Let's appreciate/discuss today's new releases - more ongoinger thread

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  • davesodaveso Posts: 7,918
  • NewGuyNewGuy Posts: 274
    edited January 28

    Riesco said:

    Strangefate consistently delivers top-quality products. No misses.

    Today's egyptian props are funny. What are these? Beheaded servants? Tutan KaMunchies? 

    The Egyptian Statue Collection was a release by Polish (not Strangefate).  Strangefate and Roguey released the War Hammer today.  

    Post edited by NewGuy on
  • Cybersox said:

    barbult said:

    She borrowed them? That means people who bought the clothes were getting previously worn used clothing?

    It's not just the employees.  There's an entire class of "customers" who practice what is called "wardrobing", where they buy an outfit either in a store or online, wear it to an event or on a date, and then return it to get their money back, a phenomenon that has become especially prevalent with online influencers in recent years.  Unless it comes sealed in plastic with all the original tagging and stickers, never assume that anything you buy is actually clean. 

    It's not just wardrobing. There's no telling how many customers have tried on that clothing item before you tried it on & bought it. 

  • felisfelis Posts: 6,075

    NewGuy said:

    Riesco said:

    Strangefate consistently delivers top-quality products. No misses.

    Today's egyptian props are funny. What are these? Beheaded servants? Tutan KaMunchies? 

    The Egyptian Statue Collection was a release by Polish (not Strangefate).  Strangefate and Roguey released the War Hammer today.  

    I am pretty sure @Riesco adressed two products. First the hammer from Strangefate, then the egyptian props from Polish. 

  • memcneil70memcneil70 Posts: 5,529

    Paula said:

    Strangefate consistently delivers top-quality products. No misses.

    Today's egyptian props are funny. What are these? Beheaded servants? Tutan KaMunchies? 

    This line should be noted:
    "Each statue is crafted with strong silhouettes, carved hieroglyphic details, and weathered stone surfaces that convey history, authority, and timeless presence."

    Weathered stone, might also refer to destruction by vandals, war, and non-believers in the arts. 

  • NewGuyNewGuy Posts: 274

    felis said:

    NewGuy said:

    Riesco said:

    Strangefate consistently delivers top-quality products. No misses.

    Today's egyptian props are funny. What are these? Beheaded servants? Tutan KaMunchies? 

    The Egyptian Statue Collection was a release by Polish (not Strangefate).  Strangefate and Roguey released the War Hammer today.  

    I am pretty sure @Riesco adressed two products. First the hammer from Strangefate, then the egyptian props from Polish. 

    I guess I read that as one paragraph, instead of two.  wink 

  • LugoLugo Posts: 1
    edited January 28

    Does AH dForce Halter Wrap Outfit include the spear? 

    Post edited by Lugo on
  • SilverGirlSilverGirl Posts: 3,240

    Paula said:

    Does AH dForce Halter Wrap Outfit include the spear? 

    It's not listed in the included files, sadly. It's a nice spear. 

  • CybersoxCybersox Posts: 9,465

    memcneil70 said:

    Paula said:

    Strangefate consistently delivers top-quality products. No misses.

    Today's egyptian props are funny. What are these? Beheaded servants? Tutan KaMunchies? 

    This line should be noted:
    "Each statue is crafted with strong silhouettes, carved hieroglyphic details, and weathered stone surfaces that convey history, authority, and timeless presence."

    Weathered stone, might also refer to destruction by vandals, war, and non-believers in the arts. 

    Or perhaps the ancient Egyptians were rendering their reliefs using AI...  I've seen lots of images where they had no heads, but it was always to to structural damage like the fresco surface flaking away.  This looks like someone just randomly stitched a bunch of images together. Note that the shadows don't seem to match from relief to relief.  

  • Matt_CastleMatt_Castle Posts: 3,068

    Not specifically a today release, but mucking around with back-porting NewGuy's Cotton Bra Collection Vol 2 set (and various of its add-ons) back to Genesis 8 so that my older characters can enjoy them.


