Runtime DNA Merges With Daz 3D

1111214161726

Comments

  • RAMWolffRAMWolff Posts: 10,343

    Sorry if this has been broached, but this thread is already 13 pages long and it would take way to long to go through and read it all...

    What about my RDNA Wishlist? Will that migrate over here to Daz3D?

    Also, I would REALLY like an option in my "Product Library" to filter by company -- this would allow me to see all my old RDNA stuff at a glance.

    I think your second suggestion / question is a good one for sure.  I asked about my cart and was told that that more than likely it would NOT be brought over.  Part of the issue is that not all vendor artists will come to DAZ so moving a cart and wishlist over here might be a bit too much work for the behind the scenes folks getting all this done. 

  • scorpioscorpio Posts: 8,533
    lx said:

    Does Poser's range of figures work in Studio?

    Not that I am aware of, especially the newer ones Poser uses a different form of weightmapping, this is if you mean the figures that are released as part of Poser, personally I've never felt any need for them, I find them all rather ugly and difficult to use. I haven't even got the latest male for Poser Pro11, from what I saw there didn't seem any point.

  • kaotkblisskaotkbliss Posts: 2,914

    I know for sure that this character from over at content paradise works just fine in Daz

     

    Quasar Creature - Max_QUC_1 MaxStudios.de Space Alien Monster Character The Creature They live somewhere in outer space or on a strange and different planet. Their evolution has presented them with eight limps, six arms and two legs. They are tall and elegant in their shape, but can be rather dangerous opponents when engaged in combat. Things like using six hand laser pistols or blades come into mind. Quasar Creature - Max_QUC_1 MaxStudios.de Space Alien Monster Character

    The Creature

    They live somewhere in outer space or on a strange and different planet. Their evolution has
    presented them with eight limps, six arms and two legs. They are tall and elegant in their
    shape, but can be rather dangerous opponents when engaged in combat. Things like using six
    hand laser pistols or blades come into mind.

    Technical Details

    This is a completely new and unique character that is specially designed for Poser Pro. It uses
    the latest shader features like normal mapping and displacement mapping to enhance the
    model detail. The package also includes material that is compatible to be used with Poser 5 to
    7. The mesh was hand built by following the right methods for poorer edge loops. The
    normal, bump and height maps were calculated from a 6 million triangle voxel surface mesh
    out of Clay Tools. This method enables a quick working and preview in Poser while
    preserving the details from the high polygon version that would blow the memory constraints.

    The creature has three arms with two joints on each side of the torso section. Its hands have
    two fingers with tree bone segments and on thumb with two bone segments.
    The mesh contains two materials, one for the skin and one for the eyes. It has 57800 triangles
    and 109 bones.

  • lx_2807502lx_2807502 Posts: 2,996

    .

    Havos said:
    lx said:

    Does Poser's range of figures work in Studio?

    The older ones that do not use Poser weight mapping should work, I confess I have never tried, though I have loaded some of their animals into DS (these are 10+ years old) and they do work. Rex/Roxie/Paul and Pauline will definitely not work unless they are re-rigged.

    Okay, thanks for confirming. People can carry on complaining about Daz not making all of their figures to work directly in Poser now~

  • HavosHavos Posts: 5,575

    Anything made for Poser 7 or earlier should work fine in DS, I am not sure about Poser 8.

  • lx_2807502lx_2807502 Posts: 2,996

    I was just thinking how odd it was that I see endless complaints about various Daz figures not working in Poser properly and how dare they not be fully supporting their 10 year old figures, yet I've never seen anyone posting about Daz/Poser making the effort to support the new Poser figures.

    I'm starting to think a lot of the complaints and worries may not be fully founded upon evidence.

    I'd love to speed up time so we can see more of how this merger will go already.

  • HavosHavos Posts: 5,575
    lx said:

    I was just thinking how odd it was that I see endless complaints about various Daz figures not working in Poser properly and how dare they not be fully supporting their 10 year old figures, yet I've never seen anyone posting about Daz/Poser making the effort to support the new Poser figures.

    I'm starting to think a lot of the complaints and worries may not be fully founded upon evidence.

    I'd love to speed up time so we can see more of how this merger will go already.

    As an ex-Poser person (although I did not use it nearly as long as many of the major Poser fans) I can see why they were so upset, having to wait 8 odd years for a V4 replacement (ie Genesis 1) and to find out it would not work in their favourite app. It seems a number of years back now, but I think the wounds were so deep for some, it will take decades to heal. Anyway a subject best avoided unless you enjoy major arguments.

