Runtime DNA Merges With Daz 3D

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Comments

  • I have skimmed a few pages here.

    Question that I feel has not been answered:

    Who bought out whom?  Is DAZ the mothership now, or is it RDNA?

    ---------------------------------------------

    Regardless, big mergers usually result disjointed product branding, and even quality problems.  Oh, and price increases.  Then layoffs, and maybe worse.  Yes, "even when" both companies were "good places" before the merger.  Yes, lower competition can be very bad for consumers, companies, and an industry as a whole.

    A year from now, will the combined company be worth less than the sum of both companies pre-merger?  In 5 years, will the combined company be smaller than either one of them is today?  I've studied this stuff.  My Magic Eight Ball says "most likely, yes" and "a lot smaller".

    6 of 10 mergers are generally bad for the consumer, and worse for the (ahem) "future formerly employed".  And that doesn't necessarily mean that the other 4 were good.

    I hope heartbreak and tears aren't in all of our futures.  cryingbroken heart

  • lx_2807502lx_2807502 Posts: 2,996
    edited February 2016

    I have skimmed a few pages here.

    Question that I feel has not been answered:

    Who bought out whom?  Is DAZ the mothership now, or is it RDNA?

    ---------------------------------------------

    Regardless, big mergers usually result disjointed product branding, and even quality problems.  Oh, and price increases.  Then layoffs, and maybe worse.  Yes, "even when" both companies were "good places" before the merger.  Yes, lower competition can be very bad for consumers, companies, and an industry as a whole.

    A year from now, will the combined company be worth less than the sum of both companies pre-merger?  In 5 years, will the combined company be smaller than either one of them is today?  I've studied this stuff.  My Magic Eight Ball says "most likely, yes" and "a lot smaller".

    6 of 10 mergers are generally bad for the consumer, and worse for the (ahem) "future formerly employed".  And that doesn't necessarily mean that the other 4 were good.

    I hope heartbreak and tears aren't in all of our futures.  cryingbroken heart

    I asked and it wasn't answered but we do know:

    - All of the store and content is being moved from RDNA to Daz
    - PAs or whatever from RDNA will probably mostly move to Daz
    - Daz are taking over all the bookkeeping money organising site maintenance etc. of store items (since they're in the Daz store) leaving the RDNA owners to create content

    Add those up and I think even we are able to speculate who bought who. Not sure why it's being called a merger - surely that's an acquisition?

    (Note: I am NOT saying that this is necessarily a bad thing. Or a good thing. It's just a thing.)

    You also have to remember that RDNA didn't really have "staff" just 3 people who also want to create content. So there aren't really any to lay off. Daz simply gains more PAs who aren't employees anyway.

    Post edited by lx_2807502 on
  • RAMWolff said:

    Ooooooo, I can't wait for the toon Unicorn to this store.  Had my eye on that for a while but then got busy and it's just sitting my cart at RDNA but at this point, money is an issue but that's OK.  Hopefully it lands here and will be on sale and I can finally get a copy! 

    I love that Unicorn. I keep trying to morph it into an MLP style pony since it's so much better rigged and set up than any such existing. I'm really looking forward to seeing Star here. :)
  • ChromaDrakeChromaDrake Posts: 288
    edited February 2016

    Interesting news.  

    DAZ_Steve said:

    We are working to link up customer accounts between the two sites, and as we migrate products over they will be added to your account here at Daz.

    That will make things more convenient. What if you have more than one RuntimeDNA login account?

     

    Post edited by ChromaDrake on
  • lx_2807502lx_2807502 Posts: 2,996
    DAZ_Steve said:

     

    We are working to link up customer accounts between the two sites, and as we migrate products over they will be added to your account here at Daz.

    That is very cool to hear!  What if you have more than one RuntimeDNA login account?

     

    They said (I think it was in the FAQ thread) to contact support.

  • frogimusfrogimus Posts: 200

    From the way it looks:

    * A buyout of some (most? all?) of the 3 RDNA owner's content.

    * Automatic inclusion as DAZ PA's for RDNA Vendors (which they can opt-out of).

    * RDNA customers will have their purchase history/downloads merged into their DAZ account (based on their email address registered with each site).

    It seems (from Lady LittleFox's FB post) that maintaining the RDNA brokerage was time-consuming for the 3 artists that owned it. If the DAZ merger will free them up to continue their amazing content creation, that is a *really* good thing.

