Star Trek Builders Unite 7: The Continuing Mission

19192949697101

Comments

  • shadowhawk1shadowhawk1 Posts: 2,206

    YES!!!!!

  • PDSmithPDSmith Posts: 713
    edited November 2017

    Seeing as some think Orvile is the true successor to the concept, ideas, and end goal of Star Trek I think adding it to the pantheon is acceptable and a welcome addition.

    That said...being my opinion.

    Coming real soon to Studio users and I'm sure poses to follow for G3 and G8 figures.

    -Paul

     

    Wilbur Bridge Primary.jpg
    1200 x 1200 - 1M
    Wilbur Bridge White Hall.jpg
    1200 x 1200 - 1005K
    Wilbur Bridge Green.jpg
    1200 x 1200 - 1M
    Wilbur Bridge Purple.jpg
    1200 x 1200 - 1M
    Wilbur Bridge Blue-black.jpg
    1200 x 1200 - 1M
    Post edited by PDSmith on
  • PDSmith said:

    Seeing as some think Orvile is the true successor to the concept, ideas, and end goal of Star Trek I think adding it to the pantheon is acceptable and a welcome addition.

    That said...being my opinion.

    Coming real soon to Studio users and I'm sure poses to follow for G3 and G8 figures.

    -Paul

     

    Gorgeous. 

    And yes, much like Galaxy Quest I think it definitely fits. 

  • MGHSFAN2kMGHSFAN2k Posts: 125
    edited November 2017

    I haven't done a update to my STAR TREK: UNIVERSE II series in a long time... they are coming, I'm promise!!! I just need some ideas and motivation!!!

    "Star Trek: Universe II" Gallery: https://mattbrewer.deviantart.com/gallery/53927416/STAR-TREK-Universe-II

    But in the meantime... here one I did and one for maybe a future concept (different reality)...

    What do you think?

    CaptainTroiUnIIIPWLogo.jpg
    1333 x 1000 - 178K
    CaptainTroiTNG2PW.jpg
    1333 x 1000 - 200K
    Post edited by MGHSFAN2k on
  • It's been a while since I have done some work on modifying the TMP Enterprise Bridge but I started doing some work on it again. This time adding some details like the overhead astrogator above the helm/Nav Station

     

    bridge-dome-01.jpg
    2200 x 1350 - 282K
    Astrogator.png
    1396 x 882 - 57K
  • ItsCeoItsCeo Posts: 471
    MGHSFAN2k said:

    I haven't done a update to my STAR TREK: UNIVERSE II series in a long time... they are coming, I'm promise!!! I just need some ideas and motivation!!!

    "Star Trek: Universe II" Gallery: https://mattbrewer.deviantart.com/gallery/53927416/STAR-TREK-Universe-II

    But in the meantime... here one I did and one for maybe a future concept (different reality)...

    What do you think?

    I like the green patterned texture better.  The light color and patterning gives a more real appearance.  The red washes out her breasts / contours of her body that the green does not do... besides... you don't want to make the Captain a red shirt... or do you?!

  • It's been a while since I have done some work on modifying the TMP Enterprise Bridge but I started doing some work on it again. This time adding some details like the overhead astrogator above the helm/Nav Station

     

    That's a neat take on that.

  • That's a neat take on that.

    I know that this part was originally on the wall for the Phase II Bridge but they moved it to the overhead when they modified and redesigned the sets for TMP.  Been tackling other genres, but after taking this class on design and everything, I wanted to use what I have learned to continue work on this version of the Bridge 

     

  • I don't have much to show, but been trying to do some work with cameras and getting the right feel for set design. Get the right feel I am going for with my story. But here is a test shot of Captain Streeter's quarters on the refitted Forrestal  

    Langston Quarters.jpg
    1024 x 512 - 71K
  • Hey all! Been some time. Just thought I'd drop in and tell you that there will be something coming in the near future regarding my Trek fancomic The Flight Of The Condor. And I'll drop a picture too!

    drydock launch.jpg
    1850 x 901 - 159K
  • Hey all! Been some time. Just thought I'd drop in and tell you that there will be something coming in the near future regarding my Trek fancomic The Flight Of The Condor. And I'll drop a picture too!

    Love your picture has that TMP feel to it. 

     

  • Hey all! Been some time. Just thought I'd drop in and tell you that there will be something coming in the near future regarding my Trek fancomic The Flight Of The Condor. And I'll drop a picture too!

    Love your picture has that TMP feel to it. 

     

    Thanks! The Condor herself is supposed to bridge the gap tech and stylewise between TOS and TMP. I'm kinda taking a quasi Phase II approach.

