You've been heard. Response re: 4.9 and Encryption

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Comments

  • frank0314frank0314 Posts: 14,707

    Its all black so don't know why its not showing for you.

  • I will say that while Daz is extremely unlikely to go to any kind of subscription basis beyond something like the Platinum Club, there have been Poser content subscription sites, so the business model is not impossible. DRM can make the possibility easier to implement, but doesn't in and of itself mean that it is any more likely given there are other factors besides simple content security that would make it a very difficult change. Besides, the Poser subscription site I remember operated without DRM on the content so DAZ could have set that up any time they wanted and they have not. 

  • I will say that while Daz is extremely unlikely to go to any kind of subscription basis beyond something like the Platinum Club, there have been Poser content subscription sites, so the business model is not impossible. DRM can make the possibility easier to implement, but doesn't in and of itself mean that it is any more likely given there are other factors besides simple content security that would make it a very difficult change. Besides, the Poser subscription site I remember operated without DRM on the content so DAZ could have set that up any time they wanted and they have not. 

    Most of the subscriptuion sites had one, or a very limited number of, artists - and as I recall PoserStyle foundered in part due to disagreements between that limited number of artists.

  • BlazeMystEraBlazeMystEra Posts: 465
    edited January 2016

    Sorry to interrupt your encryption discussion but... is there any timeframe for when I can find the new stuff that now only is in the Smart Content in my Content Library again? Or did I miss that this already works and I just have to do some simple thing in Order to get to this?

    Edit: forgot to say "Thanks for reimplementing that!"

    Post edited by BlazeMystEra on
  • I will say that while Daz is extremely unlikely to go to any kind of subscription basis beyond something like the Platinum Club, there have been Poser content subscription sites, so the business model is not impossible. DRM can make the possibility easier to implement, but doesn't in and of itself mean that it is any more likely given there are other factors besides simple content security that would make it a very difficult change. Besides, the Poser subscription site I remember operated without DRM on the content so DAZ could have set that up any time they wanted and they have not. 

    Most of the subscriptuion sites had one, or a very limited number of, artists - and as I recall PoserStyle foundered in part due to disagreements between that limited number of artists.

    Kinda figured, I was more making the point that they have existed, so the concept isn't without precedent. And that DAZ wouldn't have needed DRM if they wanted such a setup. That they haven't done so in all these years should show there's little chance they'd try now. The difficulties far exceed anything even a magical perfect DRM could address.

  • kyoto kidkyoto kid Posts: 41,847
    icecrmn said:

     

     

    Frank__ said:

    Crackers will crack DRM, not because of getting some 3d-models for nothing, but because of the challenge of cracking DRM. The usual thieves will use their code to crack DAZ-products and post them on the usual sites.

    I thought the DAZ DRM would last about 3 month, but I've read somewhere - maybe at DAZ - that the encrypted stuff is already available un-encrypted. (How much time you spent on establishing the already-cracked-DRM-funnies, while someone could work on animation-stuff on Studio, Genesis 3 in Carrara - I digress.

     

    The whole better handling of content, content updates, smart content etc. for beginners could have been implemented without the DRM-stuff. So your points 2 and 3 are obsolete.

     

    The things that were found were products that were meant to be encrypted only and were, for a short time, on DIM.

     

    Just think, if the DAZ encryption/DRM really, really works, they'll be able to give up the laborious 3D content business and sell their super-007-Q secrets to government security agencies and high profile persons with private email servers.

    https://en.wikipedia.org/wiki/Denuvo

    the best crypto teams on Earth are saying in 2 years it will be uncrackable.

    http://www.eurogamer.net/articles/2016-01-08-denuvo-game-crack-success

    The degree of difficulty it presents now is more than most teams are willing to even attempt.

    So, yes DRM is a thing of the past.

    The new anti-theft systems are using encryption.

    DRM is soooo last century.

    I don't know what encryption system Daz is using, and I really don't care. Good to see someone doing something to help protect 3D asset creators.

    I plan to support them. I'm just waiting for the tax returns to get here so I can go on my shoping spree :) 

    ..and J. Bruce Ismay said, "Even god himself could not sink this ship".

    ..meanwhile...

    God: Hmmm, wonder what will happen if I move this iceberg over...here...