  •  

    Regardless, big mergers usually result disjointed product branding, and even quality problems.  Oh, and price increases.  Then layoffs, and maybe worse.  Yes, "even when" both companies were "good places" before the merger.  Yes, lower competition can be very bad for consumers, companies, and an industry as a whole.

    A year from now, will the combined company be worth less than the sum of both companies pre-merger?  In 5 years, will the combined company be smaller than either one of them is today?  I've studied this stuff.  My Magic Eight Ball says "most likely, yes" and "a lot smaller".

    6 of 10 mergers are generally bad for the consumer, and worse for the (ahem) "future formerly employed".  And that doesn't necessarily mean that the other 4 were good.

    I hope heartbreak and tears aren't in all of our futures.  cryingbroken heart

    and what if???, I only want white bread, for me its irrelevant if the bakery has wheat or corn or if the baker is african...or mongolian.

    the final product only matters.

  • HavosHavos Posts: 5,573
    lx said:

    I have skimmed a few pages here.

    Question that I feel has not been answered:

    Who bought out whom?  Is DAZ the mothership now, or is it RDNA?

    ---------------------------------------------

    Regardless, big mergers usually result disjointed product branding, and even quality problems.  Oh, and price increases.  Then layoffs, and maybe worse.  Yes, "even when" both companies were "good places" before the merger.  Yes, lower competition can be very bad for consumers, companies, and an industry as a whole.

    A year from now, will the combined company be worth less than the sum of both companies pre-merger?  In 5 years, will the combined company be smaller than either one of them is today?  I've studied this stuff.  My Magic Eight Ball says "most likely, yes" and "a lot smaller".

    6 of 10 mergers are generally bad for the consumer, and worse for the (ahem) "future formerly employed".  And that doesn't necessarily mean that the other 4 were good.

    I hope heartbreak and tears aren't in all of our futures.  cryingbroken heart

    I asked and it wasn't answered but we do know:

    - All of the store and content is being moved from RDNA to Daz
    - PAs or whatever from RDNA will probably mostly move to Daz
    - Daz are taking over all the bookkeeping money organising site maintenance etc. of store items (since they're in the Daz store) leaving the RDNA owners to create content

    Add those up and I think even we are able to speculate who bought who. Not sure why it's being called a merger - surely that's an acquisition?

    (Note: I am NOT saying that this is necessarily a bad thing. Or a good thing. It's just a thing.)

    You also have to remember that RDNA didn't really have "staff" just 3 people who also want to create content. So there aren't really any to lay off. Daz simply gains more PAs who aren't employees anyway.

    My understanding is that all DAZ employees, as opposed to PAs, have a username that starts DAZ_, so since Syyd posted as DAZ_Syyd the implication would be that at least Syyd had become a new DAZ employee, not just another PA.

  • lx_2807502lx_2807502 Posts: 2,996
    Havos said:
    lx said:

    I have skimmed a few pages here.

    Question that I feel has not been answered:

    Who bought out whom?  Is DAZ the mothership now, or is it RDNA?

    ---------------------------------------------

    Regardless, big mergers usually result disjointed product branding, and even quality problems.  Oh, and price increases.  Then layoffs, and maybe worse.  Yes, "even when" both companies were "good places" before the merger.  Yes, lower competition can be very bad for consumers, companies, and an industry as a whole.

    A year from now, will the combined company be worth less than the sum of both companies pre-merger?  In 5 years, will the combined company be smaller than either one of them is today?  I've studied this stuff.  My Magic Eight Ball says "most likely, yes" and "a lot smaller".

    6 of 10 mergers are generally bad for the consumer, and worse for the (ahem) "future formerly employed".  And that doesn't necessarily mean that the other 4 were good.

    I hope heartbreak and tears aren't in all of our futures.  cryingbroken heart

    I asked and it wasn't answered but we do know:

    - All of the store and content is being moved from RDNA to Daz
    - PAs or whatever from RDNA will probably mostly move to Daz
    - Daz are taking over all the bookkeeping money organising site maintenance etc. of store items (since they're in the Daz store) leaving the RDNA owners to create content

    Add those up and I think even we are able to speculate who bought who. Not sure why it's being called a merger - surely that's an acquisition?

    (Note: I am NOT saying that this is necessarily a bad thing. Or a good thing. It's just a thing.)

    You also have to remember that RDNA didn't really have "staff" just 3 people who also want to create content. So there aren't really any to lay off. Daz simply gains more PAs who aren't employees anyway.

