01
Edge Cases Are Underrepresented
They’re not impossible to film. They just occur too infrequently to collect at the volume and variety models need.
3D Environments & Scenarios for Physical AI
We build structured 3D environments grounded in real-world scenarios, amplifying your existing datasets by expanding into the edge cases and long-tail situations they don’t cover. Every variable, including lighting, obstruction, weather, and agent behavior, can be systematically adjusted and combined. Every scene arrives fully annotated, consistently and precisely, with no manual labeling required.
One scenario, compounding variables
BASELINE
EDGE CASE
RARE EDGE CASE
COMPOUND EDGE CASE
The Problem
01
They’re not impossible to film. They just occur too infrequently to collect at the volume and variety models need.
02
Staging a safety-critical event with slight variations requires shutting down real environments and coordinating personnel. Teams can’t afford to do it systematically.
03
When a model fails on something outside its training set, the only fix is more data, even as deployment keeps surfacing new failure modes.
How It Works
What’s controllable
Environment
Visibility
Timing
Agent Behavior
Motion
How we build it
Real-world environments reconstructed as structured 3D scenes, with the same spatial logic and physical scale. A grounded starting point you can extend in any direction.
Camera, lighting, objects, agents, or any other parameter, all edited non-destructively. The base scene stays intact.
Exports to Unreal Engine, Isaac Sim, ROS 2, or your pipeline with native labels included. No re-annotation needed.
The Differentiator
| Scenario | Clear | Rain | Fog | Low light | Night |
|---|---|---|---|---|---|
| Normal traffic | ✓ | ✓ | ✓ | ✓ | ✓ |
| Moving agent | ✓ | ✓ | ✓ | ✓ | ✓ |
| Obstruction | ✓ | ✓ | ✓ | ✓ | ✓ |
| Equipment failure | ✓ | ✓ | ✓ | ✓ | ✓ |
| Unexpected behavior | ✓ | ✓ | ✓ | ✓ | ✓ |
| Occluded interaction | ✓ | ✓ | ✓ | ✓ | ✓ |
Control independently. Change one variable, hold the rest, and isolate exactly what your model is missing.
Sweep programmatically. Define a range, generate every combination automatically.
Fill specific holes. Target the exact gaps in your coverage matrix, not more of what you already have.
Automatic Annotation
Labels come from scene geometry, not image inference. Every variation arrives annotated automatically.
{
"scene_id": "wh_001_compound_edge_v3",
"frame": 142,
"labels": {
"object_ids": [
{ "id": 7, "class": "forklift", "occluded": 0.34 },
{ "id": 19, "class": "moving_agent", "occluded": 0.71 }
],
"lighting": { "condition": "low_artificial", "intensity": 0.42 },
"obstruction": { "blocked_ids": [19] },
"hazards": ["aisle_zone_A", "forklift_path_B"],
"weather": { "fog_density": 0.28, "visibility_m": 14.5 }
}
}
Every variant of the same scene gets this automatically, with no separate annotation pass.
The Comparison
Structured 3D is grounded in real-world environments and extends them. It amplifies what real-world capture provides, covering the variation that’s too rare, dangerous, or expensive to collect at scale.
| Decision dimension | Real-World Capture | AI-Generated Synthetic | Structured 3D |
|---|---|---|---|
| Reproducibility | Limited | Prompt-dependent | Exact scene state |
| Physical Consistency | Observed reality | Probabilistic | Geometry-grounded |
| Labeling | Manual annotation | May require inference | Scene-native ground truth |
| Variation Control | Collect what occurs | Indirect | Edit any parameter |
| Cost to Resample | High / operational | Variable | Low after scene setup |
| Editability | Not editable | Hard to reproduce | Editable scene graph |
| Scale | Bound by capture | Bound by consistency | Programmatic coverage |
Asset Library
The raw material for almost any scenario already exists and can be recombined on demand.
5,000+
Warehouses, roads, facilities, and interiors, each a distinct spatial context.
1M+
Appearances, sizes, and movement types across a wide distribution.
100k+
The source of occlusion, clutter, and spatial complexity in any scene.
∞
Environment × objects × agent × condition. The combination space is the coverage space.
Start with the long tail
Tell us what your model is missing. We’ll scope the scenarios, build the environments, and deliver a labeled dataset ready for training.