  • HavosHavos Posts: 5,574

    I will say that while Daz is extremely unlikely to go to any kind of subscription basis beyond something like the Platinum Club, there have been Poser content subscription sites, so the business model is not impossible. DRM can make the possibility easier to implement, but doesn't in and of itself mean that it is any more likely given there are other factors besides simple content security that would make it a very difficult change. Besides, the Poser subscription site I remember operated without DRM on the content so DAZ could have set that up any time they wanted and they have not. 

    I assume you are talking about Poser World, but as they are constantly talking about how little money they make, I doubt it is a model DAZ will be eyeing with envy. Poser World has something like 3000 models, but you can subscribe for a short period, a month or two costs like 10 or 20 dollars, and grab the lot. A generous deal for the client, IMHO, but a rather poor business model.

  • kyoto kidkyoto kid Posts: 41,847

    * i.e. not

    To illustrate the bottom line, I ever-so-nearly jumped into the G3 world the other day with the Gianni 7 related sale. But then thought, since so much of the following supporting content is likely to be DRM - what's the bloody point.

    Really glad I didn't go for G3 from the start now.

    ...ended up doing so myself when the Growing Up morphs came out for G3F as well as having learned how to tweak skin tone and quality in Iray.  Guess I will have to use my grocery label reading savvy from now on when in the Daz store.

  • kyoto kidkyoto kid Posts: 41,847
    edited January 2016
    Salem2007 said:

    At least one good thing came out of this...the old sticky threads were finally removed!  smiley

    ...+1

    ...especially the Holiday Punch Sale one which has been over for almost a month now.

    Post edited by kyoto kid on
  • kyoto kidkyoto kid Posts: 41,847
    Petercat said:
    DAZ_Steve said:
    Just a couple of points I'd love to clarify: 4.9 works fine, even if you choose to use DIM rather than Daz Connect. Daz Connect is pretty much like DIM inside Studio, and non encrypted files transferred with Daz Connect are, as the name implies, not encypted. So people can use 4.9 and/or Daz Connect without buying or using encypted products. That was done for ease of use, especially for new users, and to prevent the need for another application. Rather you like or hate Daz Connect, please know that we are attempting to make the experience easier for new users so as to grow the community. As to claims of greed, control, etc. Etc. Around encryption, let me just say: nonsense. If people were not illegally distributing content, and as such undermining Daz, PAs, and honest customers, we would not have taken these steps. This is not a technical nor political challenge anyone would desire. As much as a vocal few have their feelings hurt due to trust issues, I ask that you imagine shopping at your favorite store and watching shoplifters simply walk out with product. Then seeing the store owners, who refuse to check receipts at the door because they don't want to hurt anyone's feelings, and hear the owners state that they may have to raise prices due to all of the theft. Costco checks my receipt on the way out. I am honest, but I know this is because some people are not. Everyone in this forum has locks on their doors. I hope your neighbors are not offended by this. People keep discussing our motives. Ask yourselves what they are. Why would we create this tense discussion? Why would we add to that a legal promise to ensure you will always be able to use your content and decrypt it, and even promise such a solution gets handed out if we ever break our promise and charge for decryption? This does not gain us money. It stops theft. Plain and simple.

    The owners would have to raise prices so that they could replace the stolen stock so that it would be there for customers to purchase. Are you trying to make us believe that you have a limited supply of trenchcoats, and every one that is pirated means one less available for sale?

    This does not gain you money, it costs you in sales to people who would purchase it were it not  for encryption. It certainly does not stop theft! The history of DRM has proven that.

    But keep insulting us with your accusations of being "a vocal few want to have their feelings hurt due to trust issues". Yep. Insulting your customer base. Now, That's excellent marketing, Daz style!

     

    ...to add, to this.  The analogy of checking receipts at a store does not work. For example, I go to Frys, purchase a 500GB SSD. On leaving they they check my receipt to make sure it is a legitimate purchase. They don't tell me "oh, you  can only install that in a Mac, or Dell, or whatever brand".

    On the other hand, DRM is telling me the latter is true as the encrypted content is exclusive to Daz Studio and will not work in Carrara or Poser Pro

    Big difference.

