The "Animators Assemble!" thread for Daz animation WIPs, clips, and tips

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  • DartanbeckDartanbeck Posts: 22,133
    edited June 2

    Fantastic! Keep up the great work!

     

    • I Love playing drums - it's truly a cure for whatever might be ailing me!
    • I Love animating - it's truly a cure for whatever might be ailing me!

    We went for in-ear monitors (high-end earbuds) and a silent stage for much better live sound. This is my stealth kit which is always transforming to my mood.

    Dart Drums A.jpg
    1280 x 960 - 483K
    Dart Drums B.jpg
    1280 x 1054 - 490K
    Post edited by Dartanbeck on
  • backgroundbackground Posts: 852

    KrevivalProduccions said:

    Hi everyone! 

    I’d like to share my new work, "Parapapam!, a short film about a girl playing the drums and... a little twist. Let me know what you think of the animation (it was pretty tricky and the result isn’t perfect, but it’s the best I could do, it was quite complicated xDD).

    It’s available on YouTube. The language is Catalan, but English subtitles are available. The voice was recorded by a friend. I didn’t use any AI at any point in the short film.

    Video de YouTube

    I hope someone enjoys it. Cheers! ^^

    Link:

    https://youtu.be/LsDgNxDQGDU?si=dtIDb87qsgaxX0Up

    Great video  and animation.

    Immediately reminded me of this:-

     Sky - Toccata (Video)

    If you're not familiar with 'Sky' you might see a few faces you recognise.

  • DartanbeckDartanbeck Posts: 22,133

    For those whom may be unfamiliar with the "Custom Pose Control" method I speak of, and other things I do, this is a short breakdown of the process I used for my submission to Clint's 3D Animators Challenge: "Chasm's Call"

    Fun little demo :)

  • DartanbeckDartanbeck Posts: 22,133

    Final Submission on loop a few times (because it's only 120 frames)

  • edited 9:54AM

    Hi backgroundI wasn't familiar with Sky's Toccata; it's been a great discovery, thank you!

    Dartanbeck, that mockup animation is very elaborate; thank you for sharing it and showing the process! The atmosphere with fog and colors plays a very important role; very well done. Perhaps it's the camera angle, but it made me think of a graphically enhanced version of the video game Metal Slug :)

    Post edited by KrevivalProduccions at
  • DartanbeckDartanbeck Posts: 22,133

    Thanks. I've never played it. Not much of a gamer. 

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