  • tkdroberttkdrobert Posts: 3,611
    edited December 2017

    Enterprise NCC 1701

    Post edited by Chohole on
  • Wanted to show some of the progress. With all the concept ideas and everything eventually I will get the bird off the ground. Special Thanks to AshleyTinger again for use of her TMP Sickbay, Transporter and Corridor set. 

    Commander Langston Streeter and Tahira James 2268 final.jpg
    966 x 1364 - 155K
    Langston Zordane and Tahira.png
    1920 x 2715 - 7M
    Forrestal Corridor WIP.png
    1024 x 1325 - 3M
    Captain Langston and Tahira.jpg
    1920 x 2715 - 966K
  • Will DeckerWill Decker Posts: 188
    edited January 2018

    Test Render using the Prism Camera and TMP scanner created by me and something I am planning to release for use. . 

    Langston and Tahira TMP.png
    1931 x 724 - 3M
    TMP Male Uniform.png
    1396 x 882 - 102K
    Uniform Test g2fb.png
    511 x 724 - 206K
    Post edited by Will Decker on
  • RedfernRedfern Posts: 1,647
    edited January 2018

    I slapped together A Talosian from Trek's original pilot using M4, a random assortment of his Morphs++ settings and Capsces' "Morphus" dials, Grotto's "Grey Alien" from Rendo' and a vintage PoserWorld shrouded wraith type figure for the "robes".  If the nostrils look a bit "piggy", that's just the texture Grotto made to enhance a skeletal type nasal passage.  The nose itself is quite conventional.  I just liked the clammy look to Grotto's maps.  I'll probably paint way those dark spots and save it as a copy.

    Sincerely,

    Bill

    M4-Talosian-J-1.jpg
    400 x 800 - 31K
    Post edited by Redfern on
  • Redfern said:

    I slapped together A Talosian from Trek's original pilot using M4, a random assortment of his Morphs++ settings and Capsces' "Morphus" dials, Grotto's "Grey Alien" from Rendo' and a vintage PoserWorld shrouded wraith type figure for the "robes".  If the nostrils look a bit "piggy", that's just the texture Grotto made to enhance a skeletal type nasal passage.  The nose itself is quite conventional.  I just liked the clammy look to Grotto's maps.  I'll probably paint way those dark spots and save it as a copy.

    Sincerely,

    Bill

    Awesome

  • RedfernRedfern Posts: 1,647

    Awesome

    Thank you, Robert!  I had thought about a Talosian for awhile and suspected the cranial expansion morphs from Grotto's "Grey" might work.  It also helped Grotto included a "hyrid" dial that returned the face itself to somewhat human norms.  Capsce's "Morphus" had a dial to extended the back of the skull which I thought was needed.

    When you stop and think about it, the Talosians were arguably "classic" Trek's most elaborate makeup effect, and this was the pilot.  The only thing that came close were the Vians from the third season's "The Empath".  (I don't count the Gorn, at least not in this insatnce as it was an 'over the head" mask rather than "blended" appliances.  The "false" balok was a puppet and the "real" Balok had a convenient "crown" that omitted the need to "blend" any edges.)  It was also clever to employ slim framed women to help accentuate the "delicately alien" physique of the beings.

    Sincerely,

    Bill

  • Test Render using the Prism Camera and TMP scanner created by me and something I am planning to release for use. . 

    Very cool!  Love seeing some of my models put to use!  I'm hoping to revamp a few of them and get them out for general consumption soon. :)  That TMP uniform looks great!

     

    Redfern said:

    I slapped together A Talosian from Trek's original pilot using M4, a random assortment of his Morphs++ settings and Capsces' "Morphus" dials, Grotto's "Grey Alien" from Rendo' and a vintage PoserWorld shrouded wraith type figure for the "robes".  If the nostrils look a bit "piggy", that's just the texture Grotto made to enhance a skeletal type nasal passage.  The nose itself is quite conventional.  I just liked the clammy look to Grotto's maps.  I'll probably paint way those dark spots and save it as a copy.

    Sincerely,

    Bill

    They always creeped me out and you managed to capture that creep factor really well. 

  • RedfernRedfern Posts: 1,647
     

    They always creeped me out and you managed to capture that creep factor really well. 

    it probably helped that I illuminated the figure from below (along with some purple "fill" light) and positioned the camera similarly, rather like our first view of the beings as they studied Pike on the surface.

    Sincerely,

    Bill

  • Test Render using the Prism Camera and TMP scanner created by me and something I am planning to release for use. . 

    Very cool!  Love seeing some of my models put to use!  I'm hoping to revamp a few of them and get them out for general consumption soon. :)  That TMP uniform looks great!