  • TesseractSpaceTesseractSpace Posts: 1,582
    edited January 2016

     

    kyoto kid said:
    icecrmn said:

     

     

    Frank__ said:

    Crackers will crack DRM, not because of getting some 3d-models for nothing, but because of the challenge of cracking DRM. The usual thieves will use their code to crack DAZ-products and post them on the usual sites.

    I thought the DAZ DRM would last about 3 month, but I've read somewhere - maybe at DAZ - that the encrypted stuff is already available un-encrypted. (How much time you spent on establishing the already-cracked-DRM-funnies, while someone could work on animation-stuff on Studio, Genesis 3 in Carrara - I digress.

     

    The whole better handling of content, content updates, smart content etc. for beginners could have been implemented without the DRM-stuff. So your points 2 and 3 are obsolete.

     

    The things that were found were products that were meant to be encrypted only and were, for a short time, on DIM.

     

    Just think, if the DAZ encryption/DRM really, really works, they'll be able to give up the laborious 3D content business and sell their super-007-Q secrets to government security agencies and high profile persons with private email servers.

    https://en.wikipedia.org/wiki/Denuvo

    the best crypto teams on Earth are saying in 2 years it will be uncrackable.

    http://www.eurogamer.net/articles/2016-01-08-denuvo-game-crack-success

    The degree of difficulty it presents now is more than most teams are willing to even attempt.

    So, yes DRM is a thing of the past.

    The new anti-theft systems are using encryption.

    DRM is soooo last century.

    I don't know what encryption system Daz is using, and I really don't care. Good to see someone doing something to help protect 3D asset creators.

    I plan to support them. I'm just waiting for the tax returns to get here so I can go on my shoping spree :) 

    ..and J. Bruce Ismay said, "Even god himself could not sink this ship".

    ..meanwhile...

    God: Hmmm, wonder what will happen if I move this iceberg over...here...

    Yeah, was reading up on that. The crack group claiming Denuvo is becoming uncrackable is a group that isn't highly regarded in 'the scene'.(is it me or are some of these people stuck in high school? Not that I suppose I can talk since I'm going by 'TesseractSpace' here and still considering whether changing my nick on Rendo to something less embarassing is worth it to me.)

     And Denuvo is meaningless without DRM as it just protects the DRM from being tampered with. It performs no DRM authentication function in and of itself.

    Added: In addition Denovu seems to operate by doing an constant encryption/decryption on certain processes. It doesn't seem to require much of the system resources to run, but I suspect that a small hit on cpu in a game could be more noticeable in a different kind of software.

    Post edited by TesseractSpace on
  • L'AdairL'Adair Posts: 9,479
    I'm not eager to embrace the transition from content ownership to content renting

    ...

    I definitely prefer owning my content, but we'll see how things go.

    I'm not particulary fond of the encryption scheme DAZ is embracing. I'm hoping they will be "man enough" to admit they're wrong when both sales figures and encrypted products showing up on warez sites proves DRM isn't working for their content. I hope they will go back to all content being unencrypted.

    But as a content creator, albeit not in the 3D industry, it frustrates me to see so many people think they "own" something they have merely licensed the use of. Licensing is in essence "renting," but with royalty free content, it's a one time rental fee with unlimited usage within the licensing agreement.

    The fact is, we don't "own" any of the 3D content available on DAZ or any other 3D content site, encrypted or not. We license it's use. Certain restrictions apply, such as not distributing the content in it's original form. We have ownership of our renders, still images or animation, but not the products we use to create those renders. Regardless of where we get our 3D content, ownership remains with the creator, (or in some cases, with the company who has purchased ownership—Daz Originals is a perfect example,) whether the content is made available for purchase or for free through legitimate channels.

    Sorry if I'm splitting hairs here. It just feels like the ownership issue needed to be clarified for the relatively few users new to using licensed content.

     

  • lx_2807502lx_2807502 Posts: 2,996
    lx said:

    [Just imagine the appropriate quotes from the last few posts are here; things keep breaking.]

    I agree that it'd be a super simple idea to have click and install functionality (ie Connect) - except that doesn't really work unless all of your content is coming from one place, and never needs to be edited etc. I could live with Connect (thanks to manual categories and being able to remove the Smart Content tab) but the idea of downloading everything again to move it there isn't appealing. And why add a whole new system if we're not all going to be using it eventually? Manual download and DIM do essentially the same thing, but Connect is completely separate. It makes no sense to keep the old ones running for any longer than you have to.