    Gallery Link

    I haven't done fit shapes (yet,anyway), but in theory I've at least roughly transferred the pose correctives.

    It's a nice set; I do appreciate products that are actually reasonably sensible underwear rather than every character apparently only having bedroom lingerie.

    CottonCollectionTest0_MC.jpg
    3200 x 2400 - 3M
  • ArtiniArtini Posts: 10,488

    I like https://www.daz3d.com/short-wavy-hair-and-beard-for-genesis-9

    Soto, as usual, deliver nice looking hair.

     

  • HylasHylas Posts: 5,270

    https://www.daz3d.com/polish-scifi-room-modular-set
     

    if someone is buying this, can you check if the included preloads match the scenes depicted in the promos? Thank you!

  • Artini said:

    I like https://www.daz3d.com/short-wavy-hair-and-beard-for-genesis-9

    Soto, as usual, deliver nice looking hair.

     

    I must admit I'm more interested in the beard, it looks a bit scraggy & not everyone can grow a bushy beard. It adds nice variety to what's available.

    Regards,

    Richard 

  • NewGuyNewGuy Posts: 274

    Matt_Castle said:

    Not specifically a today release, but mucking around with back-porting NewGuy's Cotton Bra Collection Vol 2 set (and various of its add-ons) back to Genesis 8 so that my older characters can enjoy them.


    Gallery Link

    I haven't done fit shapes (yet,anyway), but in theory I've at least roughly transferred the pose correctives.

    It's a nice set; I do appreciate products that are actually reasonably sensible underwear rather than every character apparently only having bedroom lingerie.

    Nice work @Matt_Castle and thank you for the support.  I imagine they would port well to Genesis 8, especially if you are using Mattymanx's Genesis 9 Clones for All.  The fit shapes are definitely the most time consuming part of the process.  I can see why most PAs don't produce an exhaustive list of supported shapes.  Glad to see you are finding the set useful!

  • AdelaAdela Posts: 112
    edited January 29

    I’m struggling to understand this new art style, let’s call it Asymmetric Sci-Fi. The more I zoom in and look at it, the more confused I get. 

    Post edited by Adela on
  • joannajoanna Posts: 2,411

    I think it's the same issue as with the PA's previous product, also discussed here, just few posts above. To me, they look like artifacts you can commonly see in generated images. I don't know Polish's process, so I don't know how they came to be, but I'm extremely disappointed in the PA's drop of quality in offered models, no matter what process they're using. I'm also disappointed that Daz's QA didn't bump those products back for fixing, especially headless Egyptians (that aren't time-induced damage if you can see clear hieroglyphics where the head is supposed to be).

    It looks like another PA goes off my wishlist.

  • AdelaAdela Posts: 112

    joanna said:

    I think it's the same issue as with the PA's previous product, also discussed here, just few posts above. To me, they look like artifacts you can commonly see in generated images. I don't know Polish's process, so I don't know how they came to be, but I'm extremely disappointed in the PA's drop of quality in offered models, no matter what process they're using. I'm also disappointed that Daz's QA didn't bump those products back for fixing, especially headless Egyptians (that aren't time-induced damage if you can see clear hieroglyphics where the head is supposed to be).

    It looks like another PA goes off my wishlist.

    I agree, there should be a certain level of coherence and polish-ing, regardless of their workflow.

    I didn’t specify this earlier, but the upper images are from Polish, while the lower left and right images are from Xivon products.

  • nemesis10nemesis10 Posts: 3,884
    edited January 29

    joanna said:

    I think it's the same issue as with the PA's previous product, also discussed here, just few posts above. To me, they look like artifacts you can commonly see in generated images. I don't know Polish's process, so I don't know how they came to be, but I'm extremely disappointed in the PA's drop of quality in offered models, no matter what process they're using. I'm also disappointed that Daz's QA didn't bump those products back for fixing, especially headless Egyptians (that aren't time-induced damage if you can see clear hieroglyphics where the head is supposed to be).

    It looks like another PA goes off my wishlist.

