Transferring Morphs from Genesis to G2M/G2F and from G2M/G2F to Genesis (Now with Clones!)

1202123252628

Comments

  • larsmidnattlarsmidnatt Posts: 4,511

    after I posted I realized they said we couldn't edit old post. at least the information is still accessible.

  • KatteyKattey Posts: 2,899

    This would be unfortunate, because the purpose of the first post is to serve as easy to find directory for all other posts in a thread and random other post won't do it and I'm very unwilling to start a new thread because this has a ton of useful posts in between tutorials. 

  • patience55patience55 Posts: 7,006

    after I posted I realized they said we couldn't edit old post. at least the information is still accessible.

    Sadly I missed seeing that and spent too much time trying to ... well you never know, sometimes, but not this time lol ...

  • larsmidnattlarsmidnatt Posts: 4,511
    edited July 2015

    admittedly I don't know if that is permanent, but it was mentioned you could edit posts made in the new forum. And since they haven't said it will change I assumed that was the expected behavior.

    Post edited by larsmidnatt on
  • larsmidnattlarsmidnatt Posts: 4,511

    sorry for what looks like a double post, but I can't properly reply to PM because my account is still busted. But I don't have the steps for the projection templates handly :(

  • KatteyKattey Posts: 2,899
    Thank you for your reply, larsmidnatt, I still have a bit of hope that old posts will be unblocked soon. People in that new thread about forums reported that there is hidden search function, I hope it works.
  • This thread is great.  So far I've managed to get:

    G2F wearing V4, M4, G, G2M, and G3F.

    G2M wearing V4, M4, G, and G2F, but not G3F

    G wearing V4, M4, G2M, and G2F, but not G3F

    G3F still only wears G2F though, and I haven't found a way to get V4 or M4 to wear anyone else's things.

    I'd like to get all of them wearing A3 stuff too, but haven't seen that yet.

    Is there something I've missed to fill in the gaps?

  • Has anyone successfully transferred G3F morphs down to G2F? I did all these nifty G3F head morphs that I'd like to port over to G2F, but I'm not sure how to go about that. Would I just follow the G2F --> G3F tutorial here?

     

    --MW

  • KatteyKattey Posts: 2,899
    It can be done by following the tutorial and substituting G2F instead of G3F in original (and the other way around, so export G2F as obj and confirm to G3F) but please be aware that original G2F clone in G3F is not precise in head area so you might try to adjust it first if you want to transfer a lot of head morphs with significant shaping. The main difference with tutorial would be that you'd need to dial G2F clone in G3F first and when using transfer utility to adjust to current shape and then zero the G3F back to its own original form.
  • fixmypcmikefixmypcmike Posts: 19,682

    This thread is great.  So far I've managed to get:

    G2F wearing V4, M4, G, G2M, and G3F.

    G2M wearing V4, M4, G, and G2F, but not G3F

    G wearing V4, M4, G2M, and G2F, but not G3F

    G3F still only wears G2F though, and I haven't found a way to get V4 or M4 to wear anyone else's things.

    I'd like to get all of them wearing A3 stuff too, but haven't seen that yet.

    Is there something I've missed to fill in the gaps?

    http://www.daz3d.com/a3-and-h3-shapes-for-genesis (or the bundle with the other 3rd gen figures).

  • larsmidnattlarsmidnatt Posts: 4,511

    Has anyone successfully transferred G3F morphs down to G2F? I did all these nifty G3F head morphs that I'd like to port over to G2F, but I'm not sure how to go about that. Would I just follow the G2F --> G3F tutorial here?

     

    --MW

     

    Kattey said:
    It can be done by following the tutorial and substituting G2F instead of G3F in original (and the other way around, so export G2F as obj and confirm to G3F) but please be aware that original G2F clone in G3F is not precise in head area so you might try to adjust it first if you want to transfer a lot of head morphs with significant shaping. The main difference with tutorial would be that you'd need to dial G2F clone in G3F first and when using transfer utility to adjust to current shape and then zero the G3F back to its own original form.

    I have gotten this to work myself. The more extreme the head, more likely issues with the eyes. I kinda sorta have a method I am testing to help with this, not sure I reccomend it yet...

  • larsmidnattlarsmidnatt Posts: 4,511
    edited August 2015
    Slosh said:

     my Legacy Shapes...

    @Slosh thanks for bringing Aiko and da girl over for us. i bought that the first or second day. very useful since i prefer stylized characters!

     

    using the methods in this thread i was able to get body shapes and regular heads over fine. but toon heads not so much...still need to learn how to adjust the eye rigging...

