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My 12/31 showed as tier 1 - just 1 punch. And I already knew that from what I got.
Helpful and also fascinating1
It allowed me to see easily (compared to having to open lots of store pages) that my Freebie was actually "more valuable" (i.e. higher MSRP) than my Paid option on 12 out of the 30 days! ETA: And the same price (or maybe xx.95 instead of xx.99) on 4 other days.
I also see that the system reckoned my punch tier as 0 on the final day when I only (eventually and very late in the day) got offered a pay option. Since my punches the days before were clearly sbown as 3, that's actually technically impossible! (But explains the lack of freebie).
I've saved that page as a text file for future reference.
Here are my updated ranges (though only the SKU ranges changed slightly, not the MSRP ranges):
Free:
Paid:
For 20 days I got 0 FREEBIE items from my WL. I did get Paid-For options almost every day.
It's unlikely I had more than 40 eligible items on my list (in total)
On Day 20 - having chatted with @joanna - I added 50 "plants" DO (and MJF) from the lower 60-70 end of the sku range.
From Day-21 to Day 31, I got one of those plant-items - as a freebie - every single day.
I don't think 120 is a required number - for a single nor for both categories. You do need "a reasonable number", or some supplementary randomisation will occur, but I'd say 40 (for each of the sku ranges) was more than enough given this (admittedly slightly anecdotal) evidense?
An interesting factor to note here is that you were near the end of the month for this, about 2/3 of the way through. 40x3 = 120, so maybe 120 would be more as a target for the beginning of the month? Rounding to about 10 days left, that'd be a guess that the system needs roughly 4 options per day per category.
It's interesting data in any event... thank you for sharing.
ETA: wait,,, by this math, if you had 4 items on the last day it sould be enough, and I'm not sure that's true. This is what happens when I post before coffee.
thanks for that, here's mine which literally backs up what i said for people too lazy to look at data objectively:
1 punches
Free range: 16841 - 31393 | MSRP: $10.95 - $16.95
Paid range: 56547 - 57551 | MSRP: $15.95 - $19.95
2 punches
Free range: 33649 - 57089 | MSRP: $15.95 - $19.95
Paid range: 65785 - 81420 | MSRP: $10.94 - $24.95
3 punches
Free range: 62329 - 83424 | MSRP: $16.95 - $24.95
Paid range: 80750 - 92155 | MSRP: $11.95 - $34.95
I also have all my data from last year where I had mostly 1 Punch the whole time. And that calendar was a disaster last year, about 80% not from my wishlist because no one emphasized the importance of maintaining 3 punches last year. Just like this year they only cared about SKU and price range. So you have people maintaining 3 Punches telling others that Punches don't matter, lol. Its dishonest.
At the top of the calendar this year it said something like "more Punches equal better selection" but we still have people in denial of this, even with the data to prove it.
Thanks to Luckydraft posting the link to https://www.daz3d.com/customer/deals/advent/history , I was able to figure out my data for the Advent calendar:
I had 3 days of 2 punches, the rest at 3 (except the error on the last day, which should have been 3).
2 punches (3 days):
Free: SKU: 37135-44273, MSRP: $17.95 - $19.95
Deal: SKU: 59025-83213, MSRP: $17.95 - $24.95
3 punches (27 days):
Free: SKU: 58159-83399, MSRP: $15.95-$24.95
Deal: SKU: 83431-92596, MSRP: $9.95-$29.99
All but one deal MSRP were $16.95+.
All but one deal SKU were 80000+.
0 punches (the error on the last day of the calendar, December 31):
Free: not offered
Deal: SKU: 36929, MSRP: $16.95
Taken in isolation, the above suggests that SKU range may have been determined by both the free vs. deal choice, and the tiers (number of punches).
Yes, I didn't see any correlation with MSRP betwen freebie and paid. I'm pretty sure they don't factor in MSRP other than for limits, at least from my data. I imagine the algorithm is relatively simple, something like Enough items in [free SKU range below max MSRP] in wishlist? > You get a freebie from wishlist and separately Enough items in [paid SKU range below max MSRP] in wishlist? > You get a paid option from wishlist
Of course, only having my own list for reference but towards the end of the sale I only had something like 5-10 items within the free SKU range (or what my guess was for that range, somewhere in low 80k), and one day I got from wishlist, next day I didn't get, then I added 3 items and I got another one again, so this year the threshold was probably somewhere around at least 10 qualifying items to get something from your wishlist.
@joanna - here's the official. I know some of it is a repeat from your first post, but I figured I'd just be thorough so nobody had to jump back and forth. If you start another list next year, feel free to grab as much of this as you like... but I'd definitely vote to keep your good vibes clauses in there.
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SILVERGIRL'S SUMMARY OF DATA & OBSERVATIONS
First, a disclaimer:
A perfect blueprint is impossible without getting our hands on the Daz selection code. The code is presumably random (within its parameters), and if it’s picking from WLs, it can only work with what people put on there to begin with, which would impact individual experiences.
With that acknowledged, we work with what we've got, and it makes a starting place for anyone who wants to maximize their chances of getting offered something they'd be happy getting, or trouble-shoot when they're running into problems.
Like the infamous quote goes, "They're more of what you'd call... guidelines." Free will exists, and folk are welcome to use these observations, or not.
General observations:
Objective data:
Free:
Paid:
Note on objective data:
@Luckydraft shared a cool utility in https://www.daz3d.com/forums/discussion/comment/9414686/#Comment_9414686 and I want to call it out with massive kudos. Unfortunately, as not everyone used it, and it doesn't list how many data points are in each punch category, me breaking anything down here to a more granular level would have caused my statistics prof a very large frowny face. Maybe next year?
Closing thoughts:
I want to thank @joanna for starting this thread -- it's been fun to have a consolidated space to share our finds and strategies to help everyone get the most out of their calendar experience. Hopefully we'll all be able to gather again next year for another round of bounty.
Now go play with your toys!!!
----
...and with that, I sign off. See you around on the other threads!
I meant 120 overall, trying to keep the two pools balanced with roughly the same number of items, lower skus and prices for freebies, and higher skus and prices for the $2.99 ones, but it's a rough estimate.
I, like others, noticed that items added to the list during the period seemed to take precedence over those added previously. It also seems to me that the number of punches influences the selection somewhat. These are personal observations, which may not have a scientific basis, but it seems to me that the main factor is the number of eligible items, then how recently they were added, with priority given to the most recent ones, and finally the number of punches.
SilverGirl thank you for the compilation! Your final report is now added to the first post (and linked back as well).
Thank you everyone for participating, sharing your information, and trying to keep this thread exciting and positive! Without you, it would be just a sad, single post.
And hopefully, we get to do it again next December. :)
This was lots of fun. Except for the 31st. :( And my own brief pang, upon discovering* that I would have ended with 4, not just 3, of the 5 items in the Reindeer Bundle if I'd made a different choice on December 18. But I got over it fast because I got so many other goodies.
*Via https://www.daz3d.com/customer/deals/advent/history