There's Always Another Sale Thread -- Discussions Only Pt 4

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  • SilverGirlSilverGirl Posts: 2,786

    Nice QG selection (for me) today! New pricing is nice, too!

  • danmast94danmast94 Posts: 131
    edited September 1

    Can anyone with Premier let me know if the "10% off entire order" discount applies to Gift Cards? It only mentions excluding memberships, and so I'm considering getting Premier to save on a GC (15% plus 10%)

    Post edited by danmast94 on
  • ElorElor Posts: 3,139
    edited September 1

    danmast94 said:

    Can anyone with Premier let me know if the "10% off entire order" discount applies to Gift Cards? It only mentions excluding memberships, and so I'm considering getting Premier to save on a GC (15% plus 10%)

    I didn't go all the way to getting one (I just picked the first three new releases), but with 3 new releases, the final discount on gift card is 24,5%:

     

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  • tsroemitsroemi Posts: 3,458

    Elor said:

    danmast94 said:

    Can anyone with Premier let me know if the "10% off entire order" discount applies to Gift Cards? It only mentions excluding memberships, and so I'm considering getting Premier to save on a GC (15% plus 10%)

    I didn't go all the way to getting one (I just picked the first three new releases), but with 3 new releases, the final discount on gift card is 24,5%:

     

    Doesn't work for me (DAZ+). Is there some coupon I'm somehow not seeing? 

  • ElorElor Posts: 3,139
    edited September 1

    tsroemi said:

    Doesn't work for me (DAZ+). Is there some coupon I'm somehow not seeing? 

    No:

    If it doesn't work for Daz+, the bug is either that Daz+ member don't get the 5% discount, or that Premier Member do get a discount.

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    Post edited by Elor on
  • tsroemitsroemi Posts: 3,458

    Elor said:

    tsroemi said:

    Doesn't work for me (DAZ+). Is there some coupon I'm somehow not seeing? 

    No:

    If it doesn't work for Daz+, the bug is either that Daz+ member don't get the 5% discount, or that Premier Member do get a discount.

    Thanks, it's started working just now! The september coupons don't, though. Always something else with DAZ ... laugh 

  • barbultbarbult Posts: 26,164
    That's the one thing you can count on with the Daz store: You can't count on anything with the Daz store.
  • Kind of a rant so sorry in advance, but I gotta say, the whole minimum price thing really makes this sale a lot less exciting than it used to be.  Like I understand having a minimum price for the outlet store and quick grabs, but what's the point in me jumping through all the hoops for those extra sale discounts if they get negated by the minimum price?

  • rokkrrokkr Posts: 342

    jackal293 said:

    Kind of a rant so sorry in advance, but I gotta say, the whole minimum price thing really makes this sale a lot less exciting than it used to be.  Like I understand having a minimum price for the outlet store and quick grabs, but what's the point in me jumping through all the hoops for those extra sale discounts if they get negated by the minimum price?

     

    Yeah... Totally... I'm curious about a general opinion... Do you guys think this Daz policy will work and make people pay more or, on the contrary, it will backfire and people won't buy items with less discount (caught in the "minimal price" thing). I, for instance, if I notice an item has less discount than it was supposed to have, I don't buy it. I think it's even disrespectful not only for buyers but also for creators. Of course, every artist can price their items as they want, but prices somehow represent the complexity of an item and the effort that was put into it to make it. For instance, in the mid-range (65%), everything non-DO below ~$20 floors to the same $2.09 with maximum discount... Thus, a $20 MSRP item, for instance, a house with many props, and so on, will cost the same as a $10 MSRP, for instance, a mere morph...

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,013

    yeah, I often grab lots of really old V4 stuff etc in sales and the minimum price discourages that, stiff I wouldn't normally buy but worth going through hoops to convert/update shaders if cheap enough 

  • rokkrrokkr Posts: 342

    WendyLuvsCatz said:

    yeah, I often grab lots of really old V4 stuff etc in sales and the minimum price discourages that, stiff I wouldn't normally buy but worth going through hoops to convert/update shaders if cheap enough 

    Indeed... Luckily, I bought most legacy stuff I wanted in the 2023 PA sale... Back then, a legacy item that "costed" (MSRP - non-DO) $5 would be, with maximum discount, $0.34; now, anything legacy below ~$30 is the same $2.09... Ergo, "don't buy anything legacy below $30 policy"  implemented (and $17.5 for "classic" – $20, actually, is when there's some extra 10%). On the good side, I think I'll have enough store credit until the rest of the year (plus the time saved for not having to worry about sales and to browse the wishlist almost every day during a whole month).