    Post edited by larsmidnatt on
  • SloshSlosh Posts: 2,391
    edited August 2015

    I don't know if there is a way to get heads over without some problems, especially toon heads.  I had to do a lot of fixing in zbrush to get them to look the way they do.  If there is a magic trick, I haven't learned it yet.  That's why I wonder how GenX is going to handle it.  I hope Dimension3d has his wizard hat on, lol.  He's brilliant, so if there is a way to do it, he will find it.

    I know this thread is all about DIY, and I respect the heck out of Kattey and the others here who do their own transfers and such.  I provided packages of transferred and optimized morphs so that those who don't have the skill or curiosity or tools to do it themselves can still have the shapes they love.  No, my products are not needed by everyone, but for those who want "no fuss, no muss", I have provided it.

    Post edited by Cris Palomino on
  • KatteyKattey Posts: 2,899
    I ended up doing a better G2F clone for G3F and after that my head transfers became noticeably better. Although some toon and monster shapes still need a bit some work it isn't as much as it was. So my advice would be to make a better G2F clone/morph and use it as a base for transfer. Saves some grief on a longer run.
  • larsmidnattlarsmidnatt Posts: 4,511
    edited August 2015

     I had to do a lot of fixing in zbrush to get them to look the way they do.  

    My curiosity lies more in the Rigging in DS than the modeling portion.(damn squinters) But I don't expect you to explain or write it all up as I know it's very time consuming to explain and not fun to do. The fact that they eyes explode on transfer with the utility is my only real pain point. So much going on in the head now.

       No, my products are not needed by everyone, but for those who want "no fuss, no muss", I have provided it.

    I bought your stuff just for the heads frankly. Was worth it. 

    Post edited by larsmidnatt on
  • SloshSlosh Posts: 2,391

    When transferring rigging for the head, select only the Neck and it's children, then deselect the eyesquint bones.  Do the rigging transfer, then you can manually move the squint bones into position, as well as adjusting the eyeball rotation bones.  That's a very basic explanation, but should get you going.  I then look at each facial bone and make sure it lines up to the appropriate face area (visually comparing it to the locations on G3F) so that the expressions work properly.

  • dizzy88dizzy88 Posts: 51

    Kattey said:

    I ended up doing a better G2F clone for G3F and after that my head transfers became noticeably better. Although some toon and monster shapes still need a bit some work it isn't as much as it was. So my advice would be to make a better G2F clone/morph and use it as a base for transfer. Saves some grief on a longer run

    Hi Kattey - If you don't mind my asking, what did you do to make a "better" G2F clone?  Was it different from what Slosh did?

  • KatteyKattey Posts: 2,899
    edited August 2015
    dizzy88 said:

    Hi Kattey - If you don't mind my asking, what did you do to make a "better" G2F clone?  Was it different from what Slosh did?

    I cannot answer the last question, as I don't have Slosh version and cannot compare. But in theory it is the same thing – just better tuned clone. I did mine with ZBrush, C4D and some scaling/rotating/positioning in DS. Why did you take the word 'better' in quotes? It is a better clone for me.
    Post edited by Kattey on
  • dizzy88dizzy88 Posts: 51

    I put it in quotes because "better" is pretty subjective for models like these. :)

    Do you mean you made it match more closely to the stock G2F?  I.e., aligning the vertices on the face/hands/toes so that the overall shape is closer to identical?  Does this help with the horrible eyelid issues you get when you use the transfer utility?

    I did something similar when transferring texture maps from G2F to G3F, because the "misalignments" were producing some screwy results.  Wondering if I should try some further modifications and import as a new G2F clone into DS...

  • Hi there! :)

    So, um, I'm pretty new to the whole 3D art thing, and I'm doing my best to figure out how to transfer a character from V4 to G2F (or G3F since that's the latest thing). I've thrown some money at trying to do this before, buying GenX and several other products that the forum posts I read explained that I would need in order to facilitate morph transfers, but apparently I just can't understand how the process works. When I tried using GenX my DAZ shut down on me, and the creator said in an email, "Well, that shouldn't happen." Yeah, I realize that, but it did, so I'm still stuck. Lol! :D Now it could have been user error on my part, but while following the step by step instructions I think it was for an older version of DAZ, because things were different/not there. The point I'm getting at in all this is, I found this thread and it says, "do it without GenX" but when I read it I think part of my brain leaked out of my ears. I don't suppose there is a "transferring morphs for dummies" section that I missed is there? I would really appreciate any help people could give me on this since V4 is kind of going the way of the dodo, and my characters that I use need to be updated so that I can use the content that DAZ is putting out.

