Remixing your art with AI

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  • wsterdanwsterdan Posts: 3,604
    edited May 2

    I'd been planning on using Filatoon to do a little Trek animation, but will most likely toonify it using AI when I animate it.

    The Filatoon:

    The Toonfied (needs a tweak or two, obviously):

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    ToonifiedTrek01.jpg
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    Post edited by wsterdan on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617

    looks cool but be careful, on YouTube, others have encountered very aggressive pushback from Paramount

  • wsterdanwsterdan Posts: 3,604

    Thanks for the heads-up Wendy; I can always make it non-Trek pretty easily if need be.

    Are they going after people because they're not following their guidelines, or because of A.I.? I had planned on following the rules they've had on their websire for years now:

    https://www.startrek.com/en-ca/fan-films

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617
    edited May 2

    wsterdan said:

    Thanks for the heads-up Wendy; I can always make it non-Trek pretty easily if need be.

    Are they going after people because they're not following their guidelines, or because of A.I.? I had planned on following the rules they've had on their websire for years now:

    https://www.startrek.com/en-ca/fan-films

    its a bit of a dodgy area, they seem OK with some, not others

    no idea of the criteria 

    just people on Youtube and elsewhere complaining 

    reading that link, they probably violated some of it

    Post edited by WendyLuvsCatz on
  • wsterdanwsterdan Posts: 3,604

    WendyLuvsCatz said:

    wsterdan said:

    Thanks for the heads-up Wendy; I can always make it non-Trek pretty easily if need be.

    Are they going after people because they're not following their guidelines, or because of A.I.? I had planned on following the rules they've had on their websire for years now:

    https://www.startrek.com/en-ca/fan-films

    its a bit of a dodgy area, they seem OK with some, not others

    no idea of the criteria 

    just people on Youtube and elsewhere complaining 

    reading that link, they probably violated some of it

    Yeah, it's not hard to violate it, but by the same token it's not that hard to adhere to it. Overall, I think they're being pretty generous with allowing us to use their intellectual property as much as they do. I've had my knuckles slapped for doing far, far, far less from DC, and I can't imagine Disney letting you do animations with their property at all. 

  • ArtiniArtini Posts: 10,909

    That looks useful:
    Blender Can Do AI Now (and it's insane)

    Then using Blender to Daz Studio we can transfer results here.

     

  • ArtiniArtini Posts: 10,909

    3DIO said:

    Much as I like AI tools for some things, to be honest, I think using it to model in Blender would drive me absolutely mad, and I'd much prefer to model manually.
    That said, I think AI inside of Blender might be useful for optimising a UV layout and stuff like that.

     

    Just wonder how much the others will use AI in Blender.

    I have not modelled in Blender anything spectacular, yet, but also think about UV layout as a possible usage.

     

  • ArtiniArtini Posts: 10,909
    edited May 15

    I really like the posts by @background
    They inspires me to try different ideas with AI.
    https://www.daz3d.com/forums/post/quote/731316/Comment_9530616

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    Post edited by Artini on
  • backgroundbackground Posts: 940
    edited May 15

    Oh great! And I expect Richard will be flattered to be described as 'slim' although I have no idea what he lookes like. I'm happy if my random thoughts prompt peole to turn them into art. It would be fun if Richard used an image like that as his avatar, but that might make people think the DAZ forum is some kind of dystopian nightmare devil.

    Post edited by background on
  • ArtiniArtini Posts: 10,909
    edited May 15

    Thanks. I am reading your forum posts with the great interest. They bring so many ideas... wink

     

    Post edited by Artini on
  • Richard HaseltineRichard Haseltine Posts: 111,598

    Big Bother Is Watching You!

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617

    sadly not for most of us

    needs 24GB of VRAM

    but this one looks great for "scanning" stuff by taking front back and side photos of objects to create 3D models

    I use Hunyuan on my PC but it's very rough to say the least

  • ArtiniArtini Posts: 10,909

    Interesting, but it uses too much VRAM.

    I hope, that there will be better solutions, either online or with lower requirements for VRAM.