    I use Steam too, but I don't touch the files (because there's not much reason to with a game) and I don't buy AAA games. I do buy lots of indie and otherwise on sale games for low prices (less than an item at Daz!) and I accept the risk of it all disappearing, slim as it is. But I wouldn't feel good putting real investment into it. I also pay for Adobe, but I get a good deal and it means for the first time I can access Photoshop without paying thousands in advance, which I could never do.

    A couple of games come to mind with the subscription thing: In the Western world, League of Legends is free to play, but you need to earn or pay for characters (other than a free rotation) and must pay money for skins (texture packs~) In the Eastern countries, the game is free to play with all champions and skins unlocked for everyone, since most people play it via net cafes and a different sort of deal was worked out. Similarly in the West you buy Diablo 3 as an upfront cost and then that's it, whereas the new China launch has the game free but now provides in-app purchases in that region only if you want more features in it.

    Going on from that (and other subscription systems) a subscription system really would only make sense if the store were free, or at least all of it at at least PC+ prices (encrypted, available as long as you have your subscription going.) I know there'd be a lot of customers that wouldn't like that, though I'd be super curious to see how the normal unencrypted purchase system vs encrypted rent everything free or cheap went (not including old customers who have most of what they want already.)

    But paying the same price for extended rent of encrypted products (as said above, all DRM is rental, no matter how long the term) ? That are only slight variations on everything else on the market and in our libraries already? That's a tough sell for me. I'm sure a lot of people will pick it up for various reasons, but it just doesn't feel worth it. 

    Since a subscruption/rental service isn't on the table, and seems unlikely to be on the table, that's a purely academic discussion.

    Just want to clear up: we were only discussing a hypothetical subscription/rental service as a way to make encrypted content more worthwhile to us, not the reverse walled garden thing people have been talking about. however j cade's point about the high turnover rate probably makes that a pointless concept anyway.

    If the turnover rate is so high that raises some interesting questions about focus (it also suggests the vocal minority may be a majority on a long enough timeline since there are so many long term members included there.)

    Not trying to speculate, but it puts everything in a completely different light I hadn't thought about before.

  • lx_2807502lx_2807502 Posts: 2,996
    kyoto kid said:
    Salem2007 said:

    At least one good thing came out of this...the old sticky threads were finally removed!  smiley

    ...+1

    ...especially the Holiday Punch Sale one which has been over for almost a month now.

    The You've never seen Eva 7 like this! one bugged me the most.

  • KhoryKhory Posts: 3,854

    Sorry to interrupt your encryption discussion but... is there any timeframe for when I can find the new stuff that now only is in the Smart Content in my Content Library again? Or did I miss that this already works and I just have to do some simple thing in Order to get to this?

    Edit: forgot to say "Thanks for reimplementing that!"

    Go to smart content. Select the product tab at the top of the list and then select All.  Select the available tab at the bottom. Then at the top of the pane (the one with all the thumbnail images by the way) you can select to sort in a variety of ways. One is "Sort by order date:recent first". That will put your newest purchases at the top of the list.

  • lx_2807502lx_2807502 Posts: 2,996
    edited January 2016
    L'Adair said:
    I'm not eager to embrace the transition from content ownership to content renting

    ...

    I definitely prefer owning my content, but we'll see how things go.

    I'm not particulary fond of the encryption scheme DAZ is embracing. I'm hoping they will be "man enough" to admit they're wrong when both sales figures and encrypted products showing up on warez sites proves DRM isn't working for their content. I hope they will go back to all content being unencrypted.

    But as a content creator, albeit not in the 3D industry, it frustrates me to see so many people think they "own" something they have merely licensed the use of. Licensing is in essence "renting," but with royalty free content, it's a one time rental fee with unlimited usage within the licensing agreement.

