Zelara 8

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Comments

  • XenomorphineXenomorphine Posts: 2,421

    FSMCDesigns said:

     

    i wish there was a way to get rid of the "human" face ... 

    The plan was to add a second morph for the face, however I ran into technical problems and time constraints. We're only given so much time to produce products for Daz figures.

    Anyway, here's the proof that I tried to make it happen, unfortunately, it wasn't meant to be.

     

    THIS I would have bought! Wicked cool! Dangit DAZ! angry

    maybe a free addon or something.

    If this is ever released as an expansion, I'll purchase it quicker than any product in my inventory.

  • Serene NightSerene Night Posts: 17,704

    Deanna Troi was supposed to have multiple breasts. STNG They pulled the idea because they didn’t think the public would go for it. In general female aliens in films and media  tend to be more humanlike and males less so. I’m sure there is no reason to go into it further but sexy sells. Star Trek is notorious for doing that.

    I don’t think it’s judgement all at all to have prefences.

  • We all know that Captain Kirk can be a you know what at times and here we have Ensign Zelara filling in for Lt. Uhura wheh Kirk made a slightly lewd sugestion that the Enisgn took exception to.  I captioned this one "You want me to do what, Captain?"

     

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  • fastbike1 said:

    I do love that fact that so many "know" what (an) alien(s) should look like.

    There's no reason they would look like us, but also no reason they wouldn't. Nobody seems to complain about the humanoid werewolves.

    Pretty judgmental about a fantasy (as of now) topic.

     

    I have to agree with you here. Due to popular culture, i.e. Star Trek/Wars, this and that, ext. humanoid aliens that are female do tend to have breasts. With those it's because the actresses were indeed humans, and hence they had them. But I kind of think that breasts on aliens and other fantasy creatures are when differentiate them from being male or female. Take Josh's Greylien, or his Disrupter or any number of other "male" aliens. They are all categorized as being males, but why? Just as none of us know if a female alien would or wouldn't have breasts or a pretty face, what makes these males had to be scary and unattractive (figuratively speaking, I own most of Josh's stuff because they're awesome)? Only the category they are placed in? Not saying I think they should be female, I as well as any that look at them will think they are males, even if they weren't privy to the categories. Just as with the Xenogirl or with Aureska Hol. No one is going to think they are males, for the fact that they have breast and a pretty face. I get wanting diversity, and that faceless version of Xenogirl is something I would  buy in a heartbeat, but only for the diversity, not because I feel there is anything wrong with her as is. I think she's beautiful and a work of art, just as all the things here are. Besides, if any of these alien characters had no female characteristics, why would they be part of a base character or require them to be installed? This is because they depend on some of the assets, and without that wouldn't they just be standalone characters then? In which case, you could just use any of the other "male" aliens and call it a female for your story or whatever you want them for.

    Just my two cents, sorry for the rant, but we need to save the ta-tas. Besides, it's not all that hard to get rid of the boobs, as has been pointed out already.

    And how do we know they'd have only two breasts? Most mammals have several. It would be interesting (but maybe a bit creepy) to see an alien with six or more breasts! 

    Well.... I... Might be interested in seeing that.... maybe.... kinda sorta....

    Who am I kidding, the more the merrier!

  • Oso3DOso3D Posts: 15,088

    Reminds me of a lot of arguments about Dragonborn...

  • Eh. I just like the idea of non-humanoid aliens, that are mindbogglingly different from us. Especially considering the many different types of planets that are out there that would never be able to support life like us. I just think it's neat.

  • Deanna Troi was supposed to have multiple breasts. STNG They pulled the idea because they didn’t think the public would go for it. In general female aliens in films and media  tend to be more humanlike and males less so. I’m sure there is no reason to go into it further but sexy sells. Star Trek is notorious for doing that.

    I don’t think it’s judgement all at all to have prefences.

    Fair enough, and yes, every should have thier own preferencces and there's nothing wrong with expressing them. 

