Heroes, Heroines and 3D Graphics - July Freebie Contest

1235727

Comments

  • robkelkrobkelk Posts: 3,259
    edited December 1969

    jeeperz said:
    dang, go away for a few days and the forum explodes with posts

    Tell me about it!

    And the different styles of shaders are intriguing, too - I can already tell this is going to be a difficult one to judge, and it's only one week in...

  • DanaTADanaTA Posts: 13,086
    edited December 1969

    This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck...at least I've kept my record in tact for entering at least one piece for the month. Still don't think I can do a bad render? Gather 'round folks and have a look. Free of charge, no admission! Don't stand too close and don't throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation...Step right in, folks...


    http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


    Not bad! Better than mine! Oh, wait, I didn't do one. Well, it's still better! :-P Just kidding, I don't think it's bad at all. I understand that it's not up to your standards for the genre.


    Dana

  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    DanaTA said:
    This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck...at least I've kept my record in tact for entering at least one piece for the month. Still don't think I can do a bad render? Gather 'round folks and have a look. Free of charge, no admission! Don't stand too close and don't throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation...Step right in, folks...


    http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


    Not bad! Better than mine! Oh, wait, I didn't do one. Well, it's still better! :-P Just kidding, I don't think it's bad at all. I understand that it's not up to your standards for the genre.


    Dana

    That makes two votes for "good".


    :-)

  • KludgeKludge Posts: 354
    edited December 1969

    music2u4u said:
    DanaTA said:
    This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck...at least I've kept my record in tact for entering at least one piece for the month. Still don't think I can do a bad render? Gather 'round folks and have a look. Free of charge, no admission! Don't stand too close and don't throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation...Step right in, folks...


    http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


    Not bad! Better than mine! Oh, wait, I didn't do one. Well, it's still better! :-P Just kidding, I don't think it's bad at all. I understand that it's not up to your standards for the genre.


    Dana

    That makes two votes for "good".


    :-)

    Ummm ... nooo ... three. Three votes. Yes, yes, three.

  • Eustace ScrubbEustace Scrubb Posts: 2,687
    edited December 1969


    Character is V4 default.
    Rendered in DS 4.5 with custom shader


    I salivate at the sight of it! Lovely effect with the hatching: did you base line angle on surface normals?
  • Eustace ScrubbEustace Scrubb Posts: 2,687
    edited December 1969

    I haven't had as much time to work on them this week as I'd have liked, but here's the latest render in the Mephistopolis shader style, this time using an RGB colorsplit at dot density 150, no outline. Give us your best shot: winners get to beta this!

    Nightcrawler.png
    430 x 613 - 228K
  • KludgeKludge Posts: 354
    edited December 1969


    Played a bit with shaders so here's a new entry

    Okay, now this is just cool. I like this one better than the original, I think because of the stark simplicity. There's nothing there that's not necessary to "tell the story."

    Oh, yeah. Hi, Lonnie. Cool contest you've got going. :-)

  • Lord GanthorLord Ganthor Posts: 592
    edited December 1969

    Kludge said:
    Ummm ... nooo ... three. Three votes. Yes, yes, three.


    Hey, Kludge! Nice to see ya again! However, I'm beginning to think that you, Dana and Music have serious issues in taste if you think that thing of mine is any good. Don't expect any more, unless I have a wondrous breakthrough or somethin'...which I doubt.

  • Takeo.KenseiTakeo.Kensei Posts: 1,303
    edited December 1969


    Character is V4 default.
    Rendered in DS 4.5 with custom shader


    I salivate at the sight of it! Lovely effect with the hatching: did you base line angle on surface normals?

    Not at all. If you want explanations, read the Advanced Renderman course here

    Look page 122 about wood block printing


    Kludge said:

    Played a bit with shaders so here's a new entry

    Okay, now this is just cool. I like this one better than the original, I think because of the stark simplicity. There's nothing there that's not necessary to "tell the story."

    I like this one more too but there is still some work to do. The render is a bit too clean and neat. Got to do something so that it looks less "mathematical".


    Ummm ... nooo ... three. Three votes. Yes, yes, three.


    Hey, Kludge! Nice to see ya again! However, I'm beginning to think that you, Dana and Music have serious issues in taste if you think that thing of mine is any good. Don't expect any more, unless I have a wondrous breakthrough or somethin'...which I doubt.

    That's not as bad as you want us to think it is, but I can understand how you feel.

  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    CalieVee said:
    For those looking for ways to render a toon image in Bryce, I did find this in my search...

    http://www.daz3d.com/forums/discussion/3233/

    and then I found this...

    http://www.horo.ch/raytracing/tuts/pdf/minitut19_en.pdf

    and this...

    https://helpdaz.zendesk.com/entries/125402-cartoon-rendering-in-bryce

    Hope these are helpful.


