Easy Environments by Flipmode - great stuff

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  • FlipmodeFlipmode Posts: 924
    edited December 1969

    K T Ong said:

    ...Anyway, keep up the good work, willya?...

    You just made me feel freaking guilty for having been a lazy **** the last weeks. lol
    God, I have to get my shtako together asap. ;)

  • fixmypcmikefixmypcmike Posts: 19,682
    edited December 1969

    Flipmode said:
    K T Ong said:

    ...Anyway, keep up the good work, willya?...

    You just made me feel freaking guilty for having been a lazy **** the last weeks. lol
    God, I have to get my shtako together asap. ;)

    Lazy? Hey, it's taken me this long just to finish a render with Top of the World:

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  • K T OngK T Ong Posts: 486
    edited May 2013

    The bird seems to take up a bit too much of the image. Perhaps it could be made smaller somewhat?

    Anyway, my earlier scene from a different angle (and with some minor alterations)...

    Flipmode said:
    You just made me feel freaking guilty for having been a lazy **** the last weeks. lol

    Sorry about that... :down: ;-)

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    Post edited by K T Ong on
  • FlipmodeFlipmode Posts: 924
    edited December 1969


    Lazy? Hey, it's taken me this long just to finish a render with Top of the World:

    Well, you have been busy writing 3923 posts, that should serve as a proper excuse ;)
    Doesn`t work so well on me, I think I`ll have to refer to post-creative depression or something.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    K T Ong said:
    Flipmode said:
    I really understand the longing for good forest scenes, but I fear there is nothing "easy" about it. Difficult to create for Poser/DS, and likely incredibly slow to render due to all the transparency.

    Let's have some 'Difficult Environments', then. LOL. :lol:

    There's actually already a great Forest set by Andrey Pestryakov, but it's very large and somewhat unwieldy. I was hoping for something smaller and easier to work with.

    Anyway, keep up the good work, willya?

    @Cosmo: It's terrible seeing the poor girl plunge to her death... 8-/

    plunge to her death???? No :) it is Dixie and Dixie will not die :) The Death fears Dixie :)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    @ cosmo: Ok, after taking a look at the list of sets you used I am even more impressed by what you did on the road render. Must have been a lot of work putting it all together.

    well, it was a bit work and a bit tricky to fix the textures, but not that much work as you might think :) I guess my lap top had much more work to calculate the scene with lots of items all parented to on road section for better movement :)

  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Well, my todo list now has an entry "road to nowhere (complete) (cosmo)" ;)

    Of course that damn list has long outgrown the scope of what I can possibly do in a lifetime.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:
    Well, my todo list now has an entry "road to nowhere (complete) (cosmo)" ;)

    Of course that damn list has long outgrown the scope of what I can possibly do in a lifetime.

    life is hard ;) but there is one thing you can do...go on vacation and allow yourself some nice days :)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    to forest landscapes, well a forest skybox and a nearly plane terrain would be helpfull, trees I have enough in my content. Maybe a Taiga-forest (landscape) that has not so much trees and other plants and a huge open sky and a/or a jungle :)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    my latest render :) hope you like it :)

    dx_-_top_of_the_mountain_-_accomlished.jpg
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  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Hell, that`s great :)

    Her outfit fits perfectly, the backpack gives it a somewhat gamey look (might be a personal thing, on the game I currently play most characters have backpacks...).
    And something`s shining through ;)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:
    Hell, that`s great :)

    Her outfit fits perfectly, the backpack gives it a somewhat gamey look (might be a personal thing, on the game I currently play most characters have backpacks...).
    And something`s shining through ;)

    the backpack is a must for an outdoor adventure render and in real life just when you go hiking :)

  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Indeed. ;)
    Btw, bad wording of mine...I didn`t mean gamey look as in looking like game graphics, just tried to say it reminded me of typical game outfitting.
    Wouldn`t mind a game with that render quality though.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:
    Indeed. ;)
    Btw, bad wording of mine...I didn`t mean gamey look as in looking like game graphics, just tried to say it reminded me of typical game outfitting.
    Wouldn`t mind a game with that render quality though.

    no problem :) thought that

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    so, work is calling...have a nice day, must do something :)

  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Thx, you too ;)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:
    Thx, you too ;)

    thx :)

    by the way, have you visited my thread and have you seen the cellar renders? if not here is one of your cellar room, I have added a "pool" to it :) and another one that shows another room I have used your cellar wall textures for :)

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  • FlipmodeFlipmode Posts: 924
    edited December 1969

    No, had not seen them yet, thanks!
    Looks pretty dark and spooky, just like it should be. :)
    You really have a very none-lazy way of doing things, mixing and adding stuff in very cool ways.

