Genesis 8: Some Stats and our Thanks

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  • fastbike1fastbike1 Posts: 4,078
    edited June 2017

    @marble

    If you are uncertain, then you should probably wait. I would note that a fair number of the new G8 items also are/have versions for G3F. The grumbling noise also isn't too different than when G3F was introduced. You may recall that the "I don't see a reason for G3F, I still like G2F better" voice were still in force right up to the V8 rollout.

    If you're happy with Genesis whatever and don't want to try something new, then don't. It's not like this week is the only time you will be able to get V8. Don't forget that Genesis 8 is free.

    Post edited by fastbike1 on
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,189

    well the only advantage I found so far with the new one is the A pose for rigging clothes.

    but I baked joint rotations in the old G3Ffor doing that anyway 

    posing animating her is a right PITA using premade stuff in fact animation pretty near impossible in DAZ studio.

    She is ok in iClone but so is G3F

    I will use her there, transfered all my G3F morphs over so can if any future exciting clothes for her only take my fancy but otherwise G3F just as easy

  • xyer0xyer0 Posts: 6,347
    marble said:

    Can someone explain to me the advantages of G8F/V8 over G3F? I'm really at a loss to see what the fuss is about. So many people thanking those who wrote scripts or tutorials on how to make G8F look like G3F ... morphs, clothing, skins ... why not just stay with G3F? Or is it too cynical to suggest that there will be very few new G3 products in the store therefore users who want to continue buying the latest content *must* adopt G8?

    Other than that, is G8F much of an advance over G3F? Are the bending morphs so compelling? I have had the G8 body and face morphs in my cart for 3 days now and still can't bring myself to click on buy because reading this forum seems to confirm that everyone seems to want a slightly updated G3F. Perhaps I should wait for G9 and treat myself to a holiday with what I save over the next two years.

    Here's my reason: G8F has HD expression morphs that cover a broad range of emotions (rather than the HD Xpression Morphs for G3F that, though great, only covered rage, anger, hysteria), the G8F smile is very natural and requires no or very little work to make it convincing (just compare the number of promos and renders with a smiling G8F---in only 3 days--- to G3F in 2 years). I want my characters to move people's hearts. The more convincing and complex their facial expressions are, the more the viewer can empathise with them.

    Now, if two or three PA's can come up with ways to transfer morphs from G3F to G8F in just a day or two, why couldn't Daz turn this problem over to them ahead of time so that an actual QA script/clone package could be released simultaneously?

  • marblemarble Posts: 7,500
    fastbike1 said:

    @marble

    The grumbling noise also isn't too different than when G3F was introduced. You may recall that the "I don't see a reason for G3F, I still like G2F better" voice were still in force right up to the V8 rollout.

    If you're happy with Genesis whatever and don't want to try something new, then don't. It's not like this week is the only time you will be able to get V8. Don't forget that Genesis 8 is free.

    Firstly, I don't really appreciate being marked out as a grumbler (if there is such a word) - I was just asking out of interest. I'm happy to try something new if I can see a good reason (and I can afford it). I usually wait until the new figures appear in the sales anyway so I've never been one to rush into buying the latest as soon as it appears.

    I just can't see a good reason so far and your post didn't actually address those questions. I don't need  "if you don't want to try something new then don't", I'm asking why I should go with the new when it doesn't seem to be much of an advance on the old. If someone can explain otherwise, then I'm happy to buy the face/body morphs and see how she works out.

  • marblemarble Posts: 7,500
    th3Digit said:

    well the only advantage I found so far with the new one is the A pose for rigging clothes.

    but I baked joint rotations in the old G3Ffor doing that anyway 

    posing animating her is a right PITA using premade stuff in fact animation pretty near impossible in DAZ studio.

    She is ok in iClone but so is G3F

    I will use her there, transfered all my G3F morphs over so can if any future exciting clothes for her only take my fancy but otherwise G3F just as easy

    Wish I could afford iClone. I do like to tinker with animations so that's a big negative you have highlighted there.

