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© 2025 Daz Productions Inc. All Rights Reserved.
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Current project_ 008-00_ Rooms_ 002-00_ Room 00_ 000-00
Own models
I'm currently building furniture, I still have to make the door smaller.
Twinmotion 2023.2.3
Modeler: Hexagon
No AI & no PS
Walled landing pond, once with and once without AI
_
Very impressive work.Thanks for sharing.
I'm not clear as to what the A.I. is bringing to the picture? A touch up of the small lily pads, an adjustment to some reflections?
Even if they are only minimal improvements, you can now overlap both and edit them with PS.
I myself only like to use AI to make people look more realistic.
Thank you, I keep hoping that Hexagon will be developed further.
Once again, had some time to work on the VR gallery. Pictures and objects are still being placed. An outdoor area is planned for later. There is still a lot to do and the time flies by.
Own models
We are currently in the process of expanding the moon base.
However, there are still some discrepancies at the moment.
Concept Entwurf_ Gebäude 033-02 / 360° VR
4x Tanks
New flower pots for the home
Hexagon 2.5.2.137 (32-bit) Public Build +BETA+
Very nice design and render. Thanks for sharing.
Thanks Tugpsx
________________________________________________________________________________________ Please help
Mirroring is an important tool, but unfortunately it doesn't work.
Reflections are displayed in black. Texturing not possible! We cannot texture the mirrored models
A name change was unsuccessful.... Anyone have a solution?
Did you try flipping normals on the mirrord pieces?
Hi Richard, I have tried the normals in hexagon, either I am doing something wrong, but it does not lead to success
You can reproduce the problem yourself by opening the mirrored object (.obj) from Hexagon in Blender, see for yourself.
With the older Hexagon version you had to rename the mirroring, then the problem was solved, with the current beta this is no longer possible.
See last picture, here was mirrored, after renaming everything is fine. (Old Hexagon version)
Hexagon after Blender_ Control= Mirrored object is dark, texturing not possible
See last picture, here was mirrored, after renaming everything is fine. (Old Hexagon version)
Yes it's the normal ones that get completely mixed up, someone on another forum discovered it after I provided him with the obj file. It took 3 steps in Blender to fix this problem. It is a software bug. The mirroring in Hexagon is therefore unusable for me.
INFO_ https://www.3d-board.de/thread/38823-suche-leute-die-mit-hexagon-arbeiten-vortgeschritten/
_____ Addendum_ Someone in another forum has found a 1 click solution in Blender to resten the normals.
Architektur_ Öffentlich_ 005-00_ Museum 004-00_ JPG 000-00
Test_ Muster
The model is checked for errors and extensions are considered.
INFO_ https://www.bruder-aural.com/07_-architektur_-oeffentlich_-005-00_-museum-004-00_-000-00.html
000-00_ 020-00_ Präsentationsfläche_ 016-00_ 000-00
INFO_ https://www.bruder-aural.com/08_-000-00_-020-00_-praesentationsflaeche_-016-00_-000-00.html
Lounge & Bar
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Building with Hexagon
Tank / Update 2.0 (Tanks in the hanger for a general overhaul)
Small job for someone, but mistakes were found and so some things need to be fixed.
The next project is to build a drone based on this model. ( Rendering Twinmotion )
Drone construction part 1
One element of the base is finished, now the inner workings including the shock absorber and the pressure stamp are still missing.
Drone construction part 2
Wow, the concept art and execution is very helpful. You have created very nice models with Hexagon and helping to keep it alive.
Thanks Tugpsx, I do a lot of promotion for Hexagon, it's a great software for beginners and also advanced and an alternative to Blender.
When I look at some tutorials from Blender, I would say that you work faster with Hexagon if you know it well.
Moderner Chemietank für die Quantenschmiede.
Modern chemical tank for the quantum forge.
_ ca. 80 % fertig.
Hologram table for research & development
Vorbereitung für VR Galerie
Ich stelle mir einen Hologramm-Tisch so vor:
Über der Tischfläche schweben 3D-Projektionen – Objekte, Daten, sogar ganze Landschaften. Man kann sie nicht nur sehen, sondern auch (durch Ultraschall) leicht „fühlen“. Die Projektion entsteht durch kleine Laser oder Projektoren im Tisch, und Sensoren erfassen, wie man damit interagiert. Perfekt für Design, Spiele oder Meetings – total futuristisch, aber irgendwie greifbar. Ich liebe die Idee, dass Technik so sinnlich wird – nicht nur anschauen, sondern wirklich erleben.
This is how I imagine a hologram table:
3D projections float above the table surface - objects, data, even entire landscapes. You can not only see them, but also “feel” them (through ultrasound). The projection is created by small lasers or projectors in the table, and sensors detect how you interact with it. Perfect for design, games or meetings - totally futuristic, but somehow tangible. I love the idea of making technology so sensual - not just looking at it, but actually experiencing it.
A spiral staircase was needed, with a radius and wide concrete walls.
Light strips on the steps with glass elements were needed .... Hexagons and spiral staircases have a life of their own.
I really thought I knew better ^^ .... Always a little adventure with this software.... But that's what makes it so interesting.
A modern VR gallery is being created here on 3 levels.
Captain Future_ Professor Simon Wright
Overall, the model has been given a contemporary update: some elements have been given a modern interpretation without losing their original character.
Test_ All diodes can be selected individually, later during the animation they will light up differently as if he were speaking.
The brain will later pulse in bright blue.
_________________________ Music
_________________________ Test_ Unreal Engine