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Comments
What happened to Ballistic Publishing ?
_ : does anyone know ??
Thanx
Thanks Horo, your snowy mountain in the evening light is beautiful.
Thanks Hansmar and NGartplay
ed3D - sorry, no idea.
mermaid - thank you.
Horo: The trees with Fifty Funky are spectacular, they're like an alien molecule or something; the mirrored heads look sinister; your landscapes are great as always; the abstract gives me the idea of something crystalline.
Hansmar: Your first abstract turned out well, it's like a building backlit; the space corridor gives the impression of being an interstellar (or interdimensional) traveler; the bed scene is nice; the other two abstracts look great and strange; the first image of the balloon is like a trip to Mars, although the ground looks odd, but the second version turned out beautifully.
mermaid010: The path through the bushes looks realistic, it reminds me of the views I get when I go mountain biking in the hills; the abstracts are cool; I really liked the space scene, it's wallpaper material; the snowy landscape is good, although the proportion of the trees seems incorrect to me (or maybe the mountains are too small).
Thank you Teobaldo.
Alrite then Thanx +
yeah , the usual remark have seen " peopl saying no ideas , they just disappered "
The terrain is from Grand Mountains with a material from High Resolution Terrains 1. The water is the ground plane with my material. Sky and ambient light by the CloudSphere6 with the belonging SkySC6 HDRI from the Sky Toolbox and the key light by the sun. A region with soft hills and a lake in the valley.
Thanks Teobaldo.
Superb landscape Horo, beautiful clouds.
I’m not sure if I posted this before. Both models are by Herminio Nieves, Serpertine city and Organodron city, lit by and Hdri from Sky Toolbox (available at bryce-tutorials.)
mermaid - thank you (I find it a bit boring ;) Your city looks great, I like the colour choices.
Thanks very much, NGartplay, Teobaldo.
Nice soft hills, Horo.
Very great city scene, mermaid010!
I used the 'Pits' terrain by Horo and David B, but inverted it and created a series of islands. The background are three instances of another terrain by these masters. I added 5 versions of a pelican-like birds, made from a seabird Songbird Remix sets. I used the original geometry of one type of bird, but some shaping and the material of another, because I do not have all sets. I made multiple instances of all versions and then rotated and translated them in 3D. After that, I corrected weirdly rotated birds (e.g. upside down or flying straight down) manually. Sky is modified version of one from Horo and sea texture is from David B/Horo.
nice images Everyone
Thanks ed3D.
you"re welcome /
Hansmar - thank you. I also used the inverted pits as cones once or twice. Your scene looks as if they were in the water (or a swamp), which I find a superb variation. The songbirds fit excellently into this scene.
ed3D - thank you.
The terrain is from Grand Mountains inverted, with a material from Gritstone Hills. The water is a 2D-Face and below it the ground plane, both with my material. Sky and ambient light by the Golden_Reg HDRI from Golden Lighting and the key light by the sun. Hills with a lake in the valley in the early morning light.
Thank you, Horo, they are indeed in water in my scene. I think your new terrain render is golden.
Hansmar - thank you. Yes, it does have a golden touch.
The object and the material come with Bryce (Installed Misc) with the material (Pro Materials Tau_davidbrinnen). It is located in the world centre and with the camera within a sphere with transparency and reflection each 50. Light and colours by the WpH08_SC250 HDRI from Hyper Textures Base within the object in the world centre and shines through the object. A geometric object coloured lit from the inside.
Thanks Horo, both the Hills with Lake and Geometric 2 are superb.
Thanks ed3D
Thanks Hansmar, very nice scene with the birds.
I re-rendered the snowy mountains. I always have problems with scaling and proportion. After viewing some reference images online, I came up with this version. I think the scene looks better now, but maybe the trees are a bit small. Thanks Teobaldo for the suggestion.
Thank you mermaid. Very nicely done snow-mountains with the trees. I find it also often difficult to get the sizes correct.
Thanks Horo.
Great abstract work, Horo.
Thank you, mermaid010. Very lovely snow mountain scene. Getting the sizes correct is indeed quite a challenge.
Horo + mermaid010. - you"r welcome
Hansmar - thank you.
Both objects are from the Stanford 3D Scanning Repository (PLY files converted to OBJ), with the material from Pro Materials Tau_davidbrinnen. The stand on a Seamless Backdrop by Fencepost/Art Wade with half transparency and half reflection. Light, colour and specular by an HDRI from Hyper Textures Base, a bit of specular by the sun but no light. An armadillo and a dragon in a discussion.
Wow, awesome futuristic city, mermaid. Great snow scene too. The trees add much interest to the barren landscape.
Love the populated bird scene, Hansmar.
Horo, excellent landscapes and the abstract and creatures are interesting with the effects that you used.
Thank you NGartplay.
Thanks Hansmar and NGartplay
Not my favorite subjects Horo, but an excellent render the lighting is awesome.
Once again we used similar ideas. The object is by Art Wade, standing on a fading disc and lit by an Hdri from the Hyper Textures Base.
Thank you, NGartplay.
Wonderful shiny monsters, Horo.
Also great shiny object, mermaid010.
I used a set of freebie cottages, the Block high resolution terrain (Horo and David), two versions of a Songbird remix bird and a Bighornsheep (from DAZ). The sky contains one of the 'ermcloud' HDRIs.
And this could be of interest
Metro DataVac 500 Watt Electric Duster
Very good + and have one Thanx
mermaid - thank you. Very nice render with this object by Fencecepost (I don't have it).
Hansmar - thank you. Very nicely done alpine scene, looks very peaceful.
ed3D - thank you. This tool seems to work like a vacuum cleaner.
The Cube City is from Deep Space HDRI 1. It is surrounded by a sphere with a volumetric material as atmosphere. Ambient light and background by the DS-Sky04 HDRI from Deep Space HDRI 2. The star cluster left and the galaxy at right as well as the fine stars are from the Space Construction Kit and some reddish light by the sun. An alien city as cube in the far away space.
Thanks Hansmar, superb peaceful rural scene.
Thanks Horo, fantastic alien city, beautiful result. (btw I don't have Art's seamless backgrounds
)
Thank you mermaid.