Facegen now on sale...get it!

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  • Mac Version?

    I always get excited to see these types of programs, and then get very disappointed to find that there is no Mac version. We always get left out crying

  • Here was my quick FaceGen test. I found it pretty darn easy to use. I had a bit of an issue with the nostrils, but overall the process took 5 to 10 minutes. There's a bunch of features I could have used. I did age him a bit, but that was it.

  • nonesuch00nonesuch00 Posts: 18,714
    edited February 2017
    Styxx said:

    Is this only for private use or we can make commercial characters too? 

    My question is what version is this? I have FaceGen Artist Pro 1.9 (64 bit)

    Is it delivered as a better integrated DAZ plugin or is is still stand-alone?

    I'd like in the future installations as a DAZ plugin with a morph management system to where FaceGen keeps track of install morphs you've created with it and allows you to delete them via clean-up menu. Also it would be nice if when you where create / selecting the path to put the morphs you were given the option so that you could rename the path such that the morphs and textures where savable to a unique path, as in, the user gives instead of the default assignment (once you choose the correct directory for the generation of Genesis you are using - which you have to use) in making unique characters. 

    I've quite sure FaceGen has already been used for commercial DAZ products but won't name them.

    The link below has a gallery where I did a side-by-side comparison of FaceGen and OneClick. FaceGen wins as you'd expect at the much higher price point but OneClick made huge gains from the prior version HeadShop 7 that I own (can't use Headshop 7 anymore because it doesn't support new versions of DAZ)

    http://www.daz3d.com/gallery/#galleries/403752/

    A note on picture details -

    1st - when you use a picture for FaceGen never do any postprocess or contrast or brightness or auto-adjusts for pictures you use with it or use pictures that have had that done. That was my first mistake and often when you use a picture from the internet that will be the source of unexpected 'unlikeness' to the used photo.

    2nd - higher resolution photos are not always the best, it's emphasized in the READMEs to if at all possible to use a photo with a neutral expression and that is harder to do then you think. As luck so hapens I had a old tiny ID photo that I scanned at high DPI to make it over 1000 square pixels but could not with a few attempts get a face with a neutral expression in my new photo I was trying to make for FaceGen. So give a choice between an old photo with a neutral expression or a new photo even when they are taken with the most sophisticated cameras but the expression is not neutral - take the old photo with the neutral expression although the texture created from it generally won't be usuable. It's better to get a more correct geometry than a more correct texture which can mislead as to the true quality or lack of quality of the morph.

    It's similar for celebrities although I don't use them but occasionally to try & make toon caricatures of - yes if you have an expression on the celebrity photo you'll get a 3D model that looks like that photo but the problem comes with making other expressions with such morphs. It is difficult to find a photo of anybody that is expressionless, the one that I used of Meryl Streep was nearly so but even that had this characteristic tell-tale pursing of her lips that she habitually does.

    The other great feature of FaceGen that goes unmentioned is it's ability to pseudo-randomly generate faces according to races.

    Post edited by nonesuch00 on
  • Another wishing for a Mac version.

    Rather have my ass kicked than switch back to a PC.

  • Oso3DOso3D Posts: 15,085

    I have the non-pro version (because I don't care about G3 and I can always use GenX2 if I really feel like it).

    I find it extremely hit and miss at capturing faces. The problem is you REALLY need a good darn portrait shot to get it to work right. When it does work, though, it's amazing.

    But what most people overlook is the fact that it has a 'generate ethnic faces' option that's really excellent at easily generating looooots of faces. If nothing else, I think it's worth it for that alone.

     

  • Oso3DOso3D Posts: 15,085

    My best actual success:

    http://willbear.deviantart.com/art/FG-Jimmy-Jean-Louis-651385362

    And what's cool is that once I had that morph/face, I could mix it with other stuff, like: http://willbear.deviantart.com/art/Starman-Relaxing-Closeup-651601164

    And here are two where I just dialed in an ethnic face and ran with it:

    http://willbear.deviantart.com/art/FG-Yuta-is-waiting-651444867

    http://willbear.deviantart.com/art/Hanma-651733609

     

  • Oso3DOso3D Posts: 15,085

    As an example of limitations, I really wanted to get a good base for Australian aborigines.