    CalieVee, thanks for the links. Now I am going to try creating something with Bryce.
  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    [


    Played a bit with shaders so here's a new entry

    Title : BW : Flee !

    Belt and Harness from Cosplay costume 12 http://www.sharecg.com/v/52885/View/11/Poser/Cosplay-costume-12 [Registration]
    Scatha G11 http://www.sharecg.com/v/42558/View/11/Poser/ScathaG11 [Registration]
    K-Azonica Security Bot http://www.sharecg.com/v/44726/View/11/Poser/K-Azonica-Security-Bot [Registration]
    Aery soul Bodice from Aermy web.archive.org/web/20101204211440/http://www.aerysoul.com/downloads/AS-Aermy.zip
    Outoftouch's Flexy Hair http://www.outoftouch.de/OOT_CG/container/bicootflexyhair.zip
    Bossy Boots for V4 http://www.sharecg.com/v/29103/poser/Bossy-Boots-for-Vicki-4 [Registration]
    Mask for V4 from Adam Thwaites http://www.most-digital-creations.com/MaskV4.zip
    Corridor from Uzilite New Adventure V4 Suit http://www.renderosity.com/mod/freestuff/details.php?item_id=62568 [Registration]


    Character is V4 default.
    Rendered in DS 4.5 with custom shader


    Takeo.Kensei your render qualifies.
    I went to the renderman.org training material and read over the equations that renderman needs but how did you translate those instructions into DAZ? Did you build a brick and pulled it into a shader. I sure wish there was more documentation on how the brick gets created. I have my eye on some gooch shaders that I would like to use. They are uncompiled renderman scripts and I am not any good at taking that information and translating it into DAZ speak. Do you have this capablility? Love your shader by the way.
    Lonnie
  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck...at least I've kept my record in tact for entering at least one piece for the month. Still don't think I can do a bad render? Gather 'round folks and have a look. Free of charge, no admission! Don't stand too close and don't throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation...Step right in, folks...


    1.) Shawn for M4++ Character Morph. Registration Required.

    2.) Moustache 19th from Top.

    3.) Mitch Hair

    4.) Gritty Bar Props Cigar Ony. Registration Required.

    5.) The Fedora Registration Required.

    6.) Cake Cake Prop.18th Item from Top.

    7.) Patent Beer Bottles Bottom of Page.

    8.) Beer in Schooner 15th Item from Top.

    9.) BosTer2 Registration Required.

    10.) Steel Chair Go To Bottom of Page, Count Up 12. *

    11.) Card Table

    12.) Carpet Prop Registration Required. (This was supposed to be red. No idea why it kept turning black.)

    13.) Hot Dog 9th Item from Top. *


    * Denotes Required Free Item.

    No Longer Free: Michael 4
    Paid For Items: M4 Casual Wear and Textures, Shirt, Shorts and Shoes (adjusted to fit with Morphing Clothes). Michael 4 Morphs++

    Some really good lookin' stuff so far this month!

    LG your Da' Man. Not Da' Real Man but DA' MAN for creating this render. It qualifies and I will be sending you a PM with the info on the shaders. I know, I know you can't use them just right now but maybe in the future.
    Oh and I would have to agree with Dana, Kludge and Music, this one is not a bad render maybe not your greatest but not "bad".
    Lonnie

  • OdaaOdaa Posts: 1,548
    edited July 2012

    NAE, involving the following:

    Neutral item: aiko3
    Paid items: M3V3 Equestrian poses, NeverHome, Millenium Environment, Southwest for the Daz Environments, and Hailey's Comet
    Freebies: Wayii's V3RR scifi second skins, Oshikai's Unforgiven, poses for Comet, my Dieselpunk texture for Comet, Noir shaders basic and Expansion 1(?), Gnomie Buns hair, ToXic Gnomie Buns, Inola for A3, Roxie(?) for A3

    EDIT: man, the text boxes DO NOT stand up well to being squeezed down to a forum friendly size.

    FinalLayout.jpg
    1547 x 890 - 792K
    Post edited by Odaa on
  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    Kludge said:
    music2u4u said:
    DanaTA said:
    This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck...at least I've kept my record in tact for entering at least one piece for the month. Still don't think I can do a bad render? Gather 'round folks and have a look. Free of charge, no admission! Don't stand too close and don't throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation...Step right in, folks...


    http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


    Not bad! Better than mine! Oh, wait, I didn't do one. Well, it's still better! :-P Just kidding, I don't think it's bad at all. I understand that it's not up to your standards for the genre.


    Dana

    That makes two votes for "good".


    :-)

    Ummm ... nooo ... three. Three votes. Yes, yes, three.

    Well hello there Kludge! How my most favorite mentor been doing? Are those darn VA Docs treating you right?
    Lonnie

  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    I haven't had as much time to work on them this week as I'd have liked, but here's the latest render in the Mephistopolis shader style, this time using an RGB colorsplit at dot density 150, no outline. Give us your best shot: winners get to beta this!