    My understanding is that all DAZ employees, as opposed to PAs, have a username that starts DAZ_, so since Syyd posted as DAZ_Syyd the implication would be that at least Syyd had become a new DAZ employee, not just another PA.

    Which is interesting since I didn't think there was a focus on internal content creation anymore but I have no idea how many creators actually work at Daz already to judge off. My point was just that there isn't some staff of bookkeepers etc all getting laid off over this. I don't see the "merger" by itself as a bad thing, and certainly nothing to the degrees that people are throwing around on other sites. I do think Connect/encryption and the acquisition of RDNA happening at the same time makes it worth being curious about where Daz is heading, but that isn't an end of the world scenario either.

  • woohooo welcome look forward to seeing the goodies come in! maybe i'll see about getting poser again (had it years ago before my system crashed)

  • DAZ_Syyd said:

    We are very excited to make a groundbreaking announcement today.  Runtime DNA Inc., and Daz3D recently merged.  Yes, it’s true!  We are thrilled to become part of one of the most successful companies in our industry and we want you to be the first to know.  In the past month we have been on site at Daz to witness so much of what they have to offer.  The atmosphere for published artists is outstanding.  An entire team is at work right now to help us grow our brand while providing training so that are we continually expanding our product base.  We’ve become part of a group of people who truly care about our success.   

    Daz and Runtime DNA share the same core values with regard to you, the member and customer.  It is one of most compelling reasons for us to take such a giant leap forward.  Seeing is after all, believing.  We had the chance to do so.   As a result  we are able to come to you today with such a powerful sense of renewal and confidence in our work, and what we are about to accomplish.


    As many of you know, in July of 2015 we began releasing Daz Studio products into the Runtime DNA marketplace.  An instant hit in our store, Daz users everywhere contacted us through email and on site to let us know how happy they were to see us making DAZ products.  Talented Daz vendors stepped in privately and even helped guide DNA vendors to prepare Daz Studio products for our store.  We had a decision to make, and the choice was clear.  We built a new artistic platform for ourselves and we’re so proud to become a part of something so powerful.  


    We are forging a new way, a new life, and moving in a new direction.  Runtime DNA is now at home inside the explosive world of Daz3D.  The Daz commitment to excellence is unwavering.  Their technology keeps growing and expanding in a fluid, dynamic atmosphere of unbounded creative strength.  Runtime DNA has always been an artistic tour de force.   Together the future is so much brighter.  We’ve become one and we want you to join us. Be a part of it all right here at Daz.

    Syyd Raven
        

     

    DAZ_Syyd said:

     

     

    I've been buying at RuntimeDNA in preference over Daz3D for some time now. I've found that Daz3D doesn't support legacy figures well enough, has a lack of imagination when it comes to developing figures and utilities for anything outside their own application, and charges too much for completely proprietary products. If I want to make an airbrushed single-figure naked female in an inappropriate background I'll shop at Daz. If I want to tell a story I go to RuntimeDNA.

  • lx_2807502lx_2807502 Posts: 2,996

    I was curious about both the issue of people complaining that figure generations are updating too often and also of not enough new content for V4, and managed to find the release dates of the figures and changes.

    V1: 1999 (no maps)
    V2: 2001 (compatible with V1 clothing acessories)
    V3: 2002 (no compat with V2, genitals removed)
    V4: 2006 (4.1 2007, 4.2 2008) (no compat with V3. default low res maps pay for high maps etc.)

    ( ~ New Daz mangement?)
    V5: 2011 (works with V4 maps, all other genesis figures)
    V6: 2013 (addon for V4 maps, works with V5 by default, all other genesis 2 female figures)
    V7: 2015 (no compat with earlier figures (except via later 3rd party) works with all other genesis 3 female figures)

    So while I agree the move from Genesis 2 to 3 felt too fast, it was actually fairy in line with past timings, though I bet it could have gone longer for the not so noticable improvements that the other generations brought.

    Also I get the impression that people don't like new Corporate Daz much, but since they took over releases have been far more streamlined and everything a lot more organised in general (note this does not mean I think they are a perfect shining star by any means, just that it's misguided to paint a group as all good or all bad.)

    I have also read (though I don't understand the details) that the technology to get Genesis 3 working in Poser is easily available and that it's Poser who haven't made the effort to adopt the figure. I can't verify this but I do find it odd that 100% of the blame always seems to go to Daz.

