The older generation: Victoria 2/3, Michael 2/3 and their children renders

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  • richardandtracyrichardandtracy Posts: 7,077
    edited July 2024

    Thought I recognised the character from this thread. I do like what you've done to the throne, and the pose is pretty darned good too.

    Makes me think of a book called 'Dire Planet' by Joel Jenkins that I got as a freebie from Amazon. A very imaginative romp based on Mars where a US astronaut is flung 47000 years into a past on Mars where there is an atmosphere and is populated by people, where the beautiful (obviously) women out number men 10:1. As I said, a romp, and it's exhausting to read too much at a time because the pace is relentless in the book.

    Regards,

    Richard

    Post edited by richardandtracy on
  • SemicharmSemicharm Posts: 383
    edited August 2024

    I still bring out the old sets from time to time... dust them off with some new shaders.

    Trick or Treat
    Older figures of various vintages...
     

    Secret Place
    The only thing "new" is Hivewire's Horse.
     

    Fright Night
    One newer figure. I bet you can't guess which one...
     

    The biggest challenges with older stuff are getting them posed well and the lack of proper bump maps to get those subtle specular details.

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  • DollyGirlDollyGirl Posts: 2,700

    Oooh Halloween! Nope can't guess. Who is it?

  • richardandtracyrichardandtracy Posts: 7,077
    edited August 2024

    @Semicharm, it is nice to see someone new joining in with the older generations, great images full of action & character.

    If I have to guess as to the newer figure, I'd say the ghost sheet in the lowest image. IIRC in the last year or two there was a ghost sheet figure released.. Where from I can't recall, but it rings a [faint] bell.

    Now, I this weekend have played about with my TriAx GV3 trying to duplicate a bronze age Chris Achilleos Amazons pose I thought I remembered well from his 'Sirens' book. Now that I have just rediscovered the book, I found the pose was so far from my memory that I was barking up the wrong tree entirely. Ho hum. What fun. I also had a spurious translation appear in GV3's finger joints - hidden translation parameters with non-zero values that make the finger joints look dislocated. I finally found the cause & cured them. I have occasionally had them over the years with GV3 and never before found the cause & cure. I also thought I had a shield of a particular shape. Turns out I needed to model one. However I DID have the scale armour I wanted (at least one bit of my memory worked properly!), so GV3 could stand flamboyantly on a rock in the sun guarding a woodland path. She's a V3 generation character - everything has to be done in an OTT manner, it's a rule established years ago for Vickie's of her generation.

    She's wearing G8F clothes & hair & G8F body hair (can't imagine bronze age Amazons shaving armpits - on the modelling side, I was surprised that the G8F armpit hair model fitted to a TriAx GV3 at all, even though it's not really in the place it should be), a not very good shield I knocked up, and is in an Ultrascenery Pacific Northwest environment on one of Andrey Prestriakov's HR2 stones. The earrings are V4 freebies from Rendo. 

    Regards,

    Richard

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  • DollyGirlDollyGirl Posts: 2,700

    Well Richard, another lovely image. What fun to have GV3 in the newest clothing. Really adds a zing to the image.

  • richardandtracyrichardandtracy Posts: 7,077
    edited August 2024

    Thank you DollyGirl, much appreciated. I will confess it's not the image I had wanted to get - originally the stone & character were on the other side of the path close to a stone bridge, but however I rotated the skydome, I couldn't find an angle at which the watcher was out of shadow. After 20+ trial renders (each taking 8-9 minutes before anything showed on the screen) I moved the stone & figure into the sun.

    Now that I've re-discovered how to have sun-sky and additional lights I'll have another bash with the figure where I originally wanted her. To do it, you set the sun-sky up in the environmental settings, then chose 'Dome and Scene' as the lighting model and select 'None' for the HDRI. That seems to finess getting fill-in lights to work with a sun-sky lighting.

    Regards,

    Richard

    Post edited by richardandtracy on
  • Got to play with GV3 again yesterday, in conjunction with G2F and Linday's lovely swimming pool.

    It's amazing how the nearly contemporary scene, G2 character & V3 seem to all work together. Then, throw in the DAZ House Cat with SBH and a Galapagos Tortoise from October 2006. Covers many of the possible model age ranges.

