Daz Studio 6.25[.0.x], General Release!

124

Comments

  • Mr_FluffkinMr_Fluffkin Posts: 164

    All that I hoped for was a 50xx compatible DS-Version with the same viewport-performance I had with DS4. Horrible!

  • PadonePadone Posts: 4,166

    hapciupalit said:

    I have placed a plane in the exact same spot as where my character was so it's a bit more obvious, so in Daz 6 the focus is not in the right place.

    From your picture, it's not only the focus point but also the two planes defining the focus range. It seems DS6 fails to import the camera settings from DS4. Can anyone check so we have some confirmation ?

  • trialitybasetrialitybase Posts: 0

    If you want to uninstall, why don't you use the sorter in the upper right of the Daz3D Install Manager? You can select what has been installed and view it through the sorter where it shows you the lastest install dates and there should be a nice uninstall button that should uninstall automatically or at the very least show you where the stuff is so you can do it yourself...

  • PadonePadone Posts: 4,166
    edited 3:53PM

    Imago said:

    Any improvement for the animation tools? Or it still got the "double click scrub" timeline?

    The improvement is that AniMate 2 is no more available for DS6. LOL joking sorry I couldn't resist cheeky.

    Post edited by Padone at
  • Lonesome CowboyLonesome Cowboy Posts: 169

    I’ve gone ahead and installed it now, and I’ve also adjusted the directories. However, there is still something located in `C:\dokuemte` that I don't want there—and don't recognize. As described in the forum, I was able to copy over the `user_styles` and `user_layouts` files and largely restore my screen layout. So far, no serious issues have arisen, aside from the fact that the scripts, bookmarks, and similar items are no longer present in DS6. Although all the plugins appear "green" in the list, none of them are actually present or functional. The same applies to the toolbar at the top. Furthermore—despite having imported the saved layouts—one still has to manually set the screen background to white. In principle, using the software for actual work is not yet advisable.
    But will there be content that only works in DS6? Then i would need a new content-folder

  • DoctorJellybeanDoctorJellybean Posts: 9,951

    Lonesome Cowboy said:

    I’ve gone ahead and installed it now, and I’ve also adjusted the directories. However, there is still something located in `C:\dokuemte` that I don't want there—and don't recognize. As described in the forum, I was able to copy over the `user_styles` and `user_layouts` files and largely restore my screen layout. So far, no serious issues have arisen, aside from the fact that the scripts, bookmarks, and similar items are no longer present in DS6. Although all the plugins appear "green" in the list, none of them are actually present or functional. The same applies to the toolbar at the top. Furthermore—despite having imported the saved layouts—one still has to manually set the screen background to white. In principle, using the software for actual work is not yet advisable.
    But will there be content that only works in DS6? Then i would need a new content-folder

     What is in `C:\dokuemte`?

  • jmucchiellojmucchiello Posts: 1,440

    AndrewJJP said:

    Actually, can I just check, as it seems people are using this seriously now?

    The beta has been my primary Daz install for a four or five weeks or so. Now, I have a 4090, not a 50xx series GPU. So, I haven't been seeing all the issues with those cards. Sometimes the viewport goes black for a few seconds. This is no wose than 4.24 just deciding to be unresponsive for a few seconds when you reparent something or similar slowness. I use 4.24 when I need a PA plugin for something special. I also use it for parallel work. I might be running a test render in 6 and building a new figure in 4 simultaneously, for example.

  • AndrewJJPAndrewJJP Posts: 767
    edited 4:22PM

    DoctorJellybean said:

    AndrewJJP said:

    Actually, can I just check, as it seems people are using this seriously now? Is the expectation that this is usable on a 5090 with the viewport set to iRay? I mean that when you move things likke lights in the viewport, or move a figure to see how it affects shadows, you don't have to wait a few seconds. Victoria is telling me it doesn't work and suggesting the sort of optimisations I used to make on my 1060. I don't believe AI as far as I can throw i usually, but who knows...?

    So should I be getting a usable viewport? Somthing that I can see update quickly when I make changes? I just want to understand the expectation.