    BTW, I never knew that about Deanna.

     

  • We all know that Captain Kirk can be a you know what at times and here we have Ensign Zelara filling in for Lt. Uhura wheh Kirk made a slightly lewd sugestion that the Enisgn took exception to.  I captioned this one "You want me to do what, Captain?"

     

    This is awesome!!! Love the expression! And the phaser, too good!

  • Oso3DOso3D Posts: 15,088

    I love really alien aliens and I hope to create some at some point... but it’s a rough market for it, heh

  • We all know that Captain Kirk can be a you know what at times and here we have Ensign Zelara filling in for Lt. Uhura wheh Kirk made a slightly lewd sugestion that the Enisgn took exception to.  I captioned this one "You want me to do what, Captain?"

     

    This is awesome!!! Love the expression! And the phaser, too good!

    Thanks, Zelora 8 with the OOT sweater dress with Skulldog's TOS textures.  The phaser is from the new release by Zeddicuss Z Sci-Fi Weaponry props & poses for G3 & G8.  The set is Scifi2 Portrait Vignettes.  Unfortunately I dont' get to use that set much.  All the reflective surfaces on that set really kills my card.  I set the render time for 12 hours and 10,000 iterations and if went the full 12 hours and 9618 iterations and only rendered to 72.53% when it shut down.

  • StingerStinger Posts: 324
    edited August 2018

    Daz hit another home run with Z8!

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  • Here's my attempt at Zelara. I used Altern8 and tweaked more from there. I also replaced the micro bump maps that Altern8 uses with the originals. The chromatic SSS takes too long, (like over 5 times longer) and the translucency was way too high. I'd really like for Daz to offer a non chromatic option for Daz Originals. It is killing render times, and in this case, it doesn't really make her look that any better than using mono. Don't use chromatic unless it is drop dead amazing, like Misumi. Chromatic will make people think they need to upgrade to keep using Iray.

    Overall, though, Zelara is one of the best G8's released. She has great textures and a fairly unique face by Daz standards. Her pro bundle is terrible, though. I like this one hair, and that's about it. The only stuff I liked were all add ons. You may be selling pro bundles, but do go thinking it was because of how great the bundle was. Its only because of the offers on tap that I got the bundle.

  • fastbike1fastbike1 Posts: 4,079
    edited August 2018

    @Divamakeup

    Since I particularly liked your render of Zelara, I thought I'd try to duplicate it.

    Here are my attempts. Note that I loved the pose but couldn't quite duplicate it. Any info you have would be wonderful (above and beyond actually).

    In order, first render is Zelara 8 Human. with no makeup and her default skin. Second render is with Altern8, Charlotte no maps, SSS B. Looks a bit lighter than yours to me, but very noce. Third render is Charlotte 8 no maps, SSS A. MAybe close enough. Final render is Charlotte 8 no maps, SSS J. This one is also pretty close. I didn't use any of the other Altern8  settings. Lighting for all is Dimension Theroy's ProStudio HDRs, spherical mesh light A w/ the default HDRI.

    Thoughts and comments from all/any welcome.

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  • Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    ...

     

    I wanted to see how Aureska Hol blended with others, and The Girl 8 was the fun blend experiment when she came out.
    So... 50% Aureska Hol, 50% The Girl 8. Some nose tweaks, added an Ear dial as well to compensate for dropping some Aureska dial.

    Aureska doesn't have a separate "HD Details" dial that I can find, but a lot of the skin detail is in the maps, anyway.

  • fastbike1 said:

    I do love that fact that so many "know" what (an) alien(s) should look like.

    There's no reason they would look like us, but also no reason they wouldn't. Nobody seems to complain about the humanoid werewolves.

    Pretty judgmental about a fantasy (as of now) topic.