    Thanks.

  • ZyloxZylox Posts: 787
    edited June 2017

    Some of the reasons I am planning on investing in Genesis 8 include the improved expressions, better bending, automatic muscle flexing, and improved autofit. The expressions are the most important factor, but the rest are nice too. I am hoping that the improved autofit will include better fitting of clothes to the Growing Up morphs. I will be waiting a while before I buy much more than the basic morph packs so I can see how the G8M and Growing Up morphs are.

    Post edited by Zylox on
  • fastbike1fastbike1 Posts: 4,078

    I never called you a grumbler or suggested you were. There was a reference to the various threads and a questionwas asked. I tried to respond with some things to consider.

    How is someone on the forum supposed to tell you why you should do something? This isn't the first time you've misinterpreted an answer from me but it is the last.

    marble said:
    fastbike1 said:

    @marble

    The grumbling noise also isn't too different than when G3F was introduced. You may recall that the "I don't see a reason for G3F, I still like G2F better" voice were still in force right up to the V8 rollout.

    If you're happy with Genesis whatever and don't want to try something new, then don't. It's not like this week is the only time you will be able to get V8. Don't forget that Genesis 8 is free.

    Firstly, I don't really appreciate being marked out as a grumbler (if there is such a word) - I was just asking out of interest. I'm happy to try something new if I can see a good reason (and I can afford it). I usually wait until the new figures appear in the sales anyway so I've never been one to rush into buying the latest as soon as it appears.

    I just can't see a good reason so far and your post didn't actually address those questions. I don't need  "if you don't want to try something new then don't", I'm asking why I should go with the new when it doesn't seem to be much of an advance on the old. If someone can explain otherwise, then I'm happy to buy the face/body morphs and see how she works out.

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,189
    marble said:
    th3Digit said:

    well the only advantage I found so far with the new one is the A pose for rigging clothes.

    but I baked joint rotations in the old G3Ffor doing that anyway 

    posing animating her is a right PITA using premade stuff in fact animation pretty near impossible in DAZ studio.

    She is ok in iClone but so is G3F

    I will use her there, transfered all my G3F morphs over so can if any future exciting clothes for her only take my fancy but otherwise G3F just as easy

    Wish I could afford iClone. I do like to tinker with animations so that's a big negative you have highlighted there.

    Thanks.

    they will no doubt sell new animations for her, we no longer have Draagonstorm to work out a conversion script and like G3F & M  she cannot load BVH so unless someone new or Gofigure drop in and maybe make an aniblock conversion buying motions prob only way you will get them.

  • nonesuch00nonesuch00 Posts: 18,762
    edited June 2017
    marble said:

    Can someone explain to me the advantages of G8F/V8 over G3F? I'm really at a loss to see what the fuss is about. So many people thanking those who wrote scripts or tutorials on how to make G8F look like G3F ... morphs, clothing, skins ... why not just stay with G3F? Or is it too cynical to suggest that there will be very few new G3 products in the store therefore users who want to continue buying the latest content *must* adopt G8?

    Other than that, is G8F much of an advance over G3F? Are the bending morphs so compelling? I have had the G8 body and face morphs in my cart for 3 days now and still can't bring myself to click on buy because reading this forum seems to confirm that everyone seems to want a slightly updated G3F. Perhaps I should wait for G9 and treat myself to a holiday with what I save over the next two years.

    Main things I noticed and I'm not exactly one that has a keen eye for details:

    1) More morphs to use on the G3F face for free that have never been a part of any DAZ 3D or PA figure before, free or paid, enabling more more realistic expressions and faces. 

