim) chance of reaching him will be through his Fur Affinity account under the name of Achronicity. I'm not sure the moderators here will allow a direct link (even with the site's content filters active by default) so you'll have to rely upon your own search skills.
Keep in mind his "Kasa" package was geared for Aiko 3. Since the pawed feet appear to be "switched geometry" the set will be useless for any other figure.
Keep in mind his "Kasa" package was geared for Aiko 3. Since the pawed feet appear to be "switched geometry" the set will be useless for any other figure.
Well, sortaalmost butnotquite — they'll load on to Hiro3 as well, but since Aiko's legs are a slightly different shape, there's a gap at the knee joint. It could probably be fixed with a morph, but since my morph-fu skills are decidedly lacking, all I can do is make sure Hiro's knees are covered by something. The only real issue I have with the Kasa paws is that they're a bit on the weedy side. I've bulked them up as much as the mesh will take, but they're still not really sturdy-looking enough for a bunch of 6'12" neveryoumindwhatsheweighs lions.
Long time no play. That's what happens when you're in demand and good at your job I guess. I haven't done any of my own modeling lately, but to get back into the swing of things I started playing around with Madman's Defiant that mattymanx converted over to poser/DAZ and I've been re-texturing it to work as the Challenger who was going to be the lead ship of most of my alt universe Trek stories.
Mostly done with the re-texturing. I'm mostly just replacing the registry and ship name at this point as Madman did an Awesome job on the textures for this ship. The underside of the saucer is the last major re-texture to get my ships name on it and then I want to do something with the window textures but I'm not quite sure yet. I'm liking this take on the Connie more and more and especially liking that it will take me far less work to change it over from the Defiant to the Challenger than taking the MKF Connie from Enterprise to Challenger. This also still fits with the older TOS aesthetic more. Decisions, decisions.
I did brighten this one up in Photoshop as the last ones were too dark but I also bumped up the ambient coloring of the ship and altered the light sources to be brighter here too. This is just a basic black background with some parts of the ship self-illuminating through iray. I do need to seriously up the illumination off the warp nacelle caps though. They seem almost powered down here.
I have a question... Has anyone been able to re-texture Ptropes TOS Bridge in D/S, such as adding texture patterns to the walls, floors, panels, and not just change the color? I can use shaders and textures on other objects just not the bridge. However, others have been able to add texture patterns to the carpet at least, in both D/S and Poser. I am unable to do anything but change to the base color of the texture/pattern applied, even in Poser. So, since others have been able to do so without issue, I'm wondering why I can't and its driving me batty...
I'm running Win 8.1 and D/S 4.10 and Poser 11 pro. (though I only use D/S)
Attached is my bridge I converted to Iray.
Thanks for any help and input.
Comments
Inspired by a silly and "saucy" 4 panel comics by Drake Fenwick, I tried to create (or maybe the better word is "interpret") his admittedly rather dramatic first panel in which Lt. M'Ress rather than Kirk confronts the dreaded Gorn of "Arena".
Credits
Lt. M'Ress
Aiko 3...DAZ
Body textures...Daio
Body B-maps...Verge Visible
Face and body morphs...Beth Capsces
"Paw" morphs...JENelson (aka Achronicity)
Tail prop...Little Dragon
Mane (Hr-086)...Ali (new rigging...Oshikai/Idelacio)
Uniform...Oshikai/Idelacio
Gorn
Michael 2...DAZ
Tunic...Olympian Conforming Clothing for Victoria & Michael
Feet...Creech (supplied with Poser)
Gorn head...XCalPro
Environment & Props
"Gorn" Rock (based upon the Vasquez Rock formation)...Laticis (DA member)
Obsidian dagger...Fantasy Crystal 2 by Laticis (DA member)
Terrain..."New Colony" by Petipet
Bamboo cannon...Redfern (me)
Sincerely,
Bill
guess who's back
did anybody miss me?
Actually, I did. Activity in general for this thread has severely tapered off. The Doctor Who thread is even more stagnant. One would think the announcement of the first woamn to land the role would have triggered a flurry of comments and speculative art.
Sincerely,
Bill
Any idea where a TOS bridge could be purchased?
Many thanks,
Bob
https://www.sharecg.com/v/27883/browse/11/Poser/23rd-Century-Bridge done by Ptrope non commercial use it's a Poser prop and free
my life took a turn and ive had to regroup
.i landed in a position that helped me to rebuild.
thats pretty much what ive been up to the last 2 years but i am njow in a better place than i was when i dropped off.
i even have a brand new alienware laptop so i can do nore modeling more often , a brand new copy of poser 11 too .
as soon as i get things set up i plan to go back into it hard
Manyt hanks. Will that work in Daz, though? It says its for Poser.
