Daz Studio 6.25[.0.x], General Release!

12346»

Comments

  • DoctorJellybeanDoctorJellybean Posts: 9,952

    3Diva said:

    I'm not going to read five pages of comments to find out if anyone else has this issue (I'm sorry, just don't have the time right now). But I just installed Daz Studio 6 and Iray Preview doesn't work at all. The character stays gray (it has textures and you can see the textures in other previews like texture shaded and Filament), it's a Genesis 9 character. Iray preview doesn't work at all. I have a 5070 Ti if that helps. It also doesn't load the Environment and Tone mapping nodes when I switch to Iray preview (other versions of Daz Studio have always loaded those automatically as soon as I switch to Iray Preview. Is anyone else experiencing this issue?

    Is your GPU listed in Render Settings - Hardware? Drivers up to date? 

  • windli3356windli3356 Posts: 294

    junkgoshere said:

    Do all plug-ins and scripts work now?

    Can confirm some scripts/uitilities are working now, but some plugins such as mesh grabber can't be found.  A huge improvement. 

    The best thing about Daz 6 is the speed, everything from load up assets to complete render a ultra HD render takes less a min

  • 3Diva3Diva Posts: 12,045

    DoctorJellybean said:

    3Diva said:

    I'm not going to read five pages of comments to find out if anyone else has this issue (I'm sorry, just don't have the time right now). But I just installed Daz Studio 6 and Iray Preview doesn't work at all. The character stays gray (it has textures and you can see the textures in other previews like texture shaded and Filament), it's a Genesis 9 character. Iray preview doesn't work at all. I have a 5070 Ti if that helps. It also doesn't load the Environment and Tone mapping nodes when I switch to Iray preview (other versions of Daz Studio have always loaded those automatically as soon as I switch to Iray Preview. Is anyone else experiencing this issue?

    Is your GPU listed in Render Settings - Hardware? Drivers up to date? 

    Thank you for trying to help me, it was user error - I had the Strand-based hair editor tool selected and didn't realize that's why Iray Preview wasn't working. As soon as I switched to the Universal Tool I was able to get Iray Preview to work again.

  • Richard HaseltineRichard Haseltine Posts: 110,304
    edited June 4

    3Diva said:

    I'm not going to read five pages of comments to find out if anyone else has this issue (I'm sorry, just don't have the time right now). But I just installed Daz Studio 6 and Iray Preview doesn't work at all. The character stays gray (it has textures and you can see the textures in other previews like texture shaded and Filament), it's a Genesis 9 character. Iray preview doesn't work at all. I have a 5070 Ti if that helps. It also doesn't load the Environment and Tone mapping nodes when I switch to Iray preview (other versions of Daz Studio have always loaded those automatically as soon as I switch to Iray Preview. Is anyone else experiencing this issue?

    EDIT: I found the issue. I had the Strand-Based Hair Editor Tool selected /doh! Apparently, if you have that selected, then Iray Preview is disabled. Once I switched back to the Universal Tool Iray Preview works again. 

    What driver are you using? Perhaps because it needs to work with raw geometry, not the interpolated curves in Iray (though I wasn't aware of this particular limitation).

    Post edited by Richard Haseltine on
  • Hi Maybe this is the wrong place to be posting this but I believe I've found an issue with editing the spline of a Dformer. When I try to click on a knot in the grid it doesn't select the knot I'm clicking on and automatically selects the knot on the far right side. This is seriously a problem that doesn't get left for years... I use dformers constantly and often edit the spline so this update has seriously handicapped that feature. 

    Now... I'm making this post the day the damn thing got released so I understand that some things need to be ironed out. Please just make sure this is one of those things!!!!

    Also I'm loving version 6 so far. Lots of great optimization to make daz much more of a pleasure to use. THANK YOU SO MUCH. Please keep up this great work towards making Daz more functional.

  • temikortemikor Posts: 2

    I've done some renders with Daz 6. Overall, Daz 6 seems to work faster, G9 load's really fast and that's a big plus... view port is pain... but it was pain in the prev version too.  It took 4min to render (2k img) with Daz 6 and 5min and 12 sec with Daz 4 same scene and setting. (4080 super).

    There was one img I've rendered that the hair color on G9 was bit brighter with Daz 4. Can't say that's an issue.

    DD6.png
    2560 x 1440 - 4M
  • TaozTaoz Posts: 10,309

    Did a compare between DAZ 6.25.2026.14722 and 4.24.0.3 using a scene created in 4.24 (G9 character).

    i5-12400 with UHD 730 onboard graphics
    GTX1070 8GB, driver 560.94
    32 GB DDR4

    It appears that DAZ 9 doesn't see the GTX 1070 at all (driver is probably too old), but uses onboard graphics and system memory instead.  It's fairly fast anyway though, compared to the GTX card:

    Rendering in separate window:
    DAZ 4, GTX 1070 only: Total Rendering Time: 1 minutes 44.83 seconds
    DAZ 6, onboard graphics only: Total Rendering Time: 5 minutes 6.24 seconds

    Renders look exactly the same.

    However, Iray preview lag is much smaller in 9 than in 4.24, and preview render is also pretty fast in 9, despite using onboard graphics.  Here's a video showing the difference, 1st minute is DAZ 9 using onboard graphics, shifts to DAZ 4.24 using GTX card at 1:00

    https://app.screencast.com/0W8XycyWc2SQy

     

     

Sign In or Register to comment.