    2) The Power Poser is greatly extended

    3) The joint bends are much better and more natural looking

    4) The skin also looks more natural, although to me, just as with G3F/G3M, it has a muddy/cloudy quality that doesn't look natural, it's still an easily visible improvement over Genesis 3

    5) muscle flexion although I've not especially noticed it too much but it's there and likely will be improved

    6) Better conforming add-on eyelashes and eyebrow-less / fibre-mesh eyebrow option now available as standard choices

     

    Post edited by nonesuch00 on
  • HavosHavos Posts: 5,594

    @marble

    I think the only one that can judge if G8 is worth it or not is yourself. The improvements over G3 are naturally not huge, since G3 was already a good figure, it is more an incremental improvement, ie better bending, better expressions etc. If they are worth it not depends on your own judgement, and the types of renders you do.

    For myself I will pick up the morph and expression packs for now, as that is only an investment of $20. I will play with these for a while to see what improvements I can see. Since I can use G3F clothes/skins/and hair on G8, and I have a fair stack of these (plus stuff for even older models), then I am in no hurry to buy a load of Genesis 8 items anyway.

  • marblemarble Posts: 7,500

    Thank you @nonesuch00 and @Havos ... you have given me some information to consider. I know G8 is free but I was wavering about committing to the morphs, etc., so I just wanted some impressions from those who have already used the new figure. 

    So it kind of boils down to natural looking bends, muscles and expressions - all welcome but I need to decide whether they are worth trying to adapt my G3F characters/clothing, etc. If I follow my usual habits I'll probably pick up all the morphs and Zev0 Add-ons gradually over a long time. To jump to the defence of the dissenters - this is the reason people feel frustrated: it takes a long time (if you have restricted funds) to build up a decent catalogue of content for any particular figure and, just when you feel you are getting there - Bang - there's a new kid on the block. Not that I would want to deny those who want the latest and greatest - I'm just questioning whether it is worthwhile for me to jump in early for a change.

  • AlienRendersAlienRenders Posts: 794

    Still disappointed that Genesis 8 is EXTREMELY low poly.

  • nonesuch00nonesuch00 Posts: 18,762
    edited June 2017

    The only things i've bought so far are the body, head, and expressions sets although I have to admit I have to keep telling myself no with regards to buying Elizabeth now. I definiately did not want to wait to buy those 3 packs at full price or whatever the normal PC+ discount is after they go off sale.

    It has been a fun learning experience doing the Transfer Tool tutorials too. I have transferred FaceGen morphs from G3F to G8F.

    Post edited by nonesuch00 on
  • 3Diva3Diva Posts: 11,981
    edited June 2017
    marble said:

    Thank you @nonesuch00 and @Havos ... you have given me some information to consider. I know G8 is free but I was wavering about committing to the morphs, etc., so I just wanted some impressions from those who have already used the new figure. 

    So it kind of boils down to natural looking bends, muscles and expressions - all welcome but I need to decide whether they are worth trying to adapt my G3F characters/clothing, etc. If I follow my usual habits I'll probably pick up all the morphs and Zev0 Add-ons gradually over a long time. To jump to the defence of the dissenters - this is the reason people feel frustrated: it takes a long time (if you have restricted funds) to build up a decent catalogue of content for any particular figure and, just when you feel you are getting there - Bang - there's a new kid on the block. Not that I would want to deny those who want the latest and greatest - I'm just questioning whether it is worthwhile for me to jump in early for a change.

    I recommend playing around with the base G8F figure and seeing how you like her before deciding. I've not purchased a thing yet for G8F (though am definitely going to be getting Victoria 8) and have managed to create a few lovely characters with Redz's G3F to G8F morph tutorial. At least I think they're lovely:

    I recommend playing around with G8F first and seeing how you like it. So far I'm more than happy with the figure and am looking forward to purchasing some G8F content - particularly V8 and some other recently released goodies! :)

    Post edited by 3Diva on
  • marblemarble Posts: 7,500
    marble said:

    Thank you @nonesuch00 and @Havos ... you have given me some information to consider. I know G8 is free but I was wavering about committing to the morphs, etc., so I just wanted some impressions from those who have already used the new figure. 