    Regards

    Richard

  • DollyGirlDollyGirl Posts: 2,700

    Here is my take on G2F(left) and V3(right). I wanted to see just how different or better or worse the models are when compared side by side. The image consists of the two figures using a texture called Yarishan by Dreampaint. It was a character set with morph, textures and props for the character V3 in this case (2005). I had converted the base texture to V4 and I used the V4 UV mapping change on G2F to apply the texture. The leotard that the twins are wearing is a 2003 freebie by Specs2. (Simple LeotardV3 - Poser and Daz Studio Free Resources Wiki). Who by the way was a published artist for DAZ in the early days. If you have the freebie Princess Akkan which is for V3, as well, you have one of the DAZ products Specs2 created. I took an older free hair called Simple Hair by Mark003 (2010) at Rendersoity as my product I wanted to see if I could make it work in the more advanced setting of an iRay render. I used a shader set by Astuceman (https://github.com/Astuceman/Daz-Iray-Shaders-and-Lights) He has several hair iRay presets. The original hair is on G2F and the modified hair is on V3. To update the skin I used VRX iRay Skin Shader by vrxitachi. (Sharecg). The feather boa is by StudioArtVartanian. So in conclusion. I think 20+ year old stuff does have a chance of competing with the big boys. I give you the twins.

    The Twins

  • richardandtracyrichardandtracy Posts: 7,077
    edited September 24

    I have been asked (admittedly not very recently) why I still bother with V3. I can now say 'Because this:' and show the attached image.

    Jim Burton's Glamorous Vickie 3 TriAx'ed, G8F Denim Diva outfit, G8F Akhelloos Kasia Hair and V3 Celestial Jewels converted to TriAx GV3 wearables. PolyHaven HDRI.

    While I was converting the nose ring on her right into a TriAx GV3 wearable, I exported, mirrored and inverted normals on the ring and chain, re-imported, and created a left nose ring wearable to match the right side one - so don't go looking for a left side one in the Celestial Jewels set.

    I have just noticed that the HDRI is actually a different direction of view of the HDRI used in another of my GV3 images, the one here. Dear me.

    Regards,

    Richard

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  • DollyGirlDollyGirl Posts: 2,700

    This is a nicely composed image richardandtracy. The balance between the bright lights and V3 is very attractive. I like the management of lighting in the image as well.

  • It's very nice of you to say that, but I think you've put in a lot more analysis than I did. I just thought 'Does this look nice?', stopping moving things about when the answer was yes ... ;). Regards, Richard.
  • richardandtracyrichardandtracy Posts: 7,077
    edited October 4

    I tried doing the same thing as @DollyGirl, with a comparative picture between G8F & GV3. As I couldn't lay my hands on a Feather Boa, I only used the same Specs2 lingerie as @DollyGirl used, and I think the result is a bit iffy whether it meets the Forum TOS.

    However, if you can risk a very mild, potentially NSFW image, my take is here: https://www.renderosity.com/gallery/items/3219603/late-running-photoshoot

    Regards, 

    Richard.

    Post edited by richardandtracy on
  • richardandtracy said:

    I tried doing the same thing as @DollyGirl, with a comparative picture between G8F & GV3. As I couldn't lay my hands on a Feather Boa, I only used the same Specs2 lingerie as @DollyGirl used, and I think the result is a bit iffy whether it meets the Forum TOS.

    However, if you can risk a very mild, potentially NSFW image, my take is here: https://www.renderosity.com/gallery/items/3219603/late-running-photoshoot

    Regards, 

    Richard.

    Looked at the Rendo image. Nicely done! Every now and then I like to go back to the earlier figures because their bodies are just shaped differently and that adds a nice variety when you have a few characters together. I don't mean to be disrespectful of people's work, but most of the time when I see two or three characters together in a scene, I can tell they have the same base figure and the artist is just using minor variations to make them look different. But, even with a change in hair color and weight, the underlying "bones" remain the same.

  • DollyGirlDollyGirl Posts: 2,700

    I like your version of the comparison Richard. Put in a real setting you can see the differences. I think the lighting is what does the trick. Mmitchell is right I am guilty of said offense, using a number of genesises to work a scene. Pulling the older versions of DAZ characters up to iray standards seems a good way to go if you need distinctive characters.