  • JumbotronJumbotron Posts: 262

    rokkr said:

    jackal293 said:

    Kind of a rant so sorry in advance, but I gotta say, the whole minimum price thing really makes this sale a lot less exciting than it used to be.  Like I understand having a minimum price for the outlet store and quick grabs, but what's the point in me jumping through all the hoops for those extra sale discounts if they get negated by the minimum price?

     

    Yeah... Totally... I'm curious about a general opinion... Do you guys think this Daz policy will work and make people pay more or, on the contrary, it will backfire and people won't buy items with less discount (caught in the "minimal price" thing). I, for instance, if I notice an item has less discount than it was supposed to have, I don't buy it. I think it's even disrespectful not only for buyers but also for creators. Of course, every artist can price their items as they want, but prices somehow represent the complexity of an item and the effort that was put into it to make it. For instance, in the mid-range (65%), everything non-DO below ~$20 floors to the same $2.09 with maximum discount... Thus, a $20 MSRP item, for instance, a house with many props, and so on, will cost the same as a $10 MSRP, for instance, a mere morph...

     

    In my opinion, universal minimum price is not a good idea. There should be exceptions or limitations of that policy when it comes to older products, for example.

  • AinmAinm Posts: 713

    With minimum pricing sales, I work out what the full price would be based on my target percentage off and apply the current percentage of the sales page to find the price below which I'm not interested. Then I order from most expensive to cheapest and work my way down the list until I hit that price, at which point I close the sale. Minimum pricing doesn't offer artists any protection on the products they put the most work into and stops me buying in bulk on items I don't need but like.

    But who knows - maybe the artists are seeing overall comparable or even better returns. But I suspect it'll be from a smaller pool of buyers, and coupled with an increased number of artists to compete with, I don't understand how that can be healthy for the store and good for the artists in the long run. Increasing sales counts should always be the aim for digital stores, in my view. It's always better to sell more than less for the same bottom line.

    It doesn't feel like a healthy store. I was surprised that I was closer to one of the youngest than one of the oldest in that introductions thread from a month or two ago. I also think Daz has too many artists chasing the same sorts of users.

  • Cam FoxCam Fox Posts: 250
    edited September 3

    Ainm said:

    With minimum pricing sales, I work out what the full price would be based on my target percentage off and apply the current percentage of the sales page to find the price below which I'm not interested. Then I order from most expensive to cheapest and work my way down the list until I hit that price, at which point I close the sale. Minimum pricing doesn't offer artists any protection on the products they put the most work into and stops me buying in bulk on items I don't need but like.

    But who knows - maybe the artists are seeing overall comparable or even better returns. But I suspect it'll be from a smaller pool of buyers, and coupled with an increased number of artists to compete with, I don't understand how that can be healthy for the store and good for the artists in the long run. Increasing sales counts should always be the aim for digital stores, in my view. It's always better to sell more than less for the same bottom line.

    It doesn't feel like a healthy store. I was surprised that I was closer to one of the youngest than one of the oldest in that introductions thread from a month or two ago. I also think Daz has too many artists chasing the same sorts of users.

    Personally, minimum pricing has vastly curtailed my spending here. Minimum pricing contradicts the advertised discounts from memberships/tokens/coupons/buy-ins. I also feel like Premier is a must for any serious shopping, so it's a squeeze from both sides.

    Is it healthy for the store? Possibly! It depends on details like whether Daz is seeing growth in customers, if operating costs are rising and need to be recouped somewhere, if there's still strong demand for older items, etc. I assume Daz wouldn't split its Plus/Premier fees with the PAs; and minimum pricing and higher base pricing might attract new PAs to the store; and Outlet and Quick Grab might keep thrifty shoppers interested; so perhaps it all balances out.

