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Thanks a lot, Richard! I am glad you see the quality of the hair despite my laziness to work on it as I should have - the promo pics of the hair show much better it's potential. ATM i have the problem that i lack a bit of patience to finish work on a render properly. As much as I hope that will be better soon, I wanted this thread to be a fun thread free from perfectionism anyway. So please everybody feel free to post your not - quite - ready - renders here anytime - they are all very much appreciated!
Inspired by the new freebies.
I had overlooked that the cowboy outfit was in the freebie selection as well (it was hiding, even when unticked 'owned items'.
But then that could come in use as well.
@felis: Wow, you are so fast in creating and rendering complete scenes! Took me ages to find what you used, and the armlet, if it is g2, i didn't find:
first render:
https://www.daz3d.com/vault-rustler (boots)
https://www.daz3d.com/aeron-for-genesis-2-female-s (shirt)
not sure: https://www.daz3d.com/after-school-2-for-genesis-2-female-s-and-v4 (choker)
https://www.daz3d.com/saucee-outfit (shorts)
second render:
https://www.daz3d.com/kiruna-for-genesis-2-female-s
https://www.daz3d.com/shieldmaiden-for-genesis-2-female (shoes)
https://www.daz3d.com/silmefea-for-genesis-2-female-s (pants)
and of course the freebie: https://www.daz3d.com/the-sheriff
Many thanks @felis, these renders are very entertaining and look really cool AND I learned a lot about g2 outfits, lol!
Wow! You guys have been busy. Exciting renders and product highlights; thank you!
Putting a scene together is fairly feasible, but trying to identify the things would be near impossible for me. I just look in my content and throw something together that I like.
I looked in my scene file. I wanted some armbands just to have a little extra. And they are from here https://www.daz3d.com/annika-storm-for-genesis-3-female-s-and-genesis-2-female-s
@felis: Many thanks for taking the time to look it up! It is interesting, that this outfit is not listed under clothing, so in the future I will have to search on the homepage instead of searching the category. Thanks again, that is a great outfit, I missed!
@xyer0: Well, you are part of it:
https://www.daz3d.com/forums/discussion/comment/9212396/#Comment_9212396
https://www.daz3d.com/forums/discussion/comment/9250806/#Comment_9250806
https://www.daz3d.com/forums/discussion/comment/9250051/#Comment_9250051
https://www.daz3d.com/forums/discussion/comment/9254266/#Comment_9254266
Great renders, thanks again!
Now that you mentioned the Annika Storm outfit, I decided to use that. But here I reshaded the outfit.
@felis: You really succeeded in making it look sci-fi, also the colors and material emphasize the asian style, well done - many thanks!
This is https://www.daz3d.com/monique-6 with the original skin texture. Earrings included as a nice bonus with Iray Material (!) in https://www.daz3d.com/fwsa-tempie-hd-for-victoria-6 by Fisty & Darc, Fred Winkler Art and Sabby and the sweater is from https://www.daz3d.com/manga-student-for-genesis-2-female-s by Oskarsson (outlet store $0.99 atm), textured with https://www.daz3d.com/rose-gold-iray-shaders--merchant-resource by Luxey Muses and OziChick.
Mding, she looks like she is about to give me a look across the aisle at work of 'Oh come on girl, get real.' Seriously, that is one lovely render of one of my favorite characters.
So nice of you, many thanks @memcneil70!
I believe Genesis 2 still has a lot to offer - we haven't even started to unfold its' potential, but that is true of every generation, our lives are too short to creatively keep up with the speed of new products being released!
I agree with Mary. The only think I feel that could be worked on a little is the high glossiness of the eyes, otherwise, superb.
Regards,
Richard
Thanks so much @richardandtracy, you both so totally made my day! I created this render because I still needed two portrait renders to put into frames of a g2 render i am working on atm and thought "why not post this one also", lol. Thanks again and I will think of the eye glossiness with my next portrait render I still got to do!
Here's a little image with Fred Winkler Art G2F 'Phoebe' wearing G3F Crux clothes by Rhiannon (can't remember the exact bits), Goldtassel Dragonfly Hair, long boots by Arryn & Onnel while going at an insane speed on a bareback Horse 2 through an UltraScenery 2 landscape. Worked on the poses from scratch using photo references of galloping horses off & on through the weekend.