  • richardandtracyrichardandtracy Posts: 7,077
    edited October 5
    I hadn't really thought about the generation similarities. But yes - many G3 characters look like cousins or sisters of V7, and a lot of G9 figures seem to be close relatives of V9. I think V8 was less influential (or maybe there were too many to look similar), and V8.1 sank without trace. You can usually identify a V4 character. However, I'm less able to instantly identify a V3/G1/G2 character. Regards, Richard.
    Post edited by richardandtracy on
  • DollyGirlDollyGirl Posts: 2,700
    edited October 10

    I was working on an old RNDA old freebie thought it was pretty cool.

    This is Victoria 2 with CDI's Roxanne injected. Her hardware, wings, crown, bracers and neck collar are Dreampaint's Yarishan. Her train is Jepe's Sheetz for V4 sample. Boots are Cyber Boots for Victoria by gps. Rendered in iray. The texture on V2's body and Sheetz is RNDA's DNA Dragon Scales-V3. I just updated them to work in iray.

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  • It's amazing how these old characters can be updated. Most impressive DollyGirl. The texture absolutely makes the image.

    Regards,

    Richard

     

  • DollyGirlDollyGirl Posts: 2,700

    Thank you @richardandtracy. I agree.

  • richardandtracyrichardandtracy Posts: 7,077
    edited October 25

    Can I offer an image that, honestly, is really generation independent. I modelled a step, wrote a little spiral instance generator script, put in a character and got close to the result I imagined. In answer to the two obvious questions:

    1. The character is GV3 wearing G8F running gear
    2. No, it doesn't mean anything.

    Regards ,

    Richard.

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  • DollyGirlDollyGirl Posts: 2,700

    Cool Richard, sometimes the minimal approach can say more than over the top. Both have their places.

  • cosmosmcosmosm Posts: 36

    richardandtracy said:

    Can I offer an image that, honestly, is really generation independent. I modelled a step, wrote a little spiral instance generator script, put in a character and got close to the result I imagined.

    Really cool. 

  • richardandtracy said:

    Can I offer an image that, honestly, is really generation independent. I modelled a step, wrote a little spiral instance generator script, put in a character and got close to the result I imagined. In answer to the two obvious questions:

    1. The character is GV3 wearing G8F running gear
    2. No, it doesn't mean anything.

    Regards ,

    Richard.

    Very nice work. It has the clean look of a mid-century magazine illustration. As you said, it's simple and the generation of the figure doesn't really matter here. VERY nice work.

  • @DollyGirl @cosmosm and @mmitchell_houston, thank you for all of your kind comments, much appreciated. I think I started preparing for this image at the beginning of September, and only tested this script last weekend. Regards, Richard
  • This is so magical!  The steps to the Heavens!  Wonderful job, Richardandtracy!

  • richardandtracyrichardandtracy Posts: 7,077
    edited October 27

    Thank you, much appreciated.

    You may be mildly amused and (I hope) a little sympathetic: I showed the image to my youngest daughter. She's someone who dislikes heights and open/glass riser staircases and can't go up staircases with glass hand rails and glass sided lifts/elevators are her worst nightmare personified (in fact the architects of some recent buildings confine her to the ground floor with their poor choices of building design - glass lifts AND glass stair rails). The poor thing blanched and had to look away before her gorge rose.

    I will admit, this staircase wouldn't be fun to walk up in even the slightest breeze.

    Regards,

    Richard

    Post edited by richardandtracy on
  • richardandtracy said:

    Thank you, much appreciated.

    You may be mildly amused and (I hope) a little sympathetic: I showed the image to my youngest daughter. She's someone who dislikes heights and open/glass riser staircases and can't go up staircases with glass hand rails and glass sided lifts/elevators are her worst nightmare personified (in fact the architects of some recent buildings confine her to the ground floor with their poor choices of building design - glass lifts AND glass stair rails). The poor thing blanched and had to look away before her gorge rose.

    I will admit, this staircase wouldn't be fun to walk up in even the slightest breeze.

    Regards,

    Richard

    Well, your daughter is right :)  Those are so scary.  I have seen glass floor balconies that extend beyond the building (Pics on the internet.)  So scary to me :(

    Please tell your daughter that I symphatize with her. 

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