Superheroes Rebooted - Ready to Rrrrrender?

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Comments

  • Sid_1500574Sid_1500574 Posts: 30
    edited December 1969

    Ebajoy said:
    Very nice. I love the reflection on the wristbands and belt. Is this a Reality render? Did you alter the shaders/textures or use the ones that came with the props?

    Thanks - it isn't Reality, just Daz, although it does use the AoA volume camera. The wristband textures were one of the Supersuit shaders, and the belt was from the GM shader pack 1.

  • FSMCDesignsFSMCDesigns Posts: 12,843
    edited December 1969

    Wanda being bad and kicking Supergirls butt, LOL.. Man i wish Josh had made Scarlet Witch look like this in the next Avengers, what a let down.

    sgcaptive.jpg
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  • BrianP21361BrianP21361 Posts: 815
    edited December 1969

    FSMCDesigns,

    Nice composition and a great render. Where can I get the Scarlet Witche's gloves.

  • FSMCDesignsFSMCDesigns Posts: 12,843
    edited December 1969

    FSMCDesigns,

    Nice composition and a great render. Where can I get the Scarlet Witche's gloves.

    Thanks!
    the gloves come with the outfit
    http://www.renderosity.com/mod/freestuff/?item_id=72332

    the outfit is for V4, but works great on genesis1 which is what both figures are in the above render.

  • BrianP21361BrianP21361 Posts: 815
    edited December 1969

    I didn't realize that was from Terrymcg. I'll check it out thanks.

  • Sphinx MagooSphinx Magoo Posts: 586
    edited December 1969

    Say, can anyone point me towards a bodysuit (preferably for Genesis, but would be fine for M4 and V4) which is flat mapped? "Flat mapped" meaning that the front and back are in the default T-pose so that I can make textures that make sense to me.

    I mean, I'm no texturing expert so I can't see how I'd make, say, a Spider-Man texture over the default M4 mapping. Back in the day, I remapped the David bodysuit to a flat mapping so I could make some pretty cool (at least I thought so) textures for the David bodysuit. I'd like to do that for a more current bodysuit, but I don't know of any bodysuits that are currently flat mapped so I'd appreciate it if anyone could point me in the right direction.

    Thanks in advance for any help.

  • MorganRLewisMorganRLewis Posts: 233
    edited December 1969

    Static vs. Hot Streak... a lot of this didn't come out the way I intended (particularly the post work), but I still like how Static came together even if it did take some fighting. The hoverdisc he's riding on is my own model.

    EUB-600.jpg
    560 x 600 - 85K
  • leroysquableroysquab Posts: 101
    edited May 2014

    Static vs. Hot Streak... a lot of this didn't come out the way I intended (particularly the post work), but I still like how Static came together even if it did take some fighting. The hoverdisc he's riding on is my own model.

    Static looks good! Worth the fight. :)

    Deathlok the Demolisher

    David was the model used for Deathlok. M3, MOS Invasion and Destroyed City also used.

    deathlok.jpg
    1600 x 1200 - 1M
    Post edited by leroysquab on
  • MorganRLewisMorganRLewis Posts: 233
    edited December 1969

    Static vs. Hot Streak... a lot of this didn't come out the way I intended (particularly the post work), but I still like how Static came together even if it did take some fighting. The hoverdisc he's riding on is my own model.

    Static looks good! Worth the fight. :)

    Deathlok the Demolisher

    David was the model used for Deathlok. M3, MOS Invasion and Destroyed City also used.

    Thanks!

    That's a pretty good Deathlok you've made there; smart use of the zombie head morph.

  • leroysquableroysquab Posts: 101
    edited May 2014

    Static vs. Hot Streak... a lot of this didn't come out the way I intended (particularly the post work), but I still like how Static came together even if it did take some fighting. The hoverdisc he's riding on is my own model.

    Static looks good! Worth the fight. :)

    Deathlok the Demolisher

    David was the model used for Deathlok. M3, MOS Invasion and Destroyed City also used.


    Thanks!

    That's a pretty good Deathlok you've made there; smart use of the zombie head morph.

    Thank you too, Morgan! Cool hoverdisc, BTW. Yeah, the included zombie head morph in David's head morphs package and the ability to reposition and resize the eyes individually in gen 3 models made David the smart choice for this one. Did a little modelling of my own too... headpiece, backpack, gun, holster, belt, tubes, shoulder piece and hip springs were made by me in Hexagon.