  • CybersoxCybersox Posts: 9,265
    edited February 2016
    lx said:

    I was just thinking how odd it was that I see endless complaints about various Daz figures not working in Poser properly and how dare they not be fully supporting their 10 year old figures, yet I've never seen anyone posting about Daz/Poser making the effort to support the new Poser figures.

    That's because most of the Poser figures that have a reasonable fan base are older ones that DO work in DS such as Miki 2, Terai Yuki 2, while most of the later Poser-native weight mapped figures that come with Poser 8 and later have seen precious little support even from SM's own site.  Really, I think the only Poser included figure that's developed any kind of base are Alyson 2 and Ryan 2, and that's in good part due to the stupendous work Blackhearted did in recrafting them as Annastasia and Tyler.  People may groan and moan about Genesis 3 and Genesis 2 having come out only 2 years after their predecessors, BUT at least there was a ton of content created for them, whereas the poser figures get switched out just as often and are lucky to get anything at all made for them during the same life cycle... 

    Post edited by Cybersox on
  • FirstBastionFirstBastion Posts: 8,048
    edited February 2016

     edit ( not sure what happened. )

    Post edited by FirstBastion on
  • Havos said:
    lx said:

    Does Poser's range of figures work in Studio?

    The older ones that do not use Poser weight mapping should work, I confess I have never tried, though I have loaded some of their animals into DS (these are 10+ years old) and they do work. Rex/Roxie/Paul and Pauline will definitely not work unless they are re-rigged.

    Not only those using Poser's weight mapping but those using the new falloff zones introduced in Poser 8 would fail to load correctly.

  • DAZ_SpookyDAZ_Spooky Posts: 3,100
    edited February 2016

     

    Havos said:

    Anything made for Poser 7 or earlier should work fine in DS, I am not sure about Poser 8.

    Poser 8 introduced a dual capsule rigging system, so if it is specifically Poser 8 it will not work in DS or Carrara. You are correct, Poser 7 or earlier. 

    Post edited by DAZ_Spooky on
  • HavosHavos Posts: 5,575
    edited February 2016
    lx said:

    I was just thinking how odd it was that I see endless complaints about various Daz figures not working in Poser properly and how dare they not be fully supporting their 10 year old figures, yet I've never seen anyone posting about Daz/Poser making the effort to support the new Poser figures.

    That's because most of the Poser figures that have a reasonable fan base are older ones that DO work in DS such as Miki 2, Terai Yuki 2, while most of the later Poser-native weight mapped figures that come with Poser 8 and later have seen precious little support even from SM's own site.  Really, I think the only Poser included figure that's developed any kind of base are Alyson 2 and Ryan 2, and that's in good part due to the stupendous work Blackhearted did in recrafting them as Annastasia and Tyler.  People may groan and moan about Genesis 3 and Genesis 2 having come out only 2 years after their predecessors, BUT at least there was a ton of content created for them, whereas the poser figures get switched out just as often and are lucky to get anything at all made for them during the same life cycle... 

    It also did not help that each new Poser figure were completely incompatible with the previous ones in terms of morphs, clothing and skins, with any help in conversion of clothing only coming from 3rd party apps like Wardrobe Wizard. I don't think anything was done to use older skins on the newer figures, but I could be mistaken.

    Post edited by Havos on
  • DAZ_SpookyDAZ_Spooky Posts: 3,100
    Havos said:
    lx said:

    I was just thinking how odd it was that I see endless complaints about various Daz figures not working in Poser properly and how dare they not be fully supporting their 10 year old figures, yet I've never seen anyone posting about Daz/Poser making the effort to support the new Poser figures.

    I'm starting to think a lot of the complaints and worries may not be fully founded upon evidence.

    I'd love to speed up time so we can see more of how this merger will go already.

    As an ex-Poser person (although I did not use it nearly as long as many of the major Poser fans) I can see why they were so upset, having to wait 8 odd years for a V4 replacement (ie Genesis 1) and to find out it would not work in their favourite app. It seems a number of years back now, but I think the wounds were so deep for some, it will take decades to heal. Anyway a subject best avoided unless you enjoy major arguments.

    The Poser Native Figures that got the most support was their G2 (Simon, Sydney, Miki 2, G2 Jessica, etc.) line (Poser 7) and that was due, primarily, to the  superb work by the RuntimeDNA artists. 

  • Chohole said:

     

    Khory said:

    And just how many years ago was this Poser pros thing? 7 or so yes? And the people who owned and ran Daz were totaly different people yes? The store here has been totaly revamped since then as well so it isn't even the same store tech. How can something that happend that long ago involving people no longer here and a totaly different store system be relivant? Its like saying "oh well my old grocery store rang everything up by hand and made mistakes so now that this new grocery has started selling the products I bought there I expect to see all sorts of hand rung errors". Even though the new store rings everything up with a scanner.

