Show Us Your Iray Renders. Part VIII

This discussion was created from comments split from: Show Us Your Iray Renders. Part VII.
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Comments

  • Lothar WeberLothar Weber Posts: 1,611

    OLYMPIA020 said:

    THE FATHER

     

    Thanks for likes and comments!

    very impressive! Love it!

  • Robert FreiseRobert Freise Posts: 4,247

    Just checking in to give the notification gremlin a swift kick

  • MasterstrokeMasterstroke Posts: 1,756

    Testing 70s Modern House.

    70's Concept HouseLR.jpg
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  • CHWTCHWT Posts: 1,126
    edited June 2021
    .
    Post edited by CHWT on
  • BandoriFanBandoriFan Posts: 364
    edited April 2021

    I was practicing hair fashion and lighting with the Urban Future render. I added a blue fill light but stronger white lights 

    I added a green bounce light under the mermaid and added another with a green fill light. I'm still trying to make the rim light good 

    356345634563456345634 Resized.png
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    Rin Mermaid 1.png
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    Rin Mermaid 4.png
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    Post edited by BandoriFan on
  • alienareaalienarea Posts: 489

    This male character is based on Freja 8.1 HD. Genesis 8.1 male vellus hair, Victoria 8.1 skin, Tyrone Beard, and Tousled Hair.

    https://www.daz3d.com/gallery/user/5999567703113728#gallery=newest&page=1&image=1137879

     

  • margravemargrave Posts: 1,822

    Experiments in applying the Facial Action Coding System to Genesis 8.1's new face rig.

    Crossposted from "'Anatomy of Facial Expression': A Genesis 8.1 Companion Guide?"

    Victoria 8.1 with Vertigo Ponytail.


  • BandoriFanBandoriFan Posts: 364
    edited April 2021

    Hatsumomo as a kid. I tweaked the skin and am experimenting with different light setups

    Hatsumomo Kid 2.png
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    Hatsumomo UF 7 3.png
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    Post edited by BandoriFan on
  • FishtalesFishtales Posts: 6,038
    edited April 2021

    Chilling Out

    2021-04-06 10:05:40.061 Total Rendering Time: 42 minutes 5.81 seconds

    Click on image for full size.

    jungle-cat-copyright-003.jpg
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    Post edited by Fishtales on
  • Robert FreiseRobert Freise Posts: 4,247

    Fishtales said:

    Chilling Out

    2021-04-06 10:05:40.061 Total Rendering Time: 42 minutes 5.81 seconds

    Click on image for full size.

    Very nice 

  • FishtalesFishtales Posts: 6,038

    Robert Freise said:

    Fishtales said:

    Chilling Out

    2021-04-06 10:05:40.061 Total Rendering Time: 42 minutes 5.81 seconds

    Click on image for full size.

    Very nice 

    Thank you. 

  • OLYMPIA020OLYMPIA020 Posts: 27
    edited May 2021

    Aquaman

     

    Post edited by Chohole on
  • MelissaGTMelissaGT Posts: 2,602
    edited May 2021

    World of Warcraft player character fanart commission of a Blood Elf rogue

    Post edited by Chohole on
  • j cadej cade Posts: 2,310

    an image I didn't finish in time to use as a promo for Hal

     

    and also its very dumb

    Hal's in the full Pieta pose

     

    Also I love that my thought process was "I have a dumb Idea for a render... I know let me just quickly make a whole outfit for it" (tbf it wasn't a hard outfit to make)

     

    Oh also I want to see if anyone can guess the inspiration for this one

     

    Its such a classy reference and I'm very proud of myself... but also when I tried to make my name Jack Cade everyone just assumed that was my name so....

