Sakura 8

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  • Yes there is but I can't remember which grrr 

  • tcassattcassat Posts: 68
    edited February 2018

    Haven't tried, but I think someone asked earlier in this thread. I believe there's expression sets for Sakura that include the "closed eyes" smile.

    Yes, it was what I had been doing before, but the eyes were half-open. But now I created a new model and to my surprise the eyes worked perfectly, so probably I had chosen some eye shape in the old model that did not fit right... I'm still new to DAZ and need to learn to be more patient with the program before coming here to the forum get help, lol...

     

    New question: I noticed that there are not so many assets for sale in the DAZ store for Sakura8. For example, I only found two specific hairs for this collection (anime long hair and anime bun hair). Is there any alternative (eg other stores) where I find more assets in this anime style or should I try to buy normal hair and adapt to Sakura figures?

    Post edited by tcassat on
  • edited February 2018

    Hmm hair for Star 2.0 fits the style well.  Look for anything by Lady Littlefox as well.  Sakura hasn't been out long enough yet to build up a good selection yet of stuff.   As far as outfits and things  stuff for gen 2's Keiko would do as well.  -chuckles- I have been kitbashing things for her since day one.  We can hope for more but sadly it really depend on that eveil word sales.  If you have done any texturing you can also make the less anime stuff look  more so.  Muywaya [ sp] Also does some decent anime stuff over at Rendo that can be autofited. Look a couple of pages back and you can see a few items I have used. 

     

    All you can really  do is  hope she gains interest like what hapoened with Aiko 3. Then you will see a ton of stuff come out.

    Here are a couple of  quick examples.  The GaoDan stuff is extremely flexible because it has a bunch of options. However texturing it is a bear lol. 

     

     

    Example.png
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    Post edited by noshobawolf_f994bf986d on
  •  

    Ok my turn to ask a question.  Been working on a render. All surfaces etc are Iray and using Iray for the render.  But can't get the render to look like the viewport.  I rarely use anything but the default settings but needed something a little more complicated so to speak. ie cameras lights etc.  

    There used to be a way to render the viewport in the old Daz but has been so long I have forgotten how or if it even is even still an ability.  ]

    Thanks. 

     

  • nonesuch00nonesuch00 Posts: 17,944

     

    Ok my turn to ask a question.  Been working on a render. All surfaces etc are Iray and using Iray for the render.  But can't get the render to look like the viewport.  I rarely use anything but the default settings but needed something a little more complicated so to speak. ie cameras lights etc.  

    There used to be a way to render the viewport in the old Daz but has been so long I have forgotten how or if it even is even still an ability.  ]

    Thanks. 

     

    render using the 'Basic OpenGL' Renderer instead.

  • edited February 2018

    Hmm not sure that will work with the stuff all in the scene.  When I tried a 3DL render I got a black screen.  But will give it a try thanks. 

    original

    open GL render

     

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    Innocence comp.png
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    Post edited by noshobawolf_f994bf986d on
  • nonesuch00nonesuch00 Posts: 17,944

    Hmm not sure that will work with the stuff all in the scene.  When I tried a 3DL render I got a black screen.  But will give it a try thanks. 

    I used it just yesterday to test an animation from a DAZ tutorials I'm making via a series on png files rendered in Basic openGL mode (aka Texture Shaded in viewport). Make sure you don't obscure the viewport or anything though DAZ Studio should pop up a warning about that. 

  •  

     

    Hmm not sure that will work with the stuff all in the scene.  When I tried a 3DL render I got a black screen.  But will give it a try thanks. 

    I used it just yesterday to test an animation from a DAZ tutorials I'm making via a series on png files rendered in Basic openGL mode (aka Texture Shaded in viewport). Make sure you don't obscure the viewport or anything though DAZ Studio should pop up a warning about that. 

    Oh it does but I figured the tail would do what it did. I was actually testing the skin. I really hate the plastic look lol.  But it looked good in the viewport.  

  • FenixPhoenixFenixPhoenix Posts: 3,035
    edited February 2018

     

    @noshobawolf_f994bf986d I think the issue with the skin you're having, is that you're rendering in Iray while using the 3delight materials. I wasn't sure before (since I've never rendered in 3DL), but after doing some tests, I'm thinking that's why the skin of your characters look so off. Here's the test I made. Notice how different the skin look when you're rendering in Iray AND using iray settings (1st) vs how it looks rendering in Iray while using 3delight (2nd) materials (and I'm using the same lights for those two renders).  I'm also using the same lights for the 3delight renders (2 and 4), notice again how different the skin looks.