    Found your thread as well, lots of good work there. And you seem to own half my store. :)

  • cosmo71cosmo71 Posts: 3,609
    edited May 2013

    Flipmode said:
    No, had not seen them yet, thanks!
    Looks pretty dark and spooky, just like it should be. :)
    You really have a very none-lazy way of doing things, mixing and adding stuff in very cool ways.

    Found your thread as well, lots of good work there. And you seem to own half my store. :)

    Have not all :) but some things I really like :)

    If you have an account at renderosity you can visit my gallery there, too. There are some images I have here and some I can`t post here because of the daz forum rules :) so go there and have a look.
    My name there is cosmo71 and here is a link to an image where Dixie is bathing in that self created pool in your cellar room :)

    http://www.renderosity.com/mod/gallery/index.php?image_id=2427571&user_id=680167&member;&np;

    cosmo

    p.s.: warning...adult render :)

    Post edited by cosmo71 on
  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Ha ... I had a feeling that pool was there for a good reason ;)
    Those cellar renders put me in a good mood to do more of the dark&dirty; stuff.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:
    Ha ... I had a feeling that pool was there for a good reason ;)
    Those cellar renders put me in a good mood to do more of the dark&dirty; stuff.

    very good idea :)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    by the way...was asked different times about the pool, so why no cellar add on pack?

  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Sure, go ahead ;)

    Nah, somehow I rarely manage to get myself to work on addons, at least when too much time has passed.
    But I really like the dark&dirty; +water combi you have done, might try to get that into a future set.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:
    Sure, go ahead ;)

    Nah, somehow I rarely manage to get myself to work on addons, at least when too much time has passed.
    But I really like the dark&dirty; +water combi you have done, might try to get that into a future set.

    I'm curious and will have a look :)

  • WillowRavenWillowRaven Posts: 3,787
    edited August 2013

    I am anxiously awaiting the next set and have a request as well. Is there anyway to create an ocean environment? Possibly a morphing plane, so waves can be made or adjusted easier, and possibly beach and or cliffs options?

    Anyway, my latest image using Easy Environments: Top of the World ... (link to my rendo gallery since slight nudity makes it unacceptable here).

    http://www.renderosity.com/mod/gallery/index.php?image_id=2440051&user_id=665887&member;&np;

    Post edited by WillowRaven on
  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    A new one :) hope you like it :)

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  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    and another new one with the skybox "top of the world" as backround

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  • FlipmodeFlipmode Posts: 924
    edited December 1969

    Meh, stupid forum didn`t send me new post notifications. :(

    Thanks for the new renders, all very cool stuff.
    Glad to see the red road to hell skybox used, and with a cool scifi theme.
    Sad Daz doesn`t allow adult themes here, she`s really a goddess, beautiful pic Aidana.
    Is that Genesis on your last render cosmo? Somehow I thought you don`t use it. Either way, very realistic face, perfect subtle expression.
    -


    I am anxiously waiting the next set ...
    lol, so am I, so am I ...

    ... Is there anyway to create an ocean environment? Possibly a morphing plane, so waves can be made or adjusted easier, and possibly beach and or cliffs options?


    I think there are already some ocean sets out there.
    A pure ocean environment wouldn`t work that well within the easy environments series. A beach & cliffs set is planned though.
  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Flipmode said:

    A pure ocean environment wouldn`t work that well within the easy environments series. A beach & cliffs set is planned though.

    I'm in line for the beach and cliffs :D

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Flipmode said:

    Is that Genesis on your last render cosmo? Somehow I thought you don`t use it. Either way, very realistic face, perfect subtle expression.

    your right :) until now I don`t use genesis, it is the "simple" v4.2 with morphs++ :) and if you have visited my gallery at renderosity and have seen some of my adult renders there, you know why I can`t use genesis :) (by the way, it is not the original v4.2, it is the wwg2 based on v4 and open for morphs base, morphs++ and elite and any community morphs. this is just the base morphs and morphs++ but as SubD version :)

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