    I don't really understand people being so upset that V4 isn't a headline product anymore. She's 10 years old now. That'd be like being mad that Sony no longer releases everything on Playstation 2 despite the console being perfectly functional and enjoyable. And while I bought her and I know she has many accessories and uses, figure range improved dramatically once the Genesis model came in.  Would it be ideal if every product could be perfectly supported with new releases forever? Sure! But is that economically viable to make the PAs keep working with outdated items and for multiple programs when those show much less sales to them? I think PAs should make whatever they want for whatever figure or program they want, but maybe others disagree.

  • HavosHavos Posts: 5,573
    lx said:
    Havos said:
    lx said:

    I have skimmed a few pages here.

    Question that I feel has not been answered:

    Who bought out whom?  Is DAZ the mothership now, or is it RDNA?

    ---------------------------------------------

    Regardless, big mergers usually result disjointed product branding, and even quality problems.  Oh, and price increases.  Then layoffs, and maybe worse.  Yes, "even when" both companies were "good places" before the merger.  Yes, lower competition can be very bad for consumers, companies, and an industry as a whole.

    A year from now, will the combined company be worth less than the sum of both companies pre-merger?  In 5 years, will the combined company be smaller than either one of them is today?  I've studied this stuff.  My Magic Eight Ball says "most likely, yes" and "a lot smaller".

    6 of 10 mergers are generally bad for the consumer, and worse for the (ahem) "future formerly employed".  And that doesn't necessarily mean that the other 4 were good.

    I hope heartbreak and tears aren't in all of our futures.  cryingbroken heart

    I asked and it wasn't answered but we do know:

    - All of the store and content is being moved from RDNA to Daz
    - PAs or whatever from RDNA will probably mostly move to Daz
    - Daz are taking over all the bookkeeping money organising site maintenance etc. of store items (since they're in the Daz store) leaving the RDNA owners to create content

    Add those up and I think even we are able to speculate who bought who. Not sure why it's being called a merger - surely that's an acquisition?

    (Note: I am NOT saying that this is necessarily a bad thing. Or a good thing. It's just a thing.)

    You also have to remember that RDNA didn't really have "staff" just 3 people who also want to create content. So there aren't really any to lay off. Daz simply gains more PAs who aren't employees anyway.

    My understanding is that all DAZ employees, as opposed to PAs, have a username that starts DAZ_, so since Syyd posted as DAZ_Syyd the implication would be that at least Syyd had become a new DAZ employee, not just another PA.

    Which is interesting since I didn't think there was a focus on internal content creation anymore but I have no idea how many creators actually work at Daz already to judge off. My point was just that there isn't some staff of bookkeepers etc all getting laid off over this. I don't see the "merger" by itself as a bad thing, and certainly nothing to the degrees that people are throwing around on other sites. I do think Connect/encryption and the acquisition of RDNA happening at the same time makes it worth being curious about where Daz is heading, but that isn't an end of the world scenario either.

    From a forum post over at RDNA it seems that Syyd has joined as an employee in the marketing team at DAZ, whilst Colm and Traveller have become PAs.

  • frogimusfrogimus Posts: 200
    lx said:

     

    I have also read (though I don't understand the details) that the technology to get Genesis 3 working in Poser is easily available and that it's Poser who haven't made the effort to adopt the figure. I can't verify this but I do find it odd that 100% of the blame always seems to go to Daz.

    From what I understand, Daz created Studio because the owner fo Poser at the time was looking pretty unhealthy and Poser had the potential of being history. In order to ensure there was a program to use Daz content, Daz created Studio. IOW, they didn't want to be dependent on Poser's survival. In the same vein, Poser doesn't desire being tied into the Genesis development cycle and constantly playing catch-up everytime a new Genesis is released. At least that's the way I understand it.

    Regardless of the relationship between Daz and SM, I see no reason why there should be animosity between the users of the 2 programs. We are all artists (or hacks, in my case) and should be ooh'ing and aah'ing over each others creations. Isn't that what it's all about (or should be)?

  • lx_2807502lx_2807502 Posts: 2,996
    edited February 2016
    frogimus said:
    lx said:

     

    I have also read (though I don't understand the details) that the technology to get Genesis 3 working in Poser is easily available and that it's Poser who haven't made the effort to adopt the figure. I can't verify this but I do find it odd that 100% of the blame always seems to go to Daz.