    The fact is, we don't "own" any of the 3D content available on DAZ or any other 3D content site, encrypted or not. We license it's use. Certain restrictions apply, such as not distributing the content in it's original form. We have ownership of our renders, still images or animation, but not the products we use to create those renders. Regardless of where we get our 3D content, ownership remains with the creator, (or in some cases, with the company who has purchased ownership—Daz Originals is a perfect example,) whether the content is made available for purchase or for free through legitimate channels.

    Sorry if I'm splitting hairs here. It just feels like the ownership issue needed to be clarified for the relatively few users new to using licensed content.

     

    You're right about the actual ownership term (for the sake of new users) since you "own" in that sense basically nothing you buy digitally unless you specifically buy the right kind of rights to say you have the right to it.

    As a term in common usage though, we just mean that if the "owner" seller whatever goes berserk and decides that it never sold anything, or they crash into an iceberg, they can't actually take the file away and stop us using it on the computer (whether they can change your licence to use it at a later date is another story and I'm not an expert.) The moment you have to come and ask the seller's permission to use the file again at any point in the future, that "owning-not-owning-but-lets-say-owning-its-simpler" goes away.

    It's like the piracy-theft thing. Software piracy doesn't actually deprive of the original copy, but everyone recognises the terms theft and stealing to go with it. The only problem with that is when people start trying to use physical analogies for software piracy, when steal and steal are actually two different - similar - words.

    English is fun!

    Post edited by lx_2807502 on
  • kyoto kidkyoto kid Posts: 41,847

     

    lx said:
    Sorel said:

    To be fair, it is a vocal few >_>

    "A vocal few have issues with this new version, whereas vocal support is even smaller. Most don't know or don't care or can't be bothered to say anything."

    I mostly come to the forum to report an issue or to "lobby" for a certain feature.

    If I am happy about the situation there is no reason to post.

    In all the time I spent on the DAZ forum the lesson I learned is that trying to reason with people who are against something is in most cases not going to change their mind.

     

    @ DRM

    - The current form of encryption does not in any way interfere with the ability to export geometry to other applications.

    - It seems reasonable that artists want to protect their hard work instead of having it uploaded to file sharing sites within hours after the release.

    - - -

    ...exporting to other applications, which would include Carrara, means doing so as an unrigged .obj that loses all functionality.

  • XaatXuunXaatXuun Posts: 874
    XaatXuun said:

    Just want to make sure I understand this correctly.


    If an Item is not encrypt, then I can still purchase and use it like in 4.6
    Besides the latest updates , 4.9 is needed for encrypted items, and can not be used in versions earlier then 4.9    
    It is possible to export encrypted, as unencrypt, as another format then DUF

    DS 4.9 is not just encrypted content, if that's what you mean. You can export encrypted content as you can any other kind of content once it is in DS.

    yes, I did understand that,  I was referring that to use/download encrypt, 4.9 is needed.

    any version below 4.9, encrypt products  will not work, unless exported from 4.9

    encrypted can only be downloaded from DS Connect (currently only available with 4.9)  from what I understand

  • LeanaLeana Posts: 12,738
    kyoto kid said:

     

    lx said:
    Sorel said:

    To be fair, it is a vocal few >_>

    "A vocal few have issues with this new version, whereas vocal support is even smaller. Most don't know or don't care or can't be bothered to say anything."

    I mostly come to the forum to report an issue or to "lobby" for a certain feature.

    If I am happy about the situation there is no reason to post.

    In all the time I spent on the DAZ forum the lesson I learned is that trying to reason with people who are against something is in most cases not going to change their mind.

     

    @ DRM

    - The current form of encryption does not in any way interfere with the ability to export geometry to other applications.

    - It seems reasonable that artists want to protect their hard work instead of having it uploaded to file sharing sites within hours after the release.

    - - -

    ...exporting to other applications, which would include Carrara, means doing so as an unrigged .obj that loses all functionality.

    There are several export format available in DS, not only obj.

  • Well since everyone feels the need to announce their plans, I'll join in.

    I plan to continue to buy whatever I want at DAZ whether it's encyrpted or not because I don't begrudge them trying to do something to protect their content rather than do absolutely nothing or reverse their position because a vocal group of people, many of whom complain about absolutely anything DAZ does, want them to. I also have no plans to threaten to reduce my spending here or shop elsewhere because the content at other stores pales in comparison to the content here, and if Studio has to connect to DAZ once in a blue moon to verify that I am the owner of a product, I don't mind it doing so.

