Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
Hello again!
Thank you for responding so quickly again! :D You all are so wonderful on here!
So parenting the hair to the head without auto-fitting it to G3F, and then just adjusting it to fit should work? I've never really tried that sort of thing, always relied on the auto-fit. I suppose I'm spoiled huh? Well...I suppose I have used adjustments, just not really with hair. Mainly on clothing. I'll have to try this and see how it goes.
I am very grateful that you are writing this tutorial for me Kattey. It really is a God send. I take it that a merged morph is a single morph of Lady Quantum that is just a single dial of her that would then be on the G2F, and then the G3F? I also don't understand the purchased or manually made statement above. Is there something else I need to buy? Is there a way to put all the seperate morphs onto the G2F and G3F, or is that too complicated?
Answer to your question: Yes, I have already purchased the http://www.daz3d.com/wear-them-all-autofitting-clones-and-clothing-smoothers-for-genesis-3-female-s product. I didn't really like how the smoothers worked for the chest area, but it's better than nothing I suppose. :D I think the new Supersuit (Eclipse Suit) that they introduced with Karen 7 is really nice looking, and am already looking at adapting Lady Quantum's suit texture to work on that suit for G3F. :)
Thank you again for your help.
Lots of hugs,
Kaimetsuo aka Lady Quantum
This thread is awesome. Thanks a lot. This should really be a sticky thread.
If someone made a script to automate this stuff would be even more awesome.
Hello again!
I went in to try and load up a G3F and load the V4 clone as you asked. I loaded the G3F, went into Hidden, but there was no clone section, just the Massive joints section. I'm apparently missing something. :(
Lots of hugs,
~Lady Quantum
P.S. Included is a Screenshot of what I have showing in my Hidden section.
Hello again! :)
Okay, I found what you were talking about, but it was the menu to the right of the tabs in that section that altered what was in the Parameters and showed me the extra Hidden information. :) Good to know for others that might be following along. ;)
Once I opened up that information that you wanted and unlocked those hidden morphs, there were a whole bunch of them that were semi-greyed out. I found the V4 one and applyed it to the G3F model, then loaded a V4.2 model to see if the two were sympatico. I'm posting pictures with the results, but the only thing that appears to be off about it are the feet. The face seems to be fine from what I can tell, though the lips kind of push through just a bit.
Tell me what you think
Lots of hugs,
~Lady Quantum
P.S. Included images of head/shoulders V4 overlayed on top of the G3F. There is some poke through, but not much as you can see. Will do another post to show other pictures.
Hello again!
Here are the other pictures that I took regarding the V4 overlaying the G3F.
Yay! :D Glad to be of help! And thank YOU for all you are doing! *hugs*
Hello again!
I was messing around with the feet trying to match them up and I got the G3F's feet to line up fairly well with V4's feet. I'm not sure if that's what I should be doing, but I figured that if I'm trying to make a V4 clone that I should be making G3 look more like V4, so that's what I tried going with the feet by positioning them closer to what V4's looked like. Included is a picture of what I got them to line up to. A bit of messing around with the bending and side to side had them close, along with scaling the feet. Apparently the G3F's feet are bigger than V4's, go figure. *shrug*
Hope this helps!
Lots of hugs,
~Lady Quantum
P.S. If you need the dial movements that I used to get them moved to this, just let me know. :)
No need to be sorry at all Katey! :) Thank you for even doing this! It's wonderful of you to take time to write a tutorial for me and others. *hugs* If there's something that I can do to help (me being a novice and all) just let me know, and I'll do it right away! :D
~Lady Quantum
Has anybody figured out how to correct the eyes, mainly the eye lids. I've noticed with both transfering g2f female morphs and creating custom charaters morphs with Genesis3Females and loading them with the morph loader pro. It seems that the upper eye lid does not follow the eye corrrectly. In otherwords, If she looks left, the upper lids go right and visa-versa. Same if she looks up or down. Looks down and the upper lids go up, look up and the uppers go down. I'ved messed around with the xyz rotation of the bones, but I must be missing something.
OK, so what's the best fix. I have notice, If I pull the lid center points out in the opposide direction (front of face) that takes care of that,But not sure how that will act when blending characters. If you follow what I mean.
And thanks for the reply and any addtional info that you can provide
I'm happy to report this seemed to work pretty wel, with only minnimum hair pulling. The term is used though often "Load fresh G2F and zero it. "...I didn't understand that.zero what? Isn't it by nature set to 0?
. The boots didn't really transfer but that's expected.
This is the first time I've treid doing something like this. I'm wondering if you could make a clone designed for heeled boots...maybe with the foot in the position already needed? That I haven't heard about someone doing that, I guess it wouldn't work..
No, the default load pose/position/everything is NOT the zero position. Select G2F in the scene tab, flip over to the Parameters, click on the little lined paper looking dialog box (the Parameter's one) then scroll down to Zero > Zero Figure.
Hey there! :)
I see from above that Scavenger has a kind of Step-by-step for G2F to G3F from Kattey, so I thought I'd go ahead and see if that worked for V4 to G3F. :D I know I'm a noob at this, but at least I'm an enthusiastic noob. ;) Anyway, I'm going to include pictures so that if anyone has questions it might help them.
This first one is for Steps 1 and 2 above.
Lots of hugs,
~Lady-Quantum
Hey there! :)
Step 3 coming at you!