    Eustace now that is just freaky. Cool but freaky. So is that hair, fiber mesh and you put your shader on it?

  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    Kludge said:

    Played a bit with shaders so here's a new entry

    Okay, now this is just cool. I like this one better than the original, I think because of the stark simplicity. There's nothing there that's not necessary to "tell the story."

    Oh, yeah. Hi, Lonnie. Cool contest you've got going. :-)
    Thanks Kludge. I was thinking so. May get some good intel on how to do cartoons out of this month.

  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    Odaa said:
    NAE, involving the following:

    Neutral item: aiko3
    Paid items: M3V3 Equestrian poses, NeverHome, Millenium Environment, Southwest for the Daz Environments, and Hailey's Comet
    Freebies: Wayii's V3RR scifi second skins, Oshikai's Unforgiven, poses for Comet, my Dieselpunk texture for Comet, Noir shaders basic and Expansion 1(?), Gnomie Buns hair, ToXic Gnomie Buns, Inola for A3, Roxie(?) for A3

    EDIT: man, the text boxes DO NOT stand up well to being squeezed down to a forum friendly size.

    Hi Odaa, Thanks for submitting a render. Are you sure you don't want to enter it? If you need help with the links I will help you. Love the story line going on in the page. So many questions! It is great!
    Lonnie

  • OdaaOdaa Posts: 1,548
    edited December 1969

    Thanks for the kind words! I didn't include a Most Digital Creations freebie, and didn't feel like reworking it by the time I noticed, so that's why it's a NAE. The month is still young-maybe I'll come up with something else :)

  • Gloomy007Gloomy007 Posts: 0
    edited December 1969

    Hey guys. Really lovely renders ;)
    Takeo.Kensei I really like your render. The shader looks awsome ;)
    LG. Bit outlining, might be nice.

    I really liked one of the bryce tutorials posted here, about cell shader for bryce. the outcome looked like good old 70's style .. wish would have bit more time to try it for the challenge :)

  • Kendall SearsKendall Sears Posts: 2,995
    edited December 1969

    Congratulations go to Chohole for her image's inclusion into the Platinum Club newsletter!

    Kendall

  • DollyGirlDollyGirl Posts: 2,646
    edited December 1969

    Congratulations go to Chohole for her image's inclusion into the Platinum Club newsletter!

    Kendall

    A very pretty render too! Congrats Cho!

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Oh wow, I hadn't realised. THanks guys. THat was a real surprise.

  • KludgeKludge Posts: 354
    edited December 1969


    Hey, Kludge! Nice to see ya again! However, I'm beginning to think that you, Dana and Music have serious issues in taste if you think that thing of mine is any good. Don't expect any more, unless I have a wondrous breakthrough or somethin'...which I doubt.

    Nah, we just see it through different eyes is all. I'm sure you remember the things I look for from way, way back in the past ... and if you do, please remind me 'cuz I've forgotten. :-) Anyway, they're difficult to apply to comic art - or some are - but the overall "sense" is still there and, in this case, my sense of humor got a delightful tickle.

    And it's fun being back to occasionally harass the folks in the freebie contests. Like usual, I'll pop in and out without warning so I guess this is fair warning of a lack of warning or something. And, of course, how close I come to actually being on topic will vary from dead on to not even in the same universe ... kinda like now.

    Gotta come up with something engineerish for Lonnie, though. I had a split major - EE & AE - so I'm sure I can manage something inappropriate. ;-)

  • KludgeKludge Posts: 354
    edited December 1969

    Dollygirl said:

    Well hello there Kludge! How my most favorite mentor been doing? Are those darn VA Docs treating you right?
    Lonnie

    Hi, love. I'm doing okay although the agoraphobia & anxiety are getting worse. I still need an "anchor" to be able to do much of anything that involves going beyond my room's door and hopefully I'll find one - young, photogenic and local preferably. (Okay, I'm still a photographer so this is pretty much expected.)

    The Docs are actually being decent although with the influx of folks coming home from the Middle East and no attendant increase in staff (Thank you Congress for yet another Fail!) they've got to slice their time pretty thin. I can't get a wearable EKG monitor anymore so I'm designing one that can store around 1/2 hour's worth of trace and anything else I can jam into it so when the EMTs arrive I won't present as normal - or at least with a normal trace.

    In the meantime, my hands shake badly enough now that watch repair is out of the question. I'm not one to retreat willingly so I'm designing some Waldos of a sort to be substitute hands. The planned construction process is rather amusing since after I take it as far as necessary by hand (mine as well as those of a couple of the folks here at the Home for Wayward Vets), the initial machines will finish themselves in sort of a cooperative effort then build the rest. All of this will be under my control via microprocessors. I hope.