    Thank you.   :)

    yeswinkheart

     

  • nicsttnicstt Posts: 11,715

    TesseractSpace said:

    The DRM stays, which is bad news; the escrow company is good certainly, but conditions of release would be interesting.

    Personally, it doesn't make a lot of difference to me over purchasing DRMed content. Not going to happen as things stand.

     

    Realisticly once they invested in DRM it was probably too late to change course. I'm no fan of DRM, but the failsafe is good to know about. Especially since the wording does include the phrase 'in the event Daz is no longer in a business position to, or is unwilling to continue offering this as a free service.' Which I take to mean we'd get some measure of protection against radical policy changes as well as if the company goes under. I still wish some other way had been found, especially since the makers of possible script/tools may not wish to work directly with DAZ for one reason or another. (A few degrees off the topic, but I wonder how many content makers left the market due to personality clashes and disputes with the stores they sold through versus the number that left because of the percieved losses from piracy? We may never know but it'd provide some interesting perspective on our little world...)

    I can believe some left for both reseasons.

    I have no faith in the poison pill. Not because I doubt Daz, but because in the eventually it will be needed, is when whoever takes over the Daz assets will consider releasing the pill tantamount to giving away the assets. I agree not likely to be needed.

    But the fix: ergo not buying encrypted, solves the problem of how long before 'my content' becomes unavailabe.

    Personally, they should sell tweleve month access to encrypted content, then we know in advance, and can plan accordingly or decide the rental is not worth it; to me DRM makes a purchased item a rented one.

  • SnowSultanSnowSultan Posts: 3,773

    @TheSultryLady:   heart

     

     but because in the eventually it will be needed, is when whoever takes over the Daz assets will consider releasing the pill tantamount to giving away the assets. 

    Wouldn't that only disable encryption? You'd still have to buy the content from whomever took over. 

  • nicsttnicstt Posts: 11,715

    SnowSultan said:

    Well since everyone feels the need to announce their plans, I'll join in.

    I plan to continue to buy whatever I want at DAZ whether it's encyrpted or not because I don't begrudge them trying to do something to protect their content rather than do absolutely nothing or reverse their position because a vocal group of people, many of whom complain about absolutely anything DAZ does, want them to. I also have no plans to threaten to reduce my spending here or shop elsewhere because the content at other stores pales in comparison to the content here, and if Studio has to connect to DAZ once in a blue moon to verify that I am the owner of a product, I don't mind it doing so.

    Thank you.   :)

    You feel that implementing DRM was doing something, and not implementing DRM was doing nothing? This is not the first post that you've made saying similar. But please correct me if I am mistaken.

    "We need to look at what we can do to curb pirating." Say there was a comment along these lines - or at least something to suggest piratting might be a problem for Daz products.

    Those then invested with the project to look at the problem and come up with a solution, could have have determined three or four avenues of action.

    1. DRM is considered to be a useful method of protecting our product; it is believed it will have no effect on our customers, or the loss in sales from existing customers will be balanced by the increase from those who no longer get it for free.

    2. DRM is considered to be a poor method of dealing with our product - it will have some effect on how quickly our products are pirated but ultimetely of little significance; customers will hate it; further research has revealed that we will posibly lose business from our existing customers due to DRM. Our conclusion is that it would be not a viable method.

    3. Before we reach a final decission about DRM, it is considered viable to examine alternatives.

    You should note that all three would have been doing something; even the one where DRM was discounted, as it would have determined that it was not viable. Daz considered some sort of point 1 or 3 to be the best action.

    Personally, I can't help but feel someone in Daz reacted emotionally to the theft of their products; in business, emotions cost money.

  • Oso3DOso3D Posts: 15,085
    edited January 2016

    As I said in beta discussion, one option would be to encrypt for a time frame. Like, say, 6 months. After which point, the product is available as un-encrypted.

     

    Since, as PAs keep saying, most sales are within the first few weeks, this SHOULD be an optimal solution -- if DRM actually prevented any sales, then it would protect the product within the critical initial sale period. Then, anyone who absolutely refuses to deal with DRM can pick it up down the road, once it is available not encrypted.