I was a bit confused by this one, but it said everything unchecked but the Ignore Invisible Nodes, so that's what I did. Don't forget to choose Hexagon (1 unit = 1 cm) before changing anything. Then it will change to Custom up at the top.
Hey there! :)
Step 4 and 5, a Zeroed G3 with the hidden V4 morph turned up to 100%. I didn't even know there was a hidden V4 morph till Kattey told me about it, but there it was! :D (For that matter I didn't even know about being able to see the hidden Parameters till she told me about it.) So...another Pic! A bit of an observation. When you Zero the G3F, her feet remain flat, like she is meant to remain flat footed in the zeroed pose, but when you put the V4 hidden morph, she goes into the hanging feet automatically.
One thing that I need to ask is, on the V4 when it is being changed into an .obj it is made sure that it is put into a Base Resolution, and the SubD is set to 0. Nothing is said about that for the G3F, so I assume nothing like that is done for it, correct?
Lots of hugs,
~Lady-Quantum
Hey there!
Step 6 is a bit of an involved one, so I'm including more pictures. This really does end up looking like the G3F has some kind of mercury bath or something. :D
Lots of hugs,
~Lady-Quantum
Hey there! :)
Step 7 is a bit of a long one, and can be kind of hard to figure out. Some of the things said (written) aren't displayed unless you click on them, so don't be afraid to click on the options to see what shows up. As long as you don't click accept down at the bottom, you are okay. ;) I've included pictures again so you can find where the Transfer Utility is (Under Edit > Figure > Transfer Utility while you have the G3F clicked in the Scene Tab.) and then one with (hopefully) the options necessary to continue on with the process. Guess we'll see huh? :D
Lots of hugs,
~Lady-Quantum
Hey there! :)
Well, so far it's working! The Clone appears to have the shape of the G3F after the transfer! I've gone ahead and done step 8 and 9, and saved this new one as an object in the G3F shape, now to see what happens! Yay! :D
Picture!
Lots of hugs,
~Lady-Quantum
Hey there!
Well folks...I've hit a snag. Sorry to say, but things were going well, and now I'm stuck. Here's the situation:
The instructions say:
10. Clean the scene, load new G2F figure, zero it.
Since I'm doing this for V4 instead of G2F, I load up a V4 and Zero it, that's not a problem. The problem comes in this next part.
11. Start Morph Loader Pro, and chose your G2F G3F Clone.obj as a Morph File.
set Reverse Deformation should be set to ‘no'; and Property Group should be set to Hidden/Clones (it will help you later).
Okay, so first off, there isn't anything in the Morph Loader Pro with Reverse Deformation on it. Second, there isn't anything in the Property Group saying Hidden/Clones. I'm assuming that you mean "All Group/Bone Matches in Figure" rather than the other choices that seem to limit the amount of things you get to things that are specificly clicked on (nodes), or Vertex. Granted, I'm kind of stumbling through this, but if it's not there, it's not there.
Also, you are saying, "Name it something like G3F Clone". As far as I can tell, there isn't any way to name it anything. Once you have what you want in there, you click accept and it puts the morph on the model. Bing, bang, boom. Unless you are talking about saving what you are doing as a preset, which that's fine, except that option was greyed out for me for most all of the process.
Now, here comes the snag...
Where the heck is it putting the morph??? There is a billion and one morphs on the silly V4 because we're seeing hidden ones at this point. You'd think there would be a hidden label or some other section for all these things, but no, they are all under a "morph" section along with DForms under Imported. I've looked all through a list that is a mile long looking for one that is the name that it says that it has created (V4 G3F Clone) but I'm unable to find that particular morph in order to make sure that it is zeroed out and be able to move on to the next step. Even used the search, and it found nothing. (Well, something, but not the right thing.)
So folks, I managed to make it to Step 10 before I needed some help. Not too bad for a noob. :D I'll go ahead and post the pictures for this part, and then I'm heading to bed for some much needed sleep. Hope this is helping people, and I'll continue tomorrow if I get some answers from the people that know what they are doing. :D
Lots of hugs,
~Lady-Quantum
After some trial and error (because I only wanted the head shape), I was able to get Kattey's technique to work and all is good…except the teeth, which are dreadful. Is there a way to target a morph to avoid the teeth/mouth? Or to make it appear in a particular shaping area? I have a nose morph I modeled and I'd like it to show up in the nose tab, but I don't know how to do that.
Which are you transferring from and which are transferring to?
Did you make sure that things were zeroed out? If you are transferring to G3F...was Mouth Realism HD zeroed out?
Oh, that's it! I wouldn't have expected "Mouth Realism" to mean dental malady from hell, but… :p
Thanks
Navel is also on by default.
Okay, haven't heard anything in response to what I posted in a while. Also haven't heard back from Kattey about that tutorial she was working on. Have I just missed it in a different thread?
Lots of hugs,
~Lady Quantum
How can I get Flipmode's "FM Muscle Flexing for Genesis 2 Female(s)" working for Genesis 2 Males?
I have tried this procedure,
1) Copy "FM Muscle Flex" folder and its files to data/DAZ 3D/Genesis 2/Male/Morphs/Flipmode/FM Muscle Flex
2) Zipped each and every one of the 33 dsf file.
3) Unzipped each and every one of those dsf files, and then, used Notepad++ to find all "Female" words and replace them with "Male".
and I don't see the dsf in the Pose Controls of any Genesis 2 Male figures.