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My approach is to autofit it first. If something is messed up it's typically something you could smooth out in a modelling program like hexagon and send back as a morph. This works half the time, maybe more. Simple fixes in hexagon are very fast and worth the effort. However some items need even more love..
It's going to depend on the garment type. For example flat shoes versus heels require different processes. Skirts/Dress have their own system but I've got that one down pat, like I literally have mastered it because I do it so much. Pants and regular shirts are easier still. The hard part is stuff that might need extra bones, or things that have hard metallic areas.
So my point is that while it is doable, each garment type is different. The only way to get good is to do it over and over as needed(over time, not in one day). It's not a one size fits all solution. But I still find it a lot faster than modelling things from scratch all the time.
If you have a particular item you have issues with autofit, maybe start a thread so people could chime in and offer advice. If I see it and have ideas I'll share :)
Personally I avoid completely re-rigging like the plauge. But I sometimes do adjust weightmaps in DS when stuff gets assigned to a bone I don't like. Just depends.
Every once in a while when I get tired of all the cheesecake I render a big hairy guy in speedos and post it. Hahahaaha.
That is cheesecake too, for a different crowd :)
I agree 100%. People need to accept at one point or another they need to take control of their own destiny. The stuff sold here should be used as stock art. So just like someone will manipulate the heck out of a regular woman's photo and turn her into an alien, the same idea can be applied to 3D assets.
Ha, true. Specifically, most of the cheesecake is disturbingly young white waif or bowling ball breasted girls.
I was amused that a few friends of mine actually really liked this cheesecake. I'll have to do more. ;)
dat treasure trail doe
My desire for variety isn't some politically correct thing, but it's because each model and asset becomes a tool, and gives me more to work with.
If I end up with a dozen nearly identical tools... that limits my options. Whereas if I have, say, two sets of black facial morphs, three very different Asian facial morphs, plus the base morph packs? I can now generate a wide range of subtly different faces and characters.
Vs. "skinny white chick 1, 2, 3, 4, 5, and 6."
'What's 3 like?'
"Um, slightly higher cheekbones and narrower hips?"
'Huh. Can you make her look Hispanic? What skin colors?'
"Well, this one is slightly less white. I guess I could try to color it a little darker. Hmm... ugh, now it looks like bottle tan."
Exactly. And this doesn't stop with characters but can be applied to clothes and other assets as well. Of course it just depends on the needs of the project. Those shoes may be just fine as they are, but maybe you want to retexture those jeans. or add some better movement morphs to hair or dresses. or add some wrinkles.
This tool, err too. One of the reasons I expect to keep using G2F for a long time is I have tons of skins that work from V4-V6. TONS. Not sure it will ever be possible to gather a collection like that for G3F. And who knows if they change the whole UV system again for G4F to be compatible with the some new standard or whatever is fashionable in 23 months or so ;)
Right now, with Genesis 1&2, I can make a four armed character, a wide variety of monsters and weird aliens, a variety of skins, skin builder, etc. If I want REALLY GOOD clothes I can use Dynamic stuff, otherwise I have a fairly broad assortment (and a lot more available when I get to it).
Heck, if I wanted a character to transform from human to a goat-headed four-armed demon, I can do that.
G3? It's going to be two years before MAYBE I have half that, and there's stuff that nobody may ever get around to.
I'm not really up on this stuff, but I think that sort of cake is beef rather than cheese
DOH! You are correct! I totally forgot it's a different kind of cake!
Says a lot about the imagination of the buyers as well as the vendors.
"The Simpsons" has some spot-on social commentary. But "South Park" goes the extra mile!
Notice yet ANOTHER set of female undies in the store today with Eve.... LORDY!
Well, this thread seems to echo a thread I started a couple months ago lamenting the lack of good male clothing. I'm hearing some of the same arguments here that I did there, So I'll say this again.