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    Post edited by FenixPhoenix on
  • tcassat said:

    Haven't tried, but I think someone asked earlier in this thread. I believe there's expression sets for Sakura that include the "closed eyes" smile.

    Yes, it was what I had been doing before, but the eyes were half-open. But now I created a new model and to my surprise the eyes worked perfectly, so probably I had chosen some eye shape in the old model that did not fit right... I'm still new to DAZ and need to learn to be more patient with the program before coming here to the forum get help, lol...

     

    New question: I noticed that there are not so many assets for sale in the DAZ store for Sakura8. For example, I only found two specific hairs for this collection (anime long hair and anime bun hair). Is there any alternative (eg other stores) where I find more assets in this anime style or should I try to buy normal hair and adapt to Sakura figures?

    You can buy regular hair as well and "toonify" them via shaders. If you use Iray, I recommend: FSL Toon Hair Shaders Iray. I used those shaders to toonify one of the regular hairs I had (see attached picture). It's not perfect, but it gets the job done. Of course, it works more on some hairs than others.

     

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  • edited February 2018

     

    @noshobawolf_f994bf986d I think the issue with the skin you're having, is that you're rendering in Iray while using the 3delight materials. I wasn't sure before (since I've never rendered in 3DL), but after doing some tests, I'm thinking that's why the skin of your characters look so off. Here's the test I made. Notice how different the skin look when you're rendering in Iray AND using iray settings (1st) vs how it looks rendering in Iray while using 3delight (2nd) materials (and I'm using the same lights for those two renders).  I'm also using the same lights for the 3delight renders (2 and 4), notice again how different the skin looks.

    Actually not this time. I was using strictly Iray everything lol. As I think I said before I tend to only use Iray when I want shadows and a more realistic look. Sadly I may have to reset my Daz Studio. Seems to have developed a glitch. Now render 3dl as black shadows and nothing else oddly enough. 

     

    BTW  Nice to see you like that outfit as much as do lol 

    Post edited by noshobawolf_f994bf986d on
  • Destiny garden makes a good set of toon shaders as  well.  With some getting the look can be just adjusting the transmap.  

  • 3Diva3Diva Posts: 11,287

     

    @noshobawolf_f994bf986d I think the issue with the skin you're having, is that you're rendering in Iray while using the 3delight materials. I wasn't sure before (since I've never rendered in 3DL), but after doing some tests, I'm thinking that's why the skin of your characters look so off. Here's the test I made. Notice how different the skin look when you're rendering in Iray AND using iray settings (1st) vs how it looks rendering in Iray while using 3delight (2nd) materials (and I'm using the same lights for those two renders).  I'm also using the same lights for the 3delight renders (2 and 4), notice again how different the skin looks.

    2 doesn't look like an Iray render to me - even with 3Delight mats. The outfit is even totally different from 1, which doesn't seam right.

    Here's Sakura 8, rendered in Iray with Iray mats:

    Here's Sakura 8, rendered in Iray with 3Delight mats:

  • edited February 2018

    Changed the skin over to G3F Natsuki. Seemed to get better results plus deleted the cameras and lighs I was using.  Still have suspicion its is the render settings more than anything.  

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    Post edited by noshobawolf_f994bf986d on
  •  

    @noshobawolf_f994bf986d I think the issue with the skin you're having, is that you're rendering in Iray while using the 3delight materials. I wasn't sure before (since I've never rendered in 3DL), but after doing some tests, I'm thinking that's why the skin of your characters look so off. Here's the test I made. Notice how different the skin look when you're rendering in Iray AND using iray settings (1st) vs how it looks rendering in Iray while using 3delight (2nd) materials (and I'm using the same lights for those two renders).  I'm also using the same lights for the 3delight renders (2 and 4), notice again how different the skin looks.

    2 doesn't look like an Iray render to me - even with 3Delight mats. The outfit is even totally different from 1, which doesn't seam right.