    But I couldn't find any images of them staring straight into the camera without smiling. Which... well, doesn't really work out well.

     

  • RAMWolffRAMWolff Posts: 10,343

    Only works with Genesis based figures?  Hmmph. 

  • 3Diva3Diva Posts: 11,970

    I used the free version to make an Angelina Jolie type character. It took some work to get the watermark out (used Photoshop on the texture map and Sculptris on the mesh). It still needs some work but it's a decent start. :)

    I'm definitely going to get the full program here once it gets a bigger sale. Sadly, the current price is quite a bit beyond my budget. But once it gets a bit cheaper I definitely plan on getting it. :)

  • I just got it and yeah, it doesn't feel as smooth or polished as it could be. Seems like an older program that gota few programming/functionalitybackground updates, but not much on the GUI.

    -------------------------------------------------------

    https://facegen.com/faq.htm

    Are there plans for an OS X version ?

    Not currently.

    ------------------------------------------------------

    I too as playing with the random people menu.

    Upset that teh first three women I created were awesome. Since then, everyone looks like a walmart shopper and some unisex/androgenous/ambiguous no matter where I put the slider.

    Skin textures add a lot to the value. AND if you're tired of Daz perfect skin, then this is your answer.

  • RAMWolffRAMWolff Posts: 10,343

    Thanks for the direct link.  I just wrote and asked about support for Hivewire figures....

  • nicsttnicstt Posts: 11,715
    inquire said:

    Three Areas I'm Questioning:

    (1) I too am wondering if there is going to be a Macintosh version? If not, does it work with Wine? I've never tried Wine, but supposedly it lets you use Windows apps on a Macintosh.

    (2) Also, how well does this work? I've tried the Faceshop app. (Maybe I should not even mention the name.) But, does this Face Gen really work? 

    (3) The promo info mentions generating a full body texture. Is it possible to generate the facial features without a texture, and then apply the face to a genesis (1, 2, or3) figure and use whatever textures the user desires?

    I'm not trying to be a cynic. But I would like to see what other people who have bought this have been able to do. Please post more results. And, if there is a Mac user out there who has bought this and is running it with Wine, or some other app that allows Windows products to be used on the Mac, please speak up.

    Other than not being a Mac-user, I'm finding you post pretty much details what I was thinking of stating.

  • If you are like me and love creating characters, but aren't schooled in more traditional 3D modeling programs, Facegen is the face maker to get.  Even if you've already bought other face makers, you'll be glad you bought Facegen.  I bought the Home version about a year ago (Genesis 1 and 2 only).  After using it for a couple of months, I bought the Pro Upgrade as soon as I could afford it.  I paid $150 total between Home and Pro Upgrade.  So right now, FGPro for $99 is an awesome deal. 

    It still takes some tweaking to make a good looking character.  But, it is way easier in FGPro than any of the other face makers, with the added bonus that FG rarely crashes.

    There are some really great features.  1. FG creates a matching body texture to go with the approximate color of the face.  2.  A lot of your shape tweaking can be done using the dials inside FG.  3.  Once you've created a Face file, you can export it to any (G1, G2, G3) male or female you like.  3. There is no obj import necessary to create the morph.  FG automatically places it in Daz Studio for you.  You just have to reassign the surfaces.  4.  This is a big one.  FG let's you do whatever you like with your creations...both shape and texture.

    With just FGPro and Measure Metrics / Figure Metrics, you can make a complete character.  I've attached an example.

    I have no connection with the Facegen folks.  This is just my personal thumbs up.

    The figure you made is fantastic. I am very impressed.

    I will have to wait for the pension checque to arrive....... :)

  • WonderlandWonderland Posts: 7,133
    inquire said:

    Three Areas I'm Questioning:

    (1) I too am wondering if there is going to be a Macintosh version? If not, does it work with Wine? I've never tried Wine, but supposedly it lets you use Windows apps on a Macintosh.

    (2) Also, how well does this work? I've tried the Faceshop app. (Maybe I should not even mention the name.) But, does this Face Gen really work? 

    (3) The promo info mentions generating a full body texture. Is it possible to generate the facial features without a texture, and then apply the face to a genesis (1, 2, or3) figure and use whatever textures the user desires?

