Star Trek Builders Unite 7: The Continuing Mission

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Comments

  • AshleyTingerAshleyTinger Posts: 498

     

    I do like your takes on the bridge. Nice looking sickbay and garden!  Your take on the new unis is also pretty good. I like the render where you were mixing the lighting. Has that TOS series feel to it. 

    Just some minor redesigns. Also a poster I did inspired by Rihanna's song "Sledgehammer" and the new movie. Included a Kelvin Timeline Forrestal in the picture. 

     
  • Will DeckerWill Decker Posts: 190
    edited July 2016

    Been playing around with the O'bannon Bridge and doing the tried and true Star Trek method of redressing a set, been converting her to look more like something out of the Kelvin Timeline's 22nd century to look like a ship belonging to a similar class to the Franklin. 

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  • AshleyTingerAshleyTinger Posts: 498

    Been playing around with the O'bannon Bridge and doing the tried and true Star Trek method of redressing a set, been converting her to look more like something out of the Kelvin Timeline's 22nd century to look like a ship belonging to a similar class to the Franklin. 

    That's an interesting look for that bridge. I'm really liking the look of it either way. Arg... more money to spend.

  • AndypAndyp Posts: 31

    Turn the displays from Green to blue and I'd be in love. The green makes me think it is a more romulan design.

    I do think that this design could be modified to be a cool Starfleet Starbase OPS, Just replace the view screen with another set of the back consoles with the doors too, remove the captains chair and replace with another set of the circular front consoles, increase the room size a bit, raise the roof, and in some windows. Then on the adjecent two walls between the doors ad a main viewscreen and a MSD on the back.

    oh wait now I know what popped that thought into my head from an old Elite Force mod, but stil would be cool. yes

  • Been playing around with the O'bannon Bridge and doing the tried and true Star Trek method of redressing a set, been converting her to look more like something out of the Kelvin Timeline's 22nd century to look like a ship belonging to a similar class to the Franklin. 

    Awesome work!

  • shadowhawk1shadowhawk1 Posts: 2,208

    Been playing around with the O'bannon Bridge and doing the tried and true Star Trek method of redressing a set, been converting her to look more like something out of the Kelvin Timeline's 22nd century to look like a ship belonging to a similar class to the Franklin. 

    That's an interesting look for that bridge. I'm really liking the look of it either way. Arg... more money to spend.

    If you wait a few weeks the Studio version of that bridge will be released. Paul is working on it now. 

  • AshleyTingerAshleyTinger Posts: 498

    Been playing around with the O'bannon Bridge and doing the tried and true Star Trek method of redressing a set, been converting her to look more like something out of the Kelvin Timeline's 22nd century to look like a ship belonging to a similar class to the Franklin. 

    That's an interesting look for that bridge. I'm really liking the look of it either way. Arg... more money to spend.

    If you wait a few weeks the Studio version of that bridge will be released. Paul is working on it now. 

    Oh definitely gonig to wait for the Daz version. I still need to upgrade my Yamato bridge to Daz, just hadn't gotten that far yet. I was more lamenting my lack of cash. LOL. 

  • mdbruffymdbruffy Posts: 2,345
    edited July 2016

    You know I'm really getting tired of having to go to the store in order to sign in for the forum. sad

    Post edited by mdbruffy on
  • shadowhawk1shadowhawk1 Posts: 2,208
    mdbruffy said:

    You know I'm really getting tired of having to go to the store in order to sign in for the forum. sad

    You and me both, but it appears that people saying this has fallen on deaf ears. I believe that in one thread someone went as far as to offer to pay for new forum software to fix the issue with no response. 

  • mdbruffymdbruffy Posts: 2,345

    Figures. First they cut themselves off fromthe rest of the 3D community with Genesis, now this.sad

    mdbruffy said:

    You know I'm really getting tired of having to go to the store in order to sign in for the forum. sad

    You and me both, but it appears that people saying this has fallen on deaf ears. I believe that in one thread someone went as far as to offer to pay for new forum software to fix the issue with no response. 