    Just because I remember my undergrad Egyptology class, I encourage everyone to google "defaced headless Egyptian sculpture" to understand the simple common reason why Egyptian sculptures are often found with their heads missing.  It has nothing to do with A.I. or sloppy artistry rather with historical and anthropological accuracy.
    Just for clarity, 

    "Egyptian sculptures are often found missing heads due to deliberate, historical acts of iconoclasm rather than just accidental damage. Removing the head or nose was a symbolic gesture aimed at destroying the statue's "life force" or power, often carried out by later cultures or religious groups to negate the influence of the represented pharaoh or deity."

    An example:

    Post edited by nemesis10 on
  • joannajoanna Posts: 2,411
    edited January 29

    nemesis10 said:

    joanna said:

    I think it's the same issue as with the PA's previous product, also discussed here, just few posts above. To me, they look like artifacts you can commonly see in generated images. I don't know Polish's process, so I don't know how they came to be, but I'm extremely disappointed in the PA's drop of quality in offered models, no matter what process they're using. I'm also disappointed that Daz's QA didn't bump those products back for fixing, especially headless Egyptians (that aren't time-induced damage if you can see clear hieroglyphics where the head is supposed to be).

    It looks like another PA goes off my wishlist.

    Just because I remember my undergrad Egyptology class, I encourage everyone to google "defaced headless Egyptian sculpture" to understand the simple common reason why Egyptian sculptures are often found with their heads missing.  It has nothing to do with A.I. or sloppy artistry rather with historical and anthropological accuracy.

    While I appreciate this tidbit of knowledge, there's a difference between a damaged sculpture (or one intentionally made without head) that was intentionally created that way, and an image that contains artifacts rising questions, and there is a difference between "head missing" (because of damage) and "intentionally headless" (not sure if that one is covered by what you've learned in class, so let me know). Some small stuff on this image could be argued as "damage" and time wear (though even the birds on the upper rim are questionable), so I didn't mark it. But it still leaves the ones marked.

    This doesn't look like intentional "historical accuracy" to me but like a sloppy work. Everyone, of course, can decide for themselves.

    artifacts.jpg
    3000 x 3000 - 2M
    Post edited by joanna on
  • nemesis10nemesis10 Posts: 3,884

    joanna said:

    nemesis10 said:

    joanna said:

    I think it's the same issue as with the PA's previous product, also discussed here, just few posts above. To me, they look like artifacts you can commonly see in generated images. I don't know Polish's process, so I don't know how they came to be, but I'm extremely disappointed in the PA's drop of quality in offered models, no matter what process they're using. I'm also disappointed that Daz's QA didn't bump those products back for fixing, especially headless Egyptians (that aren't time-induced damage if you can see clear hieroglyphics where the head is supposed to be).

    It looks like another PA goes off my wishlist.

    Just because I remember my undergrad Egyptology class, I encourage everyone to google "defaced headless Egyptian sculpture" to understand the simple common reason why Egyptian sculptures are often found with their heads missing.  It has nothing to do with A.I. or sloppy artistry rather with historical and anthropological accuracy.

    While I appreciate this tidbit of knowledge, there's a difference between a damaged sculpture (or one intentionally made without head) that was intentionally created that way, and an image that contains artifacts rising questions, and there is a difference between "head missing" (because of damage) and "intentionally headless" (not sure if that one is covered by what you've learned in class, so let me know). Some small stuff on this image could be argued as "damage" and time wear (though even the birds on the upper rim are questionable), so I didn't mark it. But it still leaves the ones marked.

    This doesn't look like intentional "historical accuracy" to me but like a sloppy work. Everyone, of course, can decide for themselves.

    i think you left off the one choice that most Egyptologists accept as the general principle which is that the effigies are intentionally defaced to erase people out of history.

  • CybersoxCybersox Posts: 9,465
    edited January 29

    nemesis10 said:

    joanna said:

    I think it's the same issue as with the PA's previous product, also discussed here, just few posts above. To me, they look like artifacts you can commonly see in generated images. I don't know Polish's process, so I don't know how they came to be, but I'm extremely disappointed in the PA's drop of quality in offered models, no matter what process they're using. I'm also disappointed that Daz's QA didn't bump those products back for fixing, especially headless Egyptians (that aren't time-induced damage if you can see clear hieroglyphics where the head is supposed to be).

