Show Us Your Iray Renders. Part VI

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Comments

  • ArtiniArtini Posts: 10,621
    edited April 2017

    Playing with greebles...

    image

    SciFi04pic03.jpg
    1920 x 1080 - 587K
    Post edited by Artini on
  • EurocoinEurocoin Posts: 302

    Not testing or trying out anything this time, this is just an idea for a render I had.

  • MasterstrokeMasterstroke Posts: 2,373
    edited April 2017

    Thanks to HowieFarkes for fulfilling my request and for help.

    summer pond.jpg
    1200 x 675 - 655K
    Post edited by Masterstroke on
  • FSMCDesignsFSMCDesigns Posts: 12,852

    Thanks to HowieFarkes for fulfilling my request and for help.

    yes yes yes

  • CoolBreezeCoolBreeze Posts: 207
    edited April 2017

    Possibly my best render to date!  No corrective postwork, only signature added.

    Took a while and some test renders , I was going for that subtle soft highlights and shadows - and natural environment lighting in an open shaded area. Alot of bounce light from the pool water, overhead pot lights and ibl. Genesis 3, and Sim Tenero Randomizer with a wide selection of morph packages (probably the bulk of the figure bundle sets available at Daz3d here, including the merchant resource morph packages.), Cybele Hair, TS Bikini, and Rune7 skin. Poolhouse by Stone Mason. One of the poses by Ironman13, tweaked and adjusted for the body morphs.

    If the pose looks a bit wierd, she is leaning forward and torso pointing towards her left knee. Right arm originally was supposed to be Palm flat on the ground infront of her between her thighs, but with the wide combination of morphs used for her entire body shape, it just didn't look good.

    Kiera.jpg
    1440 x 2560 - 296K
    Post edited by CoolBreeze on
  • nonesuch00nonesuch00 Posts: 18,848

    Both of those are good. Like HowieFarkes models! If only I could afford a $2000 dual nVidia GTX1080ti workstation to fully unjoy rendering with all that primo details.

  • FSMCDesignsFSMCDesigns Posts: 12,852
    Jadeonar said:

    Possibly my best render to date!  No corrective postwork, only signature added.

    Took a while and some test renders , I was going for that subtle soft highlights and shadows - and natural environment lighting in an open shaded area. Alot of bounce light from the pool water, overhead pot lights and ibl. Genesis 3, and Sim Tenero Randomizer with a wide selection of morph packages (probably the bulk of the figure bundle sets available at Daz3d here, including the merchant resource morph packages.), Cybele Hair, TS Bikini, and Rune7 skin. Poolhouse by Stone Mason. One of the poses by Ironman13, tweaked and adjusted for the body morphs.

    If the pose looks a bit wierd, she is leaning forward and torso pointing towards her left knee. Right arm originally was supposed to be Palm flat on the ground infront of her between her thighs, but with the wide combination of morphs used for her entire body shape, it just didn't look good.

    Great looking render. The one thing that catches my attention as being off is her hand pose. Most pinkys don't bend like that, at least mine doesn't. I would find another hand pose or have it mirror her right arm. Otherwise, great render, love the body morph.

  • CoolBreezeCoolBreeze Posts: 207
    edited April 2017

    Both of those are good. Like HowieFarkes models! If only I could afford a $2000 dual nVidia GTX1080ti workstation to fully unjoy rendering with all that primo details.

    I don't even have an Nvidia card. Done via cpu render mode entirely. So if it means loading the scene before going to bed and hitting render, and setting the render time to 0 and upping the max samples and quality level above defaults, is totally fine by me. It means I check on it to see if its done when i wake up. If not, let it keep going while i go to my job. Come home from work, check on it and it should be done. I could have left the render settings at their defaults, but there would be some graininess in some areas. Just make sure your system has adequate ventilation and cooling (fans and grills not clogged by dust or anything). Laptops should be sitting on those active cooling trays.

    All i'm saying is, don't let the lack of having primo video card hardware discourage  or keep you from rendering! :)

    Don't forget, that even with primo video card hardware, you only benefit from spending tha type of money is if/when your rendering scene that is small enough to fit within the graphics card memory - content and image resolution in pixels to gain the rendering speed advantage. Anything above your video card memory gets handled rendering by your system's cpu anyways. For best render quality results you may still need tweak your Iray render engin settings, which may go above your video card memory anyways. That new Scene Optimizeer https://www.daz3d.com/scene-optimizer ; might help some but it does with some trade-offs.