    Post edited by leroysquab on
  • MardookMardook Posts: 292
    edited December 1969

    Here's my contribution... kind of boring with no action or hero on villain shenanigans. ;P
    Trying different things in Photoshop to give the images I render a mixed visual aesthetic,

    Super_Mike_Mardook_2014_Crushed.jpg
    1200 x 1697 - 324K
  • FSMCDesignsFSMCDesigns Posts: 12,843
    edited December 1969

    Nice unshaved Sups, he looks like Jake Gyllenhaal in the face, LOL.

  • BrianP21361BrianP21361 Posts: 815
    edited May 2014

    Here's something I just finished. Morbius the Vampire. Comments welcome.

    Morbius
    M4
    Vladimir
    M4 Body Suit
    Socks - Joe Quick
    Universal Arm Wings V4 Creature Creator Wings
    Midnight Prince Hair
    Space Belt - Rigo

    Spider-man
    M4
    Textures - Sturkwurk
    Socks - Joe quick
    Mask - Sturkwurk/Joe Quick

    Morbius_Landing_on_Stand.png
    1706 x 2000 - 560K
    Spider-man_Fighting_Morbius_Flying_Eyes_Wide_4.png
    2000 x 1500 - 5M
    Morbius_Throwing_Spider-man_from_Roof_3.png
    2000 x 1500 - 4M
    Morbius_Angry.png
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    Post edited by BrianP21361 on
  • TJohnTJohn Posts: 11,339
    edited December 1969

    Here's something I just finished. Morbius the Vampire. Comments welcome.

    Morbius
    M4
    Vladimir
    M4 Body Suit
    Socks - Joe Quick
    Universal Arm Wings V4 Creature Creator Wings
    Midnight Prince Hair
    Space Belt - Rigo

    Spider-man
    M4
    Textures - Joe quick
    Socks - Joe quick
    Mask - Sturkwurk/Joe Quick


    Nice action shots!
  • leroysquableroysquab Posts: 101
    edited December 1969

    Here's something I just finished. Morbius the Vampire. Comments welcome.

    Morbius
    M4
    Vladimir
    M4 Body Suit
    Socks - Joe Quick
    Universal Arm Wings V4 Creature Creator Wings
    Midnight Prince Hair
    Space Belt - Rigo

    Spider-man
    M4
    Textures - Joe quick
    Socks - Joe quick
    Mask - Sturkwurk/Joe Quick

    Great version of Morbius! He looks terrific and the action shots came out great! Well done!

  • RAMWolffRAMWolff Posts: 10,343
    edited December 1969

    Always loved that villian/erm.. hero. You did a great job with Mr. M! :-)

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    WOOHOO!!! I just finished my two new costumes. I present

    CAPTAIN DISTURBING and his side kick UNNERVING BOY!!!!

    They fight crime by challenging gender norms in strange yet wonderful ways that make their enemies say "Yeah... I... I don't really want to do this... thing... I'm just gonna go turn myself in."

    (I'll have the costumes up on my Share CG page in a wee bit).

    ub_test_16.jpg
    1000 x 1250 - 480K
  • tonymousetonymouse Posts: 230
    edited December 1969

    Here's something I just finished. Morbius the Vampire. Comments welcome.

    Morbius
    M4
    Vladimir
    M4 Body Suit
    Socks - Joe Quick
    Universal Arm Wings V4 Creature Creator Wings
    Midnight Prince Hair
    Space Belt - Rigo

    Spider-man
    M4
    Textures - Joe quick
    Socks - Joe quick
    Mask - Sturkwurk/Joe Quick

    your Morbius is awesome!!! Did you do the texture/bump and transmap for the creature creator wings yourself??

  • RAMWolffRAMWolff Posts: 10,343
    edited December 1969

    WOOHOO!!! I just finished my two new costumes. I present

    CAPTAIN DISTURBING and his side kick UNNERVING BOY!!!!

    They fight crime by challenging gender norms in strange yet wonderful ways that make their enemies say "Yeah... I... I don't really want to do this... thing... I'm just gonna go turn myself in."

    (I'll have the costumes up on my Share CG page in a wee bit).

    HAHAHA! ***LIKES*** :-)

  • BrianP21361BrianP21361 Posts: 815
    edited May 2014

    tonymouse said:
    Here's something I just finished. Morbius the Vampire. Comments welcome.

    Morbius
    M4
    Vladimir
    M4 Body Suit
    Socks - Joe Quick
    Universal Arm Wings V4 Creature Creator Wings
    Midnight Prince Hair
    Space Belt - Rigo

    Spider-man
    M4
    Textures - Joe quick
    Socks - Joe quick
    Mask - Sturkwurk/Joe Quick

    your Morbius is awesome!!! Did you do the texture/bump and transmap for the creature creator wings yourself??