  • nonesuch00nonesuch00 Posts: 17,890

    j cade said:

    an image I didn't finish in time to use as a promo for Hal

     

    and also its very dumb

    Hal's in the full Pieta pose

     

    Also I love that my thought process was "I have a dumb Idea for a render... I know let me just quickly make a whole outfit for it" (tbf it wasn't a hard outfit to make)

     

    Oh also I want to see if anyone can guess the inspiration for this one

     

    Its such a classy reference and I'm very proud of myself... but also when I tried to make my name Jack Cade everyone just assumed that was my name so....

    Never heard of Jack Cade but I do like your products. I bought Bette and she has license available and I would of bought Hal today except he didn't have a license available. I'll eventually still buy him I'm sure but even though the chances are slim I'm going to even manage to use 1/10th of all the models I've bought licenses for I still like to hoard them, 'just in case'.

  • WonderlandWonderland Posts: 6,693

    j cade said:

    an image I didn't finish in time to use as a promo for Hal

     

    and also its very dumb

    Hal's in the full Pieta pose

     

    Also I love that my thought process was "I have a dumb Idea for a render... I know let me just quickly make a whole outfit for it" (tbf it wasn't a hard outfit to make)

     

    Love this and the expression on her face, lol! Reminds me of a Pixar movie!

  • xmasrose (aka tulipe)xmasrose (aka tulipe) Posts: 1,403
    edited April 2021

    j cade Excellent images, love it. Hal is so great.

     

    The missing piece! using Jigsaw Puzzle

    Gallery link

    21_jigsaw the missing piece.jpg
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    Post edited by xmasrose (aka tulipe) on
  • DaventakiDaventaki Posts: 1,621

    j cade said:

    an image I didn't finish in time to use as a promo for Hal

     

    and also its very dumb

    Hal's in the full Pieta pose

     

    I love it!  I didn't think it was dumb at all I thought it was one of the best Promos LOL.

  • AnimAnim Posts: 241
    edited April 2021

    Just a quick n' dirty volume test.

    volume-test.png
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    Post edited by Anim on
  • MasterstrokeMasterstroke Posts: 1,756
    edited May 2021

    My self made, kit bashed appartment- living room again.
    There is no post work at all on this one.
    Tone mapping and render settings are entirely at default - except time and day are set to night time.
    I used spectral rendering natural 1964 with it.
    I used my self made Cube light here as a head lamp. The outer darker areas are actuall shadows coming from those cube light shutters, that can also change lenght.

    Testing Cube Light.jpg
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    Post edited by Richard Haseltine on
  • Watching Evangelion, thought about doing a mecha scene.

  • FishtalesFishtales Posts: 6,038

    Can I help you?

    2021-04-11 22:02:32.115 Total Rendering Time: 50 minutes 16.86 seconds

    Click on image for full size.

  • Robert FreiseRobert Freise Posts: 4,247
    edited May 2021

    Excellent yesyes

    Post edited by Robert Freise on
  • arstropicaarstropica Posts: 49
    edited May 2021

    Born from the post-Atomic wastelands, Quinn is the product of several custom morphs and some serious kit bashing.

     

    Quinn_Rifle_03.jpg
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    Quinn_Rifle_02.jpg
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    Post edited by Chohole on
  • mechengineer97mechengineer97 Posts: 116
    edited May 2021

    Just the latest clip from a project at work for a scene demonstrating torgue specs of a truck when hauling heavy loads.  Been playing around with After effects.  Found a cool tutorial for converting a still image of a lake into a video, but it would mean re-rendering the scene with a green background.

    Post edited by mechengineer97 on
  • Matt_CastleMatt_Castle Posts: 2,298
    edited May 2021

    Given today has been declared Star Wars day, this one is called "May dForce be with you", and I'm not apologising for that:


    Gallery Link

    Post edited by Matt_Castle on
  • Matt_Castle said:

    Given today has been declared Star Wars day, this one is called "May dForce be with you", and I'm not apologising for that:

    Good and appropriate use of dForce, Matt, although it could use more explosions... you know, being dForce and all.

    (Image from @marble)

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