     

    Post edited by CoolBreeze on
  • MasterstrokeMasterstroke Posts: 2,373

    Both of those are good. Like HowieFarkes models! If only I could afford a $2000 dual nVidia GTX1080ti workstation to fully unjoy rendering with all that primo details.

    Single GTX 1070 and i7 2600 for rendering. ;-)

  • Oso3DOso3D Posts: 15,100
    edited April 2017

    I debated how to share this, but here is some preliminary (Iray) art I'm doing for an upcoming roleplaying game supplement. The gameline is Starjammer, using Pathfinder system.

    I did the turtle dude.

    https://www.facebook.com/jreyst/posts/10154546760862849?pnref=story
     

    You will, of course, recognize Mr Turtle.

     

    Post edited by Oso3D on
  • nonesuch00nonesuch00 Posts: 18,848
    Jadeonar said:

    Both of those are good. Like HowieFarkes models! If only I could afford a $2000 dual nVidia GTX1080ti workstation to fully unjoy rendering with all that primo details.

    I don't even have an Nvidia card. Done via cpu render mode entirely. So if it means loading the scene before going to bed and hitting render, and setting the render time to 0 and upping the max samples and quality level above defaults, is totally fine by me. It means I check on it to see if its done when i wake up. If not, let it keep going while i go to my job. Come home from work, check on it and it should be done. I could have left the render settings at their defaults, but there would be some graininess in some areas. Just make sure your system has adequate ventilation and cooling (fans and grills not clogged by dust or anything). Laptops should be sitting on those active cooling trays.

    All i'm saying is, don't let the lack of having primo video card hardware discourage  or keep you from rendering! :)

    Don't forget, that even with primo video card hardware, you only benefit from spending tha type of money is if/when your rendering scene that is small enough to fit within the graphics card memory - content and image resolution in pixels to gain the rendering speed advantage. Anything above your video card memory gets handled rendering by your system's cpu anyways. For best render quality results you may still need tweak your Iray render engin settings, which may go above your video card memory anyways. That new Scene Optimizeer https://www.daz3d.com/scene-optimizer ; might help some but it does with some trade-offs.

     

    Oh, I do that too sometimes.

  • nonesuch00nonesuch00 Posts: 18,848

    I debated how to share this, but here is some preliminary (Iray) art I'm doing for an upcoming roleplaying game supplement. The gameline is Starjammer, using Pathfinder system.

    I did the turtle dude.

    https://www.facebook.com/jreyst/posts/10154546760862849?pnref=story
     

    You will, of course, recognize Mr Turtle.

     

    turtle looks really good but I can't figure out what it has in it's hands.

  • L'AdairL'Adair Posts: 9,479
    Jadeonar said:

    I don't even have an Nvidia card. Done via cpu render mode entirely. So if it means loading the scene before going to bed and hitting render, and setting the render time to 0 and upping the max samples and quality level above defaults, is totally fine by me. It means I check on it to see if its done when i wake up. If not, let it keep going while i go to my job. Come home from work, check on it and it should be done. I could have left the render settings at their defaults, but there would be some graininess in some areas. Just make sure your system has adequate ventilation and cooling (fans and grills not clogged by dust or anything). Laptops should be sitting on those active cooling trays.

    Quick Tip: Along with setting Max Time to zero, turn Quality "Off." Now the only thing that will cause your render to stop automatically is Max Samples. With limits on, the highest setting is 15000 samples. Depending on how fast your CPU Only rendering is, 15K samples could keep your machine rendering for days. As you are already doing, just stop the render when the image looks "right" to you.

  • L'AdairL'Adair Posts: 9,479

    Both of those are good. Like HowieFarkes models! If only I could afford a $2000 dual nVidia GTX1080ti workstation to fully unjoy rendering with all that primo details.

