Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

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  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196

    I am just confused 

    I actually have gotten VWD to work in the Carrara beta version with the python script installed on my C drive which is a SSD

    3X in a row now on my Win10 machine 

    so which if not all of those factors is important, I have no idea

    Beta has different extensions to the release build, a trial and error mix of which ones clash with each other

    also it uses my CPU heavily which might be why it worked on my far superior Win7 CPU before that stopped putting out a signal

    so the script being on the C drive may help with that as my externals can go to sleep if not in constant use

    I have not been successful with fiddling around with power management settings to stop that, it seems to be a Seagate feature 

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196
    edited June 7

    updated my Nvidia driver, now Octane render 4 Carrara doesn't work

    wonderful /s

    will try rolling back

    Otoy recommends 431.86

    if my AI stuff won't work with that, so be it

    in the end, Carrara is more important 

    ...and it won't let me install itcrying

    OK back in business 581.42 works

    my Zynk Zydian character in AK totem suit is overjoyed

     

    Z1 Totempass_Denoised beauty0044.png
    1920 x 1080 - 527K
    Post edited by WendyLuvsCatz on
  • StezzaStezza Posts: 9,147

    BE AWARE: if you get or have got these free props

    Destroy! - A pack of props and crowd generator tools submitted by @FrankTheTank

    then you'll not need DS6 as it won't do the weight transfers needed to use the models in Carrara

    You will need DS V4.x to do the transfers. yes

    There are a lot of usefull models in the package but most will need the usual tweaking of textures etc in Carrara.. wink

     

  • Bunyip02Bunyip02 Posts: 9,310

    Uh-oh, was looking at getting a high-end graphics computer with a 5060Ti card, might need to reconsider .....

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196
    edited June 11

    Bunyip02 said:

    Uh-oh, was looking at getting a high-end graphics computer with a 5060Ti card, might need to reconsider .....

    you can still have DS|4 installed too, in fact you need it for all the plugins,

    Also,

    Filament will use your onboard graphics and actually the 5060Ti card OpenGL component, I think too.

    Post edited by WendyLuvsCatz on
  • StezzaStezza Posts: 9,147

    Bunyip02 said:

    Uh-oh, was looking at getting a high-end graphics computer with a 5060Ti card, might need to reconsider .....

    wow.. I bought mine just before the price hike and now it's $5,000au more that what I paid in August last year!  surprise

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196
    edited June 16

    the game ready figures import rigged and can rotate the bone, could add IK

    no Blendshapes

    Capture.PNG
    1920 x 1040 - 312K
    Post edited by WendyLuvsCatz on
  • StezzaStezza Posts: 9,147

    no weight blending conversions needed?

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196

    Stezza said:

    no weight blending conversions needed?

    its an FBX so you import it, not load from the browser 

  • StezzaStezza Posts: 9,147
    edited June 17

    ok.. I thought that was a duf

    is there an easy way to apply poses in Carrara with fBX?

    I got this one as the freebie. .... just needs materials adjusted and had to shrink the hair cap down

    Where in the World is Emmanuel.png
    800 x 600 - 361K
    Post edited by Stezza on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196

    Stezza said:

    ok.. I thought that was a duf

    is there an easy way to apply poses in Carrara with fBX?

    I got this one as the freebie. .... just needs materials adjusted and had to shrink the hair cap down

     

    if you make it an animation group, you can at least re-use poses

    and they should work on any of the other ones if inclined to get

    otherwise Unreal Engine is probably the only free pipeline for animation 

    and possibly Mixamo

     

    I found it fairly easy to retarget in UE4.27

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196

    you could grab a free duf character (just a shaping morph) too so hope you did

    not sure if need to be in the same cart, is same code

  • DartanbeckDartanbeck Posts: 22,148

    Very cool. I haven't tried mine yet. Thanks for the info!

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196
    edited June 18

    OK

    import the FBX into the Carrara plugin called DAZ Studio

    set rotation on the base and garment to 0

    choose the Genesis9(2) that loads with it

    apply G9 poses, animations or Aniblocks (you then bake to timeline)

    as far as I have gotten

    not figured out how to apply to the Carrara figure

    good for extras in D|S scenes though

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196
    edited June 24

    https://www.daz3d.com/space-road-stop

    I am trying to work  with this monstrosity

    in Twinmotion admittedly because sets this big usually don't play well in Carrara

    well, this is impossible to use even in Twinmotion

    so...

    I followed the DAZ-DEALS links to the gallery and see this https://www.daz3d.com/gallery#image=1228861

    our own Ted

    (gallery image link expired in less than an hour)

    so Diomede, did you render this in Carrara?

    If so, was it a challenge?

    and no, I cannot test it myself yet because it's frozen up my Twinmotion UI and is using all my VRAM and RAM surprise

    Post edited by WendyLuvsCatz on
  • DiomedeDiomede Posts: 15,439

    The quick answer is 'No. I did not arrange or render the scene in Carrara.'

    To be honest, I did not remember doing that. Then I noticed that I had put in the description 'Daz+ PC Club Anniversary Sale.'  By itself, that didn't mean I did it in Daz Studio, but it gave me a hint of where I would find my old drafts. My project files are in Daz Studio DUF format.  

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196

    Diomede said:

    The quick answer is 'No. I did not arrange or render the scene in Carrara.'

    To be honest, I did not remember doing that. Then I noticed that I had put in the description 'Daz+ PC Club Anniversary Sale.'  By itself, that didn't mean I did it in Daz Studio, but it gave me a hint of where I would find my old drafts. My project files are in Daz Studio DUF format.  

    thanks

    I also since discovered there is an exterior prop version of it which you likely used

    the creator does have a warning about loading the full figures after all

  • DiomedeDiomede Posts: 15,439

    So I tried. And my test to load it in Carrara did not go well. Load hung up at 56.8%.

  • DiomedeDiomede Posts: 15,439
    edited June 24

    It is now up to 61.6% load. I mention it because for today, you can look at my time stamps and get an idea how long it is taking to load. In the future, I think the forum just lists date. But for now, you can see minutes. It took 17 minutes to advance another 4.8% of the load.

    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,439

    WendyLuvsCatz said:

    Diomede said:

    The quick answer is 'No. I did not arrange or render the scene in Carrara.'

    To be honest, I did not remember doing that. Then I noticed that I had put in the description 'Daz+ PC Club Anniversary Sale.'  By itself, that didn't mean I did it in Daz Studio, but it gave me a hint of where I would find my old drafts. My project files are in Daz Studio DUF format.  

    thanks

    I also since discovered there is an exterior prop version of it which you likely used

    the creator does have a warning about loading the full figures after all

    No problem. And now you got me curious so I am trying to load it in Carrara while I do other stuff around the house, and occasionally checking in.

  • DiomedeDiomede Posts: 15,439

    Failure.

    The full Space Road Stop, https://www.daz3d.com/space-road-stop  ,never completed its loading in Carrara. The program eventually crashed, although it did not freeze my computer. I don't know exactly how long it took to crash, or how much progress it ultimately made in loading. I had been doing other chores around the house.  

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,196

    yeah, what I expected TBH

    why was so intrigued seeing your render

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