[Released] ManFriday's Render Queue 3 [Commercial]

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  • ThistleThistle Posts: 12

    I upgraded DAZ yesterday to 4.23. But I noticed that the 'suppress scene load errors' does not catch all errors anymore and now my renders queue hangs and waits for me to push the o.k. button. I did check the box in the options menu. It is the 'duplicates formulas found' error. Anyone else facing the same issue?

  • gamegame Posts: 3
    edited October 2024

    Thistle sagte:

    Ich habe DAZ gestern auf 4.23 aktualisiert. Aber ich habe festgestellt, dass die Option "Szenenladefehler unterdrücken" nicht mehr alle Fehler abfängt und jetzt hängt meine Renderwarteschlange und wartet darauf, dass ich die O.K.-Taste drücke. Ich habe das Kontrollkästchen im Optionsmenü aktiviert. Es handelt sich um den Fehler "Duplikate Formeln gefunden". Steht noch jemand vor dem gleichen ProblemCh 

    Ja, ich habe auch das gleiche Problem. Ich muss nach jedem Bild, auch wenn der Countdown abgelaufen ist, auf "Countdown überspringen" klicken, damit es weitergeht. 

    Edit

    Ganz verstehe ich es nicht, aber es funktioniert auf einmal. Ich habe gestern den PC per Reset beendet und danach heruntergefahren. Heute die gleichen Szenen eingeladen und gerendert. Jetzt hat er auf einmal nach jedem Bild sofort das nächste gerendert. Er hat noch nicht einmal die 30 Sekunden gewartet. Das einizige das ich geändert habe, waren die Max. Samples. 

    Post edited by game on
  • barbultbarbult Posts: 26,179
    edited October 2024

    Have you checked the box in settings to ignore load errors? I don't know if that affects your situation or not. Or if you just ignore the message and let the countdown finish, does it continue on its own?

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    Post edited by barbult on
  • ThistleThistle Posts: 12

    I did check that box,but render queue does not continue on its own anymore

  • barbult said:

    Have you checked the box in settings to ignore load errors? I don't know if that affects your situation or not. Or if you just ignore the message and let the countdown finish, does it continue on its own?

    I did check that box,but render queue does not continue on its own anymore 

  • Went searching but wasn't able to find an answer, wondering if there is a way limit the Render Percentage, my files looks good enough at roughly 30%. Is there a way to end a render around there automatically to move on to the next one?

  • JPJP Posts: 97
    edited February 3

    swbfvd said:

    Went searching but wasn't able to find an answer, wondering if there is a way limit the Render Percentage, my files looks good enough at roughly 30%. Is there a way to end a render around there automatically to move on to the next one?

    You can adjust the Max Samples lower and enable Denoiser to start at the same iteration of 200. The default Max Samples is 5000 and overkill for most scenes. To test the setting, set your user interface window to a single view, collapse the panes on the right so you can have a large Iray Preview windows. Set your Max Sample to 200, and enable Denoiser. If you feel there is a lack of detail you can increase the Max Samples in 50 increments and your denoiser accordingly. Sometimes I'll set the Max Samples as high as 500. You can do a few test renderings at different settings and save each one as a png or tiff and then flick through the images to gauge the change in detail. You'll start to notice minimal changes and that's the point where you stop your Max Samples.

    Daz will respect the settings and move on to the next rendering once it hits 200 iterations or whatever Max Samples value you specified.

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    Post edited by JP on
  • brianjcoebrianjcoe Posts: 1
    edited May 6

    I upgraded to Daz Premier so I could use Render Queue since it looked like a good solution. So far I have not been able to get it to work as expected thought. I have 2 Windows PCs running Daz 4.24 and I have stored my scene files and Render Queue output directory and queue folder on a NAS. On both of my machines I have the render queue field pointing to the same json file on my NAS. Based on what I read I assumed that I could pose images on one machine and save them and then add them to the queue while having the other machine read the queue and render them. But so far I am unable to get the second machine to see any images added to the queue. Refreshing the queue which both point to the same json file doesn't show any images on my machine that will do the rendering. The only way I can get Render Queue on my render PC to process files is to login remotely to that machine and manually add the files to the queue there and start the queue to process them. This is the same process I was doing with the Batch Render product I was using before. Does Render Queue not support more than 1 machine using the same queue so that a computer can read the queue and render new images added by another computer?

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    Post edited by brianjcoe on
  • TomhipTomhip Posts: 562

    Is there a way to permanently disable generation of icons/tips in Render Queue Premium?

    I have recently moved to a new machine and intalled the Premium Render queue. Every time I add a new render it starts with those boxes checked by default. I never had this issue with RQ3 and cannot figure out how to change the default settings. This is completely ruining this product for me as now I have to spend two extra clicks each render as opposed to RQ3.

  • knightowlscknightowlsc Posts: 14
    edited June 3

    Not working in 4.24 as it doesn't even appear in the Installed Plugins list.

    Suddenly started showing up and I have no clue why. I restarted multiple times and it would never show up in the Installed Plugins list until it suddenly did...

    Post edited by knightowlsc on
  • knightowlscknightowlsc Posts: 14
    edited June 3

    Anyone had luck getting multi Camera rendering to work? I have two cameras and it renders both of them, but it only saves the first one?!?! 

    And yes, I leave it till everything is completed.

    --- Update ---

    I found a workaround which is to just have another render AFTER the multi camera one. Would be nice if it wasn't required, but it's better than nothing.

    Post edited by knightowlsc on
  • theboywantstheboywants Posts: 13
    edited July 14

    I just upgraded to premier because of this product... I am still testing it, but it seems promising.

    My biggest complaint, which I hope has an option I am missing... I would like to NOT have the render window popup. I render direct to file so that that window never shows up. It has no use for me.

    Post edited by theboywants on
  • atiufi1200atiufi1200 Posts: 2
    edited August 21

    Hi,

    Was this tool ever updated after it was removed from the store to be included in premier? The issue I have is that the tool is not waiting for smoothing when Daz is restarted. You can only set the maximum time to wait but not minimum it will start the render regardless. I wonder if this was changed in the premier version? If yes I would most likely by the subscription because this tool alone is very handy for me but not for animations with the restart Daz option enabled. I need render my animations manually.

    Post edited by atiufi1200 on
  • I purchased Premier for this tool, and it shows loaded, but I don't see it in the pane group.
    Does anyone have a solution to this?

  • deafperv said:

    I purchased Premier for this tool, and it shows loaded, but I don't see it in the pane group.
    Does anyone have a solution to this?

    Are other Premie features working?

  • As I said on Reddit, it's in a tab on the Render pane.

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