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617

    3DIO said:

    @Wendy
    It's very neat, but even on a locally-installed ComfyUI, you can do stuff like that with as little as 2GB GPU RAM if I recall.

    I do with Hunyuan but it's not very good 

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617
    edited May 19

    https://www.pinokio.co/ which I use is just a user facing different simpler, terminal launcher /AI Browser setup to ComfyUI

    https://github.com/pinokiocomputer/pinokio

    the backend is the same

    just less imposing to dummies

    a Nvidia GPU needed for most things, however Windows is not

    Mac and Linux are supported for many apps/scripts

    Post edited by WendyLuvsCatz on
  • eeyuneeyun Posts: 54

    Echoing 3DIO's preference for dedicated software tools. I just wanted to give a shout out for Invoke (invoke.ai) for AI image generation and editing. It's somewhat photoshop-like - and the commercial side of the business got aquired by Adobe, but the community-supported side is still actively generating updates and there's a bunch of videos on their youtube channel. 

    (Just a fan of art tools you can run locally and scribble on with a graphics tablet)

  • sueyasueya Posts: 867
    edited May 20

    Changed this image using AI asked for him to be put in a Manchester street

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    Cormacin_Manchester_streetsmaller.jpg
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    Post edited by sueya on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617

    it takes a long time and does nothing for quite a while at various stages

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617
    edited May 20

    3DIO said:

    Wendy Wrote:
    "it takes a long time and does nothing for quite a while at various stages"


    I get why that would happen when downloading models, but Conda downloaded in seconds so it seems odd it would sit there doing nothing for as long as it is.
    How long should I expect to wait for something as small as Conda to install?

    Seems weird such a quick download would take so long to install.  It's the installation of Conda that seems to be stuck, because the download itself downloaded, but I'll give it another go, just in case.

    sometimes it pauses after a few lines in CMD or presumably whatever Mac uses as a terminal, for half an hour or more, not just Pinokio but installing other stuff too

    I have learned to be very patient 

    Post edited by WendyLuvsCatz on
  • ArtiniArtini Posts: 10,909
    edited May 20

    Continuing my adventure with the Cat...

    CatBiking.jpg
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    Post edited by Artini on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,617

    3DIO give it time, go for walk or make a coffee

    Artini RichardH and the onions cheeky

    I still watch that thread (and many others)

    even if I don't post

  • ArtiniArtini Posts: 10,909

    Yes, me too. I do not want to put images in barbult's thread, so I am posting here.

    Some comments work very well as a prompts to AI.

     

  • sueyasueya Posts: 867
    edited May 29

    Made an anime version of my dancers  Pleased with the result

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    Post edited by sueya on
  • wsterdanwsterdan Posts: 3,604

    sueya said:

    Made an anime version of my dancers  Pleased with the result

    Great result! Thanks for sharing it. 

  • ArtiniArtini Posts: 10,909

    Yes, anime version looks great.

     

  • barbultbarbult Posts: 27,550

    Artini said:

    Continuing my adventure with the Cat...

    That's great. He seems to be losing a lot of onions along the way, though, without even noticing.  

  • inquireinquire Posts: 2,464

    is anyone using AI websites to render images or animations, instead of trying to render with the GPU or CPU on your computer?

  • wsterdanwsterdan Posts: 3,604
    edited May 31

    If you look back over the the pages here you'll see people showing some examples.

    You can also find examples in the latter half of this thread (I show a DAZ character from Mechasar, rendered in iRay and animated with AI):

    https://www.daz3d.com/forums/discussion/comment/9508306/#Comment_9508306

    I don't normally do animations of DAZ output directly because my interest lies in toon animation and I "toonify" my DAZ output first, but here's a render out of DAZ Studio of one of my free Webboid characters animated using AI:

    WebboidVid.jpg
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    Post edited by wsterdan on
  • inquireinquire Posts: 2,464

    Very fine. Do you animate on your computer, or do you use the website that provides render engines?

  • ArtiniArtini Posts: 10,909
    edited May 31

    Thanks, @barbult

    The character you are presenting in your thread brings to me many ideas.

    Post edited by Artini on
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