Hex Gallery

Wee Dangerous JohnWee Dangerous John Posts: 1,605
edited December 1969 in Hexagon Discussion

Anyone know if the Hexagon gallery is going to be started again, I miss seeing what other Hex'ers have been creating.

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Comments

  • ChoholeChohole Posts: 33,604
    edited September 2012

    We don't know the time frame for when galleries will be reinstated yet. You could always start a ender thread, like we have in the Bryce forum

    Post edited by Chohole on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Thanks Chohole, I will have to make something and post either a render or a Hex scene.
    If anyone has got a prop or whatever they would like to show, please feel free to post an image of it here :)

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Did Hex ever have a dedicated gallery? I seem to remember it being combined with Carrara?

  • ChoholeChohole Posts: 33,604
    edited December 1969

    What you did have was a WIP forum, we all had WIP forums, but they weren't used a great deal, so they decided to do away with them.

    Hex WIP thread had 646 threads in it, in 6 years.

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    You are right Roygee, Hex & Carrara shared a gellery. Here's what I put together since my last post, hope you like it :)

    coke5.jpg
    1000 x 1414 - 147K
  • Joe CotterJoe Cotter Posts: 3,258
    edited September 2012

    Very nice :)

    So, you used DS just to port your scene through to LUX?

    Post edited by Joe Cotter on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited September 2012

    I use Hex to model, depending what I'm doing I'll texture in PSPx4 or Blacksmith3D paint. Then load into Daz Studio and render with LuxRender. It may-be a time consuming but I quite like the results.

    Post edited by Wee Dangerous John on
  • Joe CotterJoe Cotter Posts: 3,258
    edited December 1969

    Yes, you've gotten very nice results :)

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    That is really good, John - but I take mine on-the-rocks.

    Just for interest, how long did that render take?

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited September 2012

    Thanks Roygee, normally my renders take an hour or so, but as I had the glass set to realistic and it is a fairly large image I left it to render over night.

    Post edited by Wee Dangerous John on
  • RoygeeRoygee Posts: 2,247
    edited December 1969

    mmm... I believe there's a free plugin for Blender to use Luxrender - must look deeper into this - your result is really impressive.

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Thank you Roy, I sent you a PM regarding LuxRender.

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Excellent render "W.D.J".
    Forgive me friends.......
    I can not follow the forum for my lack of knowledge of the English language.
    Sorry.
    Bye
    :-S

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    My first attempt at using an online translator

    Come non c'è nessuna Galleria hex postare immagini qui

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    My first attempt at using an online translator

    Come non c'è nessuna Galleria hex postare immagini qui = siccome non c'è nessuna Galleria di Esagono è possibile (si può) postare le immagini qui

    Sorry that there is no gallery for users

    Dispiace che non esista gallery per gli utenti

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited September 2012

    MM-Italy - non esitate a postare qui immagini

    please feel free to post images here

    Post edited by Wee Dangerous John on
  • stem_athomestem_athome Posts: 514
    edited December 1969

    Hi Roygee,

    Roygee said:
    mmm... I believe there's a free plugin for Blender to use Luxrender - must look deeper into this -

    http://www.graphicall.org/megasoft78/windows

    There are others that have been integrated directly into the builds of Blender, but those (linked to) versions give you the choice of rendering internal (blender view-port) or external (Lux GUI). There is a short vid (on the download page) on how to add the plugin. (you must use Blender 2.63a for that plugin, currently:- http://www.blender.org/download/get-blender/ )

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Hi Steve -
    Thank you. That link is for YafaRay, but i grabbed the plugin anyway. Also got the Luxrender plugin and Blender 2.63a.

    I'll give both a try tomorrow.

    Cheers

  • stem_athomestem_athome Posts: 514
    edited December 1969

    Roygee said:
    Hi Steve -
    That link is for YafaRay, but i grabbed the plugin anyway.

    Sorry, elderly (long) moment lol.

    I have been using Yafaray path-tracing, it is quite good.

    For LUX, you can download the "Standalone" V1.0RC4, it does contain the plugin for current Blender. http://www.luxrender.net/en_GB/standalone.

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Thanks - grabbed that one as well - now to give my machine the fright of its life!

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    MM-Italy - non esitate a postare qui immagini

    please feel free to post images here

    Sorry "W.D.J".....
    Now I understand the concept.....
    Post here the next object....
    Ciao

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    :)

    Ciao

    il_chezzal.jpg
    800 x 600 - 63K
    svarp.png
    1148 x 830 - 115K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Very nice MM-Italy, love the reflections in the glass

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Very nice MM-Italy, love the reflections in the glass


    Thank you.
    Bye

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Used the Hex-DS bridge to make some shaping morphs for a candle.

    old1.jpg
    1000 x 707 - 95K
  • cjreynoldscjreynolds Posts: 155
    edited October 2012

    You are right Roygee, Hex & Carrara shared a gellery. Here's what I put together since my last post, hope you like it :)

    Man! I've been using Bryce since ver. 2, tried Lightwave and 3DS Max (not for long enough), but I've never rendered that kind of realism!

    I'm totally humbled...

    PS: couldn't get the image into this post - it's the one with the Coke cans and glasses :)

    Post edited by cjreynolds on
  • A3DLoverA3DLover Posts: 198
    edited December 1969

    Eh im still messing around with hex carrara and bryce, all 3 were used for this.
    No postwork

    Doc7.jpg
    1280 x 768 - 287K
    01.jpg
    1024 x 768 - 114K
  • hiker_1hiker_1 Posts: 0
    edited December 1969

    a Bryce render???

  • A3DLoverA3DLover Posts: 198
    edited December 1969

    hiker_1 said:
    a Bryce render???


    If your talking to me then no the final render is cararra 7 standard.
    The background is a bryce 7 pro render with exported hdr file.
    Notice the flare is done in cararra.

    The following is a wip and of course you can see the hex UI.

    The render is bryce 6.3

    05.jpg
    1024 x 768 - 184K
    01.jpg
    1024 x 768 - 138K
  • hiker_1hiker_1 Posts: 0
    edited December 1969

    yes... i was talking to you... (sounds like a line from "The Deer Hunter")

    another nice model and render!!

    8)

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