    Thanks. Yes. I did the the textures for the wings. It wasn't very difficult. I roughed out the outlines in Carrara using the 3D paint tool and then finished them in Photoshop. Here's an early wip showing the process.

    Morbius_Arm_wing.png
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    Post edited by BrianP21361 on
  • JoeQuickJoeQuick Posts: 1,729
    edited December 1969

    Here's something I just finished. Morbius the Vampire. Comments welcome.

    Morbius
    M4
    Vladimir
    M4 Body Suit
    Socks - Joe Quick
    Universal Arm Wings V4 Creature Creator Wings
    Midnight Prince Hair
    Space Belt - Rigo

    Spider-man
    M4
    Textures - Joe quick
    Socks - Joe quick
    Mask - Sturkwurk/Joe Quick

    Sturkwurk did the textures, all I did was make the mask/socks. Common error, i just try to point it out because he spent a lot more time on the project than i did.

  • BrianP21361BrianP21361 Posts: 815
    edited December 1969

    Joe. Sorry for the mix up. I edited my original post to show that Sturkwurk did the Spider-man textures.

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    been working on modeling a helmet and face rag for my Cobra Trooper, just did a couple of test renders....

    Cobra-Trooper-001.jpg
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    Cobra-Trooper-002.jpg
    1247 x 1080 - 54K
  • MardookMardook Posts: 292
    edited December 1969

    Nice unshaved Sups, he looks like Jake Gyllenhaal in the face, LOL.

    Thanks... I tend to make my fellas fuzzy. :D

  • leroysquableroysquab Posts: 101
    edited May 2014

    been working on modeling a helmet and face rag for my Cobra Trooper, just did a couple of test renders....

    Very cool! When we used to talk a few years back, you weren't into modeling but this looks good! Well done!

    Post edited by leroysquab on
  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    been working on modeling a helmet and face rag for my Cobra Trooper, just did a couple of test renders....

    Very cool! When we used to talk a few years back, you weren't into modeling but this looks good! Well done!

    i'm learning, slowly, but making progress. still a lot to learn though

  • LycanthropeXLycanthropeX Posts: 2,287
    edited May 2014

    all i did was the helmet and face rag, the top is the Ghost Agent uniform. I haven't gotten close to being able to make conforming clothes yet. I just do simple props here and there

    Post edited by LycanthropeX on
  • AdemnusAdemnus Posts: 744
    edited December 1969

    Wonder Woman

    wwdef1.jpg
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  • leroysquableroysquab Posts: 101
    edited May 2014

    Wonder Woman

    Great classic Wonder Woman! Really good scene too!

    all i did was the helmet and face rag, the top is the Ghost Agent uniform. I haven't gotten close to being able to make conforming clothes yet. I just do simple props here and there

    Well, If you can make that, you can certainly model clothes. As I recall, you were a Poser guy when last we spoke and while I haven't always been the biggest fan of Daz Studio, I am really singing high praise for it these days. One of the very cool features of DS4 pro is the way you can just import your clothing model and autorig it with one command into conforming clothes. If you're not doing DS4 these days, you might consider using it for at least that. Me, I've been mostly using Daz Studio as my main render program (albeit not terribly well) for a while but I'm still using my dusty old copy of Poser 6 for making my clothes models dynamic. :)

    Post edited by leroysquab on
  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Wonder Woman

    Great classic Wonder Woman! Really good scene too!

    all i did was the helmet and face rag, the top is the Ghost Agent uniform. I haven't gotten close to being able to make conforming clothes yet. I just do simple props here and there

    Well, If you can make that, you can certainly model clothes. As I recall, you were a Poser guy when last we spoke and while I haven't always been the biggest fan of Daz Studio, I am really singing high praise for it these days. One of the very cool features of DS4 pro is the way you can just import your clothing model and autorig it with one command into conforming clothes. If you're not doing DS4 these days, you might consider using it for at least that. Me, I've been mostly using Daz Studio as my main render program (albeit not terribly well) for a while but I'm still using my dusty old copy of Poser 6 for making my clothes models dynamic. :)

    yeah i believe poser has something like that now too. I know i can transfer morphs from the figure to the clothes really easy. What ever morphs i have injected in my figure can be transferred to the clothes in a few clicks. Heck you can even transfer morphs to props. I did that with DzFires gen4 robots, i transferred M4's head morphs to the prop face mask of the robot so that i had a robot with facial expressions.

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