    Anyway, I've arrived to harass the artists as usual and maybe even offer some cool ideas. Doesn't that sound like fun? :-)

  • KludgeKludge Posts: 354
    edited December 1969

    Kludge said:

    Played a bit with shaders so here's a new entry

    Okay, now this is just cool. I like this one better than the original, I think because of the stark simplicity. There's nothing there that's not necessary to "tell the story."

    I like this one more too but there is still some work to do. The render is a bit too clean and neat. Got to do something so that it looks less "mathematical".

    Nothing wrong with mathematical but I look forward to seeing how you develop this. You definitely have gotten my attention. Whether this is good or bad depends on point of view. ;-)

  • KludgeKludge Posts: 354
    edited December 1969

    Dollygirl said:
    Kludge said:

    Oh, yeah. Hi, Lonnie. Cool contest you've got going. :-)

    Thanks Kludge. I was thinking so. May get some good intel on how to do cartoons out of this month.

    Ever think maybe your whole life is a cartoon for some higher order critter? I sometimes get that feeling ... but then that's usually when my psychotropic meds and the reasons for them are somewhat out of balance. :lol:

  • countrygirl4yacountrygirl4ya Posts: 7
    edited July 2012
    hostage.jpg
    1082 x 624 - 352K
    Post edited by countrygirl4ya on
  • DanaTADanaTA Posts: 13,086
    edited December 1969


    Cool! Nice action. I wonder how it will turn out?


    Dana

  • JesterVIIJesterVII Posts: 175
    edited July 2012

    Well here goes nothing. First ever entry into a contest.
    Gentleman in back getting pounded Has Sith Lord and Genesis Goatee, Guy Pounding him Has Shield, M4 Sci-Fi Armor, M4 Steampunk Vest (all of his clothing and most of his skin was altered with the USP for DS). Lady front Left has KnightSaberlina and Mellany Hair. Gentleman front middle is Wearing T2-M4 and M4 Beard. Lady Front right is wearing V4 body Suit with CyborgNinja and Flower Princess Hair.
    Rendered twice once with default shader then again with cartoon shader used the editor to overlay the toon shader at a decreased trans.
    All work done in DS4.5
    Title: Brawl
    Links Marked with a * require Site Registation
    Freebies:
    By EvilEliot
    KnightSaberLina v1.0 http://freelancecomics.blogspot.com/2011/04/descargas-downloads.html
    CyborgNinja v1.0 http://freelancecomics.blogspot.com/2011/04/descargas-downloads.html
    TheSithLord v1.0 http://freelancecomics.blogspot.com/2011/04/descargas-downloads.html
    By Royloo
    T2-M4 http://shop.poseraddicts.com/index.php?act=viewAff&affId=57 *
    By Joequick
    First Avenger Shield http://www.sharecg.com/v/53476/gallery/11/Poser/F4-First-Avenger *
    M4 Sci-Fi Armor http://www.sharecg.com/v/49584/gallery/11/Poser/M4-Sci-Fi-Armor-with-ParrotDolphin-Materials *
    M4 Steampunk Vest http://www.sharecg.com/v/45520/gallery/11/Poser/M4-Steampunk-Vest *
    By...Daz?
    Dystopia City Blocks 001-010 http://www.daz3d.com/shop/dystopia-city-blocks-001-010-poser/
    By AdamThwaites
    M4 Beard Props (required Item) http://www.renderosity.com/mod/freestuff/details.php?item_id=54631
    By AprilYSH
    Goatee for Genesis http://shop.aprilsvanity.com/-free-items/goatee-for-genesis/prod_126.html
    By georgehaze
    ULTIMATE SHADER PACK FOR DAZ STUDIO http://www.renderosity.com/mod/freestuff/details.php?item_id=66943 *

    Paid Items
    V4 Body Suit http://www.daz3d.com/shop/victoria-4-2-bodysuit/
    Flower Princess Hair http://www.daz3d.com/shop/flower-princess-hair/
    Mellany Hair http://www.daz3d.com/shop/mellany-hair/

    July.jpg
    1514 x 945 - 600K
    Post edited by JesterVII on
  • KludgeKludge Posts: 354
    edited December 1969

    This is my first entry and post. I hope I got it right. The whole picture was done in Daz3 and rendered with the cartoon setting. The girls are all V4 and the guy is M4
    Title: Hostage

    Wow! First off, welcome to Madness, Inc otherwise known as the DAZ forums. You're obviously familiar with the way this place works and have your straight jacket on order.

    Second, coming banging in with an entry right off is a new and cool way to introduce one's self. And with such an entry, too! Action on the right, suspense on the left. How's the bad guy going to react to the new developments? How much times does he have? While I'm not a big fan of comics - er, graphic novels - this makes me want to see the next panel.

    From what I can see, you definitely got it right. :-)

Sign In or Register to comment.