     

    Redfern said:

    I slapped together A Talosian from Trek's original pilot using M4, a random assortment of his Morphs++ settings and Capsces' "Morphus" dials, Grotto's "Grey Alien" from Rendo' and a vintage PoserWorld shrouded wraith type figure for the "robes".  If the nostrils look a bit "piggy", that's just the texture Grotto made to enhance a skeletal type nasal passage.  The nose itself is quite conventional.  I just liked the clammy look to Grotto's maps.  I'll probably paint way those dark spots and save it as a copy.

    Sincerely,

    Bill

    They always creeped me out and you managed to capture that creep factor really well. 

    Redfern: I love how you did the Keeper. Looks a little more creepier than on The Cage. 

     

    Ashley: Thanks :) It's mainly going to be the jacket and some of the attachments for the uniform like the scanner, rank and shoulder pips, even have a model I made of the Communicator. If I can get a good set of trousers made, right now I am using the Explorer trousers Nvent3D made since they work with the uniform. 

    Forrestal Corridor Langston Tahira .png
    1920 x 720 - 2M
    Forrestal Corridor Langston Tahira 2.png
    1920 x 720 - 3M
  • RedfernRedfern Posts: 1,647
     

    They always creeped me out and you managed to capture that creep factor really well. 

    Redfern: I love how you did the Keeper. Looks a little more creepier than on The Cage. 

    Thanks!  It could be the eyes.  Grotto's "Grey Alien" materials set turn the corneas and "whites" glossy black for that classic "alien Grey" look.  Meg Willie, who played the Keeper had ice blue eyes.  I have not yet corrected that detail.

    Sincerely,

    Bill

  • MGHSFAN2kMGHSFAN2k Posts: 125

    Thanks to the new storyline in IDW's "STAR TREK: Boldly Go"... I'm might be revisiting this universe soon!

    I just need some interiors (from the Kelvin Timeline Enterprise - not the bridge) to help make it go forward (if anyone can help with that) 

    Cover.jpg
    971 x 1224 - 229K
  • AshleyTingerAshleyTinger Posts: 498
    edited January 2018
    MGHSFAN2k said:

    Thanks to the new storyline in IDW's "STAR TREK: Boldly Go"... I'm might be revisiting this universe soon!

    I just need some interiors (from the Kelvin Timeline Enterprise - not the bridge) to help make it go forward (if anyone can help with that) 

    I know someone was working on corridors for the 1701-A from the Kelvin verse and I think there's at least one corridor set you can buy as well, but I haven't seen anything beyond that other than some isometric views of the rooms. You'd need a LOT of building I think OR... there's a possibility someone out there has Star Trek The Video Game assets out there, which was all Kelvin verse based but I haven't gone looking.  

    EDIT: I stand corrected. rduda and JHoagland have some crew quarters with a small corridor to go with the bridge set along with a straight set of corridors.  

    You'd still have to figure out Engineering, that massive shuttle bay, the transporter room and Sick Bay. Well depending on the stories you wanted to tell. 

    Post edited by AshleyTinger on
  • MGHSFAN2kMGHSFAN2k Posts: 125

    What I whipped up in the last 3 days!

    Trebble2Pw.jpg
    1333 x 1000 - 194K
    KirkChairPW.jpg
    1000 x 1647 - 161K
    BonesTest.jpg
    1000 x 1647 - 147K
  • MGHSFAN2kMGHSFAN2k Posts: 125

    Recreating this pic from Season 3 Episode: Spectre of the Gun. Plus I like the back cover of the "STAR TREK 365" book that I wanted to recreate this! I hope I got the look and feel of it.

    Original Screencap: tos.trekcore.com/hd/albums/3x0…

    Based on the scene from "Spectre of the Gun" written by Lee Cronin (aka Gene L. Coon)

    SpectreOfTheGunPW.jpg
    1333 x 1000 - 221K
  • Is anyone making ay Discovery era things yet? Starfleet uniforms or Klingon morphs in particular?

  • I'd be interested too. I've thought about doing one for Specialist Michael but haven't gotten around to it yet.

  • Is anyone making ay Discovery era things yet? Starfleet uniforms or Klingon morphs in particular?

    I've been VERY tempted to work on some sets especially since the lighting in the last few episodes was good enough that I could make out a lote of set details, but I'm swamped with a LOT of work at the moment. 

  • TimbalesTimbales Posts: 2,423
    I can't say I care for the majority of design choices made for Discovery - the uniforms, the set designs, the ship designs. They just don't do it for me.
This discussion has been closed.