    This ALSO solves the poison pill issue, particularly if the de-encryption is somehow automatic.

     

    Post edited by Oso3D on
  • nicsttnicstt Posts: 11,715
    edited January 2016

    Petercat said:

    To be fair, it is a vocal few >_>

    Of the population on this thread? Not so few.

    My objection was mostly to the part, "who want to have their feelings hurt."

    Adding "want to" was unneeded, childish, and gratuitously insulting.

    If Steve had said "who have their feelings hurt", I wouldn't have even mentioned it.

    But for this to come from the freakin' Director of Marketing??!! Un-freaking-believable.

    "who want to have their feelings hurt"???? Where did you read that? I think you may be misquoting.

     

    That was a direct cut-and-paste from Steve's comment. It appears to have been changed since then.

    Yeah, think he might have realized just how insulting and patronizing that turn of phrase was. Hoping that was just him being tired and/or out of sorts, I'd really hate to think that he really thinks that

    Then he should clarify that with an admission that he was wrong, followed by an apology.

    That would gain him some respect. To just edit it without comment loses respect.

     

    I've always believed that when you are right, you never back down, no matter the cost.

    When you are wrong, you admit it, back off, and change your actions so as to become right.

    EDIT:

    I initially agreed with Percat.

    However, as DAZ_Steve has apologised, I am happy to ammend this; it is always nice when someone admits to a mistake.

    We all make them.

    TY DAZ_Steve for apologising,

    Post edited by nicstt on
  • frogimusfrogimus Posts: 200

    Not sure if you saw it, but DAZ_Steve actually did come into the thread and apologize for phrasing it that way.

  • nicsttnicstt Posts: 11,715

    tl155180 said:

    I am not very technically gifted at all, so this idea might well be riddled with problems but...

    Wouldn't it be possible to implant every copy of every product sold with a hidden customer code/identifier that traces that copy back to its original purchaser? Then, if that copy was later discovered being distributed around the net on warez sites, it could be traced back to the person who originally started distributing it and they could be investigated/prosecuted? Feels like that would potentially pick up a lot of the casual pirates without inconveniencing anyone.

    Just spit-balling here...

    *Bracing self for the inevitable ridicule laugh*

    It would need an encrypted portion that if removed would make the product unusable.

    Pirates would hack it and remove said item if it existed, and presuming that they knew about it.

    Depending on how it was verified, it may also then need a hack for Daz Studio.

    Doable? In effect tieing the product to Daz/computer - which is indeed what the DRM is doing to the content, not the software, as far as we know.

  • SnowSultanSnowSultan Posts: 3,773

    You feel that implementing DRM was doing something, and not implementing DRM was doing nothing? This is not the first post that you've made saying similar. But please correct me if I am mistaken.

    Correct, and my views have not changed.

     

    You should note that all three would have been doing something; even the one where DRM was discounted, as it would have determined that it was not viable

     No, doing nothing is not doing something. Whatever alternative DAZ might have come up with instead of DRM would be doing something.

     

  • lx said:

    [Just imagine the appropriate quotes from the last few posts are here; things keep breaking.]

    I agree that it'd be a super simple idea to have click and install functionality (ie Connect) - except that doesn't really work unless all of your content is coming from one place, and never needs to be edited etc. I could live with Connect (thanks to manual categories and being able to remove the Smart Content tab) but the idea of downloading everything again to move it there isn't appealing. And why add a whole new system if we're not all going to be using it eventually? Manual download and DIM do essentially the same thing, but Connect is completely separate. It makes no sense to keep the old ones running for any longer than you have to.

    I use Steam too, but I don't touch the files (because there's not much reason to with a game) and I don't buy AAA games. I do buy lots of indie and otherwise on sale games for low prices (less than an item at Daz!) and I accept the risk of it all disappearing, slim as it is. But I wouldn't feel good putting real investment into it. I also pay for Adobe, but I get a good deal and it means for the first time I can access Photoshop without paying thousands in advance, which I could never do.

    A couple of games come to mind with the subscription thing: In the Western world, League of Legends is free to play, but you need to earn or pay for characters (other than a free rotation) and must pay money for skins (texture packs~) In the Eastern countries, the game is free to play with all champions and skins unlocked for everyone, since most people play it via net cafes and a different sort of deal was worked out. Similarly in the West you buy Diablo 3 as an upfront cost and then that's it, whereas the new China launch has the game free but now provides in-app purchases in that region only if you want more features in it.