    Thanks.

    From my own personal experience: I do my setting up in Textured View and use Iray Viewport to do a quick check. The viewport is laggy when moving stuff around in Iray Viewport, but that has been the case in 4.x as well. There is a Windows update next week, it may improve things if some reports from DS 6 users are to go by. 

    Thanks. Maybe it's just me, but for me, texture shading is fine for getting the layout approximately OK, but my scenes rely on atmosphere. Things like the interplay of shadows, depth of field, SSS cubes to get "God Rays", subtle reflections... For my work at least, this is what makes of breaks a render, but of course that's not to say everyone works in this way, or renders the same sorts of scenes. It's art, there's no right or wrong. But for me, there is no substitute for working in iRay and if I can't do that sensibly, It's kind of the point of having a big card!

    The 3090 in 4.x was not like this. The only compromise I occasionally made on the 3090 was hiding the SSS cube when it wasn't needed, but that wasn't due to lag. That was convergence speed. I had no issues at all even running with strand-based hair fully visible. To be completely brutal, even the 1060 was OK for lag. It just ran out of memory!

    So in general, it was responsive and I could easily work in iRay. The reason I switched was that I needed to go mobile. I was thinking that maybe I would hit thermal issues after rendering for hours, and might need to look at extra cooling, but that's not the issue here. Temparatures are fine, and the machine can perform other GPU-intensive tasks just as well as the 3090.

    Replication steps:

    • Add G9 to viewport.
    • Go into iRay.
    • Move viewport.
    • Nothing happens...
    • ...after a few seconds you see the change.

    It's not being fussy, it's really that bad.

    I'll waif for the 9th. Is there a KB for the fix that is expected to help or any more information?

    Post edited by AndrewJJP at
  • jmucchiellojmucchiello Posts: 1,440

    AndrewJJP said:

    • Add G9 to viewport.
    • Go into iRay.
    • Move viewport.
    • Nothing happens...
    • ...eventually you see the change.

    I get this in both 4 and 6

  • AndrewJJPAndrewJJP Posts: 767

    The beta has been my primary Daz install for a four or five weeks or so. Now, I have a 4090, not a 50xx series GPU. So, I haven't been seeing all the issues with those cards. Sometimes the viewport goes black for a few seconds. This is no wose than 4.24 just deciding to be unresponsive for a few seconds when you reparent something or similar slowness. I use 4.24 when I need a PA plugin for something special. I also use it for parallel work. I might be running a test render in 6 and building a new figure in 4 simultaneously, for example.

    Thank you :) I couldn't ever see myself using it that way. The PA plugins, yes, that would be fine, and expected. But I do not think I could achieve the quality of results that I do without working in iRay, because it is the way I am used to working, and anything else is going to disrupt by creative flow. I want to work WYSIWYG, and I have hardware that should maek that possible. I do so hate to be so negative. I suppose I'm just disappointed that I still don't have a working Daz after all the hope this morning. :(

  • DoctorJellybeanDoctorJellybean Posts: 9,951

    AndrewJJP said:

    I'll waif for the 9th. Is there a KB for the fix that is expected to help or any more information?

    KB5089573 

  • AndrewJJPAndrewJJP Posts: 767

    jmucchiello said:

    AndrewJJP said:

    • Add G9 to viewport.
    • Go into iRay.
    • Move viewport.
    • Nothing happens...
    • ...eventually you see the change.

    I get this in both 4 and 6

    I cannot compare on the same hardware:

     - 3090, 4.24. I can use iRay to set up scenes no problem.

     - Mobile 5090, 6.24. I get what was described.

    The iRay viewport was highly responsive on the old machine. I still have it, I could get it out, boot it up and make videos if people don't believe me...