     

    good example/s are shows/movies like Star Trek, Star Wars, Babylon 5, Doctor Who and many others, aliens can be humanoid, plant like, animalistic, fish/bird, gass, rock, sludge pretty much limitless really what an alien can look like

  •  

    daveso said:
    daveso said:

     

    i wish there was a way to get rid of the "human" face ... 

    The plan was to add a second morph for the face, however I ran into technical problems and time constraints. We're only given so much time to produce products for Daz figures.

    Anyway, here's the proof that I tried to make it happen, unfortunately, it wasn't meant to be.

     

    thanks for the effort :) Perhaps a future add-on product/expansion

    with some tentical hair in her current form she's a lot like Sil from Species

  • outrider42outrider42 Posts: 3,679

    Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    Its called testing. Why fix it in post everytime when you could get it to render well to start with?

  • PaintboxPaintbox Posts: 1,633

    Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    Its called testing. Why fix it in post everytime when you could get it to render well to start with?

    Also, artists make studies all the time. Sketches are vital to see what direction you want to go in.

  • 3Diva3Diva Posts: 11,981
    fastbike1 said:

    @Divamakeup

    Since I particularly liked your render of Zelara, I thought I'd try to duplicate it.

    Here are my attempts. Note that I loved the pose but couldn't quite duplicate it. Any info you have would be wonderful (above and beyond actually).

    In order, first render is Zelara 8 Human. with no makeup and her default skin. Second render is with Altern8, Charlotte no maps, SSS B. Looks a bit lighter than yours to me, but very noce. Third render is Charlotte 8 no maps, SSS A. MAybe close enough. Final render is Charlotte 8 no maps, SSS J. This one is also pretty close. I didn't use any of the other Altern8  settings. Lighting for all is Dimension Theroy's ProStudio HDRs, spherical mesh light A w/ the default HDRI.

    Thoughts and comments from all/any welcome.

     

     

     

     

    Those look great! :) I'm tickled pink that you like my render enough to want to duplicate it! :) That put a big smile on my face!

    I think the pose is a modified version of pose 46 from this set: https://www.daz3d.com/all-sweet-fashion-poses-for-genesis-8-female

    The expression is expression 13 from this set: https://www.daz3d.com/ptf-popular-people-poses-and-expressions-for-genesis-8-female-and-penny-8

    The dress is this one (with the bow hidden in the surfaces tab): https://www.daz3d.com/dforce-flirty-bow-dress-for-genesis-8-female

    The dress texture is from here: https://www.daz3d.com/sassy-bows

    The HDRI and lighting is from an upcoming light and render settings product I'm working on, so I can't give that away. :)

    For now though you can try turning up "Crush Blacks" and "Burn Highlights" in the tone mapping tab and you can also try keeping the headlamp on (I often keep it on as it gives a nice highlight in the eyes, imo).

    I hope that helps. :)

  • Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    Its called testing. Why fix it in post everytime when you could get it to render well to start with?

    It's like 2 seconds in GIMP or PhotoShop to color correct. I don't see it as covering a flaw... it's part of the creative process.

    IMO "Rendering well" can be a bad habit when you see so many overly dark renders in the gallery because they've been told that only bad artists do things in PhotoShop.

    Paintbox said:

    Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    Its called testing. Why fix it in post everytime when you could get it to render well to start with?

    Also, artists make studies all the time. Sketches are vital to see what direction you want to go in.

    I can understand a study, as a sketch.

    However, if I'm looking for a specific feeling and skin tone, I put 1 render into the ballpark... then move on to the post work.

  • AnotherUserNameAnotherUserName Posts: 2,727
    edited August 2018

    smiley

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  • Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    Its called testing. Why fix it in post everytime when you could get it to render well to start with?

    It's like 2 seconds in GIMP or PhotoShop to color correct. I don't see it as covering a flaw... it's part of the creative process.

    IMO "Rendering well" can be a bad habit when you see so many overly dark renders in the gallery because they've been told that only bad artists do things in PhotoShop.

    Paintbox said:

    Why render the same figure and pose multiple times when any one of those looks good?
    This is what Post-work is for.