    Closing of the Poser Pros Forum archive happened at the end of 2011, and the Daz Forumarchive died in 2013 under this managment not the older management

     

    Poser Pros itself actually closed down in 2008,  Daz bought it in 2005 and kept it running for over 3 years before transferring it to ArtZone. Even after the store closed for good it was possible to request access to download purchases from accounts for some considerable time.

    I thought it was around that time which is why I was doubting the others saying it was just a few years ago.  I used to go to that site and remembered when it closed, but don't remember the exact date.  I was thinking closer to 2000 than 2005, but age takes away memory.

  • kyoto kidkyoto kid Posts: 41,847
    Khory said:

    Actually I think the lady Vaders wear a little latex mini dress.. Just sayin.

     

    ...with a bare belly.

  • HavosHavos Posts: 5,575
    Havos said:
    lx said:

    I was just thinking how odd it was that I see endless complaints about various Daz figures not working in Poser properly and how dare they not be fully supporting their 10 year old figures, yet I've never seen anyone posting about Daz/Poser making the effort to support the new Poser figures.

    I'm starting to think a lot of the complaints and worries may not be fully founded upon evidence.

    I'd love to speed up time so we can see more of how this merger will go already.

    As an ex-Poser person (although I did not use it nearly as long as many of the major Poser fans) I can see why they were so upset, having to wait 8 odd years for a V4 replacement (ie Genesis 1) and to find out it would not work in their favourite app. It seems a number of years back now, but I think the wounds were so deep for some, it will take decades to heal. Anyway a subject best avoided unless you enjoy major arguments.

    The Poser Native Figures that got the most support was their G2 (Simon, Sydney, Miki 2, G2 Jessica, etc.) line (Poser 7) and that was due, primarily, to the  superb work by the RuntimeDNA artists. 

    You are correct, they also had the "Great Ruler" line of clothing, which were good as they were reasonably historically accurate. They were from CP, I think, and I was offered them cheap a couple of times, but I passed as I do not use the SM figures at all, and was unsure how well the clothing would convert to the DAZ figures.

  • JennKJennK Posts: 834
    RAMWolff said:
    JennK said:
    RAMWolff said:

    Ooooooo, I can't wait for the toon Unicorn to this store.  Had my eye on that for a while but then got busy and it's just sitting my cart at RDNA but at this point, money is an issue but that's OK.  Hopefully it lands here and will be on sale and I can finally get a copy! 

    +1 I have loved that model since it came out, and never could catch RDNA sales as I sometimes missed the newsletters. I am excited about the merger because we will get more content and more great PA's in one place laugh

    Some very kind soul just gifted me with the base figure.  So very nice!  heart

    That is so awesome I am happy for you RAM yes heart

  • mtl1mtl1 Posts: 1,508
    hjake said:
    caravelle said:
    Havos said:
    Whilst I see many positives in this move, it does make the DAZ marketplace a step closer to a monopoly in DS/Poser products, which is obvious not a great thing.

    I agree: Though there might be certain positive aspects, it means more concentration of the market. I don't see the benefit in a reduction of competition, and of choice for the customer.

    Too many stores selling too few customers.  The poser/daz base is not growing exponentially. The 3D creation market is not growing exponentially. There was alot of growth as 3D came into the public consciousness and the software was still maturing, but now 3D is commonly known and the software is mature. One piece of proof, Software as a Service (SAAS).

    The supplier market will shrink, software vendors will find a new way to make revenue rather than bring out new versions every 2 years,

    and of this will be pushed to new markets.

    I would say the market is growing, but more in terms of gaming assets than art creation. Unfortunately, gaming assets generally have opposite requirements as compared to art assets -- optimized, low/med poly, etc.

    Like I mentioned in a previous post, consolidation of players in *any* fragmented market is nearly always a good thing. Reduces fragmentation, overhead, and so on.

  • KharmaKharma Posts: 3,214
    Kharma said:
    scorpio said:

     

    Kharma you could try PMing Sydd here at Daz, she's the OP of this thread - DAZ_Sydd.

    Oh never thought of that, thanks scorpio.  Hope her message box isn't already full, I am sure she is totally swamped!

    Thanks again scorpio, Syyd took care of it right away and I'm in :) 

  • myquad said:

    i have gift certificates at RDNA.  will they have a deadline imposed upon them like my gift certificates do here?  RDNA doesn't have a deadline with their gift certificates.    i assume they will be transferred over here, right?