    So it kind of boils down to natural looking bends, muscles and expressions - all welcome but I need to decide whether they are worth trying to adapt my G3F characters/clothing, etc. If I follow my usual habits I'll probably pick up all the morphs and Zev0 Add-ons gradually over a long time. To jump to the defence of the dissenters - this is the reason people feel frustrated: it takes a long time (if you have restricted funds) to build up a decent catalogue of content for any particular figure and, just when you feel you are getting there - Bang - there's a new kid on the block. Not that I would want to deny those who want the latest and greatest - I'm just questioning whether it is worthwhile for me to jump in early for a change.

    I recommend playing around with the base G8F figure and seeing how you like her before deciding. I've not purchased a thing yet for G8F (though am definitely going to be getting Victoria 8) and have managed to create a few lovely characters with Redz's G3F to G8F morph tutorial. At least I think they're lovely:

     

     

     

    ...  So far I'm more than happy with the figure and am looking forward to purchasing some G8F content - particularly V8 and some other recently released goodies! :)

    I have to say that I actually like the look of G8. She seems more natural to me than the glamour models of the past. I will experiment but, from what I've read, the backwards compatibility only works to a point. Then I would have to start with morph transfers and pose adjustments, etc., in order to use my stock of content for G2/G3. I'm not really concerned about V8 if I can get some of my favourites transferred - Cridwen, Gwenelli and Georgia being some of those favourites. I also dial-in a lot of older characters using Zev0's aging morphs and I'm not sure they will transfer, being mostly HD.

  • 3Diva3Diva Posts: 11,981
    marble said:
    marble said:

    Thank you @nonesuch00 and @Havos ... you have given me some information to consider. I know G8 is free but I was wavering about committing to the morphs, etc., so I just wanted some impressions from those who have already used the new figure. 

    So it kind of boils down to natural looking bends, muscles and expressions - all welcome but I need to decide whether they are worth trying to adapt my G3F characters/clothing, etc. If I follow my usual habits I'll probably pick up all the morphs and Zev0 Add-ons gradually over a long time. To jump to the defence of the dissenters - this is the reason people feel frustrated: it takes a long time (if you have restricted funds) to build up a decent catalogue of content for any particular figure and, just when you feel you are getting there - Bang - there's a new kid on the block. Not that I would want to deny those who want the latest and greatest - I'm just questioning whether it is worthwhile for me to jump in early for a change.

    I recommend playing around with the base G8F figure and seeing how you like her before deciding. I've not purchased a thing yet for G8F (though am definitely going to be getting Victoria 8) and have managed to create a few lovely characters with Redz's G3F to G8F morph tutorial. At least I think they're lovely:

     

     

     

    ...  So far I'm more than happy with the figure and am looking forward to purchasing some G8F content - particularly V8 and some other recently released goodies! :)

    I have to say that I actually like the look of G8. She seems more natural to me than the glamour models of the past. I will experiment but, from what I've read, the backwards compatibility only works to a point. Then I would have to start with morph transfers and pose adjustments, etc., in order to use my stock of content for G2/G3. I'm not really concerned about V8 if I can get some of my favourites transferred - Cridwen, Gwenelli and Georgia being some of those favourites. I also dial-in a lot of older characters using Zev0's aging morphs and I'm not sure they will transfer, being mostly HD.

    You an use your G3F poses - you just need this: http://www.sharecg.com/v/88560/browse/21/DAZ-Studio/G3F-G8F-pose-adjust-scripts-Legs-Arms-and-Full

    I did manage to transfer Gwenelli via Redz morph transfer tutorial:

    I miss her HD bits. But I managed to get around that sort of by bumping up her Normal maps and Bump maps to 2.

    It's still a little bit of work to transfer morphs though, so I understand if you wouldn't want to jump on the G8F train yet. :)

  • AngluAnglu Posts: 45

    On first sight it looks like G8F an G3F use the same Templates (UVs).