    It looks like another PA goes off my wishlist.

    Just because I remember my undergrad Egyptology class, I encourage everyone to google "defaced headless Egyptian sculpture" to understand the simple common reason why Egyptian sculptures are often found with their heads missing.  It has nothing to do with A.I. or sloppy artistry rather with historical and anthropological accuracy.
    Just for clarity, 

    "Egyptian sculptures are often found missing heads due to deliberate, historical acts of iconoclasm rather than just accidental damage. Removing the head or nose was a symbolic gesture aimed at destroying the statue's "life force" or power, often carried out by later cultures or religious groups to negate the influence of the represented pharaoh or deity."

    An example:

    The thing is, the images being discussed are clearly not accidentally damaged or intentionally defaced, as those would have damaged section or at the very least a mismatched background left in the area behind them, wheras here we have perfectly contiguous backgrounds.  Remember, Egyptian wall art was normally either flat paintings or sculpted in bas relief, and these are clearly supposed to be the latter, so a head that was removed would not have any details left behind them.  That said, this is exactly why many are assuming that this was AI generated, as that's exactly the kind of wonkiness one gets when an AI engine scans a bunch of art that has a lot of missing heads and then wonks them together.  

    Post edited by Cybersox on
  • nemesis10nemesis10 Posts: 3,884

    Cybersox wrote

    The thing is, the images being discussed are clearly not accidentally damaged or intentionally defaced, as those would have damaged section or at the very least a mismatched background left in the area behind them, wheras here we have perfectly contiguous backgrounds.  Remember, Egyptian wall art was normally either flat paintings or sculpted in bas relief, and these are clearly supposed to be the latter, so a head that was removed would not have any details left behind them.  That said, this is exactly why many are assuming that this was AI generated, as that's exactly the kind of wonkiness one gets when an AI engine scans a bunch of art that has a lot of missing heads and then wonks them together.  

    Ah, so the complaint isn't that friezes weren't defaced but that the writer is concerned by the method used to show the defaced sculpture?    

     

  • CybersoxCybersox Posts: 9,465

    nemesis10 said:

    Cybersox wrote

    The thing is, the images being discussed are clearly not accidentally damaged or intentionally defaced, as those would have damaged section or at the very least a mismatched background left in the area behind them, wheras here we have perfectly contiguous backgrounds.  Remember, Egyptian wall art was normally either flat paintings or sculpted in bas relief, and these are clearly supposed to be the latter, so a head that was removed would not have any details left behind them.  That said, this is exactly why many are assuming that this was AI generated, as that's exactly the kind of wonkiness one gets when an AI engine scans a bunch of art that has a lot of missing heads and then wonks them together.  

    Ah, so the complaint isn't that friezes weren't defaced but that the writer is concerned by the method used to show the defaced sculpture?    

     

    No, the concern isn't that that the friezes aren't defaced, but that such a large number appear to have been made without a head to begin with.  No one would be complaining if the areas around the missing heads were chipped or showed other signs of either accidental or intentional damage.  In other words, the issue is that that the figures all appear to have been been "sculpted" that way from the get-go, as if the artists has simply decided not to make a head, which is not what the Egyptians normally did... though I will concede that the God Osiris was sometimes portrayed as being headless.  AI only comes into the conversation as it seems unlikely for any human artist to have looked at the large volume existing reference materials and placed so many headless figures in a single location, whereas AI is well known for still putting six fingers on the hands of humans in Will Smith videos.  

