Show Us Your Iray Renders. Part V
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If you look on YouTube there are a ton of hair painting tutorials. Also, at Rendo, some vendors are selling hair brushes for Photoshop, some include tutorials too. Somehere I picked up some loose strand brushes that are great, but I don't remember where I got them...
Finally figured how to work the canvasses. /behindthetimes
Broke down and got DZFire's new torch kit.
@Hanabi Nice! I still haven't tried canvases yet. Your image is very striking!
Will Hmmm, I don't seem to recall that flaming skeleton in the DzFire package.
It turned out very gruesome looking. I like it!
It's an M4 skeleton with one of the flames placed (and colliding, which helped it 'wrap' around)
I was teasing. I knew it was probably one of the skeletons. Cool trick with the colliding, though. I'll have to remember. I have the flames wishlisted for the moment.
I hope you know you made a sale for DZFire with this. <3
Knittingmommy, thanks! They're fairly intuitive once you know where to look, but the forums have info on what to do (I suggest a Google search, though, not the forum search. I searched "DAZ studio iray canvases" and got everything I needed with a little digging around.)
@TabascoJack actually did a really nice little tutorial on his thread in the Art Studio. It was concise, simple and interesting. I do plan to give it a try. I just haven't managed to actually do it, yet. :)
Hanabi: I'd been looking for a good 'flame' effect to do some more Underworld images, but couldn't quite work it out well and didn't want to do it entirely in post. Hee
Anyhow, here's a random thing that I was inspired to make for some reason.
Due to my unsatisfaction with soap and wet skin shaders/materials in various places/products, I've begun experimenting on my own. After pulling my hair in frustration, I've finally found something that works for me.
The soap texture is originally a V4 texture I pulled from the Ezskin3 product I found on ShareCG, but I suppose most soap textures would work. That was the easier part. The wet skin was by far the hardest part, because the wrong settings would turn the figure almost porcelain.
Anyhow, any critiques would be welcome since there are a lot of things still unsatisfactory (to me) with this test render :) I plan to post my settings for all to use in the future, once I finalize my settings...
Red rocky canyon at sundown
I thought it was a photo! Great job!
Thank you kindly.
The only thing that makes it not look like a photo is that the colors are more vivid and cool than I'd expect an actual photo. ;)
Will, you know even photos get enhanced nowadays to look their best and be cool(er)...That's why,I guess, we are not content with just snapping pictures,are we?
Only a slight increase in contrast and highlights in photoshop. Anyway, credits should go also to the creator of that model.
Thank you, I am glad you like it.
This is what I used in the creation of that render if anyone is interested.
https://www.renderosity.com/mod/bcs/3d-scenery-high-coast-canyon-/115568/
Angelic Beauty - featuring the new free spirit hair
http://www.daz3d.com/gallery/#images/176036/
They don't call it photoshop for nothing.
..I don't know could have been shot with old Kodacolour of Kodachrome. Those film types had a slightly more vibrant warmer colour balance.
But who did the developing? That's the real question. A lab tech with no sense of what he was doing, or the artist who took the picture? For me, that's today's difference between no post work and post work.
Just wasn't satisfied with the first iteration. I think this one is worlds better.
...the film itself had a more richer colour saturation quality. When I worked with Reality/Lux, for outside shots I always used th Kodachrome 64 setting, With Iray I to reset the saturation level to mimic this.
Looks great :)
very creative Will :)
This is beautiful , really great job with the atmosphere.
Something I kit bashed together last night I wanted to test some new Iray settings to work with in animation . I set it to 200 Iray Iterations for this & cranked up the detail level to 100% took 1 minute 30 seconds to render a 1080hd scene . I was able to test render a 30 keyframe iray scene in about 6 minutes .. so my render times are getting better. maybe soon i can use iray for animation. I just have t figure out how to speed up render times with atmosphere effects
click for Best viewed full size
That looks good, Ivy. Sounds like a great start in cutting short your render times. Mine take forever, but I do love how Iray looks in the animations.
Thanks Knittingmommy , I guess its just gonna take some experimenting, I've always been working with 3DL for animation, so its a new learning curve getting the Iray iterations, & tex maps right to cut down the render times with out loosing quality . I think though once i find the sweet spot iray may give me the results i'm looking for creating night scenes