Show Us Your Iray Renders. Part VII

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  • MelissaGTMelissaGT Posts: 2,611
    edited February 2020

    "Easy, Roach!"

    Post edited by Chohole on
  • WonderlandWonderland Posts: 7,137
    Gogger said:

    Just finally having a serious go at the new DAZ Housecat with dForce fur. In camera DoF and some post in Photoshop and Topaz Studio : Soft Melt to smooth out the fur a little.

    Soft kitty, warm kitty, little ball of fur...

    Wow, that looks just like a stuffed animal I had when I was about three years old. So cute!

  • FishtalesFishtales Posts: 6,225

    The Penthouse

    2020-02-12 19:40:31.463 Total Rendering Time: 22 minutes 3.54 seconds

    Click on image for full size.

  • RafmerRafmer Posts: 564

    "Easy, Roach!"

    Awesome render! Good job too in the Henry Cavill resemblance.

  • MelissaGTMelissaGT Posts: 2,611
    Rafmer said:

    "Easy, Roach!"

    Awesome render! Good job too in the Henry Cavill resemblance.

    Thank you! I was trying to hard to channel Henry Cavill's version and the game version of Geralt...they are quite different, but still do share some of the same similarities. But I wanted both people who watch the show and/or play the games (and quite possibly read the books) to be able to recognize and appreciate this version of Geralt. 

  • This one was about 6 hours to render to 48% at its original resolution, which I shrunk down by 50% to fit in the forums here. Its still another work in progress since I need to mess around with the cutout opacity map image used to go from wet to dry skin. I made the transition area from 255 255 255 to 0 0 0 way too gradual & even. I played around with a combination of low/high glossy settings in conjunction with Top Coat settings and came to the conclusion that Fresnel just makes the skin way too damn dark or different compared to the other non-wet skin surfaces. I used G3F Irelia skin on the character, 2 different eye textures from Angela3D for the irises, and Daphne(for Olympia 8?) textures for the sclera. The main portion of the character is Siobhan for G3F&G8F dialed in at 50% along with 5 other characters dialed in or negatively dialed. I'm surprised it rendered as fast(relatively speaking for a cpu) as it did considering the additional geoshells on the hair, character, and swimsuit. I also have emissives on the irises, lips& nails(hard to see), teeth, hair, and swimsuit among other things.

    Another thing I did(and it didn't appear to make much of a difference) was I enabled Bloom Filter, Radius set to 0.015, Threshhold set to 40,000, and Brightness Scale set to 0.35. I didn't like the blurry results using a higher radius, lower threshhold, and/or higher brightness.

    Opinion time. Ignoring the transition area from wet to dry, my eyes tell me the overall difference of the wet skin vs. dry skin in this render is at least believable or somewhat realistic. Anyone else agree or disagree? One of the problems I've always had with using Fresnel on the Top Coat for wet skin is, as I mentioned before, it becomes too dark and/or metallic-oily looking. Maybe the wet part could use a little tiny bit of darkening, but then again, I don't want it to look like there's 0.5-1.0 cm of water just sticking to the skin like glycerin or mineral oil.

     

     

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  • tkdroberttkdrobert Posts: 3,618

    Space Patrol II by tkdrobert

  • FishtalesFishtales Posts: 6,225

    The Watcher

    2020-02-14 17:08:13.159 Total Rendering Time: 1 hours 44 minutes 38.13 seconds

    Click on image for full size.

  • L'AdairL'Adair Posts: 9,479
    Fishtales said:

    The Watcher

    2020-02-14 17:08:13.159 Total Rendering Time: 1 hours 44 minutes 38.13 seconds

    Click on image for full size.

    Although we can't see him, this image makes me think of Strider from The Fellowship of the Ring.

    (I know, it could be a her, and not be LOTR related at all. And maybe the watcher is the barmaid, keeping an eye on the disreputable character whose smoke we can see at the edge of the image… Sure. Okay. But I still think it's Strider's smoke, and this is the Inn of the Prancing Pony. Before Frodo, Sam, Merry and Pippin arrive.)