     

  • shadowhawk1shadowhawk1 Posts: 2,208
    mdbruffy said:

    Figures. First they cut themselves off fromthe rest of the 3D community with Genesis, now this.sad

    mdbruffy said:

    You know I'm really getting tired of having to go to the store in order to sign in for the forum. sad

    You and me both, but it appears that people saying this has fallen on deaf ears. I believe that in one thread someone went as far as to offer to pay for new forum software to fix the issue with no response. 

     

    frown Please don't get me started ... 

  • mdbruffymdbruffy Posts: 2,345

    Agreed. What good would it do?

    mdbruffy said:

    Figures. First they cut themselves off fromthe rest of the 3D community with Genesis, now this.sad

    mdbruffy said:

    You know I'm really getting tired of having to go to the store in order to sign in for the forum. sad

    You and me both, but it appears that people saying this has fallen on deaf ears. I believe that in one thread someone went as far as to offer to pay for new forum software to fix the issue with no response. 

     

    frown Please don't get me started ... 

     

  • Robert FreiseRobert Freise Posts: 4,666

    On that list as well

  • TimbalesTimbales Posts: 2,439

    I went to the the Starfleet Academy Experience exhibit at the Canada Aviation and Space Museum yesterday. It's there until Sept 5th, then moving on to other cities on North America: http://casmuseum.techno-science.ca/en/whats-on/exhibition-star-trek-starfleet-academy.php. It was a lot of fun, you take various tests and end at the Kobiyashi Maru. There are a lot of original props and uniforms on display as well. I took a bunch of pictures, available here on my facebook: https://www.facebook.com/media/set/?set=a.10153552117977820.1073741835.615242819&type=1&l=e7fd0cab6a. I tried to get some good reference shots for prop modeling and texture making. 

  • mdbruffymdbruffy Posts: 2,345

    Looks intresting. smiley

    Timbales said:

    I went to the the Starfleet Academy Experience exhibit at the Canada Aviation and Space Museum yesterday. It's there until Sept 5th, then moving on to other cities on North America: http://casmuseum.techno-science.ca/en/whats-on/exhibition-star-trek-starfleet-academy.php. It was a lot of fun, you take various tests and end at the Kobiyashi Maru. There are a lot of original props and uniforms on display as well. I took a bunch of pictures, available here on my facebook: https://www.facebook.com/media/set/?set=a.10153552117977820.1073741835.615242819&type=1&l=e7fd0cab6a. I tried to get some good reference shots for prop modeling and texture making. 

     

  • PDSmithPDSmith Posts: 715

    I've been out for surgery and on the slow road to recovery. Everything I'm was working on was on hold and is now slowly come to life.

    Vicodin/Oxycodone will kind of slow you down.  These are my first renders in two weeks,

    I'm hopeing I can get these sets set up and running by mid week.

    -Paul

     

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  • PDSmith said:

    I've been out for surgery and on the slow road to recovery. Everything I'm was working on was on hold and is now slowly come to life.

    Vicodin/Oxycodone will kind of slow you down.  These are my first renders in two weeks,

    I'm hopeing I can get these sets set up and running by mid week.

    -Paul

     

    Sorry to hear about your surgery. I remember Vicodin. Hope you're recovering well!

  • Using Nvent3D's Galactic Empire Suit as a reference, I modified it to help as a template for an away team suit. While I am still developing the ideas for Book 1 (I know I have been in development hell for a while) but I want my story to have some of the asthetics of the Kelvin Timeline but still have ties in the Prime Universe's look in terms of Tech. 

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  • Using Nvent3D's Galactic Empire Suit as a reference, I modified it to help as a template for an away team suit. While I am still developing the ideas for Book 1 (I know I have been in development hell for a while) but I want my story to have some of the asthetics of the Kelvin Timeline but still have ties in the Prime Universe's look in terms of Tech. 

    Those do look pretty slick!

  • PDSmithPDSmith Posts: 715

    Ashe, thank you for the kind words.

    So an update so far.  USS O'BANNON for Studio is almsot ready, still no world on the Studio verion update files for the JJ hallway, I'm waiting on some remaping of textures. and Nvent over the weekend sent me a file to test, a G3M outfit. When he's ready to let people know what it is I'll share screen shots. Sorry. But will say the boots he used to use for all his outfits, trash'em! This new set is frick'n awesome! And yes he's considering an update of all his sets with the new boots!

