Star Trek Builders Unite 7: The Continuing Mission
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Yes, as long as it's parametric (legacy) rigging, not P9+ weight-mapped.
TimG once did a fantastic render of Ptrope's awesom TOS bridge set up for Iray. His was faithful to the original set. I wanted to see how it would look with some surfaces changed to a more modern sensibility (stainless steel, painted metal, etc). I also changed some of the lighting. With a few tweaks I think it looks pretty good even by todays standards.
Mattymanx rigged most of the .cr2 files in this section over at Foundation3D. Work in D/S3+. As with all files created before the latest editions of D/S, mat files may need to be updated so the program can read them.
Maybe I missed something but I have yet to import a .cr2 file. I simply click on the icon and they load just fine in D/S. It is "export" to CREATE them.
.cr2 files must be in the runtime > libraries > character > desired subfolder ... and are found in the "Content Library".
I made a transporter this morning. Have no idea atm how I'm going to texture it.
Love the retro style
a lot of those links apparently no longer work..........
You mean in the freebie list? Are you trying the right one?
Try this one:
http://www.daz3d.com/forums/discussion/58973/star-trek-builders-unite-7-cm-re-booted-link-list
Absolutely won't get mad. This is my first attempt making a comic after having written fanfiction for years, so I'm open to any and all ideas. :)
Yeah I actually have dialogue I wrote that I cut down to fit even that. I realized while I was assembling it that it was crammed pack and trimmed here and there. Definitely going to have to render up a few more panels for this section of the comic. I like your idea of dropping that explosion on the next page as well. I'll have to give that a shot.
I'm also going to shrink my text size and word bubbles a bit. Maybe make them more circular instead of oval. They're awfully crammed in there. I was thinking about going for a specifc set number of pages, but I think that might get tossed in favor of just telling the story I want and not go with a page count. I'm not going to end up printing this.
Don't limit yourself to a set number of pages- That's the absolute worse thing you can do. because you end up cutting stuff out that you need and you end up with a collection of pages without a story. You're right. This won't be published. You take as many pages as you need to tell the story right- even if you have to break it down into 2 or more books. I had to do that. Nova Trek books 5,6 and 7 are all one story, but it was so big, I figured the best way for folks to handle it was to break it up.
Starts with this one. If you want to take a glance, you'll see what I mean:
http://mdbruffy.deviantart.com/art/NT5-A-Tale-of-Two-Captains-Part-1-365953763
One last note for all Graphic novels, comic stips or even a one shot image.
ALWAYS and I mean ALWAYS use the same speech font size but for three execeptions.
1) Distance shots 2) Whispering 3)Emphasis (such as yelling or screaming)
the same font style and size need to be consistant through the whole strip. I'm gonna plug a reletively cheap program, I use Comic Life 3. The demo has everything available, it's not cripple ware. Try it, don't like it, dump it.
To me, it's one of the simplest programs for balloons, it moves and restructures the text in the balloon so you don't have to worry about fitting. Also if you set the standard font size at the beginning, like in my case I use a font that came with it Lint McCree Intl BB at Font size 8. Your whole process of balloons is a breeze! And remember...
-Tails point at mouths.
-Balloons should flow from top left to bottom right, there shouldn't be any zig zagging up to the next balloon...one downward fluid flow of text balloon to the next.
-Don't ever use use geek speek or foriegn/criptic languages unless you want to loose your audience. ie. AFAIK, TY, 'Kiirusta laps"** People don't like to look online or down to see a translation for wording to continue reading a story or information. Use <> with a note in the bottom and be clear.
So that about does my soap box, I hope it helps.
** "Hurry up child" in Estonian (The language I chose to use for Orion Trade in all my Graphic Novels.)
Checking out Comic Life 3 now. Looks awesome. Much easier than manually doing all this in Photoshop
Here are some stripes to use in Stitch Witch
And a few buttons..
...And a little Vulcan trim.
This looks gorgeous!
Thank you for all the trim, M!
Wow. Really love that look. Like that you threw in the TMP-VH bridge chairs as well. My favorite bridge chairs. :)
Thank you :-)
Sad news :-(
http://www.daz3d.com/forums/discussion/62359/rip-wancow-aka-christian-holm#latest
DOWNLOAD HERE: http://www.sharecg.com/v/82095/view/11/Poser/TOS-Utility-Jumpsuit-for-M4-Valiant
Here is a TOS Utility Jumpsuit texture for M4 Valiant.
I went with Valiant instead of the M4 bodysuit because Valiant has morphs that allow you to widen the sleeves and puff the tunic out over the beltline in a way that I thought looked good for this outfit.
Thank you for this Mylochka, your work is outstanding!
Hope you get some good use out of it!
Thank you. Link is posted. :-)
Thank You
Thanks very much, Mylochka. :-)
Thanks, Mylochka! :)
I have been in a creative rut lately when it comes to renders, so I've been trying to model things. I've created a version of one of the chairs from TNG. I based it off actual props auctioned from the series, though it's not a 100% match. I will share it with anyone who wants it. I have it as a Daz Studio file and save it as an .obj.
The purple version is an IRAY example. The gray is a 3Delight example.
Cool
A question if I may;
I'm trying to create a uniform texture based off the MFD so I can use it for V4 through V7 (when her version of it comes out).
Is there an equvilant outfit that I can use for males?
Thanks
No not exactly.
Genesis can be either gender though, and then from said creation there one can jump it over to G2, then from there to G3, I will say 'maybe'. Haven't actually done this myself but technically AFAIK it might work.
Sure, chairs are always a welcome addition. :-)