    I'm not trying to be a cynic. But I would like to see what other people who have bought this have been able to do. Please post more results. And, if there is a Mac user out there who has bought this and is running it with Wine, or some other app that allows Windows products to be used on the Mac, please speak up.

    Yeah, I'm wondering about a Mac version too. I have a PC laptop but it drives me crazy and the screen resolution sucks. Maybe contact the creators directly on their site to see if there will be a Mac version. Seems like I'm going to have to save up for a decent Windows machine for IRay though at some point, although I despise Windows...

    Re Wine or similar apps: I have a fear of using any program that allows Windows on a Mac because of Windows propensity for viruses...

    I'll check out the demo download though on my laptop but will contact creators to see if they'll have a Mac version ever...

     

  • Oso3DOso3D Posts: 15,085

    Well, if you have access to a Windows machine, you could potentially generate the morph and then continue normal use under Mac.

    Not sure how compelling that option is, particularly with something costing $90+.

     

  • WonderlandWonderland Posts: 7,133
    Lindsey said:

    Tried the demo and it's quite easy to use.  Just played around with the program. There is a manual at the https://facegen.com/artist.htm but I didn't look at it.  Loaded an image, place markers as prompted and exported to Gen2 Male.  Didn't tweak the morph within FaceGen and very minor morph adjustments in DS.

    That is an amazing likeness! I'm wondering if that's OK though to use a celebrity likeness in one's own projects, like a comic book or graphic novel or if that is grounds for a lawsuit... I'm assuming you cannot use it for a character for sale. Also, if you're creating a skin from another photographer's photo, that would be copyright infringement on the photographer's work so there are so many things to worry about if using using a celebrity photo.... But then I see so many memes using certain public figures, and their photos taken from pictures on the Internet used on T-shirts, etc, so I'm wondering what the legality of it all is. But I could see a lot of political satire coming from this LOL. 

  • RAMWolffRAMWolff Posts: 10,343

    I think a likeness is fine but you can't do one of Brad Pitt and then name it Brad Pitt... lol

  • WonderlandWonderland Posts: 7,133
    RAMWolff said:

    I think a likeness is fine but you can't do one of Brad Pitt and then name it Brad Pitt... lol

    Well, I was planning on doing just that actually, but just as extras in a Hollywood party scene for my comic. I have a few paid for celebrity likenesses for V4/M4 already that I was going to use. I think as long as I don't have them doing anything negative, I should be OK. Although celebrities and politicians are satirized all the time so I think that's legal as long as they are not endorsing a product, but really up to the celebrity if it's worth suing over as defamation of character. But if the Daz characters look completely realistic, now with IRay and could actually be confused for the real person, that opens a whole new can of worms... And ugh, I can't even imagine what erotic artists might do with them! 

  • Oso3DOso3D Posts: 15,085

    One of the things that's really valuable about this is finding really odd and interesting faces and essentially sucking them into the 'genetic pool.' That's what I really liked about my Jimmy Jean-Louis thing above.

    Warning, some of the morphs can distort the eyes, which is annoying.

     

  • BlueIreneBlueIrene Posts: 1,318
    Ati said:

    Is the difference between the Home and the Pro version only the ability to export to Genesis 3?

    I'm curious about that, too. On the program's website, where the Home version sells for $69 and the Pro version sells for the full $139, the only difference between the two versions it shows are the Genesis 3 male and female meshes. Useful to have, but worth doubling the price of the program for?

    Having said that, there are four G3F/M products that would immediately be deleted from my wishlist if I were to buy the program (two ethnic face morph sets and two older characters), products together worth almost $70. Doubtless more would have been added along the way and so I am giving serious consideration to buying while the program is on sale as it will pay for itself sooner or later. The price leap between the two versions does seem a bit extreme though.

    I put the demo version through it's paces this morning, and to be honest I didn't want to like it as I was a bit annoyed by the sketchy sales info :) However, I was really impressed with it, although I did notice the deformation in the eye area on some attempts. Virtually everything can be tweaked, though, so you could probably do something to rescue a morph that was great in all areas except around the eyes. I come up with much worse deformations sometimes when working with Sim Tenero's Randomiser (one of my favourite products). I really like that Facegen can generate skins and morphs for characters of all ages and ethnicities, and it does it so quickly too. You can also see the results in real time as you work, something not possible with Skin Builder which never sat well with my impatient self, especially if I wasn't happy with the result once I'd generated it.