    -Paul

     

     

  • Heading into the Chief Engineer's Office on Deck 14, our XO finds her CO, a science tech and the Chief Engineer debating about some system changes. That's when our XO complains about only having a ladder on the inside of Engineering to get upstairs. 

    The Chief Engineer points out his window and our XO turns to find one of the Engineering team using a lift she apparently overlooked.

    "When the hell did they get there?" she wonders.

    ------

    Added the lift in on the suggestion of mdbruffy and the crew needing some kind of lift inside for equipment and I agreed. It's a little small, but just about anything can fit on it if they pull the handrails as needed but even then most of what they need to move beyond that would fit in a turbolift.

    I'm not sure I like the image warping on the glass there, but it is actually behaving like curved glass so it's ... well. meh. 

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  • jaguarry3jaguarry3 Posts: 230

    New model I am working on based on the Franklin in the new ST Beyond movie

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  • jaguarry3 said:

    New model I am working on based on the Franklin in the new ST Beyond movie

    Interesting look to it. I do really like the Franklin design a bit more than the Enterprise one and I don't know why. Nice work!

  • Out of idle curiousity, is anyone working on textures/whatever of the uniforms from Star Trek Beyond?

  • Modified some uniforms for the story even made TMP versions.

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  • Modified some uniforms for the story even made TMP versions.

    I really like the two-tone uniforms you made. They look awesome!

  • Modified some uniforms for the story even made TMP versions.

    Fantastic!

  • Switched gears and started working on Sickbay. I'm actually importing this over to DAZ as I build it in Truespace now instead of building it all in Truespace and then porting it over a piece at a time. Makes it much easier to put together.

    The first image is a decontamination corridor that sits behind the exam room and office. Right now it's an open set on the end, but a wall with a door could easily be added to cap it off. It was more to have something in the corridor that gave it a purpose rather than just being the corridor with the blinky lights behind the office. 

    Then after playing with the set a bit I realized that the curve of the wall was a bit more than I'd built my corridor segments to be able to handle, so after placing the doors I dismantled a few of the pre-built corridor segments and made the curve match. So far this is the only set I've had that issue with. The others all fit within what I'd built before.So basically this corridor is perma-attached to the Sickbay set.

    I did end up just porting in the Phase II chairs again, but used different materials for them here. You can see the ptrope/mdbruffy chair peeking out at the bottom of that last image. There are two of those 'comfy' chairs making a waiting room of sorts to head into the office. I need to clean up my alpha image a bit as I didn't intend for the medical symbol or the name on her window to be semi-transparent. There's a big display on the wall behind the Captain there you can't see. It'd normally list the condition of everyone in the ward attached to this portion of Sickbay but the CMO can flip through other displays using her desk control. The terminal behind her also deals with patient files. I need to add some medical instruments and clutter to her desk, but not much as she likes to keep her office tidy. I am thinking one of those 'be careful if you have these symptoms' posters that all doctors have hanging in their offices though.

    I've got most of the exam room done, but I'm going to make some textures for the displays in there so I can show the bed in use. The ward with the main curved wall needs its beds built yet along with the nurse's console. There's going to be a display there as well that mirrors the one in the CMO's office but lists conditions and names of patients only. There's going to be another clear display in front of the big doors that shows which patient is in which 'room' in the ward and if they're able to accept visitors. Privacy concerns you know. ;)

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  • Modified some uniforms for the story even made TMP versions.

    Absolutely amazing, fantastic work there!  :)

  • MattymanxMattymanx Posts: 7,000

    So I went to the Starfleet Academy Experience at the Canada Aviation and Space Museum with my mom today.  It was not bad.  Wish it was bigger with more involved but over all we both had fun.  The only complaint we both had was the gift shop in that hanger did not have a lot of stuff but we both figure it was because its only got a few wekkes left there.  Heard its moving to Toronto next so if anyone was looking for somehting particular from the gift shop it might be worth waiting till it gets to Toronto.  If you are still wanting to go to it while it is in Ottawa, the $18 admision includeds the entire museum.  Seniors are only $15 and that for 60+

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