    From what I understand, Daz created Studio because the owner fo Poser at the time was looking pretty unhealthy and Poser had the potential of being history. In order to ensure there was a program to use Daz content, Daz created Studio. IOW, they didn't want to be dependent on Poser's survival. In the same vein, Poser doesn't desire being tied into the Genesis development cycle and constantly playing catch-up everytime a new Genesis is released. At least that's the way I understand it.

    Regardless of the relationship between Daz and SM, I see no reason why there should be animosity between the users of the 2 programs. We are all artists (or hacks, in my case) and should be ooh'ing and aah'ing over each others creations. Isn't that what it's all about (or should be)?

    Right that's what I read too (and that was the original Daz founders, not the current management that decided to split from being reliant on Poser and creating their own things.) If Poser doesn't want to be tied to updating to new Genesis ranges, that's fine too - they're free to make that choice. But it's their choice. What bugs me is that everyone automatically blames Daz as if it's as simple as being some sort of evil corporate plot.

    Post edited by fixmypcmike on
  • KaribouKaribou Posts: 1,325
    frogimus said:
    lx said:

     

    I have also read (though I don't understand the details) that the technology to get Genesis 3 working in Poser is easily available and that it's Poser who haven't made the effort to adopt the figure. I can't verify this but I do find it odd that 100% of the blame always seems to go to Daz.

    From what I understand, Daz created Studio because the owner fo Poser at the time was looking pretty unhealthy and Poser had the potential of being history. In order to ensure there was a program to use Daz content, Daz created Studio. IOW, they didn't want to be dependent on Poser's survival. In the same vein, Poser doesn't desire being tied into the Genesis development cycle and constantly playing catch-up everytime a new Genesis is released. At least that's the way I understand it.

    Regardless of the relationship between Daz and SM, I see no reason why there should be animosity between the users of the 2 programs. We are all artists (or hacks, in my case) and should be ooh'ing and aah'ing over each others creations. Isn't that what it's all about (or should be)?

    Amen. Some of us happily use both platforms and get tired of the constant fighting.
  • I use Daz and Vue.

     

    Vue is best.

  • kimhkimh Posts: 394
    edited February 2016

    Congrats. I am very happy for everyone involved. Since Daz is my first and preferred Application (I do have Poser Pro 2014 but haven't figured it out yet) Although most my content is from Daz. I love the Daz PAs but I am also very fond of the work of the RDNA artists. It made me happy when they created things that worked in Daz and was not Poser only. Syyd...I am glad to see you here smileyand I am really glad my wishlist items will be transported over

    I don't post much lately but wanted to cime in because I was so excited when I saw this email today that I had to phone home from work to the hubby to ask him if he had seen the big news about the merger....lol

    And I too prefer to see the glass half full rather than half empty and wish there was more great art and less bickering. I don't see eaither platform as better than the other just different. Some people prefer wine to beer but it doesn't mean that one is necessarily better than the other. We just all have our preferencescheeky

    Edited to say...hey...I don't understand my post being 0 - I know I haven't posted in awhile but...lol

     

    Post edited by kimh on
  • TykeyStudiosTykeyStudios Posts: 863
    edited February 2016
    lx said:
    You also have to remember that RDNA didn't really have "staff" just 3 people who also want to create content. So there aren't really any to lay off. Daz simply gains more PAs who aren't employees anyway.

    Just adding to this, according to Traveler at the RDNA forums, I believe Syyd is now part of the DAZ marketing crew while Traveler and Colm will soon be PAs. I soooo can't wait to see what they create. I have a good deal of Traveler's products from many years. He's always been one of my favorite RDNA vendors.

     

    I'll go ahead and throw in my two cents worth. I was more than shocked when I awoke this morning and the first email I read was of the merging news. While I hate to see RDNA 'disappear' so to speak, I can look forward to many of the artists and products showing up here. My absolute favorite vendors (Mortem Vetus) are moving to DAZ as they've already stated on their facebook page, so YAY! While I can understand some confusion, dismay, resentment, uncertainty etc., A lot of hate (from the RDNA forums and Poser users specifically) has been directed towards DAZ. Some of the comments I think are completely inaccurate. I don't even use Daz Studio yet (need new computer but used to work with DS 3x) so I'm a long term Poser user but still gobble up DAZ products when I can. There's way too much misunderstanding and false accusations out there and some people, well...you could never convince otherwise. It's too bad, really. And I think part of the issue some people have is RDNA is one of the most recognizable stores for Poser/DAZ content. Seeing it merge with another big competitor would natrually be a shocking thing, and boy was it! So conrgats and best wishes DAZ and RDNA crew on your efforts and work.