Strange, I've never really thought about how a horse gallops before. They rarely have more than 1 hoof on the ground during a gallop, with the front steering and the power coming from the hind quarters. The horse seems to spot where it's going about 30 metres/yards from the turn if there is enough visibility. The rider is a bit of a guess - I don't have a saddle for her at the moment, which is why she has a good leg grip round the horse's tum.
Regards,
Richard
@richardandtracy: Wow, that render looks like A LOT of work, and such a beautiful landscape like a detailed classic painting! Thank you for the different perspective so we can get a better impression of Phoebe (especially your 3rd image) - she really looks beautiful! I like the posing of the horse a lot (wouldn't have expected anything else from you, though, lol) - it conveys also a feeling of the high weight of this animal.(1st image). DragonFly Hair looks fantastic on the 3rd image, you really must have spent some time with these renders - many thanks Richard!
I don't like to disabuse such effusive praise, but, in all fairness, I think I must.
I knew I wanted the horse to gallop around a bend, so before creating the landscape, posed the horse galloping straight, then popped the rider on, posed her, parented the rider to the horse, and then tipped the horse over at an angle, curved the body and finally made the rider match. It took a while, but not too long. Not sure how long it took, doing it when I had some spare moments last Friday & Saturday.
The landscape came together quickly last night, and as the landscape is generated by Howie Farkes' UltraScenery 2 plugin, and apart from choosing the terrain features & biome, I had relatively little input into it. The renders (those 3 + 4 others) all happened while I was on an hour long phonecall to my brother last night. (Maybe I shouldn't have admitted to that...
)
I did make a big mistake with the models, though. I used the G3F version of Dragonfly hair and autofitted it to Phoebe, instead I should have used the G2F version so I could pose it. May go back & correct my error.
I do wish it were possible to paint the plants, props and landscape features into the environment like in FlowScape. There you have control over the plants, where you put them, the props (pebbles, sticks, logs, rocks etc) and could create environments like this: (Using G8F characters posed in DS, exported as OBJ files and imported & placed in FlowScape):
Flowscape is based on the Unity game engine and can't render as well as DS, which is why I'd like to be able to do this sort of thing in DS.
Regards,
Richard
@richardandtracy: Wow, what a beautiful landscape you created in flowscape - sth. like that would indeed be great for DAZ Studio!
I see that you are working very effective concerning posing, so all this might seem quite easy to you, but to me that would have taken hours upon hours. So it is indeed a lot of work if you take into account the practice you have accumulated so far by creating your many freebie pose packs for us, which in the end makes this possible to you.
The hair looks wonderful IMO, I don't see anything you should change.
So many thanks for showing us a bit of your workflow, Richard!
The earrings in my last render were a bonus inside https://www.daz3d.com/fwsa-tempie-hd-for-victoria-6 by Fisty & Darc, Fred Winkler Art and Sabby
so I decided to use her for my second portrait render. The hair is https://www.daz3d.com/baroness-hair-for-genesis-2-female-s-and-victoria-4 by SWAM using https://www.daz3d.com/fsl-realistic-hair-shaders-for-iray-and-filament by Fuseling, dress is https://www.daz3d.com/chloe-dress-for-genesis-2-female-s by Nikisatez using https://www.daz3d.com/dg-iray-fabrics-of-asia-shaders by DestinysGarden and IDG Designs and the main reason for posting this: https://www.daz3d.com/glam-choker-g2f by Lilflame which is definitely a very special product.
Looks good, & the eye reflections are spot on.Gives a vagely Audrey Hepburn vibe in that pose.
Regards,
Richard
Many thanks Richard!
If we are on the subject of portraits, then here are two old friends.
But in reality one of them is several times older than the oder.
@felis: Beautiful - great posing, expressions and light! I will have to postpone the assets list until tomorrow, but this is really impressive - thank you @felis!
Here is one with pants and hoodie from https://www.daz3d.com/team-spirit-for-genesis-2-female-s by DirtyFairy and Umblefugly using a texture option from https://www.daz3d.com/team-spirit-textures by DirtyFairy and socks from the classic https://www.daz3d.com/colors-for-sunday-casuals-cozies by esha. Hair is https://www.daz3d.com/alyssa-hair-for-genesis-2-female-s by Nikisatez, the character is https://www.daz3d.com/brenhildgh-for-monique-6 by 3anson and ForbiddenWhispers.