    Post edited by Cam Fox on
  • SilverGirlSilverGirl Posts: 2,786

    If they feel there needs to be a minimum price, I can get that... they need to stay in business. But why not tie it in to the tiers they already have for the discounts?

    Tier 1 - 55% off - $2.99

    Tier 2 - 65% off - $1.99

    Tier 3 - 80% off - $0.99

    (for example)

     

  • ElorElor Posts: 3,139

    They did something similar during a previous sales except I don't remember the price floor going under $2, but there was a difference between the most recent selection and the oldest.

  • WandWWandW Posts: 2,890

    Looking at my wishlist, there are a bunch of items with the Outlet Store tag that don't have Outlet prices.

    For example, 

    https://www.daz3d.com/cartoon-adult-female-2-character-hair-and-outfit-for-genesis-9

    https://www.daz3d.com/mso-reza-hd-for-genesis-9-feminine

  • Cam FoxCam Fox Posts: 250

    WandW said:

    Looking at my wishlist, there are a bunch of items with the Outlet Store tag that don't have Outlet prices.

    For example, 

    https://www.daz3d.com/cartoon-adult-female-2-character-hair-and-outfit-for-genesis-9

    https://www.daz3d.com/mso-reza-hd-for-genesis-9-feminine

    I think it's a store bug. A ton of Featured Artist items in today's sale have the Outlet tag for some reason. (But not Outlet prices)

     

    SilverGirl said:

    If they feel there needs to be a minimum price, I can get that... they need to stay in business. But why not tie it in to the tiers they already have for the discounts?

    Tier 1 - 55% off - $2.99

    Tier 2 - 65% off - $1.99

    Tier 3 - 80% off - $0.99

    (for example)

    Agreed, yeah. I can't imagine low res non-iray decade-old items being as high in demand as modern stuff. Setting the minimum price accordingly might encourage sales.

  • ElorElor Posts: 3,139

    Cam Fox said:

    I think it's a store bug. A ton of Featured Artist items in today's sale have the Outlet tag for some reason. (But not Outlet prices)

    @algovincian found that that icon will prevent the use of coupons on the items with it, which doesn't make that much sense: the 30 for 30 coupon works on them (which will offer better discount on PAs items when around $30 are spent), tokens do to.

  • WolfwoodWolfwood Posts: 828

    rokkr said:

    jackal293 said:

    Kind of a rant so sorry in advance, but I gotta say, the whole minimum price thing really makes this sale a lot less exciting than it used to be.  Like I understand having a minimum price for the outlet store and quick grabs, but what's the point in me jumping through all the hoops for those extra sale discounts if they get negated by the minimum price?

     

    Yeah... Totally... I'm curious about a general opinion... Do you guys think this Daz policy will work and make people pay more or, on the contrary, it will backfire and people won't buy items with less discount (caught in the "minimal price" thing). I, for instance, if I notice an item has less discount than it was supposed to have, I don't buy it. I think it's even disrespectful not only for buyers but also for creators. Of course, every artist can price their items as they want, but prices somehow represent the complexity of an item and the effort that was put into it to make it. For instance, in the mid-range (65%), everything non-DO below ~$20 floors to the same $2.09 with maximum discount... Thus, a $20 MSRP item, for instance, a house with many props, and so on, will cost the same as a $10 MSRP, for instance, a mere morph...

    It makes me buy less or even nothing. I have saved credit for some time waiting for a proper sale month like this, every time there was a caveat, and this one with minimun price is really stopping me again beside the stacking discounts. I was literally waiting for a decent monday/tuesday (because of double tokens) to pay premier, buy any buy-in and outlets to build tokens, and then wait up to two weeks to spend my credit as long as i have tokens for a a sale that include a good portion of what i want. If i were to do that, i would be wasting premier and first purchase because it would need to have planets align for me to get really low price on lots of newer stuff to make it worth it (i'm not paying 2.99 on ancient stuff, sorry not sorry). Something  that gets even more difficult with the added problem that now artist stores on sale have very limited amount of their items actually discounted.

    Also agree on your example of different MSRP get leveled at the same limit.