  • rokkrrokkr Posts: 361

    Braincells said:

    Warning- this is a rant
    I've been with DAZ since 2012 so I have ported a few generations of figures, software and plugins. The loss in time and productivity with every new release have made it very painful to invest further in this expensive hobby.  I got the idea that instead of seeing it from their customer perspective, DAZ just have dollars in mind. It's Artists-- Artists you provide a tool for! Not your product engineers who like to play with tokens and bots. Not your investors you want to provide with a great way to unlock NFT. Look up on the shop menu and you will see 'AI Solutions'; a link that will allow companies to license original DAZ characters to anyone making games or bots or whatever. The room for Artists to create something original based on the DS tech or its market gets smaller and smaller. The shift from 3D render to AI slop will soon be complete. As usual I will wait a year or so with upgrading. In the meantime, any time I feel the impulse to upgrade DAZ, I just come to the forum to read some horror upgrade posts.  After 4 years of UX/UI improvement promises, a bot is the main attraction of the new release? Instead of a flashy video relase with AI animated clips, why don't DS give a step by step download guide how to save your plugins, existing asset pathways and an easy download backup copy of 4.24 before flogging DS 6 as the best thing ever? A lot of users seem to be just content with the substandard of customer centricity and coping with self-help seems to be accepted.
    You can do better DAZ, but why bother when customers just take it on the chin, eh? 

    Well... I didn't "upgrade" to Genesis 9 (actually, a downgrade), so I'll probably stick with Daz 4.x -- and, if they cancel the Premier plugins for Daz 4.x, I'll cancel Premier. Simple as that.

     

     

  • dzweigeldzweigel Posts: 12

    Is Daz Studio 6 available for MacOS Tahoe?

  • rokkrrokkr Posts: 361

    Robert Freise said:

    Really? With all the continuing troubles being posted in the Beta thread it was still acting like Alpha and not a Beta

    Indeed... According to the logs (https://docs.daz3d.com/public/software/dazstudio/6/change_log), there's no Beta release. I guess we're the Alpha testers.

  • yonashaldyonashald Posts: 49

    I already got the KB5089573 It didn't do anything for me.

  • vrba79vrba79 Posts: 1,548
    Can the AI be uninstalled? I don't want it. Period.
  • Godspeed to you brave and knowledgeable folk that downloaded Daz 6. I barely know what I'm doing now trying to have things load on my ssd card that I recently got. 

    I have no troubleshooting skills whatsoever. :/ 

  • TannimTannim Posts: 46

    DoctorJellybean said:

    Lonesome Cowboy said:

    I’ve gone ahead and installed it now, and I’ve also adjusted the directories. However, there is still something located in `C:\dokuemte` that I don't want there—and don't recognize. As described in the forum, I was able to copy over the `user_styles` and `user_layouts` files and largely restore my screen layout. So far, no serious issues have arisen, aside from the fact that the scripts, bookmarks, and similar items are no longer present in DS6. Although all the plugins appear "green" in the list, none of them are actually present or functional. The same applies to the toolbar at the top. Furthermore—despite having imported the saved layouts—one still has to manually set the screen background to white. In principle, using the software for actual work is not yet advisable.
    But will there be content that only works in DS6? Then i would need a new content-folder

     What is in `C:\dokuemte`?

    they are using an non english version of windows I imagine it's just documents C:\Documents and Settings

     

  • greywolfgreywolf Posts: 146

    It says "Free to download and try" on the shop splash; does this mean that using ds6 at  all is going to become a subscription model?

  • DoctorJellybeanDoctorJellybean Posts: 9,951

    greywolf said:

    It says "Free to download and try" on the shop splash; does this mean that using ds6 at  all is going to become a subscription model?

    No. 

  • steelrazersteelrazer Posts: 11

    I installed Daz 6. Everything went smoothly. I opened it and opened a file previously rendered in 4.24. I did not see a faster smoother workflow or experience. The load and render time was about the same as 4.24, the iray preview was about the same as far as I could tell, but now I have to reload all my scripts and plug-ins manually (and wait for updates for those that don't work anymore.) I didn't see much advantage at this point. My decision...I uninstalled it and will continue to use 4.24 which does the job reliably and consistently. I may check out 6 at a (much) later date and see if it is worth updating to.

