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Daz 3D Forums > 3rd Party Software > Blender Discussion

Show us your Blender Renders

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Comments

  • wolf359wolf359 Posts: 3,395
    February 14

    You can create an anime style render with just the toon matcap veiwport shader

    No special shader nodes required but all materials must be image based ..no procedurals

     

  • brainmuffinbrainmuffin Posts: 1,024
    February 18

    wolf359 said:

    You can create an anime style render with just the toon matcap veiwport shader

    No special shader nodes required but all materials must be image based ..no procedurals

     

    Very interesting. Nice result.
  • juvesatrianijuvesatriani Posts: 490
    March 6

    Music Studio

    Another Experiment using EEVEE Multipass and photoshop

  • juvesatrianijuvesatriani Posts: 490
    June 29 edited June 29

    EasyScifi Test

    Quick test using Easy Scifi and Physical Sky Atmosphere addon in EEVEE . Second image after grading in Photoshop ( should be possible get similiar result using Blender Compositor , but my laptop not powerful enough to process 32 Bit image)

    Hope you like it guys 

    Scifi [email protected]@0.5x.jpg
    1080 x 540 - 118K
    Post edited by juvesatriani on June 29
  • juvesatrianijuvesatriani Posts: 490
    June 29 edited June 29

    Scifi Cam 02

    Another view , like before Eevee +Physical Atmosphere and boost the contrast in Photoshop

    CAmView02.jpg
    1280 x 720 - 959K
    Post edited by juvesatriani on June 29
  • wolf359wolf359 Posts: 3,395
    June 29

    @juvesatriani

    Exactly the style and reason I use EEVEE nearly exclusively

     

    AWESOME!!

     

    Did you use any modeling add-ons to create the detail in those sci-fi cityscapes??

     

    I ask  because I just bought the random flow

    add-on and am very keen to start building some new environments after I deliver this

    current commissioned animation to my newest client this weekend.

     

    P.S. added you to my watch list over on DAlaughyes

  • juvesatrianijuvesatriani Posts: 490
    June 29

    wolf359 said:

    @juvesatriani

    Exactly the style and reason I use EEVEE nearly exclusively

     

    AWESOME!!

     

    Did you use any modeling add-ons to create the detail in those sci-fi cityscapes??

     

    I ask  because I just bought the random flow

    add-on and am very keen to start building some new environments after I deliver this

    current commissioned animation to my newest client this weekend.

     

    P.S. added you to my watch list over on DAlaughyes

    Thanks for nice words and DA watch .

    Yeah I`ve also use Random Flow . That awesome and easy to use to create panels or greebles . Better than any other random tools I`ve ever bought . 

    I must admit that Physical Sky and Atmosphere is game changer  to get my EEVEE render close enough with Cycles

  • wolf359wolf359 Posts: 3,395
    June 29 edited June 30

    @juvesatriani
     I have an add-on called “physical starlight & atmosphere”

    is that the same one your are using?

    Capture.PNG
    1910 x 1006 - 2M
    Post edited by wolf359 on June 30
  • juvesatrianijuvesatriani Posts: 490
    June 30 edited June 30

    Yes thats the name of addon . I like it because that remind me and behave just like( E-on)  Vue .  And although the addon  ( and VUE) created for outdoor purpose, with carefully positioning camera or using backdrop we can use it in scenes which mostly using indoor lighting setup .  Try set Azimuth and Elevation first , then slowly find the perfect spot for your  (indoor) scene

    You might also try to enable ACES and real world physical value in addon setting ( edit preferences ) . To compensate overcast and to make final render close with cycles ones , I`m always set my Color management to high contrast , slightly boost exposure and dip the gamma value around 0.8 or so . If you have emission in your scene , you can easily play with those setting until you find the most great glow and bloom effect  

    Post edited by juvesatriani on June 30
  • wolf359wolf359 Posts: 3,395
    June 30

    You might also try to enable ACES and real world physical value in addon setting ( edit preferences ) . To compensate overcast and to make final render close with cycles ones , I`m always set my Color management to high contrast , slightly boost exposure and dip the gamma value around 0.8 or so . If you have emission in your scene , you can easily play with those setting until you find the most great glow and bloom effect 


    Great advice I always had trouble keeping my bloom when using the add-on

    But indeed My nostalgia for the look of vue renders from my bygone Poser days
    is what made this Addon an instant buy when I first migrated from C4D to Blender after my agonizing six year production of “Galactus rising”

    Thanks for the info. laugh

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