DS 4.9.4?

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  • still no DIM install ?

    I don't have 4.9.4 in my DIM...Do you think that daz will put it in DIM?

    I've seen TWO updates for 4.9.4 in DIM, so I don't know why it's not showing up for some folks yet.

  • shadowhawk1shadowhawk1 Posts: 2,203
    PDSmith said:

    I'm noticing a flaw in Powerpose. All figures work out but the G3 series.   The arms don't bend in anyway they barely even twist, and the legs don't bend at the hips, I've erased all traces of the previous copies of the templates and I'm coming up blank with the same problems. (Toes are an issue with the G2 series, doesn't know left toes from right toes.)

    Any suggestions?

    -Paul

     

    They are working on templates for G3.

    What about the issues with G2? 

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,555

    well norton antivirus is now considering it a very high risk 

    norton daz threat 1103am170617.jpg
    1004 x 663 - 254K
  • NathanomirNathanomir Posts: 132
    Ati said:

    Yes, it's up now.

    Okay, luckily I'm between projects now, so I could do a painless upgrade.

    Avast immediately quarantined it as possibly dangerous. laugh

    Avast fought the snot out of me last night over 4.9.4. Ultimately, I had to disable Avast, and add every conceivable connotation of DAZ Studio to the exemption list while it was off, before I could reinstall DS. Otherwise, Avast refused to permit the executible file from even unpacking. These anti-virus programs are getting more and more like viruses themselves.

  • SpottedKittySpottedKitty Posts: 7,232

    Huh — I had the same problem the other day with AVG and the Dynamic Control plugin installer. No problems with the D|S installer itself, but the DCC installer was prevented from running and locked until I found the feature in AVG to switch from "auto-nuke" to "ask me first".

    Then an hour later, I got the popup from AVG giving it the all-clear... argleblargle.

  • Richard HaseltineRichard Haseltine Posts: 107,865

    well norton antivirus is now considering it a very high risk 

    SONAR is a guess, not an actual piece of malware. Scane with something else, or wait to install, if you are concerned but I would heavily discount those warnings for soemthing I was inclined to trust (for an unkown source I would treat them more seriously).

  • kyoto kidkyoto kid Posts: 41,837
    edited June 2017

    ...OK haven't read through the entire thread, so how does one go about downloading 4.9.4.117 and all the G8 essentials without the DIM.  My workstation is no longer online so I need to manually DL to a notebook and transfer the files to the workstation so I can install with the DIM in offline mode. That means I need to find where I can download the .zip from.  Doesn't work form the main page as when I click Download for the Windows 64 bit version, it takes me to my Product Library.

    ...and could we please find some way fo get the spell check to flag typos in words that are shorter than 4 letters?  Or find a better one (or just go back to using the browser's default spell check)?

    Post edited by kyoto kid on
  • AndySAndyS Posts: 1,447

    Oh Folks,

    all about gen 8 here https://www.daz3d.com/genesis8

    -->

     Dramatically improved IRAY Uber Shader with new Sub Surface features for natural depth and detail of skin

    compared to the scientific descriptions of the human skin, as demonstrated in the German thread in this forum, the settings still (since G3) are terribly into the wrong direction.
    Furthermore the bump still is a b/w and a little contrasted copy of the diffuse. It displays the light and shadow for only a certain light direction, instead representing the real 3dimensional topology only.

    So we have to try to modify the delivered skins as best as we can to find a halfways satisfying setting.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,555
    kyoto kid said:

    ...OK haven't read through the entire thread, so how does one go about downloading 4.9.4.117 and all the G8 essentials without the DIM.  My workstation is no longer online so I need to manually DL to a notebook and transfer the files to the workstation so I can install with the DIM in offline mode. That means I need to find where I can download the .zip from.  Doesn't work form the main page as when I click Download for the Windows 64 bit version, it takes me to my Product Library.

    ...and could we please find some way fo get the spell check to flag typos in words that are shorter than 4 letters?  Or find a better one (or just go back to using the browser's default spell check)?

    that is actually a very good question so you click on the technolodgy link at the top of the page takes to the info page about the various generations figures, and blah blah blah at the the top of that page it has get started link for daz studio which takes to a page with download and download install links for studio and different parts - download install obviously opens dim BUT the just Download button instead of downloading installer like you want does not and instead opens up your product page section and may go into loading hell and just list all your stuff. So the quickest route is just go to your product library page and in search type daz studio 4, pro should be close to top and if you scroll down the info section you should see in the content G8 so you have the right one selected and the manual download buttons work here just checked there's a scene builder file, default resources file, 32 and 64 bit versions and mac versions, don't see a beta version that's probably dim only, looks like a few other products have been added now besides essentials too including West Park 

  • Arnold CArnold C Posts: 740
    marble said:

    Can anyone explain this dual lobe specular setting? I couldn't find much online except that it seems to have been added to improve the rendering of skin. I'm wondering whether it will improve the specular for GhostLights which tend to render flat and matte.

    NVIDIA's MDL-Handbook,  Chapter 5, Section 6.

  • EtheralEtheral Posts: 91
    edited June 2017

    I noticed that the skins on some new Genesis 8 models have glossy weight and top coat weight turned off and instead chose to use dual lobe specular. I suppose the idea is that the first lobe replaces glossiness and the second lobe replaces top coat to achieve a similar effect. Or something like that.

    Setting Dual Lobe Specular Ratio to 1.00 uses only Specular Lobe 1 Roughness.

    Setting Dual Lobe Specular Ratio to 0.00 uses only Specular Lobe 2 Roughness.

    Setting it somewhere between 0 and 1 will blend the two together so you could have a surface that has both sharp shiny reflections as well as matte reflections at the same time.

     

    As for some other changes, I'm still not sure what "Visible in Simulation" is supposed to do. Any documentation around? Maybe it's not being used yet?

    Post edited by Etheral on
  • Oso3DOso3D Posts: 15,084

    What's funny is, as far as I can tell, dual lobe essentially gives us up to four flipping specular elements.

    Im not sure why we would want that many, but cool.

    I suspect dual lobe operates in a different way.

    But one upside might be more easily shifting between dry and wet/oily skin.

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