1: PA's are here to make money. They know what sells, and what doesn't. In that other thread, It was put forth that female clothing sells a ratio of about 4 to 1 to male clothing. I can only imagine based on how much skimpwear there is that skimpwear sells at over 6 to 1 ratio. You can't fault a PA for following the money. If every single vendor were to open up a Virtual Victoria's Secret Store, That is fully up to them. If the market can handle it, all the power to them.
2: I the customer don't have to spend money in these stores. I can go elsewhere or buy from those who offer something else. If we, who want things beyond skimpwear are the majority, eventually we will see a shift in what is offered, but if we are the vocal minority, we have to accept the fact that it is more profitable for the PA's to ignore us. If a PA doesn't offer something I want, I simply don't spend money with them, end of the day, that's all I can do.
3: PAs: Sexy comes in more than Skimpwear and Stilettos. Sometimes a fuzzy turtleneck and pair of jeans is more sexy than not really there swimwear. All we are really asking is that you keep that in mind when considering your next project.
4: Not Everyone who uses Daz Studio enjoys the same things. I've seen the phrase "If you don't like what's being offered, make your own" a couple times. Maybe I'm reading into this phrase too much, and hearing something that isn't really there, but it sounds very condescending. Some people really love modeling, others like setting scenes, others like making cloths. I like making props, but hate making clothing, to the point that if my choices were to make my own cloths or find a different hobby, I would find a different hobby. I simply don't have time, nor the interest to spend rigging cloths. I work a 60 hour work week, and have extra money but not a lot of spare time at the moment. As such I'd rather pay someone who makes cloths and then do the parts I do like. I also periodically pick up my brushes and paint. Some painters enjoy mixing their own paints, I personally do not. I am no less of a painter because I purchase my paints vs. make them, just as someone who uses a stock pair of jeans is no less of a 3d artist as someone who makes their jeans.
That being said, I do agree it is important to at least try once, simply for no other reason than to see just how difficult it can be, and to gain an appreciation of the work that is involved. Playing with textures is also a good trick to extend a limited wardrobe quite a bit. However, If I'm paying $15 or more for an outfit, I expect I'm going to get at least one render ready outfit without the need for playing with maps to make it look good.
5: PAs: please don't take threads and comments like these personally. It seems that every time I see one of these threads, there is a PA who is responding like they are taking things way to personal. Please see item 1. But what threads like this offer is a glimpse that there is a market for more than just skimp. If you don't want to take advantage of that market, as it might not be as profitable, it is no biggie. But how else are you going to know what people are looking for?
just some thoughts.
I'm pretty sure, that no-one of the vendors here take ever a look in the Suggestions Boards. Whether the board is there or not interested in perhaps the Forum visitors, but not the artists or anyone else at DAZ. But if artists are under real pressure (and to me it looks like they are under pressure with creating content for new Pro bundles at ever shorter intervals), then they don't have a real chance to create better and more useful clothes.
quite frankly, your lack of being impressed by what people who do things you can't are making is not their problem - it's yours
I agree with so very much of what is stated in this disucssion. I just dont exactly know where to begin here. So, I guess I just jump in. Aplolgies in advance to anyone I might upset. Upsetting or offending anyone is NOT my concern.
There is way too much skimpwear coming out right now. Several reasons have been stated for this ranging from "its what sells" to " making clothes other than skimpwear is difficult so the content creators wont do it". I dont think I agree with any of those statements. First off, if skimpwear was the only thing that reliably sold, most of my content library would not exist and I would not be looking at possibly needing a larger external drive soon. Content creators such as- but not limited to- Luthbel, Esha, and Ave Nainen create wonderful non-skimpwear clothing and my purchases have and will continue to support that. As to non-skimpwear clothing being "difficult" well, in my mind, none of this is really easy. I spent a whole day working through making a simple shirt and learning how to make it so that it fit a figure and moved well. My success was -not stellar. I much prefer spending my limited free time ( hobbyist here with a full time job) using purchased assets to make images. That said, content creators make the content that I buy to use in my hobby. I have an appreciation for the work they do. I will not belittle or diminish their work..