    Daz GC's only have a deadline for claiming them. I believe that's one year. Once you redeem it, it becomes store credit that doesn't expire.

    I can't answer about the RDNA part though, sorry.

    ok, good to know.  thank you!

     

  • kyoto kid said:
    Khory said:

    Actually I think the lady Vaders wear a little latex mini dress.. Just sayin.

    ...with a bare belly.

    You're giving me flashbacks to the fancy dress competition at a science fiction convention I was at many moons ago. One of the entrants did a nice little act from the Rocky Horror Vader Show...      

  • *gasp*  Does this mean my absolute favorite outfit will get ported over to G2F/G3F????  (http://www.runtimedna.com/Oohlala.html)

    That would be one item crossed off my bucket list!!!!  laugh  The thought of this almost makes me as excited as that woman from Independance Day who said "God, I hope they bring back Elvis!"  yes

     

  • fixmypcmikefixmypcmike Posts: 19,684
    whboswell said:

    So far all I've heard is DAZ is welcoming just the old Poser stuff already available at Runtime DNA.  There's no mention of whether they will be allowing new content for Poser.  I kind of doubt it since it would be competing with other software.

    DAZ_Steve said:

    We will be migrating old Poser content, and accepting new Poser content. 

    http://www.daz3d.com/forums/discussion/comment/1019922/#Comment_1019922

  • Lissa_xyzLissa_xyz Posts: 6,116
    Stryder87 said:

    *gasp*  Does this mean my absolute favorite outfit will get ported over to G2F/G3F????  (http://www.runtimedna.com/Oohlala.html)

    That would be one item crossed off my bucket list!!!!  laugh  The thought of this almost makes me as excited as that woman from Independance Day who said "God, I hope they bring back Elvis!"  yes

     

    Only if those vendors decide to port it over. If not, than it'll stay a V4 product only.

  • Vaskania said:
    Stryder87 said:

    *gasp*  Does this mean my absolute favorite outfit will get ported over to G2F/G3F????  (http://www.runtimedna.com/Oohlala.html)

    That would be one item crossed off my bucket list!!!!  laugh  The thought of this almost makes me as excited as that woman from Independance Day who said "God, I hope they bring back Elvis!"  yes

     

    Only if those vendors decide to port it over. If not, than it'll stay a V4 product only.

    Couldn't hurt to ask Littlefox at some point. 

    But in the meantime it seems to transfer ok to G3f with Wear Them All. The shoes are the only part that gives me trouble.

  • lx_2807502lx_2807502 Posts: 2,996

    Thanks for the history lesson, everyone.

    So basically what I'm understanding is that all the people who think that the current Daz management aren't interested in supporting Poser really shouldn't be blaming Daz for their lack of content.

  • So, what are you going to become?  indecision

  • Oso3DOso3D Posts: 15,085

    I think it's just a matter of path formation.

    Groups and products tend to ... snowball and dig a channel for themselves. The more people in a store start buying something more often, the more vendors will make those things, and those people will buy more, and people wanting other things might shake off to some other store, and rinse repeat a thousand times until Store A does a lot of one thing and Store B does a lot of other stuff.

    Then you get groups mix and a possible hybrid vigor as populations mix and excite again.

     

  • KhoryKhory Posts: 3,854
    whboswell said:

    So far all I've heard is DAZ is welcoming just the old Poser stuff already available at Runtime DNA.  There's no mention of whether they will be allowing new content for Poser.  I kind of doubt it since it would be competing with other software.

    DAZ_Steve said:

    We will be migrating old Poser content, and accepting new Poser content. 

    http://www.daz3d.com/forums/discussion/comment/1019922/#Comment_1019922

    Lady Littlefox posted on facebook that she has a set for M4 in testing here already.

     

     

    I think it's just a matter of path formation.

    Groups and products tend to ... snowball and dig a channel for themselves. The more people in a store start buying something more often, the more vendors will make those things, and those people will buy more, and people wanting other things might shake off to some other store, and rinse repeat a thousand times until Store A does a lot of one thing and Store B does a lot of other stuff.

    Then you get groups mix and a possible hybrid vigor as populations mix and excite again.

     

    I really am looking forward to new blood. As artists we can try and stretch and grow but we will still be who we are so we tend to produce the same sort of things that we are comfortable with. New folks will shake up the store and shake us up a bit as well so maybe we roll out of a few ruts.

  • MarcCCTxMarcCCTx Posts: 942

    So, when will we start seeing our RDNA stuff in our lists?

Sign In or Register to comment.