    Going on from that (and other subscription systems) a subscription system really would only make sense if the store were free, or at least all of it at at least PC+ prices (encrypted, available as long as you have your subscription going.) I know there'd be a lot of customers that wouldn't like that, though I'd be super curious to see how the normal unencrypted purchase system vs encrypted rent everything free or cheap went (not including old customers who have most of what they want already.)

    But paying the same price for extended rent of encrypted products (as said above, all DRM is rental, no matter how long the term) ? That are only slight variations on everything else on the market and in our libraries already? That's a tough sell for me. I'm sure a lot of people will pick it up for various reasons, but it just doesn't feel worth it. 

    Since a subscruption/rental service isn't on the table, and seems unlikely to be on the table, that's a purely academic discussion.

    Thank you.  So to everybody else:  Can we please stop talking about subscriptions?  THIS is why I don't "do" Adobe software.  This is why I don't "rent" orchestral samples from Soundsonline.com.  Microsoft wants to do it with your OS and office software. 

    They're all trying this tactic and I hate it; and I avoid it like I avoid the plague.  I don't care if it's "only" $10 per month for Adobe, or $35 per month for "all 12,000 instruments".  Whooo, I can get 8,000 MORE instruments to add to the 4500 I already don't use, awesome!  It's all too much for one person to wrap their mind around, and I swear the next economic downturn will show all these companies just how fast people will stop their subscription when they lose their jobs or decide to retire and can't afford that monthy cost anymore.

    I've said it before, I don't even like the PC+ membership.  I tolerate it; and barely so.  Even talking about anything that has an ongoing cost is like making me eat brussels sprouts.   crying

    -------------------------------------------------------

    As for the encryption issue, I'm still reading posts and rethinking my original stance.  For those of you in the US, you might remember an Irishesque pub chain called "Bennigans".  Great burgers, steaks, and seafood, and killer deserts.  I once took a lady friend to the one near my house and we had a blast.  Outstanding salad, steak, salmon, and deserts that night.  The kitchen staff outdid themselves, for sure.  This was a Saturday.  They closed within a week.  They left hundreds of employees out of work and thousands of customers stranded with worthless gift certificates.

    I'm sure they didn't want to do that, but they did.  Restaurant employees didn't even know about it until they came to work on that awful day.  All this talk of poison pills is what made this one come up in my mind.  I'm sure management wanted to tell, but could not.

    So regardless of what DAZ says they believe they're ready for, it may not be possible.  So I have decided that for now, I may try Connect, but not for purchases and not for installing anything that will break that thing in DIM.  In other words, I don't have enough confidence to put actual money into Connect content, so I plan to avoid laying out any money at all for Connected content or using it to install stuff. 

    I refuse to become emotionally "up in arms" about this.  My memory, however; is very clear with Bennigans and others.  This is just not worth the risk of getting hassles, especially when I already struggle more than my share with the UI.

    I've seen a couple of threads about people who have had issues with Connect; screwed up databases and so forth.  If I find that it's not stable, I'll disable it and stop using any free stuff I got.  If I ever start getting the feeling that DAZ is leading us down that rabbit hole of "all Connect all the time", then I may be forced to reconsider my PC+ membership.  I hope that never happens, but right now I also don't think anybody at DAZ is in a position to outright deny it.  As the saying goes, "things change."

    I will continue to read this thread with interest.

  • nicsttnicstt Posts: 11,715
    edited January 2016

    You feel that implementing DRM was doing something, and not implementing DRM was doing nothing? This is not the first post that you've made saying similar. But please correct me if I am mistaken.

    Correct, and my views have not changed.

     

    You should note that all three would have been doing something; even the one where DRM was discounted, as it would have determined that it was not viable

     No, doing nothing is not doing something. Whatever alternative DAZ might have come up with instead of DRM would be doing something.

     

    Not implementing DRM would have been doing something; it would have been the result of an investigation; many companies chose to not use DRM or to remove it; not implementing DRM for them is doing something.

    Post edited by nicstt on
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