    Thank you in advance for your time.

    Lots of hugs,

    ~Kaimetsuo aka Lady Quantum

  • larsmidnattlarsmidnatt Posts: 4,511
    edited August 2015
    Slosh said:

    When transferring rigging for the head, select only the Neck and it's children, then deselect the eyesquint bones.  Do the rigging transfer, then you can manually move the squint bones into position, as well as adjusting the eyeball rotation bones.  That's a very basic explanation, but should get you going.  I then look at each facial bone and make sure it lines up to the appropriate face area (visually comparing it to the locations on G3F) so that the expressions work properly.

    Oh I missed this till now. Thanks I get the idea!

     

    Kaimetsuo said:

    Hi there! :)

    So, um, I'm pretty new to the whole 3D art thing, and I'm doing my best to figure out how to transfer a character from V4 to G2F (or G3F since that's the latest thing). I've thrown some money at trying to do this before, buying GenX and several other products that the forum posts I read explained that I would need in order to facilitate morph transfers, but apparently I just can't understand how the process works. When I tried using GenX my DAZ shut down on me, and the creator said in an email, "Well, that shouldn't happen." Yeah, I realize that, but it did, so I'm still stuck. Lol! :D Now it could have been user error on my part, but while following the step by step instructions I think it was for an older version of DAZ, because things were different/not there. The point I'm getting at in all this is, I found this thread and it says, "do it without GenX" but when I read it I think part of my brain leaked out of my ears. I don't suppose there is a "transferring morphs for dummies" section that I missed is there? I would really appreciate any help people could give me on this since V4 is kind of going the way of the dodo, and my characters that I use need to be updated so that I can use the content that DAZ is putting out.

    Thank you in advance for your time.

    Lots of hugs,

    ~Kaimetsuo aka Lady Quantum

    Pretty sure V4 isn't going the way of the Dodo any time soon. She still gets a lot of product support externally, but I understand you want Daz stuff so that would be true here.

    This isn't really a dummies task. GenX was the dummy proof solution. For now, you might want to just transfer stuff from V4 to either Genesis 1, or mayb even Genesis 2. I don't use GenX but I think it supports that much if you have the correct packages. GenX doesn't support G3F yet to my knowledge. 

    If you wanted to transfer morphs from V4 to G3F using the methods in this thread, you would need to follow these steps for each generation...so thats too much to start with IMO. You would need to transfer V4 to genesis, then Genesis to G2F, then G2F to G3F. (in theory you could skip a step but there would be some prereqs to do that)

    There is a GenX thread you could probablly revive and have folks on the forum help you there.

    Post edited by larsmidnatt on
  • KatteyKattey Posts: 2,899
    Kaimetsuo, did you try to run DAZ3D/GenX as administrator?
  • Hello Kattey,

    Thank you for responding. :) I don't really know if it was in admin or not, but usually if something needs to run as admin it will pop up with a box and I will click yes for it to be able to do so. If the GenX has some sort of special thing that I need to do beforehand, such as executing a program in admin mode, then no, I don't remember doing that.

    Thank you again for your help. I've gone so far as to try to hand write down all the various dials of the model to see if I couldn't recreate it on the new ones, but they just don't seem to have the same morphs. Transferring them seems to be my only hope.

    Lots of hugs,

    Kaimetsuo aka Lady Quantum

  • Hello larsmidnatt,

    Thank you for responding, sorry for not doing so quicker, I didn't see yours above Kattey's when I responded the first time. :D *bonks head*

    If I'm understanding what you are saying correctly, I would need to go step by step from one generation to the next, V4 to Genesis, Genesis to G2F, G2F to G3F. I would prefer to not use GenX if possible, since that product didn't appear to work for me (it could have been my fault, but I was following the instructions, so I wouldn't think so) and then the email I got wasn't all that helpful from the creator. A simple, step-by-step process that uses the current software so that I am not going to run into any surprises is all that I require. Perhaps a few pictures as a guide would be nice. I saw at the beginning of this thread there were several links, which one would you suggest that I start for the V4 to Genesis changeover?

    Again, thank you in advance for you help.

    Lots of hugs,

    Kaimetsuo aka Lady Quantum

    P.S. Attached is my V4 OC Lady Quantum that I am trying to convert.