Bob
You may have to adjust and /or apply the textures but otherwise it should work ok
Edit OK I just reinstalled it and imported the pz3 scene file I had to locate the textures but it loaded fine
The props folder has everything as individule props
Quick out of the box Iray render
I remember a while back I had a go at converting this to pre-Iray D|S — never could get things like the deck carpet to look right, because they used Poser procedural materials. Converting the lighting was also a major headache. Maybe I'll try again, now that I've got a better handle on how to convert Poser-format stuff.
Welcome back! I've been on a bit of an unintentional leave of absence due to work and selling my house. Hope to get back to my modeling again soon.
Heya Bluto.
hey matty
Sorry to hear about the setback, but it sounds like you got back up and dusted yourself off pretty well. Glad to see you're back.
-- Walt Sterdan
I created a freebie set in Carrara format for fan art for the Time Guardian. It is attached as a zip to this post.
https://www.daz3d.com/forums/discussion/comment/3440721/#Comment_3440721
Has this thread died and moved onto the next incarnation already?
Not yet. no
Just been awfully quite
I have killed many a thread. Apologies if my time guardian killed this one.
Leonard Nimoy's Son Adam Marries Star Trek Actress Terry Farrell on His Late Father's Birthday
https://www.yahoo.com/entertainment/leonard-nimoy-apos-son-adam-230515505.html
Great work!
Hey Bill, do you have links for those morphs? I tried looking for the paw morph you listed by jenelson and/or archanisity, but nothing's coming up.here or Rendo.
I do wish there was a three-digit option paw morph to get closer to the animated drawings...hell, at this point, I'd even be happy with a decent four-digit cat's paw--
I'm sure you know how hard it is to parent the DAZ Big Cat 2 to a person's arm and still make it look decent during posing!
Sorry, Ryuu; JENelson never sold anything at DAZ (as far as I know) and he closed his store at Renderosity years ago, five at the very least, maybe closer to a decade.
Your one (admittedly slim) chance of reaching him will be through his Fur Affinity account under the name of Achronicity. I'm not sure the moderators here will allow a direct link (even with the site's content filters active by default) so you'll have to rely upon your own search skills.
Keep in mind his "Kasa" package was geared for Aiko 3. Since the pawed feet appear to be "switched geometry" the set will be useless for any other figure.
Sincerely,
Bill
Well, sortaalmost butnotquite — they'll load on to Hiro3 as well, but since Aiko's legs are a slightly different shape, there's a gap at the knee joint. It could probably be fixed with a morph, but since my morph-fu skills are decidedly lacking, all I can do is make sure Hiro's knees are covered by something. The only real issue I have with the Kasa paws is that they're a bit on the weedy side. I've bulked them up as much as the mesh will take, but they're still not really sturdy-looking enough for a bunch of 6'12" neveryoumindwhatsheweighs lions.
Maybe I should phrased it as "...they would be useless for the various Genesis figures."
Sincerely,
Bill
Long time no play. That's what happens when you're in demand and good at your job I guess. I haven't done any of my own modeling lately, but to get back into the swing of things I started playing around with Madman's Defiant that mattymanx converted over to poser/DAZ and I've been re-texturing it to work as the Challenger who was going to be the lead ship of most of my alt universe Trek stories.
Mostly done with the re-texturing. I'm mostly just replacing the registry and ship name at this point as Madman did an Awesome job on the textures for this ship. The underside of the saucer is the last major re-texture to get my ships name on it and then I want to do something with the window textures but I'm not quite sure yet. I'm liking this take on the Connie more and more and especially liking that it will take me far less work to change it over from the Defiant to the Challenger than taking the MKF Connie from Enterprise to Challenger. This also still fits with the older TOS aesthetic more. Decisions, decisions.
I did brighten this one up in Photoshop as the last ones were too dark but I also bumped up the ambient coloring of the ship and altered the light sources to be brighter here too. This is just a basic black background with some parts of the ship self-illuminating through iray. I do need to seriously up the illumination off the warp nacelle caps though. They seem almost powered down here.
I have a question... Has anyone been able to re-texture Ptropes TOS Bridge in D/S, such as adding texture patterns to the walls, floors, panels, and not just change the color? I can use shaders and textures on other objects just not the bridge. However, others have been able to add texture patterns to the carpet at least, in both D/S and Poser. I am unable to do anything but change to the base color of the texture/pattern applied, even in Poser. So, since others have been able to do so without issue, I'm wondering why I can't and its driving me batty...
I'm running Win 8.1 and D/S 4.10 and Poser 11 pro. (though I only use D/S)
Attached is my bridge I converted to Iray.
Thanks for any help and input.
A question on the Ptropes TOS Bridge. From the description over at sharecg it appears to be Poser only. Ist his correct? Will it work in Daz Studio?
Many thanks,
Bob