  • FishtalesFishtales Posts: 6,225
    L'Adair said:
    Fishtales said:

    The Watcher

    2020-02-14 17:08:13.159 Total Rendering Time: 1 hours 44 minutes 38.13 seconds

     

    Click on image for full size.

    Although we can't see him, this image makes me think of Strider from The Fellowship of the Ring.

    (I know, it could be a her, and not be LOTR related at all. And maybe the watcher is the barmaid, keeping an eye on the disreputable character whose smoke we can see at the edge of the image… Sure. Okay. But I still think it's Strider's smoke, and this is the Inn of the Prancing Pony. Before Frodo, Sam, Merry and Pippin arrive.)

    Like the rest of my renders it just evolved from a look in my Runtime and adding things until it took form. You are probably right about LOTR but perhaps Gandalf instead of Strider.

  • MelissaGTMelissaGT Posts: 2,611
    edited February 2020

     

    "Lock and Load!"

    Quick lighting experiment with Lelu who is rocking the short locks. 

    Post edited by Chohole on
  • TBorNotTBorNot Posts: 375
    edited February 2020

    Combined the FM Roman Bath with a Y compressed JW Water Ocean, but kept the bump from the original water to get more detail.  Then I replaced the fire with Fantasy Braziers, which emit light.

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    Post edited by TBorNot on
  • dragotxdragotx Posts: 1,147

  • "Visitors" inspired by the singer "Aurora"

  • Wow the quality of the renders have gone through the roof lately great work everyone !

  • Midnight_storiesMidnight_stories Posts: 4,112
    edited February 2020

    A bit of kitbashing !

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    Post edited by Midnight_stories on
  • IvyIvy Posts: 7,165

    A bit of kitbashing !

    Yes I agree a lot of great renders. including yours :)

  • IvyIvy Posts: 7,165

    Grumpy #Gallery

    click for large size 2300 x 2300 its much better view:)

  • Oso3DOso3D Posts: 15,100

    Sir Boaris!

    Took a little tweaking of morphs and smoothing to get it just right, and obviously a helmet isn't going to work well unless I make it static (and I wanted to show boaris head anyway).

  • Oso3D said:

    Sir Boaris!

    Took a little tweaking of morphs and smoothing to get it just right, and obviously a helmet isn't going to work well unless I make it static (and I wanted to show boaris head anyway).

    There's a lot to be said about plane BGs it does show up the boaris head better !

  • Ivy said:

    Grumpy #Gallery

    click for large size 2300 x 2300 its much better view:)

    The grass is always a good choose and nice work with the fog to !

  • WonderlandWonderland Posts: 7,137
    edited February 2020

    It's 2:30 AM and I'm not sure I'll still like this in the morning, but having fun experimenting. Going for a super edgy arty magazine look...

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    Post edited by Wonderland on
  •  

    "Lock and Load!"

    Quick lighting experiment with Lelu who is rocking the short locks. 

    excllent work

  • MelissaGTMelissaGT Posts: 2,611

     

    "Lock and Load!"

    Quick lighting experiment with Lelu who is rocking the short locks. 

    excllent work

    Thank you! Lelu seems to be one of my lesser popular characters, at least when it comes to reaction in gallery posting, etc. She's not mainstream pretty, but I love her elegance and brow game and miles of cheekbones, haha. Her features are a challenge to light well, but that's true of a lot of famous women with more cut faces. 

  • MelissaGTMelissaGT Posts: 2,611
    Oso3D said:

    Sir Boaris!

    Took a little tweaking of morphs and smoothing to get it just right, and obviously a helmet isn't going to work well unless I make it static (and I wanted to show boaris head anyway).

    Love it! I've been wanting to pick this guy up for a while now. 

  • FSMCDesignsFSMCDesigns Posts: 12,852
    Ivy said:

    Grumpy #Gallery

    click for large size 2300 x 2300 its much better view:)

    Love this one Ivy, especially the character

  • IvyIvy Posts: 7,165
  • IvyIvy Posts: 7,165
    Gogger said:

    Just finally having a serious go at the new DAZ Housecat with dForce fur. In camera DoF and some post in Photoshop and Topaz Studio : Soft Melt to smooth out the fur a little.

    Soft kitty, warm kitty, little ball of fur...

    very cute :)

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