Brow Remover (Commercial)

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  • TaphneMTaphneM Posts: 6
    edited July 10

    @zev0 

    Hello, unfortunately, this script  Brow Remover for Daz Studio | Daz 3D doesn’t work for me in the latest Daz Studio 6. The utility box (grey panel with options) appears, and the Genesis model selection slider works. However, the “Show Mask” option does not. Also, when I try to run the script without the mask showing, the viewport flickers on the selected model’s face and the process cancels itself (the eyebrow removal "plucking" doesn’t complete.)  I have tested it on Gen 1 through 8 on both M and F models, but the mask (reddish mask) does not show over the eyebrow area. I have tested the height dial also, nothing. I posted this message under General not realizing there is a devoted thread. Apologizes. 

    Post edited by TaphneM on
  • LeanaLeana Posts: 13,473

    A lot of scripts need to be updated to work in DS6.

  • TaphneMTaphneM Posts: 6

    Leana said:

    A lot of scripts need to be updated to work in DS6.

    Thank you very much, Leana!

  • TaphneMTaphneM Posts: 6

    TaphneM said:

    Leana said:

    A lot of scripts need to be updated to work in DS6.

    Thank you very much, Leana!

     

    @Leana,

    I wanted to add that after reading a topic: Genesis 3 and 8 to 9 Pose Converter (Commercial) - Page 12 - Daz 3D Forums where Richard and you are assisting someone and Richard mentioned the conversion:  

    Richard HaseltineRichard HaseltinePosts: 110,955

    July 24Flag

    emilynoelle said:

    Hi! Very interested in the product, but can only use Daz Studio 6 due to my card; will the products in the bundle work?

    Thank you! 

    You could convert the poses in DS 4, then use them in DS 6. It's only GPU acceleration for Iray that is blocked in DS 4 if you have a 50x0 card.

     

    It dawned on me to try that with the Brow Remover. Naturally, it still works in Daz 4 (I'm still learning new things}. I saved the brow results under the Material Preset and Scene Subset. I opened up Daz 6 and this process worked perfectly. One thing though, at first I tried to save as a Character Preset in Daz 4, but I am guessing due to morph reset or temp files, it did not transfer over the face files. 

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