  • arne207arne207 Posts: 165
    edited 6:37PM

    Here's a bug: "Shift-Y" should open the symmetry tab but doesn't.

    EDIT: It does work, but only after clicking on a limb - not when selecting the limb in the scene tab.

    Post edited by arne207 at
  • Hurdy3DHurdy3D Posts: 1,085

    vrba79 said:

    Can the AI be uninstalled? I don't want it. Period.

    it's a plugin which can be disabled. was one of the first things I did

  • SnowSultanSnowSultan Posts: 3,815
    edited 6:40PM

    steelrazer said:

    I installed Daz 6. Everything went smoothly. I opened it and opened a file previously rendered in 4.24. I did not see a faster smoother workflow or experience. The load and render time was about the same as 4.24, the iray preview was about the same as far as I could tell, but now I have to reload all my scripts and plug-ins manually (and wait for updates for those that don't work anymore.) I didn't see much advantage at this point. My decision...I uninstalled it and will continue to use 4.24 which does the job reliably and consistently. I may check out 6 at a (much) later date and see if it is worth updating to.

    I just did a test (in the "what IS new?" thread) and got similar results. There's nothing wrong with it on my end, but no improvements either. 

    Post edited by SnowSultan at
  • bluejauntebluejaunte Posts: 2,103

    vrba79 said:

    Can the AI be uninstalled? I don't want it. Period.

    Delete dsp_dzaichatpane.dll from plugins folder probably.
  • khorneV2khorneV2 Posts: 159

    Hello, does texture shaded preview work is DS6 ? i only have a "blank" view.

     

    image_2026-06-04_204546171.png
    1118 x 787 - 69K
  • AndrewJJPAndrewJJP Posts: 767

    yonashald said:

    I already got the KB5089573 It didn't do anything for me.

    If this is the one some people thoought was helpful, it's hard to see why.

    https://support.microsoft.com/en-gb/topic/may-26-2026-kb5089573-os-builds-26200-8524-and-26100-8524-preview-f378c8ae-0170-47c9-a1e9-dfef978c8e17#id0ebdl=normal_rollout

    This is about secure boot, inprovements to update delivery and AI. OK, there may well be some minor changes, but if anyone found this heled, then my guess (and this is based on long progessional experience) is thay changed something else at the same time without realising...

    ...I have also learned not to dismiss things without trying them, but I think this is so unlikely to help that I'm not going to try it early. If it works on the 9th, I will be pleasantly surprised. I would hope Daz is working on a fix, and given it's listed as a known issue, I'm sure they will be. No need to worry, just a little longer to wait IMO. I'll check back when the first point release is available. I cannot honestly see this being anything other than a Daz problem.

  • khorneV2khorneV2 Posts: 159

    By the way is it possible to convert customactions.dsx from ds4.24 to ds 6?

     

  • DoctorJellybeanDoctorJellybean Posts: 9,951

    AndrewJJP said:

    yonashald said:

    I already got the KB5089573 It didn't do anything for me.

    If this is the one some people thoought was helpful, it's hard to see why.

    https://support.microsoft.com/en-gb/topic/may-26-2026-kb5089573-os-builds-26200-8524-and-26100-8524-preview-f378c8ae-0170-47c9-a1e9-dfef978c8e17#id0ebdl=normal_rollout

    This is about secure boot, inprovements to update delivery and AI. OK, there may well be some minor changes, but if anyone found this heled, then my guess (and this is based on long progessional experience) is thay changed something else at the same time without realising...

    ...I have also learned not to dismiss things without trying them, but I think this is so unlikely to help that I'm not going to try it early. If it works on the 9th, I will be pleasantly surprised. I would hope Daz is working on a fix, and given it's listed as a known issue, I'm sure they will be. No need to worry, just a little longer to wait IMO. I'll check back when the first point release is available. I cannot honestly see this being anything other than a Daz problem.

    https://www.windowslatest.com/2026/05/28/windows-11-kb5089573-just-made-pcs-more-responsive-direct-download-links-msu/ ;

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