Oh cool. Thanks! Have you figured out how to get the tubes to follow the main figure's poses or do you have to pose the tubes after posing the figure?
yeah I don't know if that is possible. I would love to know how though so if anyone has a solution please jump in. Currently I just parent them to specific body parts but still need to be re-posed.
It's a game mesh, from my copy of Injustice 2. Imported into Max, posed and then imported into DS, tweked the shaders for IRAY and subdivided.
I would love to get some of those models posable in DAZ. They look incredible.
So would I. Unfortunately DS doesn't read the .FBX format as it should when importing.. Most models I extract from my games are in .FBX format which includes rigging. Carrara will usually read them fine and you can then pose them in carrara or any other app which handles the universal FBX format. If DS would refine their auto rigging capabilities that would help also.
It's sad they come out with plugins to get DAZ assets into other apps like maya, when I feel they should focus more of getting other formats into DS instead.
It's sad they come out with plugins to get DAZ assets into other apps like maya, when I feel they should focus more of getting other formats into DS instead.
It's sad they come out with plugins to get DAZ assets into other apps like maya, when I feel they should focus more of getting other formats into DS instead.
I too wish that there was way to import more formats into DAZ.
It might be hard to see this, but it's actually a gen 3 character on top of Cyborg Gen 8 skeleton. So he actually only has torso arms and face and the rest is the cyborg body inside the armor.
Wow these look exactly like batman would look like. Where did you find the custume and the mask (first picture)?
Thanks! The mask was part of a 3D stl file I downloaded and converted into an obj. The rest of the costume I kit bashed using other products from the DAZ store.
Wow these look exactly like batman would look like. Where did you find the custume and the mask (first picture)?
Thanks! The mask was part of a 3D stl file I downloaded and converted into an obj. The rest of the costume I kit bashed using other products from the DAZ store.
Made two more alternate outfits for my Storm character yesterday. Pretty basic though. As usual I am using Smay's Super Hero Suit. And on that note, I think I need to start a Smay Appreciation thread. LOL
Comments
Oh cool. Thanks! Have you figured out how to get the tubes to follow the main figure's poses or do you have to pose the tubes after posing the figure?
yeah I don't know if that is possible. I would love to know how though so if anyone has a solution please jump in. Currently I just parent them to specific body parts but still need to be re-posed.
My first version of Storm. More costumes to come at some point.
neat - what character/skin are you using?
I think I used Monique 7 / 8 and custom textured Smay's Super Hero Suit for G2F
cheers - good work :)
This one was really fun but also a lot of work.
Was getting caught up on Arrow on netflix and got inspired to do a render.
Way cool! DAZ or Poser or...?
Whoah! That's awesome! Way to go!
Thanks guys. It's DAZ and Iray.
That Green Arrow suit is gorgeous. Is it for sale somewhere, FMSC? Was it kitbashed together?
I second that! Is this kitbashed?
It's a game mesh, from my copy of Injustice 2. Imported into Max, posed and then imported into DS, tweked the shaders for IRAY and subdivided.
I would love to get some of those models posable in DAZ. They look incredible.
Not nearly as good as FSMCD's work...but here is another new kitbash I did...
So would I. Unfortunately DS doesn't read the .FBX format as it should when importing.. Most models I extract from my games are in .FBX format which includes rigging. Carrara will usually read them fine and you can then pose them in carrara or any other app which handles the universal FBX format. If DS would refine their auto rigging capabilities that would help also.
It's sad they come out with plugins to get DAZ assets into other apps like maya, when I feel they should focus more of getting other formats into DS instead.
Agreed!
Nice! Is that a game mesh or a daz figure?
I too wish that there was way to import more formats into DAZ.
Mostly DAZ. The helmet and gun are 3D objects that I imported and tweaked. Otherwise all kitbashed.
Yeah, the gun and helmet is what made me wonder if it was not a Daz model. Nice work.
It might be hard to see this, but it's actually a gen 3 character on top of Cyborg Gen 8 skeleton. So he actually only has torso arms and face and the rest is the cyborg body inside the armor.
My comic book character presets have now grown by 4.
Nice! I see where some of the parts you used came from. Looks like a ton of work went into kitbashing these!
Wow these look exactly like batman would look like. Where did you find the custume and the mask (first picture)?
Thanks! The mask was part of a 3D stl file I downloaded and converted into an obj. The rest of the costume I kit bashed using other products from the DAZ store.
Which products?
More Arrow (rooftop) action. I like the older outfit more than the newer.
Awesome work! Makes me want to try and kit bash a version of Arrow now.
Made two more alternate outfits for my Storm character yesterday. Pretty basic though. As usual I am using Smay's Super Hero Suit. And on that note, I think I need to start a Smay Appreciation thread. LOL