Carrara Challenge #36 - Pinups and Cheesecake and Hunks - Oh My! - WIP Thread --Meet Ringo Monfort!

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Comments

  • good advice on the aura.. and maybe a bit of a flashpoint aura at the end of the barrel by using a deformed primitive or organic model..

     

    lot's of cool stuff going on by everyone yes

  • DartanbeckDartanbeck Posts: 13,976

    Wow! Lots of Awesome going on!!! Bravo!!!

  • wgdjohnwgdjohn Posts: 2,634
    head wax said:
    wgdjohn said:

    My latest space ship Cyclone with Arcadia Rising on wing.  I've somewhat improved the lazer cannon beams... what I did was to copy the ones there before... resized one on each side then modified the new ones which are not round but very flat to create a halolike effect around the original ones... the new ones use Dart's invisible settings with the addition of adding a colour in the glow channel... to make them slightly visible I changed the Alpha channel from a 0 to 26 value... see pic.  I still plan to put a char or more inside the ship... time will tell. :)

    I'll probably enter it a bit later... first I have to do my PT exercises.

    Philemo Very good render and choice... My first Robert A. Heinlein book was "Citizen of a Galaxy"... after that I read probably all.

    Perhaps a future Challenge can be based on Books or cover art.

    CarrarArtists folks... all your work is looking great!

    this has come along way!!!

    have you tried the aura or halo (called something like  that ?) settings in Scene>Filter - they'll work if you  have a glow parameter

    you can also render them as different passes so you can bump them up in post

    Will give that a try since I'm still not that happy with the results of the lazerlike beams... hmmm perhaps I could render only the lazers and apply some effects in post.

    Stezza said:

    good advice on the aura.. and maybe a bit of a flashpoint aura at the end of the barrel by using a deformed primitive or organic model..

    Sounds good too... that would add even a kewler look.

    Thanks folks.

  • DartanbeckDartanbeck Posts: 13,976

    WDJ, I love how that pinup turned out on your starfighter. She really pops, like she's displaced! looks great!

  • Vyusur said:

    Halloween in nearby moll taken by my smartphone in 2016

     

    Great stuff.  Wish they had played near me.

     

  • WDJ, I love how that pinup turned out on your starfighter. She really pops, like she's displaced! looks great!

     

    +1

     

  • Stezza_Carrara9Stezza_Carrara9 Posts: 3,870
    edited October 2017

    @wgdjohn here's a quick example to show how it could look - the tube beam primitive I like to have narrow and long.. just my personal preference

    aura set to 1 on the beam

    and set to 4 on the organic model which I quickly knocked up and smoothed out.. I found that larger than 4 gives it too much of a square appearance which I don't like.

    hope this helps smiley

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  • wgdjohnwgdjohn Posts: 2,634
    edited October 2017

    Thanks guys...  the first time I had set the opacity down for the pinup in post... this time I used the same pinup render but left it as is in the Carrara render.

    Stezza, thanks for the settings.  Don't worry... I won't tell anyone you knocked up a model. :)

    Post edited by wgdjohn on
  • lol

  • Dwarf Pumpkins

  • wgdjohnwgdjohn Posts: 2,634

    This is as far as I got tonight... got a late start since I dumbly downloaded what I purchased earlier... that could have been done while I slept.

    Still might tweak the shading for the lazers and yet to add the organic model.  Instead I added one GSuited G2F inside ship... still only has material zones which I'll want to change of course... couldn't figure out how to do that in DS before saving as a scene subset... after adding I made the glass a bit clearer so it could be seen in one of the seats.  Hmmm wonder what star this ship is from... one driver on left??... wonder which side of the universe she drives on??

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  • VyusurVyusur Posts: 1,271
    Diomede said:
    Vyusur said:

    Halloween in nearby moll taken by my smartphone in 2016

     

    Great stuff.  Wish they had played near me.

     

    Thank you for the comment!

  • VarselVarsel Posts: 516
    edited October 2017

    Here is a WIP from me.

    The girl and her clothing are all content.

    Genesis and Persian Dream for V4 (coverted using the DAZ Studio plugin). And some VWD magic on the pants.

    The rest are my own creations. Any and all feedback are more than velcome.

    Doc4.jpg
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    Post edited by Varsel on
  • wgdjohnwgdjohn Posts: 2,634

    Nice modeling Varsel!

    I got an early start today so did some work on the GSuit2... lots of colour options since it's so versatile. Hopefully now the pilot/copilot will be able to be seen. Here is what I came up with so far.  Alien skin... hmmm might even frighful for those who stay out tonight.  Booooooo

    Oh... don't make fun of those ancient boots... she's a time traverler due to the capabilities of the Cylone space ship.

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  • Wendy_CarraraWendy_Carrara Posts: 17,961

    WOW Varsel you just upped the ante yes

    I am afraid I will not be getting around to this again, still stressful work issues and waiting for my transfer

    my life on pause at the moment

  • MystarraMystarra Posts: 28,491

    woes, how much time left?