    SilverGirl said:

    If they feel there needs to be a minimum price, I can get that... they need to stay in business. But why not tie it in to the tiers they already have for the discounts?

    Tier 1 - 55% off - $2.99

    Tier 2 - 65% off - $1.99

    Tier 3 - 80% off - $0.99

    (for example)

    Certainlly that would be better. May still have the problem that a texture addon may get the same price as a bundle, but at least a lot more reasonable.

  • Cam FoxCam Fox Posts: 250
    edited September 3

    Elor said:

    @algovincian found that that icon will prevent the use of coupons on the items with it, which doesn't make that much sense: the 30 for 30 coupon works on them (which will offer better discount on PAs items when around $30 are spent), tokens do to.

    The biggest bang for buck today seems to be this combination: Premier + 8 tokens + 30 for 30 coupon + golden ticket item + wishlisted Daz Original bundles from Featured Artists where you already own some of the bundle content. Quite a few of those discounts eat surprisingly far into the minimum price.

    Post edited by Cam Fox on
  • rokkrrokkr Posts: 342

    Cam Fox said:

    Ainm said:

    With minimum pricing sales, I work out what the full price would be based on my target percentage off and apply the current percentage of the sales page to find the price below which I'm not interested. Then I order from most expensive to cheapest and work my way down the list until I hit that price, at which point I close the sale. Minimum pricing doesn't offer artists any protection on the products they put the most work into and stops me buying in bulk on items I don't need but like.

    But who knows - maybe the artists are seeing overall comparable or even better returns. But I suspect it'll be from a smaller pool of buyers, and coupled with an increased number of artists to compete with, I don't understand how that can be healthy for the store and good for the artists in the long run. Increasing sales counts should always be the aim for digital stores, in my view. It's always better to sell more than less for the same bottom line.

    It doesn't feel like a healthy store. I was surprised that I was closer to one of the youngest than one of the oldest in that introductions thread from a month or two ago. I also think Daz has too many artists chasing the same sorts of users.

    Personally, minimum pricing has vastly curtailed my spending here. Minimum pricing contradicts the advertised discounts from memberships/tokens/coupons/buy-ins. I also feel like Premier is a must for any serious shopping, so it's a squeeze from both sides.

    Is it healthy for the store? Possibly! It depends on details like whether Daz is seeing growth in customers, if operating costs are rising and need to be recouped somewhere, if there's still strong demand for older items, etc. I assume Daz wouldn't split its Plus/Premier fees with the PAs; and minimum pricing and higher base pricing might attract new PAs to the store; and Outlet and Quick Grab might keep thrifty shoppers interested; so perhaps it all balances out.

    Yeah... Great unexpected savings this month... If I spend half of what I spent last year, it'll be too much... And compared to 2023? That year, I almost had to pawn my pants... This year, it won't even come closer to a quarter thereof... And I bet this isn't healthy for the store... Looks like someone slacked Economics 101 classes... Forcing prices is never a good thing... Prices are determined by demand and supply, and, if you force them, people will buy less... Production costs for digital assets are almost like sunken costs... After that, the more you sell, the better. And selling 200 x $0.50 is better than selling 50 x $1.00. Of course, they have to manage the prices because, otherwise, they'll sink into nothing, but there are smart ways to do it and non-smart ways to do it. I think only newbies, who haven't been around in other PA sales, fall for that minimum price thing... They have nothing to compare. Even so, I think everyone would feel weird about a more complex asset, like, for instance, a house, with many props, and a higher MSRP flooring to the same level as a mere morph that's half the MSRP (just an example)...

  • SilverGirlSilverGirl Posts: 2,786

    I'm sorry for those who aren't doing well in this sale. Maybe it's part of the fact this is only my 2nd PA sale, but I've come out quite nicely so far... surprising, as many special event sales are a complete bust for me (though the PA sale treated me well last year, too... which was nice because the next two months were a total desert wasteland). Even if the rest of the month didn't pan out with anything for me, I'd count it a win.

    Maybe part of it is just philosophy. For me, if I can get the price below recent best for the past year and I'm likely to use it in the next 12 months, in the cart it goes. When the funds run out, they run out. (Though it helps I've been saving up a bit for this one, so I've got more to work with than my usual.)

