Hex Gallery

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  • NovaNova Posts: 116
    edited October 2021

     

     

     

    Post edited by Nova on
  • NovaNova Posts: 116
    edited October 2021

    Concept for unreal


     

     

     

    Post edited by Nova on
  • Impressive. Did you make the boat ?

  • NovaNova Posts: 116

    Hello John, no I haven't, but shouldn't be a problem to build. I just made the waves.

  • NovaNova Posts: 116

    Finally I found some time to build again.

    Projekt: 005-00_ museum_ 004-00

     

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  • Nice one, I did try making boat waves myself way back, yours look a lot better than my attempt laugh

  • NovaNova Posts: 116
    edited December 2021

    Wee Dangerous John sagte:

    Schön, ich habe vor langer Zeit selbst versucht, Bootswellen zu machen, deines sieht viel besser aus als mein Versuch Lachen

    Thank you, I have tried many versions and this is the one I am on right now. There are so many possibilities, I am still testing.

     

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    Post edited by Nova on
  • Amazing renders Bruder :)

     

  • NovaNova Posts: 116

    Thanks John, I feel a bit lonely here, no people where still working with Hexagon ?

  • I think people pop in now and again, mainly when they are having problems, we all need help now and again smiley

    Hope you and other Hex users have a great holiday laugh

  • Wee Dangerous JohnWee Dangerous John Posts: 1,577
    edited December 2021

    I have not posted anything for a while, here's the armchair from a loft appartment I'm putting together. 

    Edit - Thanks Catherine, I managed to get your method of posting a large image to work again (bookmarked your instructions laugh)

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  • NovaNova Posts: 116

    I think the armchair turned out very nice. I wish all Hexagon users happy holidays.

  • ProtozoonProtozoon Posts: 490
    edited December 2021

    Hi!

    All objects here are made with Hexagon:

    https://www.daz3d.com/orchestral-percussion

    It's funny, the more you use Hex the less it is prone to crash.

    -P-

    Post edited by Protozoon on
  • jjmainorjjmainor Posts: 440
    edited December 2021

    Bruder Aural said:

    Thanks John, I feel a bit lonely here, no people where still working with Hexagon ?

    I'll come out of lurking to say I've been following this thread in the shadows, and I've been impressed with what you do.

    I use it mostly for buildings and interiors.  The first two are just shells.  The second two have full interiors.  But the bollards on #4 come from the store.

     

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    Post edited by jjmainor on
  • jjmainorjjmainor Posts: 440

    Some of the houses I've done.  The front doors were kitbashed from somewhere else, as were the shutters and garage doors on #2

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  • Hi jjmainor. Very glad to see you here, very nice bulding you have created here. I'm always nosy, may I ask whet you are rendering with ?

  • So True Protozoon, I can't remember the last time Hexagon crashed on me, I think half the time it's asking it to do something stupid, the trick is to save often.

  • NovaNova Posts: 116
    edited December 2021

    I think the houses are very well done, I always like to look at other people's work.

    Hexagon doesn't like certain things, if you know what they are it runs stable, you're right Protozoon, you have to work with it a lot, then you learn to understand it. That's what makes it so appealing.

    "@ jjmainor .... It's nice to see them step out of the shadows".

    Post edited by Nova on
  • jjmainorjjmainor Posts: 440

    Wee Dangerous John said:

    Hi jjmainor. Very glad to see you here, very nice bulding you have created here. I'm always nosy, may I ask whet you are rendering with ?

    3Delight in Daz

  • Wee Dangerous JohnWee Dangerous John Posts: 1,577
    edited December 2021

    Thanks jjmainor, I prefer Iray, so much easier to get the look I'm after.

    Look at me, I just figured out how to put text before the picture - Not bad for an old codger smiley

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  • A3DLoverA3DLover Posts: 197
    nice models guys, i always mean to finish some of my models. i wish i could delete my vorcha on sharecg, i really cleaned that up about a year ago. i had no idea what a mess of duplicates it was. also my version of sg daedalus had too many parts. id like to get a new pc but im still using this old 32 bit windows machine. maybe ill get around finishing that last klingon space ship i was fooling with. i cant imagine modeling some of these models with all the decks and cabins and furniture and equipment layouts. so many polis i coudnt run on my machine box view mode.
  • Just figured out how to delete a file from ShareCG. Go to your account, then click on the icon of the model you want to delete. This opens up a page with DAZ Studio Upload : Update, bottom right you'll find the Delete Option.

    I'm thinking of getting a new machine myself, my son's friend want this one but I think it would be better if I just put it in the cupboard as a spare. It's a Windows 64 bit with a SSD (this stuff means nothing to an old codger like me), and 16 gb memory. The one I'm saving up for has 32 gb memory, an 8gb RTX 3060 Ti graphics card (Pre-Order Only) and Windows 11. No fancy lights etc as I've only got 1 game and that's not even installed smiley.

     

  • A3DLoverA3DLover Posts: 197

    Just figured out how to delete a file from ShareCG. Go to your account, then click on the icon of the model you want to delete. This opens up a page with DAZ Studio Upload : Update, bottom right you'll find the Delete Option.

    I'm thinking of getting a new machine myself, my son's friend want this one but I think it would be better if I just put it in the cupboard as a spare. It's a Windows 64 bit with a SSD (this stuff means nothing to an old codger like me), and 16 gb memory. The one I'm saving up for has 32 gb memory, an 8gb RTX 3060 Ti graphics card (Pre-Order Only) and Windows 11. No fancy lights etc as I've only got 1 game and that's not even installed smiley.

     

    Thank John i will try that on sharecg
  • jjmainorjjmainor Posts: 440

    To keep this thread alive, here's my current project.  Don't mind the lighting, I just threw in an out-of-the-box AOE ambient light for some test renders.  And the appliances and sink in the kitchen are kitbashed from eslewhere, so they're not my models.

    Still need to add light fixtures, plants in the planters, and starting to furnish as you might see in the overhead shot.

     

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  • Wee Dangerous JohnWee Dangerous John Posts: 1,577
    edited January 17

    Very nice jjmainor, I really like your design, looking forward to seeing what you create next. If you need any help making the furniture let me know, I do have a couple "quick starts" like drawers you can have a look at to see how I do things.

    This may not see the light of day but I just started making some accessories for a battery drill, we'll see how far I get coz I find it hard to keep myself motivated these days sad

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  • NovaNova Posts: 116
    edited January 25

    Nice to see that is being built again. smiley Nice work John

    Post edited by Nova on
  • NovaNova Posts: 116
    edited January 23

    An older project from 2016, small bugs were fixed.

     

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  • NovaNova Posts: 116
    edited January 26

    Update

     

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  • NovaNova Posts: 116
    edited January 28

    Hexagon

    020-00_presentation_ 014-00
    Concepts for VR worlds
    focus here are stickers on curved surfaces

    ______________________ 360°

    https://view.mylumion.com/?p=l23mhpndymq2q6vh

     

     

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  • NovaNova Posts: 116

    New project / Hexagon

     

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