The "Animators Assemble!" thread for Daz animation WIPs, clips, and tips

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  • TugpsxTugpsx Posts: 596

    Thanks for sharing your experiences and the links. looking forward to viewing your next animation project.

  • I revised the angel character animation in this shot.

    Planning the Shot:

    Final:

  • WendyLuvsCatzWendyLuvsCatz Posts: 32,836
    edited January 29

    you will all have to go to my YouTube channel to watch mine devil

    Post edited by WendyLuvsCatz on
  • FirstBastionFirstBastion Posts: 5,810

    Z Family said:

    Here is a video made 2 years ago just before moving to unreal engine. Hope you'll like it :-)

     And that is why you must always walk against traffic especially during the apocalypse. 

    Excellent pacing and edits.

  • donte4011donte4011 Posts: 59
    My Latest Episode of F.R.A.S.H Detectives Enjoy. Made completely in Daz3d.
  • Jadin XquireJadin Xquire Posts: 10
    edited February 18

    Isaiah Torres has a Book on Amazon called "Grandma's House". Im helping him bring the book to life with Daz3D :) 
    Amazon: https://www.amazon.com/Grandmas-House-Different-Still-Means-ebook/dp/B08LTT1FQ2

    Erika Concept with Daz: https://youtu.be/qW4Y6yzEYX8

    Erika Test Animation: https://www.youtube.com/watch?v=xFgyyXtedto

    All models are Genesis 1 for this book. Rendered in Iray then imported to After Effects.

    Post edited by Jadin Xquire on
  • WendyLuvsCatzWendyLuvsCatz Posts: 32,836

    Video

  • FirstBastionFirstBastion Posts: 5,810

    WendyLuvsCatz said:

    Video

     That's pretty cool.  Would be interested in understanding how you set up that mocap. setup? software? camera used? products?

  • WendyLuvsCatzWendyLuvsCatz Posts: 32,836

    FirstBastion said:

    WendyLuvsCatz said:

    Video

     That's pretty cool.  Would be interested in understanding how you set up that mocap. setup? software? camera used? products?

     Video
    https://app.plask.ai/

    getting it into DAZ is the difficult part though, I have iClone

    the last clip is DAZ a BVH exported fro iC6 3DX6 on genesis 1

    then saved and Pose and graph editor adjustments for Genesis 8

    feet still skate

  • FirstBastionFirstBastion Posts: 5,810

    WendyLuvsCatz said:

    FirstBastion said:

    WendyLuvsCatz said:

    Video

     That's pretty cool.  Would be interested in understanding how you set up that mocap. setup? software? camera used? products?

     Video
    https://app.plask.ai/

    getting it into DAZ is the difficult part though, I have iClone

    the last clip is DAZ a BVH exported fro iC6 3DX6 on genesis 1

    then saved and Pose and graph editor adjustments for Genesis 8

    feet still skate

     Thank you very much,  I think the upper body animations transfer well  and the lowerbody can easily be framed out of a shot if necessary.  Thanks again.

  • Jadin XquireJadin Xquire Posts: 10
    edited February 26

    I saw this video of a Butterfly Twist Round Kick : https://www.youtube.com/watch?v=k6c4Wa2kGJ8&list=PLyww4TfI-q2eVtr0tDaBKebEGwN1qsfWV&index=39  and I wanted to use as reference. I animated entirely in Daz3d. I learned alot from this video. 

     


    Model: Genesis 1
    I used smear tactics in my animation. Enjoy!

    Post edited by Jadin Xquire on
  • IvyIvy Posts: 6,995

    WendyLuvsCatz said:

    FirstBastion said:

    WendyLuvsCatz said:

    Video

     That's pretty cool.  Would be interested in understanding how you set up that mocap. setup? software? camera used? products?

     Video
    https://app.plask.ai/

    getting it into DAZ is the difficult part though, I have iClone

    the last clip is DAZ a BVH exported fro iC6 3DX6 on genesis 1

    then saved and Pose and graph editor adjustments for Genesis 8

    feet still skate

    does translating the hip (y) rotion to the floor level help any with the floor skating. I know you can correct some BHV files that way 

    Still very cool to watch

  • WendyLuvsCatzWendyLuvsCatz Posts: 32,836

    I didn't bother trying it as it was already skating on Genesis 1 so doubted would make much difference on 8

    I must do a better mocap, iClone the foot floor collision helps and I did try baking that but it didn't really make much difference in DAZ.

  • IvyIvy Posts: 6,995

    Jadin Xquire said:

    I saw this video of a Butterfly Twist Round Kick : https://www.youtube.com/watch?v=k6c4Wa2kGJ8&list=PLyww4TfI-q2eVtr0tDaBKebEGwN1qsfWV&index=39  and I wanted to use as reference. I animated entirely in Daz3d. I learned alot from this video. 