  • Diomede_CarraraDiomede_Carrara Posts: 8,089
    edited October 2017

    Happy Halloween

    from the hunchwench of Notre Dame

    Notre Dame football (American) is the green and gold, thus the hunchwench has greenish skin and blondish hair.

    G2F, Dark Hearts outfit, and Dart's Badlands

    EDIT: For those of you who are not fans of American football.  See song below.

    .

     

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  • VarselVarsel Posts: 516
    edited October 2017

    Diomede, excuse an ignorant European, that plays football with a round ball, and gets a penalty if you pick up the ball,

    but isn't the team colour for Notre Dame : blue and gold. It's Oregon that has green and yellow.

    Acording to : https://teamcolorcodes.com/ncaa-color-codes/

    Post edited by Varsel on
  • Diomede_CarraraDiomede_Carrara Posts: 8,089
    edited October 2017

    Wow, I am truly impressed!  While the official colors are blue and gold, the tradition of the green jerseys is deep, deep magic. It is only for special moments that Notre Dame wears the green - a tradition going back about 90 years, which is a long time in the US.

    http://bleacherreport.com/articles/359516-the-green-machine-a-history-of-notre-dames-green-jerseys

    Post edited by Diomede_Carrara on
  • VarselVarsel Posts: 516

    My little spark of knowledge is because of Knute Rockne. After all, he was a Norwegian, and actually from my part of Norway, ( https://en.wikipedia.org/wiki/Voss ) so when some of us excels, we tend to remember them.

  • Voss looks very beautiful.  I really need to travel more.

  • VyusurVyusur Posts: 1,271
    edited October 2017

    Happy Halloween!

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  • wgdjohnwgdjohn Posts: 2,634

    I'm now at a standstill... or rather Carrara is... I could not duplicate the actor so loaded it again... then applied the shader I had saved for it only to get this requester... now Carrara is locked up... the requester will not close, cancel or anything... oh well I'll try restarting via Ctrl+Alt+Delete. Durn shader didn't like me dragging it to the multi-color shader ball at upper right.

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  • VarselVarsel Posts: 516

    The required setup picture. I did put in the screens in the back, just to fill the background, and to contrast the glasses and bottle.

    I have also done some work on the skin shader. Fixed the highlight, and added a small glow, using the Fake Fresnel from Digital Carvers Guild, to simulate sub-surface scattering.

    I did also add a spotligth that only lights up the girl. 

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  • UnifiedBrainUnifiedBrain Posts: 1,828
    Varsel said:

    The required setup picture. I did put in the screens in the back, just to fill the background, and to contrast the glasses and bottle.

    I have also done some work on the skin shader. Fixed the highlight, and added a small glow, using the Fake Fresnel from Digital Carvers Guild, to simulate sub-surface scattering.

    I did also add a spotligth that only lights up the girl. 

    Hey Varsel, that looks great!  Good to see you entering.  Wish evilproducer would make an appearance - his pinups were part of the reason I picked this topic.

    Your setup is classic - model, prop, and white background.  You ever think about adding a caption to it?  A lot of classic pinups had clever little captions.

     

  • UnifiedBrainUnifiedBrain Posts: 1,828
    Mistara said:

    woes, how much time left?

    Almost two weeks!

     

    th3Digit said:

    WOW Varsel you just upped the ante yes

    I am afraid I will not be getting around to this again, still stressful work issues and waiting for my transfer

    my life on pause at the moment

    Sorry to hear.  Hope it gets better soon!

  • UnifiedBrainUnifiedBrain Posts: 1,828
    edited October 2017
    Diomede said:

    Happy Halloween

    from the hunchwench of Notre Dame

    Notre Dame football (American) is the green and gold, thus the hunchwench has greenish skin and blondish hair.

    G2F, Dark Hearts outfit, and Dart's Badlands

     

     

    Vyusur said:

    Happy Halloween!

    Happy Halloween to yourselves! (sorry, I looked, but I don't have a render handy)

    Post edited by UnifiedBrain on
  • VarselVarsel Posts: 516
    edited October 2017

    The latest version. Never thought about any caption, but, hey I got two weeks to be clever.....

    My format is so it can be used as a desktop wallpaper. And it is really annoying someone special to me.

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    Post edited by Varsel on
  • UnifiedBrainUnifiedBrain Posts: 1,828
    Stezza said:

    Dwarf Pumpkins

    Must be one of those Australia things.smiley

  • MystarraMystarra Posts: 28,491
    Mistara said:

    woes, how much time left?

    Almost two weeks!

     

    th3Digit said:

    WOW Varsel you just upped the ante yes

    I am afraid I will not be getting around to this again, still stressful work issues and waiting for my transfer

    my life on pause at the moment

    Sorry to hear.  Hope it gets better soon!

     

    2!  slightly less panicky
     

    tryimg to do more with the cornea and eye moisture, i been doing unexciting transparency
    and thinking on Raistlin's hourglass pupils

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