Another comment I have seen is " if you dont like whats out there, make your own". Thats pretty harsh really. Not everyone has the time to gain those skills. I have tried to make my own stuff ( see above) and its not easy, is far from simple, and takes more time than I really have. Therefore I buy content from people who do know how to and enjoy creating it. This is a mutually beneficial business relationship. This is a good thing because if there was no mutually beneficial business relationship, there would be no new content.
Finally, I would point out that some of the things being said here about the new clothing releases for the G3 Females is starting to sound similar to things that have been said for a long time about male clothing. Maybe we have reached a tipping point as consumers? Maybe the vendors will listen? All we can do as consumers is to support those vendors that do pay attention with our purchases.
You have choices. You can't force other people to do things for you. You have a limited influence. Once you accept that reality, you will see its not "harsh" to advise people to empower themselves. Only you can decide if it is worth it to you. But you can't tell others what their time is worth. You can spend years waiting and speculating. Or you can begin to take steps to rule out the waiting game and the gamble associated with it.
I'd like to see more Sci-Fi / futuristic clothing. Never seems to be enough of that.
I was thinking the same thing as the op when I saw today's new items. And I'm someone who would buy all this stuff in the past. However, I must disagree about the shoes. I find there is a terrible lack of shoes of any and all kinds for G2F and G3F. Every promo has the same set of shoes. This goes for DAZ and Rendo. The gallery is filled with renders of those same shoes. I've been able to find one decent pair of sneakers thus far. But I think it's more that it's difficult to find a good pair that works on more than just one figure. Most shoes that come with an outfit work terrible with any kind of full body morphs. Some are just badly designed.
I agree shoes are tough. And because of how the generations have changed postures, they autofit about the worst out of anything you can imagine.
Definently. There is not much of that even for G2. Just Stonemason's suit and a couple of body armors for G2 men.
Stonemason said there was a male suit for Rogue in the works. But so far, no dice. That is one of my go-to outfits.
I saw his WIP render of that a long time ago (I forgot the thread URL). I hope some day he finishes it. I would definently buy.
G3 is much different rigging than G1 and G2, it's defintely a learning curve and I find it much much harder. I think a lot of us decided to use bikinis and bras to learn with. Though in all honesty the design I came up with was probably one of the harder ones. >.<
I got ya covered, Novica, you know me.. And yes, you could actually swim in it. I think it's different enough from all the barely there things already released that it won't completely flop being late to the party. (at least I hope, it has like 60 JCMs, it took a looooooong time to make)
Even the vendors will tell you that we the consumers direct the market. To be honest, I don't worry if some vendors want to be fluff makers that fill the void between the good assets that I wait for. You are right that I can't tell people what to do but I can suggest ideas. The point the original person posted is extremely valid to the current discussion.. Take the current example of EVA 7.
I bought the base but I didn't care for any of the skimpwear so I only bought the base and the one hair that I liked.. I'm not going to miss any of the other articles in that package and it would just be clutter anyways in the long run that would make assets I do use harder to find..
What bothers me about all the fluff is how young the characters look, including Eva.. I was pretty horrified by the Skyler character that came with bikinis and panties and I think sometimes some of the promotions have crossed a borderline of good taste....
I bet without saying a thing ... the clothing standards are going to improve because people understand that more is being expected of the people who are at the top of the game and want to be professional.. they want to make the stuff we want to buy. :)
Sooner or later one of these guys is going to come up with backwards compatible conformer just like they did in every other previous generation.... its just a matter of time and when you consider just how realistic Gen 3 looks, you realize its worth the hassle of waiting for the tools we need and just a matter of time before its made... the PA's know what we need in that sense because every generation has been though it.
I'm impressed that we can already make our V6 poses into v7.. that script saved me a fortune. :)
Oh,they do. But what people need to realize is that what a smallgroup of people loudly requests in the forums is often not what the majority of customers will buy. So yes, the customers direct the market, but not always in the way you think...