    Is that true or does the dl-link in my product-library provide the wrong file?

  • 3Diva3Diva Posts: 11,981
    Anglu said:

    On first sight it looks like G8F an G3F use the same Templates (UVs).

    Is that true or does the dl-link in my product-library provide the wrong file?

    I THINK they use the same - because you can use G3F textures on G8F. 

  • UkuotusUkuotus Posts: 29

    Congrats but hadn't it been more logic to call next generation of Genesis as Genesis 4 instead of jumping over few generations all the way to 8? This is confusing.

  • DiomedeDiomede Posts: 15,393
    edited June 2017

    @divamakeup - thanks for posting the pics.  You have done a great job.  Very quick turnaround considering how recently the new figure came out.  yes

     

    @Ukuotus - the numbering was going to be confusing to some people no matter what.  In the past, Genesis 1 with Victoria 5 followed the fourth generation figures, which included Victoria 4.  Given that history, Daz had the choice of (a) confusing people with a "fourth generation figure" that included Victoria 8 at the same time that a "fourth generation figure" included Victoria 4, or (b) confusing people by issuing a genesis 8 with Victoria 8 without ever having issued genesis 5, 6, or 7.    Because Victoria 5 accompanied Genesis 1, the issue became a pick-your-poison choice.  By choosing to skip Genesis 5, 6, and 7 in order to match Genesis numbering with Victoria numbering, at least Genesis 9, 10, 11 can be accompanied by Victoria 9, 10, and 11 going forward.  Not perfect, but no perfect choice was available.

    Post edited by Diomede on
  • FSMCDesignsFSMCDesigns Posts: 12,844

    Still disappointed that Genesis 8 is EXTREMELY low poly.

    That is a big concern for me also and it shows to me in the images I see posted of her.

    As for the carrara vs ds squabble, I love carrara and would love to many of it's features to be added to DS. I have Max and love it, but DS would be an even more inclusive tool if you could model inside of it along with other carrara goodies. I still think it's very odd that they never added Genesis 3 support in it.

  • Kevin SandersonKevin Sanderson Posts: 1,643

    I can't believe you guys want high poly. For years everyone it seemed was yelling about DAZ not having low poly characters. There was a faction for a while over on Rendo using the V4 LOD, I think the 17k version, for work.

  • MasterstrokeMasterstroke Posts: 2,320
    edited June 2017

    Honestley, If I don't count polys, I whouldn't notice, there are less. first sight comparison between G3F and G8F doesn't show much of a difference. G8F looks smooth and detailled with subD switched on.

    Clipboard02.jpg
    993 x 1009 - 182K
    Post edited by Masterstroke on
  • takezo_3001takezo_3001 Posts: 2,027

    You got me on the improved bends and flexion-type morphs, the facial morphs was the icing on the cake, as far as backwards compatibility, it was pretty much a given seeing as the base G8 pretty much matched the G7 base model's body/polys...BTW, it seems to me the numbering convention is pretty much straight forward, why you didn't just go with Genesis 4 is beyond me as it's not a difficult convention to grasp...No matter, I'll just have to rename a few of my content folders!

    • Generation 1/Victoria 1
    • Generation 2/Victoria 2
    • Generation 3/Victoria 3
    • Generation 4/Victoria 4
    • Generation 5/Victoria 5/Genesis 1
    • Generation 6/Victoria 6/Genesis 2
    • Generation 7/Victoria 7/Genesis 3
    • Generation 8/Victoria 8/Genesis 4
  •  

    I can't believe you guys want high poly. For years everyone it seemed was yelling about DAZ not having low poly characters. There was a faction for a while over on Rendo using the V4 LOD, I think the 17k version, for work.

    I think the problem is one of modeling skill; many folks are so used to working with the high poly models that they can't wrap their thinking around working with lower resolution base meshes and using subdivision to provide the rest of the look they want. Or they think that the HD tool  that is available to PAs is going make it possible for them to import a high poly mesh and have it work with the Genesis figures, even after being told that's not how it work repeatedly.