Don't try to find the girl to the left - she is G9. I made this as a fun comparrison.
@mding, I do like the pose. No, I like the whole thing, but like the pose in particular. It's something I could imagine doing if the only chair I had to read on was a hard chair and I wanted to read. Not sure I'd hold the book that way, but that's just me. Whenever I do a pose, I try it myself, and if I can manage the pose & it's not uncomfortable, then it's a realistic pose & I'll proceed with it (does cause my wife to collapse with giggles at times as I act the pose out..). The background is clever, multi layers outside the window. Like it, and really like the way the character has her back to the light, just as you would in a darker room. Great.
@Felis, you wouldn't really believe those two characters are 3 generations apart - if you hadn't said I'd have continued with the assumption that they were both G2 done very well. The hair on the left character is a good deal better than the G2[?] hair on the right, much fluffier & realistic, but that's about it. You've managed to make G2 look as modern as G9. Which [sorta] begs the question - 'Why G3, G8 & G9?'. OK, I still prefer G3/G8 compared to G2 because of the way DS handles the correctives as you pose, and I don't see a worthwhile improvement between G3/G8 & G9. With G2 I've been surprised at how Poser4-like the joints look as you bend joints and then once it stops moving the joint correctives all move to their correct position and 'bingo', it looks right. I suspect this is down to the implementation of the TriAx weight mapping in DS, but as everything ends up in the right place, one can't complain.
I have tried, with a TriAx version of V3 , to modernise the base figure to improve it to G1/G2 standards, unfortunately the legacy of the parametric joint correctives is a bit too much for me to update at the moment (need to learn - I have Blondie9999's tutorial, but also need time to play and learn). I want to get V3 so she wouldn't look anachronistic in an image containing G9 just like Felis has done.
Regards,
Richard
@richardandtracy: Many thanks, Richard! The pose and environment are from https://www.daz3d.com/z-reading-nook-poses by Zeddicuss. I always wanted to make a render in that corner with the two windows, so now that is done. Thanks also for the hint with the tutorial, you never know, so it is wishlisted. Maybe some day I will like you have enough patience and stamina to create my own poses, but atm this render is about as good as it gets for me.
@felis: Richard is right, it is astonishing, how both characters fit perfectly together, although one is g9 and the other g2!
With the assets, i totally lost, only found this one for the underwear: https://www.daz3d.com/cutting-loose-for-lee-6 and https://www.daz3d.com/diamonds-n-pearls if you kitbashed the jewels. But at least I am quite sure you used https://www.daz3d.com/xanadu-hair, which I like very much!
So thanks again for the render, besides being technically impressive, it is very positive and uplifting!
Just a little scene, G2F Britany with her feet in Linday's stone swimming pool, accompanied by a cat (who looks very like our late Squeaky who died at 19.5 years old earlier this year). Britany's hair is Linday's G3 summer wet hair. The other character is Jim Burton's Glamorous Vickie 3 ( separate Bikini , hair is the unavailable V3 Las Vegas Hair by Jim Burton) and she's trying to make friends with a mini Galapagos Tortoise (which was a freebie in 2006).
I had meant to put some octagonal highball glasses within reach of each character, but on balance the pets would probably knock them over. I used dForce to drape Britany's dress. The buckle exploded until I set that as having a dynamic strength of zero. The reason - putting Britany's thighs together made the skirt, for some reason known only to itself, gape upwards somewhat, and for realism purposes, dForce had to smooth it down a bit.
Regards,
Richard.
@richardandtracy: OMG that tortoise is so cute and looks so good although being SKU 4587(!) - another example for old products with a lot of potential worth being remembered! Then there is shockingly good looking V3, SKU 1171 (!!) confirming the same again with the SKU 1335 Bikini you used
, which I mistook for another g8f bikini. I also spotted the https://www.daz3d.com/heart-jewels-for-genesis-2-female-s, guess, Britany's outfit is not g2. A cool and relaxed render with beautiful poses and lighting in a great classic setting, many thanks, Richard!