  • joannajoanna Posts: 2,411

    Cybersox said:

    nemesis10 said:

    Cybersox wrote

    The thing is, the images being discussed are clearly not accidentally damaged or intentionally defaced, as those would have damaged section or at the very least a mismatched background left in the area behind them, wheras here we have perfectly contiguous backgrounds.  Remember, Egyptian wall art was normally either flat paintings or sculpted in bas relief, and these are clearly supposed to be the latter, so a head that was removed would not have any details left behind them.  That said, this is exactly why many are assuming that this was AI generated, as that's exactly the kind of wonkiness one gets when an AI engine scans a bunch of art that has a lot of missing heads and then wonks them together.  

    Ah, so the complaint isn't that friezes weren't defaced but that the writer is concerned by the method used to show the defaced sculpture?    

     

    No, the concern isn't that that the friezes aren't defaced, but that such a large number appear to have been made without a head to begin with.  No one would be complaining if the areas around the missing heads were chipped or showed other signs of either accidental or intentional damage.  In other words, the issue is that that the figures all appear to have been been "sculpted" that way from the get-go, as if the artists has simply decided not to make a head, which is not what the Egyptians normally did... though I will concede that the God Osiris was sometimes portrayed as being headless.  AI only comes into the conversation as it seems unlikely for any human artist to have looked at the large volume existing reference materials and placed so many headless figures in a single location, whereas AI is well known for still putting six fingers on the hands of humans in Will Smith videos.  

    Ditto.

    Nobody's arguing that the ancient Egyptians didn't deface their sculptures. I and others are pointing out that the products here do not reflect that trend to any "historical accuracy" and instead, appear to lack quality. But Cybersox already explained it well enough so that I don't have to repeat it. :)

  • xyer0xyer0 Posts: 6,384

    Cybersox said:

    AI only comes into the conversation as it seems unlikely for any human artist to have looked at the large volume existing reference materials and placed so many headless figures in a single location, whereas AI is well known for still putting six fingers on the hands of humans in Will Smith videos.  

    The ai is simply revealing its origin: Nephilim have six fingers, which is why some Native American tribes greeted one another by holding up a hand, showing that they had five--rather than six--digits. 

  • TarantanamirTarantanamir Posts: 95
    edited January 30

    https://www.daz3d.com/native-american-tents-2 Can you please not use the playground version. Traditional teepee's housed complete families. This one doesn't even come close. 

    Post edited by Tarantanamir on
  • Matt_CastleMatt_Castle Posts: 3,068

    NewGuy said:

    Nice work @Matt_Castle and thank you for the support.  I imagine they would port well to Genesis 8, especially if you are using Mattymanx's Genesis 9 Clones for All

    Well, my methods are more robust than regular autofit clones (I can actually convert/transfer bend correctives), but yeah, as a general thing I imagine that these wouldn't auto-fit too badly (the main trouble areas with autofit tend to be the armpits, groin and sometimes collars, and these aren't in those areas.

    The fit shapes are definitely the most time consuming part of the process.  I can see why most PAs don't produce an exhaustive list of supported shapes.

    I have methods I'm working on that *mostly* auto-generate fits, but I need to update my templates for tighter fitting clothes, so that's on my to-do list first. 

  • ArtiniArtini Posts: 10,488
    edited January 30

    Interesting pack by Thorne
    https://www.daz3d.com/tinheart-clockwork-set-for-genesis-9
    Below is a render with Calypso 9.

    Calypso903pic02.jpg
    1200 x 1080 - 297K
    Post edited by Artini on
  • joannajoanna Posts: 2,411

    According to the sales representative who answered my ticket, Daz is very strict about their policy in regards of AI use and asks for tickets to be raised if users have concerns about specific products. I'm not sure if I can quote an actual response here (the ticket was promptly closed after the "strict policy" and "send a ticket" reply), so I guess, send a ticket about any concerns.

  • Richard HaseltineRichard Haseltine Posts: 109,104

    joanna said:

    According to the sales representative who answered my ticket, Daz is very strict about their policy in regards of AI use and asks for tickets to be raised if users have concerns about specific products. I'm not sure if I can quote an actual response here (the ticket was promptly closed after the "strict policy" and "send a ticket" reply), so I guess, send a ticket about any concerns.

    That is my understanding yes.

    In any event, please don't post speculative comments about how models were made in the forums.

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