Realistic Renders.....NOT!! 13: A new room to fill!

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Comments

  • kyoto kidkyoto kid Posts: 41,847
    edited December 1969

    ...a friend of mine emailed me yesterday that he had two Radeon 7850s he was swapping out for newer GPUs for his gaming rig. Each has 1200 processor streams and 2G of GDDR5. Now I know that Luxrender is supposed to eventually support GPU assisted rendering, Same with the full Renderman (which will be available for free this month for non commercial users).

    With dual GPUs I am aware that only the memory of one will be used, however, I will have access to the total number of processor streams which in GPU rendering is what determines rendering speed.

    Yikes, 3 days to cook a render with one character seems a bit extreme which is why I am looking forward to GPU assist.

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    just screwing around. I didn't plan on doing anything but that's when i noticed i already had daz studio open. i must be sleep dazzing now.

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  • Herald of FireHerald of Fire Posts: 3,504
    edited August 2014

    Kyoto Kid said:
    ...a friend of mine emailed me yesterday that he had two Radeon 7850s he was swapping out for newer GPUs for his gaming rig. Each has 1200 processor streams and 2G of GDDR5. Now I know that Luxrender is supposed to eventually support GPU assisted rendering, Same with the full Renderman (which will be available for free this month for non commercial users).

    With dual GPUs I am aware that only the memory of one will be used, however, I will have access to the total number of processor streams which in GPU rendering is what determines rendering speed.

    Yikes, 3 days to cook a render with one character seems a bit extreme which is why I am looking forward to GPU assist.

    It's largely because of the extreme amount of light and the large volume of reflection going on. It's creating a lot of light rays, which are bouncing around a lot before being destroyed, so it's going to be a very noisy render until it's had a lot of samples. And, sadly, it's not getting a lot of samples because all that reflection bouncing around means that it's not reaching the camera for a long while.

    Ideally, I should have optimised the render a bit better by adding something to soak up the loose rays, or removing geometry not in the shot. The downside with the latter, however, is that a lot of that geometry is actually visible in the reflections so it would be rather conspicuous by its absence.

    Still need to work on getting some decent skin settings though. In all my time using Luxrender, I've never been able to find a skin which looks any good in the final render.

    Post edited by Herald of Fire on
  • RAMWolffRAMWolff Posts: 10,343
    edited December 1969

    just screwing around. I didn't plan on doing anything but that's when i noticed i already had daz studio open. i must be sleep dazzing now.

    Really like this one!

  • BobvanBobvan Posts: 2,653
    edited August 2014

    Reserve looks like your material settings are off sometimes in the material window both color and transmission colors are white or light gray & white you need to darken the transmission color. I would also put clothing to matte. I know what you mean Bunny my rendering frequency has gone down but have picked up another commission project which is keeping me busy, I play drums and was playing in a band we played last Friday.

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    Post edited by Bobvan on
  • DireBunnyDireBunny Posts: 556
    edited December 1969

    RAMWolff said:
    just screwing around. I didn't plan on doing anything but that's when i noticed i already had daz studio open. i must be sleep dazzing now.

    Really like this one!


    Thank you :)

  • RAMWolffRAMWolff Posts: 10,343
    edited December 1969

    Not much to show. Just an example of one of my female shapes with a mixture of 3 of the female faces I made mixed together. This is for Genesis 2 Male. I managed to find some of the male clothing that pretty much looked feminine enough without having to do any auto fitting. Same with the hair. She looks like an every day sort of gal. No model here but then that's only a very small percentile of the population! lol Throw a female skin on her and some auto fitted clothing she would look fine.

    So here is "Plain Jane" lol

    Default render, nothing else (as you can "plainly" see)

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  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Hmm can you tell yet that I'm not in the mood to render.this was like my third one in as many days.

    lol seems when I'm the least interested I'm at my most productive. I pretty much used the same assets for teh various pictures though so i kinda lazy on that part i guess, and i'll probably shift (double checks i actually hit F in that word this time) a few things and do another using cannibalized parts of that last few renders.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Kyoto Kid said:
    ...a friend of mine emailed me yesterday that he had two Radeon 7850s he was swapping out for newer GPUs for his gaming rig. Each has 1200 processor streams and 2G of GDDR5. Now I know that Luxrender is supposed to eventually support GPU assisted rendering, Same with the full Renderman (which will be available for free this month for non commercial users).

    With dual GPUs I am aware that only the memory of one will be used, however, I will have access to the total number of processor streams which in GPU rendering is what determines rendering speed.

    Yikes, 3 days to cook a render with one character seems a bit extreme which is why I am looking forward to GPU assist.

    They don't sound too bad, they're a model or two up from the 7790 I have. It has 2gb and together with the 16gb of RAM it can handle HD figures with ease. If you do get the ones your friend has, make sure you get the Crossfire connector or you won't be able to run them both as one.

    CHEERS!

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    RAMWolff said:
    Not much to show. Just an example of one of my female shapes with a mixture of 3 of the female faces I made mixed together. This is for Genesis 2 Male. I managed to find some of the male clothing that pretty much looked feminine enough without having to do any auto fitting. Same with the hair. She looks like an every day sort of gal. No model here but then that's only a very small percentile of the population! lol Throw a female skin on her and some auto fitted clothing she would look fine.

