Hex Gallery

1568101132

Comments

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Buon modello.
    Applica texture.
    Ciao

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Nicely done sircamillo, looking forward to see what you do with it next :)

  • useroperatoruseroperator Posts: 247
    edited December 2013

    I found a new way of creating round leg shapes in just a couple of minutes.


    Step 1. create a cylinder with an appropriate round smoothness. leave the number of sections at default.

    Step 2: select all of the horizontal section lines except the lines on both ends (preferably with the loop command) and then go to edge tools and extract along or around the lines, creating a kind of ribbed pattern of lines.

    Step 3. select all the new sections (again, preferably with loop command) by their faces. you basically want every other section selected.

    Step 4. do a radial extrude/sweep on those faces so that they are recessed a little compared to the rest of the object.

    Step 5. use the twister deformer to twist it around a couple of times along the default axis

    Step 6. Set a smoothing level of 1 or 2.

    that's basically the gist of it. you can create more variety by twisting more or less, or changing the spacing of the sections early on, or by making some of the sections bigger than the others, or adding more sections, or all of the above.

    hjjhjjkjbhj.png
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    Post edited by useroperator on
  • m_m_italym_m_italy Posts: 386
    edited December 2013

    :-)
    Bye bye

    regalo_natale_2013-bn.jpg
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    Natale_2013.jpg
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    hex.png
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    Post edited by m_m_italy on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Oh, that is very nice M_M, I really like the texture you've given the glass - great piece of modeling :)

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Oh, that is very nice M_M, I really like the texture you've given the glass - great piece of modeling :)

    Grazie "WDJ".
    Ciao.

    :-)

  • grinch2901grinch2901 Posts: 1,246
    edited December 1969

    Took my daughter to see "Frozen" yesterday, decided to recreate one of the characters.

    Its_Olaf.jpg
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  • Tramp GraphicsTramp Graphics Posts: 2,401
    edited December 1969

    Not bad for a tart, but it still needs more work before it's perfect. The mouth, in particular, is off. It should be pulled forward more, as seen in the pictures on this page.

  • useroperatoruseroperator Posts: 247
    edited December 1969

    created in hexagon

    untitled(2).gif
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  • RedSquareRedSquare Posts: 0
    edited December 1969

    Is that a urinal for both sexes ~ portable for the use of ?


    Or, just a thinnnnnnnnnnnng ?

    Happy New Year. :-P

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    I'd like to know what it is.

    Nice turn table effect :)

  • Tramp GraphicsTramp Graphics Posts: 2,401
    edited December 1969

    It's a marijuana/crack pipe.

  • RedSquareRedSquare Posts: 0
    edited December 1969

    Oh ! right, just shows what an innocent I am; must be me age. :cheese:

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    :blank:

    chiave.jpg
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    sol_h.png
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  • jodprakjodprak Posts: 5
    edited December 1969

    Hi everyone, my name is Jodie and I'm new in this forum but I would like to share my 3D model made with my Hexagon. Before I knew Hexagon in 2012, I have been using Maya since 2002. And now I prefer Hexagon much better than Maya for modelling. Seriously! The project was meant to be 3D printed and it worked. I didn't put any texture nor color for it. I just exported the files into STL and OBJ formats and then printed using Up 3D printer. All the part were carefully sculpted to make sure the articulation works well. So here are the pictures, I hope you like it. Cheers!

    Mecha-Troop-1-Printing-09.jpg
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    Mecha-Troop-1-Printing-08.jpg
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    Mecha-Troop-1-Capture-02.jpg
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  • Tramp GraphicsTramp Graphics Posts: 2,401
    edited December 1969

    Sweet work there. You should rig it in DAz Studio and use it in renders and animations too.

  • bighbigh Posts: 8,147
    edited December 1969

    Sweet work there. You should rig it in DAz Studio and use it in renders and animations too.

    I agree .

  • jodprakjodprak Posts: 5
    edited December 1969

    bigh said:
    Sweet work there. You should rig it in DAz Studio and use it in renders and animations too.

    I agree .

    Thanks, guys. Yes, maybe I should render it on Carrara or Daz, but because my passion is to create a toy product at this moment so I'm a bit distracted by the temptation of 3D printing. This is another mecha project which hopefully follows the first project, wish me luck on the 3D printing process, because it's quite costly.

    Body-Finish.jpg
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    Body-Exploded.jpg
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  • GhostmanGhostman Posts: 215
    edited December 1969

    That's a frickin cool robot. Really nice work. :)

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    That is seriously good work there - congratulations !

    Great to see the positive comments about Hex:)

  • jodprakjodprak Posts: 5
    edited December 1969

    Thanks, guys. I really appreciate it. :)

  • useroperatoruseroperator Posts: 247
    edited December 1969

    boredum. I was going for a futuristic pillar look, could use some paneling....and a scene to build around it.

    untitled.42_.png
    1920 x 1330 - 996K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Interesting shape. What did you render this in, I like the metal shader - nice :)

  • useroperatoruseroperator Posts: 247
    edited January 2014

    so I finally figured out how to wrap objects around a shape.

    and I came up with a new clock type.

    untitled.62_.png
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    untitled.63_.png
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    Post edited by useroperator on
  • m_m_italym_m_italy Posts: 386
    edited February 2014

    Fenicotter lavabo.....

    :-)

    Ciao

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    gamma_fenicottero2.jpg
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    fenicotter_lavabo1.png
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    Post edited by m_m_italy on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Nice one M_M. I like your renders to :)

  • useroperatoruseroperator Posts: 247
    edited February 2014

    here's a dump of some stuff.

    untitled(4).gif
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    jhkhjkhjk.png
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    ghdhgddgh.png
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    fvfgfgdg.png
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    jghjhghgfh.png
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    Post edited by useroperator on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Very nice UserOperator, I really like the bowl and fish, very imaginative.

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Nice one M_M. I like your renders to :)

    Thank you very much.
    Always very kind.
    Bye bye.
    :-)

    fenicotter_lavabo.png
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  • DzFireDzFire Posts: 1,473
    edited March 2014

    Needed to build something bad a$$

    TSpopup7.jpg
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    TSpro.jpg
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    Post edited by DzFire on
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