Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
This is hilarious and a genial evolution. It gives the whole situation a great and crazy background.
Hi all, I added a few more elements to this and here is my next render on the project; I used all the last suggestions that everone gave me. I shrank the fox model, added a spot light and used FOV on the render and moved the camara and fox model position.
Winter Fox
Poor boy, I see clearly what's coming. *gg*
I found Shortcuts suggestion something difficult to implement, without take away the sense in the scene, but you have it genuinely solved and the head cinema are immediately in motion.
Your welcome!
The expression on his face is priceless. Give s
I LOVE this! Very well done.
This is much better! Now the beautiful fox is the focus of the render and everything flows much better.
Yes! This is looking very nice. It has a good story to it. You really listened to comments and made some good improvements.
I really like the camera angle and the composition of the last one with that closeup. I'm not familiar with that suit, but does the visor have a clear option so you could maybe do something with the expresion on the figure inside? Even as is, it's a great start.
Looks great! I love the changes you implemented.
Looks good.
I really like the addtion of the extra character with a ship in a bottle! :)
I love the changes you made. It very dynamic and I love his expression, too!
I love this! It looks so much better with all of the changes you made.
Missed this the last time I scrolled through. The extra bits and pieces make it more realistic. I think you did some great improvements and you did a good job at taking our suggestions to improve things while still staying true to your own vision.
So, I made some changes to my singer image. Thanks for the advice from @Shortcut and @Evilded777. I got some advice from @FirstBastion, too. Turns out it was more of a skin problem than lighting. I fiddled with some of the skin surface settings and it worked out pretty well. I was able to up the lights back up to get the slightly sharper shadowing that I liked when I started. I axed some of the smoke and didn't add any in post. What little bit of smoke there is in the original render.
Here is both the original render:
And, the one I did some post to:
Any advice for improvement would be appreciated. I'm not completely sure I'm happy with the postwork. I still have a lot to learn there.
edit: forgot some of those '@' signs. :(
Much better on the skin for sure. And i like the way you cropped it without the mike stand in in. The only thing that's really grabbing my attention is the sharp shadow on his face. His jaw is much lighter than the rest his skin (I know its a shadow and I don't know that you could fix it in Daz, maybe in post work instead) I'm not saying get rid of it entirely but maybe you can go into gimp and blend it so its not quite such a stark line. The sharper shadows look great everywhere else and I don't know that you need to do anything else. I think it looks great.
Thanks for the feedback. I liked the sharp shadow on the face. Maybe it's just me. I don't know. I've made way too many test renders of this image! Aargh!!!
Knittingmommy, I prefer the version without postwork.
It figures! I think I kind of new that I over did the postwork some. Such a fine line sometimes that's easy to cross over into territory I shouldn't have gone to. :)
It's mainly the freckles on the arms. In the postwork, it looks like bloody sores to me, and that was a turn off.
.
.
.
.
.
.
.
Everyone has done such an amazing job this month. All the images have progressed, some in surprising ways, some more subtle but all the changes have improved the image and the story each one tells.
Great job.
Well, my PC has been acting up so no last minute update...Although I was torn with either zooming in and adding people in the new smaller bottle, or pulling back and putting the whole scene is a miniature display case with a large hand adding items...or maybe just let it stay as is.
The new Challenge format was really fun and amazing to watch the progress and changes across such a wide vareity of styles and themes. They're all so amazing. I personally felt less focused on creating an 'entry' and able to relax and participate a bit more, and a bit more 'community' than 'competition', so I guess the format change worked for me. Thank-you everyone for the comments and encouragement along the way.
Scrolling through the pages and seeing the feedback and changes people made, then more feedback and changes is really cool. It's too bad the forum didn't have a way to navigate by image thread within it...that would be interesting to go back to, like a series of mini-tutorials.
Hi !
My 3rd scene, i wanted to do a scene with a car.
This was a very interesting month for me. I learnt a few things about light and to work with texturing.I also had some frustrating moments when things wont work like I wish they should do.
It's also cool to see the workflow from other members. Some, like shortcut post one picture and it looks perfekt from the first moment and then, there are entries like the work from yhzmurphy.
First it was a Render that looks quite ok but not outstanding and than with each step he has made, I found the picture better and better, till he make his genius strike and implied the guy with the ship in the bottel.
This are moments where I enjoy it so much, that I have enterd this thread. It's very inspirating and I learn so much just by read the commends and the advices from the people. THX a lot to all the people, wich put a lot from their free time in this thread, to help us
So, enough from my horrible english and good luck to all.