JACK TOMALIN APPRECIATION SOCIETY [JAS IV]

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Comments

  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    JOdel said:

    Heh, cool :)

  • cosmo71cosmo71 Posts: 3,609
    edited July 2013

    here are two new ones, I have used the texure maps from the water of fantasy castle ground on nerds waterdisk and the draft from poolside :), the skydome is as allways by am from ultimo paradiso and the villa is the tropical villa - bora bora by 2nd-world at renderosity

    click for larger images, they are huge

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    Post edited by cosmo71 on
  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    a better version of the last

    click for fullsize

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  • SzarkSzark Posts: 10,634
    edited December 1969

    Very nice cosmo you are definitly getting better..nice to see you still growing.

    Ok I haven't posted a pic in a long day time but I think the wait is worth it. No point in forcing it.

    Jacks Cliffhanger in the backgroud.

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  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Szark said:
    Very nice cosmo you are definitly getting better..nice to see you still growing.

    Ok I haven't posted a pic in a long day time but I think the wait is worth it. No point in forcing it.

    Jacks Cliffhanger in the backgroud.

    FANTASTIC IMAGE Mr. Szark :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thank you cosmo

  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    Agreed..! Very well done :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Jack. Things like Cliffhanger are so handy it is not funny. I don't know how many times I have used that prop. Would like more to go with it to be honest with the same sort of diplacement.

  • Miss BMiss B Posts: 3,071
    edited December 1969

    Nicely done Pete. It's always a pleasure to see any new renders you come up with.

  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    cosmo71 said:
    a better version of the last

    click for fullsize

    That's cool, I like the additions to it.. certainly make the image better :)

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    cosmo71 said:
    a better version of the last

    click for fullsize

    That's cool, I like the additions to it.. certainly make the image better :)

    thank you :) well not so much into this scene made by you but the watertexture of fantasy castle ground works very very well

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    hey jack, ever planned another set with ruins like palenque ruins? something like that (following image) with a huger terrace?

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  • SzarkSzark Posts: 10,634
    edited December 1969

    Miss B said:
    Nicely done Pete. It's always a pleasure to see any new renders you come up with.
    Thank you Miss B
  • Joe CotterJoe Cotter Posts: 3,234
    edited December 1969

    Yes Szark, very nice. All of that playing with shaders has paid off :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Gedd. Guess what all the surfaces in this image are standard presets. Ok I tweeked them a bit but that is it.

  • Joe CotterJoe Cotter Posts: 3,234
    edited July 2013

    Yes, but it made you play with lighting and many other factors of what all go into good images, even more then you already had. Or rather I should say, it honed your earlier experience even more :)

    Plus, tweaking can do a lot, if they are the right tweaks... as they say, the devil is in the details.

    Basically, just wanted to say, very nice and it appears to me you are continuing to get better with each image.

    Post edited by Joe Cotter on
  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    Gedd said:
    Basically, just wanted to say, very nice and it appears to me you are continuing to get better with each image.

    Agreed! :D

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Gedd and Jack.

    I think the main reason my art is at a turning point, well I hope it is, is that I lsiten to advise, forget the realism part and have have fun and lastly never stop learning.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    next image with the fantasy castle ground water texture :) hope you like it

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  • Carola OCarola O Posts: 3,759
    edited December 1969

    Born by fire in the deepest depth of Hell, crossed over the gate into our world. With a cruel streak and a wicked sense of humor he has been released... and he's here to play. They call him

    Inferno, the Fire Demon.

    A glint of malicious humor in fiery eyes, his smile cold, his hand reaching towards you. Deep and silky, low and inviting, his voice a bare whisper in the wind "Come to me."

    ****

    For once I didn't put a animal in your buildings Jack.. though, I'm not sure a demon is that much better *winks* Using Atrophy this time, it seemed fitting with the theme *smiles*

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  • StorypilotStorypilot Posts: 1,644
    edited July 2013

    Cosmo, you are getting very nice results with the water. very lovely.

    Szark - I loved that image when I saw it on dA the other day, and i just was admiring it again!

    Carola O - that demon's eyes are really quite terrifying.


    Here's one I did recently with several of Jack's pieces playing nicely with those of others. (It's hard to notice but the seat from passenger car is in there too).

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    Post edited by Storypilot on
  • Joe CotterJoe Cotter Posts: 3,234
    edited December 1969

    Great expressions and story in your image Storypilot :)

  • kyoto kidkyoto kid Posts: 37,291
    edited December 1969

    ...an idea I never got around to for the June PC challenge.


    Hope you don't mind I turned your Nouveau Vignette into a geisha house.

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  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    cosmo71 said:
    next image with the fantasy castle ground water texture :) hope you like it

    Yea, looks cool.. I don't fancy the swimmers chances ;)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    Carola O said:

    Born by fire in the deepest depth of Hell, crossed over the gate into our world. With a cruel streak and a wicked sense of humor he has been released... and he's here to play. They call him

    Inferno, the Fire Demon.

    A glint of malicious humor in fiery eyes, his smile cold, his hand reaching towards you. Deep and silky, low and inviting, his voice a bare whisper in the wind "Come to me."

    ****

    For once I didn't put a animal in your buildings Jack.. though, I'm not sure a demon is that much better *winks* Using Atrophy this time, it seemed fitting with the theme *smiles*

    Ah I do love that Atrophy set.. thanks for sharing :)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    Cosmo, you are getting very nice results with the water. very lovely.

    Szark - I loved that image when I saw it on dA the other day, and i just was admiring it again!

    Carola O - that demon's eyes are really quite terrifying.


    Here's one I did recently with several of Jack's pieces playing nicely with those of others. (It's hard to notice but the seat from passenger car is in there too).

    Very cool, I like the lighting/tone of the image you have there :)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    Kyoto Kid said:
    ...an idea I never got around to for the June PC challenge.


    Hope you don't mind I turned your Nouveau Vignette into a geisha house.

    Looks cool, I like the kit-bashed doors and window :)

  • cosmo71cosmo71 Posts: 3,609
    edited July 2013

    cosmo71 said:
    next image with the fantasy castle ground water texture :) hope you like it

    Yea, looks cool.. I don't fancy the swimmers chances ;)

    the shark has no chance...the swimmer is Dixie...and it also applies to sharks as for humans: Never mess with Dixie

    Post edited by cosmo71 on
  • Daz Jack TomalinDaz Jack Tomalin Posts: 11,938
    edited December 1969

    cosmo71 said:
    cosmo71 said:
    next image with the fantasy castle ground water texture :) hope you like it

    Yea, looks cool.. I don't fancy the swimmers chances ;)

    the shark has no chance...the swimmer is Dixie...and it also applies to sharks as for humans: Never mess with Dixie

    Lol... nice!

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    well I have a cool underwater render at my thread Jack, if you want, have a look :) (latest udate)

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