    LQIrayRenderTest6.jpg
    2400 x 2400 - 1M
  • larsmidnattlarsmidnatt Posts: 4,511
    edited August 2015

    Technically, I don't think have to do each generation, but it depends on what you have. But to get to G3F, you would have to take at least one intermediary step(i don't think you can go straight from V4, to G3F, though maybe...)

     I would start with learning how to get V4 to genesis. The instructions in the thread cover that, however since the forum change over the post links are broken :( Not sure anyone consolidated everything into a list after the forum update.

    But getting V4 to genesis you would learn the process and may decide there is no need to go all the way to G3F.

    If you want to use the same V4 skin, the farthest you can go is G2F. To use the skin on G2F you need to buy the V4 uv's for G2F. G3F can't use V4 textures/UVs.

    This post has the first several subjects listed with updated links that work on the new forum.

    http://www.daz3d.com/forums/discussion/comment/856781/#Comment_856781

    Post edited by larsmidnatt on
  • KatteyKattey Posts: 2,899
    It is possible to transfer V4 morphs to Genesis and/or other weight-mapped figures but it requires more work because V4 (and all her generation) has grouped mesh instead of whole one. But it is certainly doable. Do you wish to transfer each V4 OC Lady Quantum contributing morph separately or you are ok with transferring the whole V4 OC Lady Quantum as a merged shape? I will re-write an older tutorial for you to make V4 to transfer to other Gen figures if you tell me with Gen figure you'd like as a target (Genesis, G2F, G3F)
  • Hello again!

    Thank you both for responding so quickly! :)

    larsmidnatt: I have already created a skin for G2F using http://www.daz3d.com/victoria-4-for-genesis-2-female That seemed to work fairly well, but without the morphs, the face and body didn't look right with it. I didn't think this worked with G3F though.

    Kattey: Idealy I would like for Lady Quantum to be a G3F model and be able to use all the various clothing that I have from V4, Genesis, G2F, and now G3F. I don't know if that is a pipe dream or not, but I bought http://www.daz3d.com/wear-them-all-autofitting-clones-and-clothing-smoothers-for-genesis-3-female-s for this purpose. I have found a couple flaws in it so far while trying to create a Lady Quantum on G3F by hand. The Gregoria Hair I put on her, when I used the auto-fit, lost all it's morphs. :(

    Once again, thank you for all your help.

    Lots of hugs,

    Kaimetsuo aka Lady Quantum

  • mjc1016mjc1016 Posts: 15,001
    Kaimetsuo said:
    I have found a couple flaws in it so far while trying to create a Lady Quantum on G3F by hand. The Gregoria Hair I put on her, when I used the auto-fit, lost all it's morphs. :(
     

    Yes, that's a common problem autofitting hair.  Working manually with the Transfer Utility does seem to help.

  • KatteyKattey Posts: 2,899
    mjc1016 said:
    Kaimetsuo said:
    I have found a couple flaws in it so far while trying to create a Lady Quantum on G3F by hand. The Gregoria Hair I put on her, when I used the auto-fit, lost all it's morphs. :(
     

    Yes, that's a common problem autofitting hair.  Working manually with the Transfer Utility does seem to help.

    Alternatively, you can parent Georgia Hair to G3F head and manually scale, position and rotate in it or in its head bodypart until it fits and save all bones and morphs in it. It will be more like a wig and sometimes will require adjustment but it is a quite workable solution.
  • KatteyKattey Posts: 2,899
    edited August 2015
    Kaimetsuo said:

    Hello again!

    Kattey: Idealy I would like for Lady Quantum to be a G3F model and be able to use all the various clothing that I have from V4, Genesis, G2F, and now G3F. I don't know if that is a pipe dream or not, but I bought http://www.daz3d.com/wear-them-all-autofitting-clones-and-clothing-smoothers-for-genesis-3-female-s for this purpose. I have found a couple flaws in it so far while trying to create a Lady Quantum on G3F by hand. The Gregoria Hair I put on her, when I used the auto-fit, lost all it's morphs. :(

    Ok, tomorrow I'll write the tutorial how to transfer V4 merged morph to G2F manually, after that you can transfer it as usual G2F to G3F morph. As soon as you have the transferred morph and any kind of V4 clone for G3F (purchased or manually made) the clothes will fit your morphed figure; artifacts will happen, depending on clothes, but this is a inescapable flaw of any autofit. Another question: do you have http://www.daz3d.com/wear-them-all-autofitting-clones-and-clothing-smoothers-for-genesis-3-female-s this product? It is ok if you don't, I just need to know how to better write tutorial.
    Post edited by Kattey on
Sign In or Register to comment.