  • TorquinoxTorquinox Posts: 4,242

    rokkr said:

    Yeah... Great unexpected savings this month... If I spend half of what I spent last year, it'll be too much... And compared to 2023? That year, I almost had to pawn my pants... This year, it won't even come closer to a quarter thereof... And I bet this isn't healthy for the store... Looks like someone slacked Economics 101 classes... Forcing prices is never a good thing... Prices are determined by demand and supply, and, if you force them, people will buy less... Production costs for digital assets are almost like sunken costs... After that, the more you sell, the better. And selling 200 x $0.50 is better than selling 50 x $1.00. Of course, they have to manage the prices because, otherwise, they'll sink into nothing, but there are smart ways to do it and non-smart ways to do it. I think only newbies, who haven't been around in other PA sales, fall for that minimum price thing... They have nothing to compare. Even so, I think everyone would feel weird about a more complex asset, like, for instance, a house, with many props, and a higher MSRP flooring to the same level as a mere morph that's half the MSRP (just an example)...

    That's not a new aspect of sales here. When there are fixed-price sales, I often find high-msrp items next to lower-msrp items and they're the same price. Also, there are high-msrp items that are quite old and not worth much because of that..It's a big factor in the Outlet Store offerings - There are some good deals, but they're not all good deals. 

  • I'm happy with what I've bought so far. Last week's Quick Grab was pretty good for me. I picked up most of the Centaur Filatoon anime products in the selection, plus Neanderthal 9. Now I can get the add-on bundles when I like the price - and have an extra discount on the Centaur one for owning half. Yes, I gave into temptation and got the Sleipner bundle. 

    Golden Tickets? I got Bishop (so I still had my August bundle code for Norba!), Whale Shark, & Galaxy Diner. I hope Daz uses the September core figure releases as Golden Tickets like Bishop. It was a great deal whether you wanted just the character, character plus a few pieces, or the bundle(s).

    Finally, I got most of the First Bastion products I had wishlisted yesterday!

    ****

    Note: I think, from what's been posted in the reporting thread, that Daz has finally fixed part of the former Outlet issue, so that items no longer in the selection WILL work properly with codes and other discounts. 

     

  • ValiskaValiska Posts: 144

    I dropped my membership again under the theory that I'd pick it up again around this time, if the Published Artist sale was interesting enough. So far, I haven't.

    Part of it's the site design and Daz's determine to make one scroll through pages and pages of on-sale stuff, with too few selectors on the side menu and low top menus to make browsing for a particular kind of item work well at all. It's too time-consuming, and it's not recreational now that I've got a reasonably well-stocked library and also have too many other projects claiming my time. If I can't find particular items on sale quickly and easily, I'm not likely to see them at all.

    I'm not saying I won't buy if I see something, but the odds of my seeing something seem to be low.

  • davesodaveso Posts: 7,753
    I'm slowly picking off my wish list. Usually around 82% off as a base member.
  • edited September 5

    ETA: The DO deal is fixed. 

    If you are picking up any Debut New releases, you can get an extra 30% off a selection of DOs - no code needed, so you can use membership or daily coupon. But, of course, the $2.99 minimum applies. Or that's how it will work once it's fixed. Many of the DOs are frequent (sales) flyers but there are lots of poses/expressions and hairs as well as models that don't seem to show up quite as often in deals.

    More good news is some nice looking Debut items are under $10 (at least for members) before Gold Ticket, daily code, etc. discounts.

    Post edited by miladyderyni_173d399f47 on
  • maikdeckermaikdecker Posts: 3,037

    miladyderyni_173d399f47 said:

    More good news is some nice looking Debut items are under $10 (at least for members) before Gold Ticket, daily code, etc. discounts.

    Depends what one might consider as "nice" I'd say. For me it's another day with a G9 figure as Golden Ticket that I'd never would use and debut items that fall either in the same category or are only similiar tosomething that I have in my runtime already. So the motivation to spend my money here is quite low.  

  • HylasHylas Posts: 5,222

    What is this supposed to mean? Do I have to put every single debut new release into the cart to trigger this?

     

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