    Only $2K? My new computer was $3.1K, (last October, though,) and only has one video card, a GTX 1080... a second, matching 1080, (same brand, same model,) will cost me about $530 if I buy it now. Maybe it will go down by the time I can afford to buy it... (Fingers crossed.)
    smiley

  • CoolBreezeCoolBreeze Posts: 207
    L'Adair said:
    Jadeonar said:

    I don't even have an Nvidia card. Done via cpu render mode entirely. So if it means loading the scene before going to bed and hitting render, and setting the render time to 0 and upping the max samples and quality level above defaults, is totally fine by me. It means I check on it to see if its done when i wake up. If not, let it keep going while i go to my job. Come home from work, check on it and it should be done. I could have left the render settings at their defaults, but there would be some graininess in some areas. Just make sure your system has adequate ventilation and cooling (fans and grills not clogged by dust or anything). Laptops should be sitting on those active cooling trays.

    Quick Tip: Along with setting Max Time to zero, turn Quality "Off." Now the only thing that will cause your render to stop automatically is Max Samples. With limits on, the highest setting is 15000 samples. Depending on how fast your CPU Only rendering is, 15K samples could keep your machine rendering for days. As you are already doing, just stop the render when the image looks "right" to you.

    Thanks for the tip!

    I'm not too worried about render times, like i said, put it to render before going to sleep, and worst case check on it next day after coming home from work. Better that than not having enough system ram to finish the render.

    Ok, Also figured something else out - being able to cance (pause) render and resume, and being able to adjust the Camera exposure settings... then resume. Nice to see the changes get adjusted pretty quickly.

    Kiera #2 - same lady, same scene, different pose , and much IMPROVED exposure values... Someone please tel me how much better this one looks (so if its worthwhile i'll go back and re-render Kiera #1 or try edit / adjust via postwork and re-post)

    Kiera 2.jpg
    1440 x 2560 - 326K
  • mmkdazmmkdaz Posts: 335

    Congrats @Brugan, and @deathbycanon, That is one of the coolest images I've seen!

  • L'AdairL'Adair Posts: 9,479
    Jadeonar said:

    Thanks for the tip!

    ...

    Kiera #2 - same lady, same scene, different pose , and much IMPROVED exposure values... Someone please tel me how much better this one looks (so if its worthwhile i'll go back and re-render Kiera #1 or try edit / adjust via postwork and re-post)

    You're welcome.

    I really like the second image a lot. Much better overall than Kiera #1 between better exposure and a more flattering pose.

  • kyoto kidkyoto kid Posts: 42,159

    ...will be a while before I post anything new as RL rubbish is consuming my time.  I could end up being homeless in about a week.

  • Oso3DOso3D Posts: 15,100

    Best wishes. :/

     

  • kyoto kidkyoto kid Posts: 42,159

    ...thanks.

    Need all the good vibes I can collect.

  • EurocoinEurocoin Posts: 302

    This render is a recreation of a photograph from my childhood.

  • TaozTaoz Posts: 10,307

     

    kyoto kid said:

    ...will be a while before I post anything new as RL rubbish is consuming my time.  I could end up being homeless in about a week.

    Money problems?

  • kyoto kidkyoto kid Posts: 42,159

    ...PM forthcoming.

  • FSMCDesignsFSMCDesigns Posts: 12,852
    edited April 2017

    Just trying to recreate an image I saw on the web and testing some new skin settings I wanted to try out (right), Both G3M, no postwork

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    Post edited by FSMCDesigns on
  • CoolBreezeCoolBreeze Posts: 207

    Nicely done jonttex82 and FSMCDesigns!

  • Oso3DOso3D Posts: 15,100

    Struggling to get a good 'man made of clouds' effect, but... blast. Several days of spinning wheels and a lot of stuff that doesn't look right.

    If I can get the sort of... puffy, lumpy mass shape in, it should fall into place. hrmph

     

    Cloudman.png
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  • BruganBrugan Posts: 365

    Had a busy week, finally had some time to play with DAZ this morning :)

  • EurocoinEurocoin Posts: 302

    Doing Homework

  • jb16jb16 Posts: 52
    edited May 2017

    Another one from me. Been thinking of rendering something ever since I got a new GPU. Glad to see that the renders that used to take 6-7 hours on my 3rd gen notebook now just take me 30 minutes with my GTX 1060. The samples stopped at something like 700 even though I had the Max Samples set to 3500. Oh, well. Still have to do some fiddling with the hair settings to make it look nice.

    2.jpg
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    Post edited by jb16 on
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