    Here's Sakura 8, rendered in Iray with Iray mats:

    Here's Sakura 8, rendered in Iray with 3Delight mats:

    The outfit is different because in the 1st render I converted the outfit materials to iray via a set of shades. The second render, meanwhile, is using the original 3delight mats. As to why my iray render with 3dl mats looks like that, I am unsure. But I have had this result multiple times. Especially when using lineRender 9000 to render. if i don't turn the color ID to on, i usually get these types of renders.
  • edited February 2018

     

    Ok think the play of white and shadow came closer with this one.  And yes that is Sakura.   All iray textures but for the tail and it has old poser mats that actually render pretty nicely in Iray for some reason.

     

    Have some sort of weird glitch going on with 3DL though.  Rendering black or black filled in for some reason. Cleared cache and done a reinstall so not sure why it went hooves up. 

    Post edited by Chohole on
  • Worlds_EdgeWorlds_Edge Posts: 2,145

    great render @noshobawolf_f994bf986d

  • great render @noshobawolf_f994bf986d

    Thank you. I am thinking of doing a series of renders of these. I really like doing renders that take advantage of the play of light and shadow. 

    I don't usually do the what I call artsy poses like I did when I used to work in charcoal and soft pastels back in my traditional days.  But I still love doing them  May do some traditional nudes once I get the skins I am trying to make for her done. Rarely do skins for the human so taking time since it is something I still learning to get right.  Doing LIEs are something else entirely different though lol. 

  • edited February 2018

    Is there any reason I am getting this now with 3DL? 

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    Post edited by noshobawolf_f994bf986d on
  • 3dOutlaw3dOutlaw Posts: 2,470

    I get that sometimes, I just save and restart.

  • Problem I am having is that doing save and restart isn't working either.  Annoying the livng snot out of me.  Started the other day after using an Iray preloaded scene,  Even resetting everything back to defaults hasn't fixed it. 

  • 3dOutlaw, what is the update about?

    Did a pic with poor little cold kitten-Sakura. Inspired by all the stray cats outside :'( All my cats are rescues. I just hate seeing homeless animals ... 
    Sakura of course, with a mix of stuff from Rarestone and snow shaders by Mec4d.

    This is freakin' awesome....awwwww!

  • Is there any reason I am getting this now with 3DL? 

    Usually, that happens when there are no active scene lights and the auto-headlight is turned off.

  • Autoheadlight? I generally just run the default settings so never really turn anything on or off. So surprised at the no active scene lights. Thanks for the help.
  • Autoheadlight? I generally just run the default settings so never really turn anything on or off. So surprised at the no active scene lights. Thanks for the help.

    Check the camera you're using. In the paramenter tabs, check if the headlight is on or off. If you have it in auto and you added a light on your scene, it will automatically turn off.

  • Autoheadlight? I generally just run the default settings so never really turn anything on or off. So surprised at the no active scene lights. Thanks for the help.

    Check the camera you're using. In the paramenter tabs, check if the headlight is on or off. If you have it in auto and you added a light on your scene, it will automatically turn off.

    Now that just may be it  if it weren't for the fact it is happening with thefirst render.  Sometimes I will throw the toon light on it in 3DL to get a celshading look.  

  • A little off topic.. You know what is scary and tells you that you have been working with Daz too long. It is when you click on the flash sale for Gen 2 and the upper corner of the list says  87 of 766 items.  

  • A little off topic.. You know what is scary and tells you that you have been working with Daz too long. It is when you click on the flash sale for Gen 2 and the upper corner of the list says  87 of 766 items.  

    Oh, you made me curious and I went to check as well... Gen2 sale: 95/745 ; Gen3 sale: 184/1276! (And I did buy three items from the Gen3 sale today!)

  • A little off topic.. You know what is scary and tells you that you have been working with Daz too long. It is when you click on the flash sale for Gen 2 and the upper corner of the list says  87 of 766 items.  

    Oh, you made me curious and I went to check as well... Gen2 sale: 95/745 ; Gen3 sale: 184/1276! (And I did buy three items from the Gen3 sale today!)

    You have been busy over the years as well.  Yeah I bought one new item and two from the sale.  Picked up a couple of Kenji things I had missed.  Grabbed the dforce presets for clothes and the render throttle  for Iray the other day. Scripts and Hair are my usual first buy.  

  • TaozTaoz Posts: 9,743

    A little off topic.. You know what is scary and tells you that you have been working with Daz too long. It is when you click on the flash sale for Gen 2 and the upper corner of the list says  87 of 766 items.  

    Just wait, some day all you'll see in the store is today's new items.

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