  • FistyFisty Posts: 3,416

    I'm in the "don't add modeling to DS" camp, only because it causes even more bloat.  DS is a huge program already with lots of things hidden so newer users don't get too overwhelmed, and thus hard to find or even know about in the first place.  I would much prefer Hexagon and/or Carara be undated and bridges made even more seamless (if possible, Hex bridge is already really good I think)  That being said, I already used d-formers to make the majority of my adjustment morphs, if anything a morph brush like Poser's would be a very nice addition, and of course add dynamic cloth to my wishlist.

  • jaxprogjaxprog Posts: 312

    At first glance I was skeptical that the improvements were worth buying the new Genesis 8, but I kept an open mind and continued to read the forums. I went ahead the purchase to Genesis 8 a couple nights ago. I been experimenting with new product and I am impressed. It turned out to be worth it. I spent over $250.00 (post discount) in new content.

    I really like the new pose window using the dots. I like the how the topology does not bunch up on stressful bends, although mesh still collides where the calf meets the thigh and does not squish. I guess that will be a product for Zev0 to create in the near future. Zev0 creates awesome control tools to handle that kind of stuff. I love the new "A" default pose. Its very user friendly and more appealing to work with. I brought the base genesis 3 into zBrush and found the amount of points be more than adquate to work with.

    Test rendering I found the textures to be by far superior to the previous Genesis products. I am very impressed.

    RiverSoftArt is just awesome with the new tool Bone Doctor and the previous tool Pose Randomizer. I created a random character using Sim Tenero's Randomizer and applied a Gensis 3 texture over it and it looked great. Then I proceeded with RiverSoftArt's tools and had a ball.

    I think this time around with Genesis 8 I will refrain from buying characters and focus on merchant resources. morphs, clothes and hair. Having invested heavily into Genesis 2 and 3, I want to focus character customization with the Genesis 8.

    Overall I am impressed and should have had more faith to begin with. Every dollar spent and invested has been worth it.

    I'll continue my journey with Daz3D.

     

  • nicsttnicstt Posts: 11,715
    Fisty said:

    I'm in the "don't add modeling to DS" camp, only because it causes even more bloat.  DS is a huge program already with lots of things hidden so newer users don't get too overwhelmed, and thus hard to find or even know about in the first place.  I would much prefer Hexagon and/or Carara be undated and bridges made even more seamless (if possible, Hex bridge is already really good I think)  That being said, I already used d-formers to make the majority of my adjustment morphs, if anything a morph brush like Poser's would be a very nice addition, and of course add dynamic cloth to my wishlist.

    +1

    Likewise, no modelling.

    It would be great to have a bridge to some other apps though.

  • wolf359wolf359 Posts: 3,936

    "I think the problem is one of modeling skill; many folks
     are so used to working with the high poly models that they
     can't wrap their thinking around working with lower resolution
     base meshes and using subdivision to provide the rest of the look
     they want."


    This!!!!^


    I start all of my clothing content with 6000 face full body
    encasement sitting under a Hypernurbs subdividision modifier
    in Maxon C4D.
    Here is my "Hark Suit" for the G3 male
    with my base mesh on the left and the finished  detailed suit on the right

    one must learn how to incrementally alter the low poly cage and toggle the subd
    off and on to see how your details will look at the higher res.
    this is only way one will develop good, efficient modeling habits.

     

    hark suit base.jpg
    1280 x 720 - 148K
  • plopsplops Posts: 98
    barbult said:

    She is lovely, and I am very pleased about the compatibility with the previous version, as far as skin and clothing goes. There is even a free pose converter available already, and it works very well, so this transition has been much easier than the last one. It really looks like you listened to feedback on the transition from Genesis 2 to 3 when creating Genesis 8. Thank you.

    Thank's for the link, I can wait to see if "Bone Doctor" is still on sale when my P-C voucher renews now

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