    So here is "Plain Jane" lol

    Default render, nothing else (as you can "plainly" see)

    Looks good,

    I forget who, but, somebody does make a UV setter where you can put any supported UV you like on a figure and you could definitely put a female UV on that figure and have a female texture.

    CHEERS!

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Hmm can you tell yet that I'm not in the mood to render.this was like my third one in as many days.

    lol seems when I'm the least interested I'm at my most productive. I pretty much used the same assets for teh various pictures though so i kinda lazy on that part i guess, and i'll probably shift (double checks i actually hit F in that word this time) a few things and do another using cannibalized parts of that last few renders.

    Looks good to me,

    Other projects are keeping me occupied and I have to see them through. If I get sidetracked I never finish anything.

    CHEERS!

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Rogerbee said:
    Hmm can you tell yet that I'm not in the mood to render.this was like my third one in as many days.

    lol seems when I'm the least interested I'm at my most productive. I pretty much used the same assets for teh various pictures though so i kinda lazy on that part i guess, and i'll probably shift (double checks i actually hit F in that word this time) a few things and do another using cannibalized parts of that last few renders.

    Looks good to me,

    Other projects are keeping me occupied and I have to see them through. If I get sidetracked I never finish anything.

    CHEERS!

    I have to do the same thing, if i start on something i have to finish it first before starting on anything else or it will never get done.
    My GF on teh other hand will start on a sewing project get a good ways into it and then decide she wants to starts another and it may be months or years before one project gets done lol.

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    I'm feeling a bit 'rusty"

    oh no wait that's just the shaders

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    I love your style,

    That one reminds me of Dave Dorman's work.

    CHEERS!

  • ArtiniArtini Posts: 10,302
    edited December 1969

    Looks very nice, Dire Bunny, and your composition is very well done, as usual.

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Thanks Artini and Rogerbee :)

    for some reason these stonemason ruins prop really amuse me lately.

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  • ArtiniArtini Posts: 10,302
    edited August 2014

    Testing Lilflame's Crazy Net Shaders DS and Sabby-Enlighten II: Lights for DAZ Studio from Rendo
    by rendering http://www.daz3d.com/fw-roman in Daz Studio 4.6 Pro.
    He is wearing up http://www.daz3d.com/mma-shorts-and-gloves-for-genesis-2-male-s
    and T-Shirt from http://www.daz3d.com/cargo-shorts-and-tee-for-genesis-2-male-s

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    Post edited by Artini on
  • BobvanBobvan Posts: 2,653
    edited August 2014

    Nice stuff all

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  • DireBunnyDireBunny Posts: 556
    edited August 2014

    Here's some love for Blank Boi lol


    I bought him so long ago with the intentions of making different skins for him and pretty much only ever use him as is .
    edit: adding in the picture would help

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    Post edited by DireBunny on
  • evilproducerevilproducer Posts: 9,056
    edited December 1969

    Been awhile since I posted here. There is some very unique and cool work that has been done.

    Here's a simpke cheesecake picture done in Carrara. I used an HDRI, Skylight, an alpha channel and a depth render pass. I used the alpha to stick in my own background and the depth pass to create the DOF in Photoshop.

    The figure is a V4 with a Marilyn Monroe morph and a customized Elite Reby Sky skin set. Basically I dumped the SSS and used the glow channel to fake it. The hair is the Portia hair I think. I also modified the shaders on that as well.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Great stuff folks,

    I'm currently trying to prove to myself that I can still build a model kit, something I haven't done for almost 20 years. I seem to spend more time buying parts and paint than I do actually building it! At least with 3D just about everything you need is right there and if it isn't it can be in minutes.

    I'll get there though.....(Famous last words!)

    CHEERS!

  • evilproducerevilproducer Posts: 9,056
    edited December 1969

    I'm building this skin in Carrara. It is completely procedural with the exception of the irises. No image maps! Those are from the Endless Eyes kit from Indigone on ShareCG. I chose some wild looking ones to remind me that I need to build my own.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Looking good so far. Is the figure V4?

    CHEERS!

  • evilproducerevilproducer Posts: 9,056
    edited December 1969

    Yup. It's a V4.

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    The abnormally high armpits are the giveaway. There are fixes for that though. Apart from that she wasn't a bad body.

    CHEERS!

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Rogerbee said:

    Great stuff folks,

    I'm currently trying to prove to myself that I can still build a model kit, something I haven't done for almost 20 years. I seem to spend more time buying parts and paint than I do actually building it! At least with 3D just about everything you need is right there and if it isn't it can be in minutes.

    I'll get there though.....(Famous last words!)

    CHEERS!

    I used to love doing that, i had to stop because we moved to a place where i just don't have the room to keep them after finished.
    I used to love the the old battletech model robot kits and then i started building the Gundam ones.
    well good luck and if you finish it post a pic

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    One of the first kits I ever built was a Legios Armo Diver, and It was terrible! I got better, but now I've got to remember what I did. I'm building a Colonial Viper from Battlestar Galactica, that's the original and not the remake. It'd be a bit OT to post here. I do have a Vanishing point one somewhere though....

    CHEERS!

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Testing out a couple new things i picked (the armour and hair)

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Sweet!

    Around 95% of my stuff is test renders, LOL!

    CHEERS!

  • ArtiniArtini Posts: 10,302
    edited December 1969
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This discussion has been closed.