    Post edited by TykeyStudios on
  • KharmaKharma Posts: 3,214

    I am looking forward to the merger, I am all for progress and moving forward.

  • i have gift certificates at RDNA.  will they have a deadline imposed upon them like my gift certificates do here?  RDNA doesn't have a deadline with their gift certificates.    i assume they will be transferred over here, right?

  • fixmypcmikefixmypcmike Posts: 19,683
    myquad said:

    i have gift certificates at RDNA.  will they have a deadline imposed upon them like my gift certificates do here?  RDNA doesn't have a deadline with their gift certificates.    i assume they will be transferred over here, right?

    I don't know if they'll transfer automatically, I would submit a support ticket to make sure they do.  However, once you convert a gift certificate to store credit here, the store credit doesn't expire.

  • myquad said:

    i have gift certificates at RDNA.  will they have a deadline imposed upon them like my gift certificates do here?  RDNA doesn't have a deadline with their gift certificates.    i assume they will be transferred over here, right?

    Daz GC's only have a deadline for claiming them. I believe that's one year. Once you redeem it, it becomes store credit that doesn't expire.

    I can't answer about the RDNA part though, sorry.

  • BeeMKayBeeMKay Posts: 7,019
    DAZ_Steve said:

    As you're all aware, there has been a lot announced here in the forums over the last two weeks.  We are aware that there are still outstanding questions.  Many of these answers are still in the process of being determined.  As such, I am goign to "un-sticky" this thread.  You will see other threads posted with additional information and announcement in the coming days and weeks.

    We hear your questions.  We are aware of them.  We will answer them.

    Onward and upward :)

    Thank you. yessmiley

  • TaozTaoz Posts: 10,236
    lx said:

    I have also read (though I don't understand the details) that the technology to get Genesis 3 working in Poser is easily available and that it's Poser who haven't made the effort to adopt the figure. I can't verify this but I do find it odd that 100% of the blame always seems to go to Daz.

    Someone has just released a free utility to make G3 work in Poser:

    https://www.renderosity.com/render-daz-genesis-3-in-poser-cms-18144?&AID=408

     

  • RAMWolffRAMWolff Posts: 10,343
    Karibou said:
    frogimus said:
    lx said:

     

    I have also read (though I don't understand the details) that the technology to get Genesis 3 working in Poser is easily available and that it's Poser who haven't made the effort to adopt the figure. I can't verify this but I do find it odd that 100% of the blame always seems to go to Daz.

    From what I understand, Daz created Studio because the owner fo Poser at the time was looking pretty unhealthy and Poser had the potential of being history. In order to ensure there was a program to use Daz content, Daz created Studio. IOW, they didn't want to be dependent on Poser's survival. In the same vein, Poser doesn't desire being tied into the Genesis development cycle and constantly playing catch-up everytime a new Genesis is released. At least that's the way I understand it.

    Regardless of the relationship between Daz and SM, I see no reason why there should be animosity between the users of the 2 programs. We are all artists (or hacks, in my case) and should be ooh'ing and aah'ing over each others creations. Isn't that what it's all about (or should be)?

     

    Amen. Some of us happily use both platforms and get tired of the constant fighting.

    YUP. totally agree too! 

  • Karibou said:
    Amen. Some of us happily use both platforms and get tired of the constant fighting.

    I don't use Poser but I'm not going to critizice too, I'm a mature person.

    but if you play Ps4 then angry, jk cheeky

  • kyoto kidkyoto kid Posts: 41,845
    edited February 2016
    wolf359 said:
    That's no moon...its Daz3D!!! Great news :-)

    ...

    the daz star.jpg
    800 x 600 - 109K
    Post edited by kyoto kid on
  • lx_2807502lx_2807502 Posts: 2,996
    edited February 2016
    kyoto kid said:
    wolf359 said:
    That's no moon...its Daz3D!!! Great news :-)

    ...

    needs this playing in the background.

    I can see it now, the Imperial Lord Outfit for Victoria 8. Features black plastic helmet, and a black battlesuit known to some as a small bikini, with 7 inch heels.

     

    Edit: woah the forum automagically embeds youtube videos, I didn't know that. Also it has 35M views and is 8 years old so if there were going to be copyright issues linking it they'd have happened a long time ago, in a galaxy far, far away.

    Post edited by lx_2807502 on
  • KhoryKhory Posts: 3,854

    Actually I think the lady Vaders wear a little latex mini dress.. Just sayin.

     

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