    I didn't try the 'generating a face from a photo' option, but I was more than pleased with the half a dozen or so characters of varying ages and ethnicities I created in around an hour this morning with the demo, and even more so when I tried them in conjunction with other products I already own, such as Zev0's 'Growing Up'. I'm supposed to be talking myself out of buying Facegen here - it doesn't seem to be going very well!

  • nonesuch00nonesuch00 Posts: 18,714
    edited February 2017
    RAMWolff said:

    Only works with Genesis based figures?  Hmmph. 

    It's actually already built in to Poser.

    Post edited by nonesuch00 on
  • ArtiniArtini Posts: 10,290

    Do not forget about extra discount, when you buy FaceGen and the other new release.

    If you add DS Iray Lights for Streets of Asia 2 to the cart, the total cost go down to $86.22

     

  • I remember trying some face generation software a couple of years ago and it used to always distort the iris and pupils of the eyes for some reason. Does FaceGen have this problem?

  • nonesuch00nonesuch00 Posts: 18,714
    edited February 2017

    I remember trying some face generation software a couple of years ago and it used to always distort the iris and pupils of the eyes for some reason. Does FaceGen have this problem?

    That is more likely a case of an original picture being used to generate the face morph having to be stretched to fit the morph but the morph itself you'll see has no distortion outside that change in size of the eyeballs needed to fit in the face and the distortion needed to create the face morph itself. Or at least that's how it should work but I haven't had problems in my morphs to say if that is a problem with some faces.

    Post edited by nonesuch00 on
  • I just bought this through the daz store and it's asking for a serial number that says it will be in my email or in my reipt and I'm not seeing it anywhere. Just order # and sku #'s....... Am I missing something?

  • AeonmoonAeonmoon Posts: 53
    edited February 2017

    deathbycanon,

     

    While I haven't bought this product yet, there is a tab on our customer menu that says 'Serial Numbers'. Usually they end up there.

    Link: https://www.daz3d.com/downloader/customer/serialnumbers

     

    Post edited by Aeonmoon on
  • TooncesToonces Posts: 919

    I just bought this through the daz store and it's asking for a serial number that says it will be in my email or in my reipt and I'm not seeing it anywhere. Just order # and sku #'s....... Am I missing something?

    Check here: https://www.daz3d.com/downloader/customer/serialnumbers

  • WonderlandWonderland Posts: 7,133
    edited February 2017

    Ok, I could not get demo to work. Whatever the last spot was on the face, it would not register and when I hit create, it sent me back to last photo. I tried at first with both side photos and the last under chin dot would not register and just went to the next screen. Then when I removed the side photos, the last dot on the front photo would not register so I still could not create. Is anyone else having this problem???

    Ok, finally got to the point where it analyzes the image and then what? When I clicked next, it just started all over again with placing the dots. This seems like it could be really great if I could actually get it to work...

    Post edited by Wonderland on
  • nonesuch00nonesuch00 Posts: 18,714

    Ok, I could not get demo to work. Whatever the last spot was on the face, it would not register and when I hit create, it sent me back to last photo. I tried at first with both side photos and the last under chin dot would not register and just went to the next screen. Then when I removed the side photos, the last dot on the front photo would not register so I still could not create. Is anyone else having this problem???

    It sounds like you have a problem with your mouse driver's clicks being intercepted and misinterpretted and repeated so what is happing 2 or more clicks are being place at nearly the same or the same pixel in rapid succession and when the program looks at your placements it sees that the placements makes no sense for the algorithm to create a 3D model of a human face from a picture. If you slowly and patiently click such that you are single clicking each time so that only one placement cross is placed on a pixel (which may have to click back button yourself a few times and try reselecting the pixel point to place your crosses at) you'll eventually get there.

    Personally, my computer has the same problem so I am clean installing Windows 10 in April when the new version comes out. It's not a bug in Windows 10 though but I think malware picked up from something I installed. I'd reinstall now if the new version of Windows 10 wasn't less than 2 months away.

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