    Its called testing. Why fix it in post everytime when you could get it to render well to start with?

    Also, artists make studies all the time. Sketches are vital to see what direction you want to go in.

    I can understand a study, as a sketch.

    However, if I'm looking for a specific feeling and skin tone, I put 1 render into the ballpark... then move on to the post work.

    I'd counter that by saying that I routinely go through numerous initial renders of a character tweaking shader settings until I get it to look right so that renders I do after that will look the way I want without having to do it in post. If it's gonna be a long series of renders, that extra work up front can save a lot more work later on.

  • maikdeckermaikdecker Posts: 3,037

    And how do we know they'd have only two breasts? Most mammals have several. It would be interesting (but maybe a bit creepy) to see an alien with six or more breasts! 

    Usually I'm going with the old saying "With boobs it's like with Martinis - one's too few and more than two are too much..." but considering the famous three boobed hooker from Total Recall - the horrible version with Arnold Schwarzenegger - I might agree that three boobs can be quite okay...

     

    fastbike1 said:

    I do love that fact that so many "know" what (an) alien(s) should look like.

    There's no reason they would look like us, but also no reason they wouldn't. Nobody seems to complain about the humanoid werewolves.

    Pretty judgmental about a fantasy (as of now) topic.

    Well, werewolf "lore" usually describes them as quite humanoid... And there are quite a few reasons why aliens wouldn't resemble humans too closely, depending on the conditions on their homeplanets and evolution.

    I don't do SciFi renders (right now...) but if I would, I'd like to have my aliens being a bit more alien, than just recoloured humans with some additives, especially ones that make little evolutional sense.

  • LosingSignalLosingSignal Posts: 409
    edited August 2018

    She's... an alien?  You sure?

    I'll poke around with her for a while, but I'm not getting an immediate alien vibe from her.  Except for Xenogirl, of course, and even she is more of an alien-human hybrid type of a thing.

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  • She's... an alien?  You sure?

    I'll poke around with her for a while, but I'm not getting an immediate alien vibe from her.  Except for Xenogirl, of course, and even she is more of an alien-human hybrid type of a thing.

     

    LOL excellent!

  • Dim ReaperDim Reaper Posts: 687

    After buying Zelara on Saturday and downloading on Sunday, I finally got some time to try a couple of renders.  I'm liking all of the alien figure styles.  Next I need to have a look at her human side.  Here's my render with two of the Zelara alien add-ons (and of course a couple of Josh Crockett male aliens for balance).

  • davesodaveso Posts: 7,839

    WHOA ...happy I waited to purchase... DAZ has additonal 20% deal going on so got Zelara for $31 and the HD for 11 ... saved me $14 off my purchase, which I was going to pick up anyway.

  • nelsonsmithnelsonsmith Posts: 1,337

    Yeah, I got that 20% discount as well.  Also this is one of the few figure releases where I didn't have problems trying to get the maximum discount by trying to find a sufficient number of add-ons I really wanted and having to settle on which ones were simply the cheapest. Buying the Pro-edition was a no-brainer with this model as it had one of the best selections of accesories I've seen in a long time.  GOOD JOB, to all involved!

  • StingerStinger Posts: 324

    I keep missing these rare, very short lived discounts during the weekday afternoons. I have a day job and cannot shop during the day when they appear.  ATTN: DAZ: HAVE ONE OF THESE FLASH SALES IN THE EVENING ONCE IN WHILE!!!

  • NathNath Posts: 2,954
    Stinger said:

    I keep missing these rare, very short lived discounts during the weekday afternoons. I have a day job and cannot shop during the day when they appear.  ATTN: DAZ: HAVE ONE OF THESE FLASH SALES IN THE EVENING ONCE IN WHILE!!!

    Would be nice (I live on a different continent and slept through half the sale laugh ). On the other hand, I'm also not being tempted by the part that I missed...

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