     


    Model: Genesis 1
    I used smear tactics in my animation. Enjoy!

    nice work.

    I have created a couple of those moves in a couple of my Karate girl animations. Its hard to get those twist right. you did a excellent job  :)

  • Jadin XquireJadin Xquire Posts: 10

    Ivy said:

    Jadin Xquire said:

    I saw this video of a Butterfly Twist Round Kick : https://www.youtube.com/watch?v=k6c4Wa2kGJ8&list=PLyww4TfI-q2eVtr0tDaBKebEGwN1qsfWV&index=39  and I wanted to use as reference. I animated entirely in Daz3d. I learned alot from this video. 

     


    Model: Genesis 1
    I used smear tactics in my animation. Enjoy!

    nice work.

    I have created a couple of those moves in a couple of my Karate girl animations. Its hard to get those twist right. you did a excellent job  :)fs

    Thank you so much!  

  • rillarilla Posts: 24

    Jadin Xquire said:

    I saw this video of a Butterfly Twist Round Kick : https://www.youtube.com/watch?v=k6c4Wa2kGJ8&list=PLyww4TfI-q2eVtr0tDaBKebEGwN1qsfWV&index=39  and I wanted to use as reference. I animated entirely in Daz3d. I learned alot from this video. 

     


    Model: Genesis 1
    I used smear tactics in my animation. Enjoy!

     

    Fabulous job! 

    Did you animate on 2's? 

  • Jadin XquireJadin Xquire Posts: 10
    edited March 17

    rilla said:

    Jadin Xquire said:

    I saw this video of a Butterfly Twist Round Kick : https://www.youtube.com/watch?v=k6c4Wa2kGJ8&list=PLyww4TfI-q2eVtr0tDaBKebEGwN1qsfWV&index=39  and I wanted to use as reference. I animated entirely in Daz3d. I learned alot from this video. 

     


    Model: Genesis 1
    I used smear tactics in my animation. Enjoy!

     

    Fabulous job! 

    Did you animate on 2's? 

    Forgive me for taking this long to response. I just saw your post now. I did a mixture of 1s and 2s.  

    Post edited by Jadin Xquire on
  • Jadin XquireJadin Xquire Posts: 10
    edited March 14

     

     

     

     

     

     

     

     

    Above is Rusty's Animation Guide for demo reels. I plan to make a Feature demo reel. Most of my shots will be used in Daz3d. I will export it to After Effects to finalize all my shots. 

     

    Post edited by Jadin Xquire on
  • magaremotomagaremoto Posts: 1,177

    first try with the iray biased engine

    poor flickering after 1 iteration only, no denoiser applied

  • IvyIvy Posts: 6,995
    edited March 24

    I was taking a break from making adult animtions and made somethiing SFW

    This was totally created and renderd with daz studio & Iray  it took 2 days to make from start to finsh

    click to play . best viewed in 1080-HD    

    Post edited by Ivy on
  • WendyLuvsCatzWendyLuvsCatz Posts: 32,836

    very cute Ivy heart

  • IvyIvy Posts: 6,995

    WendyLuvsCatz said:

    very cute Ivy heart

    Thank you very much Wendy heartsmiley

  • magaremotomagaremoto Posts: 1,177

    second animation test with Iray biased renderer, about human skin primarily

    11 seconds/frame

  • Good to see you are animating the humans now. Watch the feet though as at least one foot per person should touch the ground.
  • magaremotomagaremoto Posts: 1,177

    they wear green crystal shoes :)

    the following is meant for testing bloom filter mainly

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 32,836
    edited April 3

    another go using Plask

    Aiko3 imports iClone BVH much better than Genesis figures

    leg wobble on mocap likely from my dress being seen as legs

    Post edited by WendyLuvsCatz on
  • rosselianirosseliani Posts: 139

    A short clip showing dForce Hair animated simulation (Warning! This video is a promotional clip and shows the "other store" logo.)

    Rendered with Iray

    Postwork is only video editing

  • GordigGordig Posts: 6,339

    The figure animation is by far what I spent the least time on, and I still have more work to do, but this is an important step finished.

  • rosselianirosseliani Posts: 139

    Gordig said:

    The figure animation is by far what I spent the least time on, and I still have more work to do, but this is an important step finished.

    Excellent!

  • FirstBastionFirstBastion Posts: 5,810

    Gordig said:

    The figure animation is by far what I spent the least time on, and I still have more work to do, but this is an important step finished.

     

     That was a very realistic water effect

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